Games of Empire

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Publisher : U of Minnesota Press
ISBN 13 : 1452942706
Total Pages : 462 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Games of Empire by : Nick Dyer-Witheford

Download or read book Games of Empire written by Nick Dyer-Witheford and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment. In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft Auto, analyzing them as the exemplary media of Empire, the twenty-first-century hypercapitalist complex theorized by Michael Hardt and Antonio Negri. The authors trace the ascent of virtual gaming, assess its impact on creators and players alike, and delineate the relationships between games and reality, body and avatar, screen and street. Games of Empire forcefully connects video games to real-world concerns about globalization, militarism, and exploitation, from the horrors of African mines and Indian e-waste sites that underlie the entire industry, the role of labor in commercial game development, and the synergy between military simulation software and the battlefields of Iraq and Afghanistan exemplified by Full Spectrum Warrior to the substantial virtual economies surrounding World of Warcraft, the urban neoliberalism made playable in Grand Theft Auto, and the emergence of an alternative game culture through activist games and open-source game development. Rejecting both moral panic and glib enthusiasm, Games of Empire demonstrates how virtual games crystallize the cultural, political, and economic forces of global capital, while also providing a means of resisting them.

Open World Empire

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Publisher : NYU Press
ISBN 13 : 147988636X
Total Pages : 360 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis Open World Empire by : Christopher B. Patterson

Download or read book Open World Empire written by Christopher B. Patterson and published by NYU Press. This book was released on 2020-04-14 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finalist, 2021 John Hope Franklin Prize, given by the American Studies Association Seeking ways to understand video games beyond their imperial logics, Patterson turns to erotics to re-invigorate the potential passions and pleasures of play Video games vastly outpace all other mediums of entertainment in revenue and in global reach. On the surface, games do not appear ideological, nor are they categorized as national products. Instead, they seem to reflect the open and uncontaminated reputation of information technology. Video games are undeniably imperial products. Their very existence has been conditioned upon the spread of militarized technology, the exploitation of already-existing labor and racial hierarchies in their manufacture, and the utopian promises of digital technology. Like literature and film before it, video games have become the main artistic expression of empire today: the open world empire, formed through the routes of information technology and the violences of drone combat, unending war, and overseas massacres that occur with little scandal or protest. Though often presented as purely technological feats, video games are also artistic projects, and as such, they allow us an understanding of how war and imperial violence proceed under signs of openness, transparency, and digital utopia. But the video game, as Christopher B. Patterson argues, is also an inherently Asian commodity: its hardware is assembled in Asia; its most talented e-sports players are of Asian origin; Nintendo, Sony, and Sega have defined and dominated the genre. Games draw on established discourses of Asia to provide an “Asiatic” space, a playful sphere of racial otherness that straddles notions of the queer, the exotic, the bizarre, and the erotic. Thinking through games like Overwatch, Call of Duty 4: Modern Warfare, Shenmue II, and Alien: Isolation, Patterson reads against empire by playing games erotically, as players do—seeing games as Asiatic playthings that afford new passions, pleasures, desires, and attachments.

Empire Games

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Publisher : Pan Macmillan
ISBN 13 : 1447246276
Total Pages : 400 pages
Book Rating : 4.4/5 (472 download)

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Book Synopsis Empire Games by : Charles Stross

Download or read book Empire Games written by Charles Stross and published by Pan Macmillan. This book was released on 2017-01-26 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A time of ambition, treachery and dangerous secrets . . . Rita Douglas is plucked from her dead-end job and trained as a reluctant US spy. All because she has the latent genetic talent to hop between alternate timelines - and infiltrate them. Her United States is waging a high-tech war, targeting assassins who can move between worlds to deliver death on a mass scale, and Rita will be their secret weapon. Miriam Beckstein has her own mission, as a politician in an industrial revolution North America. She must accelerate her world's technology before their paranoid American twin finds them. It would blow them to hell. After all, they've done it before. Each timeline also battles internal conspiracies, as a cold war threatens to turn white hot. But which world is the aggressor - and will Rita have to choose a side? Empire Games is the first book in the exciting series set in the same world as Charles Stross' The Merchant Princes series. 'Mind-boggling, complex and truly brilliant' Daily Mail

Gaming

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Publisher : U of Minnesota Press
ISBN 13 : 1452908680
Total Pages : 161 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Gaming by : Alexander R. Galloway

Download or read book Gaming written by Alexander R. Galloway and published by U of Minnesota Press. This book was released on 2006-05-27 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast—and in some cases, almost unlimited—array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the “algorithmic culture” created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.

Marx at the Arcade

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Publisher : Haymarket Books
ISBN 13 : 1608468674
Total Pages : 172 pages
Book Rating : 4.6/5 (84 download)

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Book Synopsis Marx at the Arcade by : Jamie Woodcock

Download or read book Marx at the Arcade written by Jamie Woodcock and published by Haymarket Books. This book was released on 2019-06-18 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: More people are playing video games than ever before, and yet much of the work of their production remains obscured to us. Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry plays in contemporary capitalism, and the broader transformations of work and economy that it embodies. Woodcock also presents game-play itself not as a “deviant activity,” as it is often understood, but as a commentary of estrangement from contemporary forms of work. In so doing, it offers a fresh and much needed analysis of a sector which has for too long been neglected by scholars and labor activists alike.

Korea's Online Gaming Empire

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Publisher : MIT Press
ISBN 13 : 0262288966
Total Pages : 201 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Korea's Online Gaming Empire by : Dal Yong Jin

Download or read book Korea's Online Gaming Empire written by Dal Yong Jin and published by MIT Press. This book was released on 2010-10-01 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rapid growth of the Korean online game industry, viewed in social, cultural, and economic contexts. In South Korea, online gaming is a cultural phenomenon. Games are broadcast on television, professional gamers are celebrities, and youth culture is often identified with online gaming. Uniquely in the online games market, Korea not only dominates the local market but has also made its mark globally. In Korea's Online Gaming Empire, Dal Yong Jin examines the rapid growth of this industry from a political economy perspective, discussing it in social, cultural, and economic terms. Korea has the largest percentage of broadband subscribers of any country in the world, and Koreans spend increasing amounts of time and money on Internet-based games. Online gaming has become a mode of socializing—a channel for human relationships. The Korean online game industry has been a pioneer in software development and eSports (electronic sports and leagues). Jin discusses the policies of the Korean government that encouraged the development of online gaming both as a cutting-edge business and as a cultural touchstone; the impact of economic globalization; the relationship between online games and Korean society; and the future of the industry. He examines the rise of Korean online games in the global marketplace, the emergence of eSport as a youth culture phenomenon, the working conditions of professional gamers, the role of game fans as consumers, how Korea's local online game industry has become global, and whether these emerging firms have challenged the West's dominance in global markets.

Gaming Empire in Children's British Board Games, 1836-1860

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Author :
Publisher : Routledge
ISBN 13 : 0429559267
Total Pages : 252 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis Gaming Empire in Children's British Board Games, 1836-1860 by : Megan A. Norcia

Download or read book Gaming Empire in Children's British Board Games, 1836-1860 written by Megan A. Norcia and published by Routledge. This book was released on 2019-03-25 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over a century before Monopoly invited child players to bankrupt one another with merry ruthlessness, a lively and profitable board game industry thrived in Britain from the 1750s onward, thanks to publishers like John Wallis, John Betts, and William Spooner. As part of the new wave of materials catering to the developing mass market of child consumers, the games steadily acquainted future upper- and middle-class empire builders (even the royal family themselves) with the strategies of imperial rule: cultivating, trading, engaging in conflict, displaying, and competing. In their parlors, these players learned the techniques of successful colonial management by playing games such as Spooner’s A Voyage of Discovery, or Betts’ A Tour of the British Colonies and Foreign Possessions. These games shaped ideologies about nation, race, and imperial duty, challenging the portrait of Britons as "absent-minded imperialists." Considered on a continuum with children’s geography primers and adventure tales, these games offer a new way to historicize the Victorians, Britain, and Empire itself. The archival research conducted here illustrates the changing disciplinary landscape of children’s literature/culture studies, as well as nineteenth-century imperial studies, by situating the games at the intersection of material and literary culture.

Star Wars Edge of the Empire RPG

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Publisher :
ISBN 13 : 9781616616915
Total Pages : 0 pages
Book Rating : 4.6/5 (169 download)

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Book Synopsis Star Wars Edge of the Empire RPG by : Fantasy Flight Games

Download or read book Star Wars Edge of the Empire RPG written by Fantasy Flight Games and published by . This book was released on 2014-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Fantasy Flight Games is proud to announce Far Horizons, a sourcebook for Colonists making their living at the galaxys fringes in Star Wars: Edge of the Empire. Far Horizons offers new options for Colonists, along with new gear, spaceships, and species that all players (and GMs) will find useful." -- Publisher website.

Dark State

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Publisher : Pan Macmillan
ISBN 13 : 1447247574
Total Pages : 400 pages
Book Rating : 4.4/5 (472 download)

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Book Synopsis Dark State by : Charles Stross

Download or read book Dark State written by Charles Stross and published by Pan Macmillan. This book was released on 2018-01-11 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark State is the second book in a thrilling series - set in the same world as Charles Stross' Merchant Princes series. This book follows Empire Games. The time for peace is ending . . . In the near future, one America is experiencing its first technological revolution – whilst in a parallel world, the United States is a hi-tech police state. But both timelines are poised for conflict. Miriam Burgeson’s America is heading for civil war. However, a high profile defection might avert this crisis, if only Miriam and her agents can arrange it in time. And Rita Douglas, rival US spy, arrives during this turmoil. Rita’s world is rocked when she realizes Miriam is her birth mother, changing her own mission irrevocably. Then her United States discovers yet another parallel earth, and the remains of an advanced society. Something destroyed that civilization, Rita’s people are about to rouse it – and two worlds will face the consequences.

Game of Empire

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (767 download)

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Book Synopsis Game of Empire by :

Download or read book Game of Empire written by and published by . This book was released on 1970 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Empire Games

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Author :
Publisher : Tor
ISBN 13 : 9781509814862
Total Pages : 356 pages
Book Rating : 4.8/5 (148 download)

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Book Synopsis Empire Games by : Charles Stross

Download or read book Empire Games written by Charles Stross and published by Tor. This book was released on 2017-01-26 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rita Douglas is plucked from her dead-end job and trained as a reluctant US spy. All because she has the latent genetic talent to hop between alternate timelines - and infiltrate them. The United States is waging a high-tech war, targeting assassins who can move between worlds to deliver death on a mass scale. And Rita will be their secret weapon. Miriam Beckstein has her own mission, as a politician in an industrial revolution US. She must accelerate her world's technology before their paranoid American twin finds them. It would blow them to hell. After all, they've done it before. Each timeline also battles internal conspiracies, as a cold war threatens to turn white hot. But which world is the aggressor - and will Rita have to choose a side?This new series is set in the same world as Charles Stross' 'Merchant Princes' series.

Empire De/Centered

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Publisher : Routledge
ISBN 13 : 1317144376
Total Pages : 362 pages
Book Rating : 4.3/5 (171 download)

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Book Synopsis Empire De/Centered by : Maxim Waldstein

Download or read book Empire De/Centered written by Maxim Waldstein and published by Routledge. This book was released on 2016-05-06 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1991 the Soviet empire collapsed, at a stroke throwing the certainties of the Cold War world into flux. Yet despite the dramatic end of this 'last empire', the idea of empire is still alive and well, its language and concepts feeding into public debate and academic research. Bringing together a multidisciplinary and international group of authors to study Soviet society and culture through the categories empire and space, this collection demonstrates the enduring legacy of empire with regard to Russia, whose history has been marked by a particularly close and ambiguous relationship between nation and empire building, and between national and imperial identities. Parallel with this discussion of empire, the volume also highlights the centrality of geographical space and spatial imaginings in Russian and Soviet intellectual traditions and social practices; underlining how Russia's vast geographical dimensions have profoundly informed Russia's state and nation building, both in practice and concept. Combining concepts of space and empire, the collection offers a reconsideration of Soviet imperial legacy by studying its cultural and societal underpinnings from previously unexplored perspectives. In so doing it provides a reconceptualization of the theoretical and methodological foundations of contemporary imperial and spatial studies, through the example of the experience provided by Soviet society and culture.

Empire Games

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Publisher : Macmillan
ISBN 13 : 0765337568
Total Pages : 332 pages
Book Rating : 4.7/5 (653 download)

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Book Synopsis Empire Games by : Charles Stross

Download or read book Empire Games written by Charles Stross and published by Macmillan. This book was released on 2017-01-17 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Charles Stross builds a new series with Empire Games, expanding on the world he created in the Family Trade series, a new generation of paratime travellers walk between parallel universes. The year is 2020. It's seventeen years since the Revolution overthrew the last king of the New British Empire, and the newly-reconstituted North American Commonwealth is developing rapidly, on course to defeat the French and bring democracy to a troubled world. But Miriam Burgeson, commissioner in charge of the shadowy Ministry of Intertemporal Research and Intelligence—the paratime espionage agency tasked with catalyzing the Commonwealth's great leap forward—has a problem. For years, she's warned everyone: "The Americans are coming." Now their drones arrive in the middle of a succession crisis. In another timeline, the U.S. has recruited Miriam's own estranged daughter to spy across timelines in order to bring down any remaining world-walkers who might threaten national security. Two nuclear superpowers are set on a collision course. Two increasingly desperate paratime espionage agencies try to find a solution to the first contact problem that doesn't result in a nuclear holocaust. And two women—a mother and her long-lost daughter—are about to find themselves on opposite sides of the confrontation.

Mapping an Empire of American Sport

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Publisher : Routledge
ISBN 13 : 1317980352
Total Pages : 524 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis Mapping an Empire of American Sport by : Mark Dyreson

Download or read book Mapping an Empire of American Sport written by Mark Dyreson and published by Routledge. This book was released on 2013-09-13 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the mid-nineteenth century, the United States has used sport as a vehicle for spreading its influence and extending its power, especially in the Western Hemisphere and around the Pacific Rim, but also in every corner of the rest of the world. Through modern sport in general, and through American pastimes such as baseball, basketball and the American variant of football in particular, the U.S. has sought to Americanize the globe’s masses in a long series of both domestic and foreign campaigns. Sport played roles in American programs of cultural, economic, and political expansion. Sport also contributed to American efforts to assimilate immigrant populations. Even in American games such as baseball and football, sport has also served as an agent of resistance to American imperial designs among the nations of the Western hemisphere and the Pacific Rim. As the twenty-first century begins, sport continues to shape American visions of a global empire as well as framing resistance to American imperial designs. Mapping an Empire of American Sport chronicles the dynamic tensions in the role of sport as an element in both the expansion of and the resistance to American power, and in sport’s dual role as an instrument for assimilation and adaptation. This book was published as a special issue of the International Journal of the History of Sport.

Science Fiction and Empire

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Publisher : Liverpool University Press
ISBN 13 : 1846310245
Total Pages : 226 pages
Book Rating : 4.8/5 (463 download)

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Book Synopsis Science Fiction and Empire by : Patricia Kerslake

Download or read book Science Fiction and Empire written by Patricia Kerslake and published by Liverpool University Press. This book was released on 2007-01-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: From its beginnings, science fiction has experimented with imperialistic scenarios of alien invasion, extraterrestrial exploitation, xenophobia, and colonial conquest. In Science Fiction and Empire, Patricia Kerslake brings contemporary thinking about postcolonialism and imperialism to bear on a variety of classic sci-fi novels and films, including The War of the Worlds, Stanislaw Lem’s Solaris, and Star Wars. The first book to identify the consequences of empire in science fiction, Kerslake’s study is a compelling investigation of the political ramifications of how we imagine our future. “Science Fiction and Empire is thought-provoking and insightful, . . . the kind of large-scale postcolonial work that science fiction has needed for quite some time.”—Science Fiction Studies

Panama Canal Record

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Publisher :
ISBN 13 :
Total Pages : 576 pages
Book Rating : 4.3/5 (126 download)

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Book Synopsis Panama Canal Record by :

Download or read book Panama Canal Record written by and published by . This book was released on 1914 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The British Empire [2 volumes]

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440841985
Total Pages : 701 pages
Book Rating : 4.4/5 (48 download)

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Book Synopsis The British Empire [2 volumes] by : Mark Doyle

Download or read book The British Empire [2 volumes] written by Mark Doyle and published by Bloomsbury Publishing USA. This book was released on 2018-06-29 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential starting point for anyone wanting to learn about life in the largest empire in history, this two-volume work encapsulates the imperial experience from the 16th–21st centuries. From early sixteenth-century explorations to the handover of Hong Kong in 1997, the British Empire controlled outposts on every continent, spreading its people and ideas across the globe and profiting mightily in the process. The present state of our world—from its increasing interconnectedness to its vast inequalities and from the successful democracies of North America to the troubled regimes of Africa and the Middle East—can be traced, in large part, to the way in which Great Britain expanded and controlled its empire. The British Empire: A Historical Encyclopedia addresses a broader range of topics than do most other surveys of the empire, covering not only major political and military developments but also topics that have only recently come to serious scholarly attention, such as women's and gender history, art and architecture, indigenous histories and perspectives, and the construction of colonial knowledge and ideologies. By going beyond the "headline" events of the British Empire, this captivating work communicates the British imperial experience in its totality.