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Fspace Roleplaying Net Rules 20
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Book Synopsis FSpace Roleplaying Net Rules 2.0 by : Martin Rait
Download or read book FSpace Roleplaying Net Rules 2.0 written by Martin Rait and published by FSpace Publications. This book was released on 2008 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for a dirt cheap basic rulebook for FSpaceRPG. The Net Rules is just what you're looking for. This edition is a barebones edition with no embellishments for players who just want the minimum. It isn't suitable for use by a GM, or those players who want more than a casual reference. This edition contains basic outlines for: Basic game mechanics Character generation Personal combat system Aliens Empires Intelligent Life article Modified Kardashev-2 Civilisation Classifications Communications and computer equipment Psionics Starship guidelines Mech distribution and distribution ARES Development Corporation Terran history
Book Synopsis Those Dark Places by : Jonathan Hicks
Download or read book Those Dark Places written by Jonathan Hicks and published by Lulu.com. This book was released on 2007-07-27 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence
Download or read book Mythic written by Tom Pigeon and published by . This book was released on 2002-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.
Book Synopsis D20 Modern Roleplaying Game by : Jeff Grubb
Download or read book D20 Modern Roleplaying Game written by Jeff Grubb and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.
Download or read book Jovian Nightmares written by John Ossoway and published by Miskatonic University Monograph. This book was released on 2009-02-26 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Rolemaster Fantasy Role Playing by : Coleman Charlton
Download or read book Rolemaster Fantasy Role Playing written by Coleman Charlton and published by Iron Crown Enterprises. This book was released on 1999-01-01 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Being a Hero is tough. Especially if you're wasting your precious game time fighting silly rules instead of monsters. When it comes to designing characters, no system gives you more control over your character design than Rolemaster. Say goodbye to arbitrary limits and "you can't do that!", because with Rolemaster you can!
Book Synopsis FSpace Roleplaying Quinkose Contact Scenario by : Martin Rait
Download or read book FSpace Roleplaying Quinkose Contact Scenario written by Martin Rait and published by FSpace Publications. This book was released on 2010-04-11 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a short adventure scenario which covers one of the few first contact situations with the Quinkose alien race on the fringes of Terran space. The scenario covers an initial contact following a crashed Quinkose scout being chased by a Mech vessel. Can the players help in time and escape a confrontation with the Mechs they can't win?
Download or read book GURPS: Space written by Jon F. Zeigler and published by Steve Jackson Games. This book was released on 2009-03-01 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.
Book Synopsis Stars Without Number (Perfect Bound) by :
Download or read book Stars Without Number (Perfect Bound) written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Book Synopsis Complete Guide to Sport Education by : Daryl Siedentop
Download or read book Complete Guide to Sport Education written by Daryl Siedentop and published by Human Kinetics. This book was released on 2011 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains everything your students need to get-and keep-children active. Regardless of skill or confidence level, your students will learn how to get children to work together, support each other, and gain competence in sport and fitness skills so that they can stay moving now and throughout their lifetime.
Book Synopsis My Little Pony Tails of Equestria by : Alessio Cavatore
Download or read book My Little Pony Tails of Equestria written by Alessio Cavatore and published by Ninja Division. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: My Little Pony: Tails of Equestria is a storytelling pen and paper game for 2 to 6 players. Players create and role-play as pony heroes who explore and seek adventure in the various lands of Equestria. Guided by a Game Master (GM), players adventure together and use the magic of friendship to overcome obstacles as they learn more about each other and the world around them.
Book Synopsis Rules of Play by : Katie Salen Tekinbas
Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author :Postdoctoral Research Fellow Robert Gorwa Publisher :Oxford University Press ISBN 13 :0197692850 Total Pages :250 pages Book Rating :4.1/5 (976 download)
Book Synopsis The Politics of Platform Regulation by : Postdoctoral Research Fellow Robert Gorwa
Download or read book The Politics of Platform Regulation written by Postdoctoral Research Fellow Robert Gorwa and published by Oxford University Press. This book was released on 2024-07 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Politics of Platform Regulation, Robert Gorwa outlines how governments are shaping the emerging space of online safety. Through case studies from Germany, the United States, New Zealand, and Australia, Gorwa explores the domestic and international politics that influence how, why, and when platform regulation comes into being. Going beyond existing work that explores the hidden private rules and practices increasingly shaping our online lives, The Politics of Platform Regulation is a measured empirical and theoretical account of how the state is pushing back.
Book Synopsis Starblazer Adventures by : Chris Birch
Download or read book Starblazer Adventures written by Chris Birch and published by . This book was released on 2009-07-29 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gigantic fleets prowl the starlanes, mysteriousaliens devise inexplicable fates for humankind, devilish scientists operate enormous engines of destruction and swashbuckling princes defend their world from ancient empires... This is the rock and roll space-pulp universe of Starblazer Adventures! Using the Ennie Award winning FATE System, revised for intense space opera RPG action, Starblazers adds big picture gaming rules for starship creation and combat, fleet battles, facing epic space monsters or giant star relics, setting up and running galactic empires or Star Patrol outposts and how to deal with intergalactic diplomacy, conspiracies, social intrigue and ancient powers. Starblazer Adventures is your gateway to rock and roll sci-fi adventure, bringing friends together to save the galaxy in new and dangerous ways in this exciting gaming experience from Cubicle 7!
Download or read book OSR Solo written by Peter Rudin-Burgess and published by Lulu.com. This book was released on 2021-02-23 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. game you will get using these rules will be a sandbox-style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate levels would be helpful. No DM? The normal cycle of play is that the DM describes the scene and asks what do you do? The players describe their actions. The DM describes the effects of those actions and the cycle repeats. In solo play there is just the single character and no DM. You start by imagining your character in the game setting and play them through all the social interactions, all the NPCs and events that would normally come up. At some point you will reach a point where you would normally ask your DM for more information. Are there any guards? Are there any ways out? What can you hear? At this point the solo rules come into play. You pitch your question in a Yes/No format. The solo rules will then return an answer to your question much like a Magic 8 Ball toy. It is then down to you and your improv. skills to decide what does this answer mean right now? Often the first thing that comes into your head is the answer to go with. If you just got yes and no answers things would get boring quite quickly. These rules are designed to throw up twists and turns into your character's story. is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules
Download or read book Good Society written by Vee Hendro and published by . This book was released on 2018-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Good Society is a tabletop roleplaying game where you create an Austen novel with your friends.
Book Synopsis Interactive Storytelling by : Ulrike Spierling
Download or read book Interactive Storytelling written by Ulrike Spierling and published by Springer Science & Business Media. This book was released on 2008-11-13 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, held in Erfurt, Germany, in November 2008. The 19 revised full papers, 5 revised short papers, and 5 poster papers presented together with 3 invited lectures and 8 demo papers were carefully reviewed and selected from 62 submission. The papers are organized in topical sections on future perspectives on interactive digital storytelling, interactive storytelling applications, virtual characters and agents, user experience and dramatic immersion, architectures for story generation, models for drama management and interacting with stories, as well as authoring and creation of interactive narrative.