Gaming Utilities from Polyhedron Games LLC

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Publisher : Lulu.com
ISBN 13 : 1304189899
Total Pages : 33 pages
Book Rating : 4.3/5 (41 download)

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Book Synopsis Gaming Utilities from Polyhedron Games LLC by : Steve "bloodymage" Willett

Download or read book Gaming Utilities from Polyhedron Games LLC written by Steve "bloodymage" Willett and published by Lulu.com. This book was released on 2013-07 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inside you'll find our RPG Primer, The 10 Commandments of Good Gamemastering, Crits & Fumbles, Alternate Crits & Fumbles, Fantasy Business Place Names, Rumor Table, Expendables Tracking Sheet, A Century of Hooks RPG Primer The 10 Commandments of Good Gamemastering Crits & Fumbles Alternate Crits & Fumbles Fantasy Business Place Names Rumor Table Expendables Tracking Sheet

Justice Velocity

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ISBN 13 :
Total Pages : pages
Book Rating : 4.9/5 (864 download)

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Book Synopsis Justice Velocity by : Clipper Arnold

Download or read book Justice Velocity written by Clipper Arnold and published by . This book was released on 2019-08-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: What is the velocity of justice? Many say it's difficult to quantify-- that it even evades common metrics of measurement or full understanding by the rule of law. One thing's for sure, however: you should be able to gauge it as it comes hurtling towards you. Hands grip steering wheels as rubber grips concrete. Seedy underbellies trade bullets with the law and set moral shades of gray ablaze. Napalm and nitrous are as indispensable as your ability to hack or maneuver cold machinery.Justice Velocity is an action movie themed tabletop role-playing game for 3+ players. Inspired by movies like the Fast & Furious franchise, Rush Hour, or Bad Boys and anime like Initial D -- Justice Velocity puts you in the driver's seat. It's an exercise in collaborative storytelling that puts the stakes of a race or the fate of deadly computer viruses up to your players' skills, abilities, and the roll of the dice. It's a fast-paced 2d6 system that's light on the rules, and high on octane. With quick and easy character design, Justice Velocity invites tabletop newcomers and veterans alike to leap quickly into the action movie universe. The core book covers Character Creation, Vehicle Rules, Abilities, Items & Equipment, an Adventure Synopsis, and more!"Who wouldn't want to be an action hero? The pecs. The cars. The explosions." - Tabletop Gaming NewsJustice Velocity is a game of heists, hijinks, espionage, and fast cars. The game's mechanics encourage players to push situations into overdrive with High Octane Mode and spend Juice Points on triggering wild abilities. There are a variety of rules for conducting high speed chases, street races, and vehicular combat so you can always keep the action rolling.Justice Velocity gives you and your players as many tools as possible to live out your action movie dreams. There are 20 pieces of unique art (and a cover) designed by Anders Karlsson, layout design by Nathan Paoletta, and 20,000+ words from Clipper Arnold which lay the groundwork for 42 Items/Equipment, 24 Skills, 21 Vehicle Upgrades, 16 Abilities, and 7 Archetypes--all in one book.

Foundations of Game Engine Development, Volume 2

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Publisher :
ISBN 13 : 9780985811754
Total Pages : 300 pages
Book Rating : 4.8/5 (117 download)

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Book Synopsis Foundations of Game Engine Development, Volume 2 by : Eric Lengyel

Download or read book Foundations of Game Engine Development, Volume 2 written by Eric Lengyel and published by . This book was released on 2018-03 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mathematics for 3D Game Programming and Computer Graphics

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Publisher :
ISBN 13 : 9780357671092
Total Pages : pages
Book Rating : 4.6/5 (71 download)

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Book Synopsis Mathematics for 3D Game Programming and Computer Graphics by : Eric Lengyel

Download or read book Mathematics for 3D Game Programming and Computer Graphics written by Eric Lengyel and published by . This book was released on 2020-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.

Foundations of Game Engine Development, Volume 2

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.9/5 (853 download)

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Book Synopsis Foundations of Game Engine Development, Volume 2 by : Eric Lengyel

Download or read book Foundations of Game Engine Development, Volume 2 written by Eric Lengyel and published by . This book was released on 2021-11-22 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Foundations of Game Engine Development, Volume 1

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.9/5 (853 download)

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Book Synopsis Foundations of Game Engine Development, Volume 1 by : Eric Lengyel

Download or read book Foundations of Game Engine Development, Volume 1 written by Eric Lengyel and published by . This book was released on 2021-11-22 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Software Encyclopedia

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Publisher :
ISBN 13 :
Total Pages : 1424 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The Software Encyclopedia by :

Download or read book The Software Encyclopedia written by and published by . This book was released on 1986 with total page 1424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Foundations of Game Engine Development, Volume 3

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Publisher :
ISBN 13 : 9780985811761
Total Pages : 11 pages
Book Rating : 4.8/5 (117 download)

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Book Synopsis Foundations of Game Engine Development, Volume 3 by : Eric Lengyel

Download or read book Foundations of Game Engine Development, Volume 3 written by Eric Lengyel and published by . This book was released on 2018-12 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computing the Continuous Discretely

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Publisher : Springer
ISBN 13 : 1493929690
Total Pages : 285 pages
Book Rating : 4.4/5 (939 download)

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Book Synopsis Computing the Continuous Discretely by : Matthias Beck

Download or read book Computing the Continuous Discretely written by Matthias Beck and published by Springer. This book was released on 2015-11-14 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This richly illustrated textbook explores the amazing interaction between combinatorics, geometry, number theory, and analysis which arises in the interplay between polyhedra and lattices. Highly accessible to advanced undergraduates, as well as beginning graduate students, this second edition is perfect for a capstone course, and adds two new chapters, many new exercises, and updated open problems. For scientists, this text can be utilized as a self-contained tooling device. The topics include a friendly invitation to Ehrhart’s theory of counting lattice points in polytopes, finite Fourier analysis, the Frobenius coin-exchange problem, Dedekind sums, solid angles, Euler–Maclaurin summation for polytopes, computational geometry, magic squares, zonotopes, and more. With more than 300 exercises and open research problems, the reader is an active participant, carried through diverse but tightly woven mathematical fields that are inspired by an innocently elementary question: What are the relationships between the continuous volume of a polytope and its discrete volume? Reviews of the first edition: “You owe it to yourself to pick up a copy of Computing the Continuous Discretely to read about a number of interesting problems in geometry, number theory, and combinatorics.” — MAA Reviews “The book is written as an accessible and engaging textbook, with many examples, historical notes, pithy quotes, commentary integrating the mate rial, exercises, open problems and an extensive bibliography.” — Zentralblatt MATH “This beautiful book presents, at a level suitable for advanced undergraduates, a fairly complete introduction to the problem of counting lattice points inside a convex polyhedron.” — Mathematical Reviews “Many departments recognize the need for capstone courses in which graduating students can see the tools they have acquired come together in some satisfying way. Beck and Robins have written the perfect text for such a course.” — CHOICE

Introduction to Probability Simulation and Gibbs Sampling with R

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Publisher : Springer Science & Business Media
ISBN 13 : 0387687653
Total Pages : 318 pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Introduction to Probability Simulation and Gibbs Sampling with R by : Eric A. Suess

Download or read book Introduction to Probability Simulation and Gibbs Sampling with R written by Eric A. Suess and published by Springer Science & Business Media. This book was released on 2010-05-27 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first seven chapters use R for probability simulation and computation, including random number generation, numerical and Monte Carlo integration, and finding limiting distributions of Markov Chains with both discrete and continuous states. Applications include coverage probabilities of binomial confidence intervals, estimation of disease prevalence from screening tests, parallel redundancy for improved reliability of systems, and various kinds of genetic modeling. These initial chapters can be used for a non-Bayesian course in the simulation of applied probability models and Markov Chains. Chapters 8 through 10 give a brief introduction to Bayesian estimation and illustrate the use of Gibbs samplers to find posterior distributions and interval estimates, including some examples in which traditional methods do not give satisfactory results. WinBUGS software is introduced with a detailed explanation of its interface and examples of its use for Gibbs sampling for Bayesian estimation. No previous experience using R is required. An appendix introduces R, and complete R code is included for almost all computational examples and problems (along with comments and explanations). Noteworthy features of the book are its intuitive approach, presenting ideas with examples from biostatistics, reliability, and other fields; its large number of figures; and its extraordinarily large number of problems (about a third of the pages), ranging from simple drill to presentation of additional topics. Hints and answers are provided for many of the problems. These features make the book ideal for students of statistics at the senior undergraduate and at the beginning graduate levels.

The Grabbits

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Publisher : Zeitkite
ISBN 13 : 9781734065008
Total Pages : 32 pages
Book Rating : 4.0/5 (65 download)

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Book Synopsis The Grabbits by : Kim Soderstrom

Download or read book The Grabbits written by Kim Soderstrom and published by Zeitkite. This book was released on 2020 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grabbits make off with a marvelous mess in this playful introduction to the magical creatures who give us good reason to stow our stuff before bed.

Real-Time Collision Detection

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Publisher : CRC Press
ISBN 13 : 1000750558
Total Pages : 634 pages
Book Rating : 4.0/5 (7 download)

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Book Synopsis Real-Time Collision Detection by : Christer Ericson

Download or read book Real-Time Collision Detection written by Christer Ericson and published by CRC Press. This book was released on 2004-12-22 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt

Combinatorics and Graph Theory

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Publisher : Springer Science & Business Media
ISBN 13 : 0387797114
Total Pages : 392 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis Combinatorics and Graph Theory by : John Harris

Download or read book Combinatorics and Graph Theory written by John Harris and published by Springer Science & Business Media. This book was released on 2009-04-03 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: These notes were first used in an introductory course team taught by the authors at Appalachian State University to advanced undergraduates and beginning graduates. The text was written with four pedagogical goals in mind: offer a variety of topics in one course, get to the main themes and tools as efficiently as possible, show the relationships between the different topics, and include recent results to convince students that mathematics is a living discipline.

A Gentle Introduction to Optimization

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Publisher : Cambridge University Press
ISBN 13 : 1139992996
Total Pages : 283 pages
Book Rating : 4.1/5 (399 download)

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Book Synopsis A Gentle Introduction to Optimization by : B. Guenin

Download or read book A Gentle Introduction to Optimization written by B. Guenin and published by Cambridge University Press. This book was released on 2014-07-31 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: Optimization is an essential technique for solving problems in areas as diverse as accounting, computer science and engineering. Assuming only basic linear algebra and with a clear focus on the fundamental concepts, this textbook is the perfect starting point for first- and second-year undergraduate students from a wide range of backgrounds and with varying levels of ability. Modern, real-world examples motivate the theory throughout. The authors keep the text as concise and focused as possible, with more advanced material treated separately or in starred exercises. Chapters are self-contained so that instructors and students can adapt the material to suit their own needs and a wide selection of over 140 exercises gives readers the opportunity to try out the skills they gain in each section. Solutions are available for instructors. The book also provides suggestions for further reading to help students take the next step to more advanced material.

Number, Shape, & Symmetry

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Publisher : CRC Press
ISBN 13 : 1466554649
Total Pages : 446 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Number, Shape, & Symmetry by : Diane L. Herrmann

Download or read book Number, Shape, & Symmetry written by Diane L. Herrmann and published by CRC Press. This book was released on 2012-10-18 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a careful treatment of number theory and geometry, Number, Shape, & Symmetry: An Introduction to Number Theory, Geometry, and Group Theory helps readers understand serious mathematical ideas and proofs. Classroom-tested, the book draws on the authors’ successful work with undergraduate students at the University of Chicago, seventh to tenth grade mathematically talented students in the University of Chicago’s Young Scholars Program, and elementary public school teachers in the Seminars for Endorsement in Science and Mathematics Education (SESAME). The first half of the book focuses on number theory, beginning with the rules of arithmetic (axioms for the integers). The authors then present all the basic ideas and applications of divisibility, primes, and modular arithmetic. They also introduce the abstract notion of a group and include numerous examples. The final topics on number theory consist of rational numbers, real numbers, and ideas about infinity. Moving on to geometry, the text covers polygons and polyhedra, including the construction of regular polygons and regular polyhedra. It studies tessellation by looking at patterns in the plane, especially those made by regular polygons or sets of regular polygons. The text also determines the symmetry groups of these figures and patterns, demonstrating how groups arise in both geometry and number theory. The book is suitable for pre-service or in-service training for elementary school teachers, general education mathematics or math for liberal arts undergraduate-level courses, and enrichment activities for high school students or math clubs.

Putnam and Beyond

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Publisher : Springer
ISBN 13 : 3319589881
Total Pages : 857 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Putnam and Beyond by : Răzvan Gelca

Download or read book Putnam and Beyond written by Răzvan Gelca and published by Springer. This book was released on 2017-09-19 with total page 857 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes the reader on a journey through the world of college mathematics, focusing on some of the most important concepts and results in the theories of polynomials, linear algebra, real analysis, differential equations, coordinate geometry, trigonometry, elementary number theory, combinatorics, and probability. Preliminary material provides an overview of common methods of proof: argument by contradiction, mathematical induction, pigeonhole principle, ordered sets, and invariants. Each chapter systematically presents a single subject within which problems are clustered in each section according to the specific topic. The exposition is driven by nearly 1300 problems and examples chosen from numerous sources from around the world; many original contributions come from the authors. The source, author, and historical background are cited whenever possible. Complete solutions to all problems are given at the end of the book. This second edition includes new sections on quad ratic polynomials, curves in the plane, quadratic fields, combinatorics of numbers, and graph theory, and added problems or theoretical expansion of sections on polynomials, matrices, abstract algebra, limits of sequences and functions, derivatives and their applications, Stokes' theorem, analytical geometry, combinatorial geometry, and counting strategies. Using the W.L. Putnam Mathematical Competition for undergraduates as an inspiring symbol to build an appropriate math background for graduate studies in pure or applied mathematics, the reader is eased into transitioning from problem-solving at the high school level to the university and beyond, that is, to mathematical research. This work may be used as a study guide for the Putnam exam, as a text for many different problem-solving courses, and as a source of problems for standard courses in undergraduate mathematics. Putnam and Beyond is organized for independent study by undergraduate and gradu ate students, as well as teachers and researchers in the physical sciences who wish to expand their mathematical horizons.

The Shackled City Adventure Path

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Publisher :
ISBN 13 : 9780977007103
Total Pages : 0 pages
Book Rating : 4.0/5 (71 download)

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Book Synopsis The Shackled City Adventure Path by : Jesse Decker

Download or read book The Shackled City Adventure Path written by Jesse Decker and published by . This book was released on 2007-08-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. Driven by the dreams of an insane demon prince, bizarre cultists known as the Cagewrights scheme from ancient tunnels beneath the volcano, stoking it once more to terrible life. To prevent their agenda, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City? From new DBD publisher Paizo Publishing!