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Fspace Roleplaying Derelict Encounter
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Book Synopsis FSpace Roleplaying Derelict Encounter by : Stephen Pritchard
Download or read book FSpace Roleplaying Derelict Encounter written by Stephen Pritchard and published by FSpace Publications. This book was released on 2010-03-01 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship. What you get: The Derelict Encounter is an 11 page scenario ideally suited for a GM to build into an existing FSpaceRPG campaign. The mobipocket edition uses different layout and formatting, but contains all the content.
Book Synopsis FSpace Roleplaying Derelict Encounter v1 by : Stephen Pritchard
Download or read book FSpace Roleplaying Derelict Encounter v1 written by Stephen Pritchard and published by FSpace Publications. This book was released on 2000-12-04 with total page 7 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship.This is the original presentation as developed by the author without the extensions added in v2.
Book Synopsis FSpace Roleplaying Robot Guide v1 by : Martin Rait
Download or read book FSpace Roleplaying Robot Guide v1 written by Martin Rait and published by FSpace Publications. This book was released on 2008 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Robots Guide is a collection of robots for use with FSpaceRPG. It includes a range of robots presented in the various rulebooks along with extra ones. This guide includes 22 robot profiles (compared with the 13 in the Concise Rulebook, 5 in Reference Manual and the 12 presented in the KAPCON, v2, v3 and v3.1 rulebooks) along with enhancements and options. A great gaming addition for gaming by either GMs or players.
Book Synopsis FSpace Roleplaying Concise Rulebook 4.2 by : Martin Rait
Download or read book FSpace Roleplaying Concise Rulebook 4.2 written by Martin Rait and published by FSpace Publications. This book was released on 2008-03-01 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Concise rulebook contains all you need to generate characters, select equipment and play this roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. This is a revised presentation of our prior book which includes 28 of the illustrations presented in colour. What you get The FSpaceRPG Concise Rulebook includes a 234 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe.
Book Synopsis FSpace Roleplaying Quinkose Contact Scenario by : Martin Rait
Download or read book FSpace Roleplaying Quinkose Contact Scenario written by Martin Rait and published by FSpace Publications. This book was released on 2010-04-11 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a short adventure scenario which covers one of the few first contact situations with the Quinkose alien race on the fringes of Terran space. The scenario covers an initial contact following a crashed Quinkose scout being chased by a Mech vessel. Can the players help in time and escape a confrontation with the Mechs they can't win?
Book Synopsis Far Encounters Derelict by : Stephen Pritchard
Download or read book Far Encounters Derelict written by Stephen Pritchard and published by FSpace Publications. This book was released on 2010-06-19 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt: Far Encounters is a range of generic roleplaying adventure products. The Derelict scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict alien space ship.
Book Synopsis FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1 by : Tony Harris
Download or read book FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1 written by Tony Harris and published by FSpace Publications. This book was released on 2008 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. This module that presents a variant setting and alien race, the Solarians for use with FSpace. It provides an overview of galactic history for this darker universe, along with information pertaining to introducing the Solarians in the context of the normal FSpace time line. Also included is a 2 page scenario concept to help introduce the Solarians into campaign situation. What you get: This book is a 7 page expansion module suited to the GM wanting to explore alternatives to the mainstream FSpace setting.
Book Synopsis FSpace Roleplaying Federation Times 1990s collection by : Martin Rait
Download or read book FSpace Roleplaying Federation Times 1990s collection written by Martin Rait and published by FSpace Publications. This book was released on 2008 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of articles from the Federation Times magazine published during the 1990s during the height of preparations for the commercial launch of FSpaceRPG. It contains some of the discussion documents used to construct the commercial version of the game, while also publishing material related to universe 3 used by the developers prior to the creation of universe 4 used in FSpaceRPG. FSpaceRPG is a science fiction roleplaying game.
Book Synopsis FSpace Publications Psionic System 1999 by : Martin Rait
Download or read book FSpace Publications Psionic System 1999 written by Martin Rait and published by FSpace Publications. This book was released on with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. This guide is an overview of the psionic system in use by FSpaceRPG. What you get: The Psionic System 1999 is a 10 page expansion book ideally suited for use by users of the NetRules edition of for those expanding on FED RPG.
Book Synopsis FSpace Roleplaying The Turram Encounter by : Stephen Pritchard
Download or read book FSpace Roleplaying The Turram Encounter written by Stephen Pritchard and published by FSpace Publications. This book was released on 2009-08-01 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. The current date is 2178. Stotatl forces are confident that the Aronhi are back under control. Once more they can turn their attentions towards Earth and the Terran Alliance. This module is set during a pivotal time in FSpace history. It also introduce the Turram, a race who play a part in later events. This module indicates the intentions of the Stotatl Empire and acts as a good run-up to the Stotatl war. What you get The Turram Encounter is a 54 page scenario book. It contains all the material for the scenario, and supplmentary material on starships and equipment in use in the scenario. All that is required to run the scenario is a copy of an FSpaceRPG rulebook (although at least v4 would be advantageous).
Book Synopsis McDougal Space v1 by : Andrew Russell
Download or read book McDougal Space v1 written by Andrew Russell and published by FSpace Publications. This book was released on 2002 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: McDougal Space v1 is the original developer presentation of the company, robots, starships and vehicles of McDougal Space presented by Andrew Russell in 2000 for publication consideration. It was published in it's first printing at that time as a beta document and included on the v2 and 2001 (v3) CDROMs released by FSpace Publications. It remains under active development for a future publication. Some great ideas are presented in it's 19 pages for those looking for some extra nuggets for their FSpaceRPG gaming. It is being made available as an ebook for those looking for it as an individual item.
Book Synopsis FSpace Roleplaying Complete Rulebook 2010 v2 by : Martin Rait
Download or read book FSpace Roleplaying Complete Rulebook 2010 v2 written by Martin Rait and published by FSpace Publications. This book was released on 2010-12-04 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it’s own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption.Whether you’re a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations.But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival.The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play.If you don’t like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Complete rulebook 2010 contains all you need to generate characters, select equipment and play this character level roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. It also includes some starter scenarios to get you going. What you get: The FSpaceRPG Complete Rulebook 2010 v2 is a 400 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe. Delivered in our color book style with plenty of colour illustrations, this edition is great entry into the world of FSpaceRPG.This book is a merger of the Concise Rulebook 4.2 with: • Derelict v2 • vehicle profiles from AGLC, Rough Rider and Tech Update • gun profiles from Tech Update and Turram Encounter • starship profiles from Tech Update and Turram Encounter • Robots v1 replaced entire robots section • Personality 1.1 • Martial Arts v1.1 • Serpenti Regional maps • Alt Skills • Library Data 2177 • the 2177 calendar from Netrules 2 • Kuetques v1.1 • Solarians 1.1 • Psionics v1.1 replacing entire psionics section • Quinkose Contact & Boarding Action scenarios from FED Times • Elements from Turram Encounter and McDougal Space v2
Book Synopsis Far Frontiers Little Eyeball by : Philip Warnes
Download or read book Far Frontiers Little Eyeball written by Philip Warnes and published by FSpace Publications. This book was released on 2014-02-08 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: Far Frontiers Little Eyeball is an abbreviated world supplement for you to drop into a science fiction interstellar spanning campaign setting. It contain a full colour world map, details of the characteristics of the world, its people, culture, general animal encounters and its local space navy. Use this supplement to add some detail to your campaign with another world that adds some colour to the travels of your adventurers through the vastness of space. This supplement is suitable for use with Traveller, Space Opera, Star Wars, Star Trek, FSpaceRPG and a myriad of other scifi settings. Written by a long standing fan of the Traveller RICE paper concept. For more details about how this world might fit into specific game campaign settings, check out the various For Use With articles for this product at the FSpaceRPG.com website.
Book Synopsis Far Frontiers Ironside by : Philip Warnes
Download or read book Far Frontiers Ironside written by Philip Warnes and published by FSpace Publications. This book was released on 2014-09-07 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: Far Frontiers Ironside is an abbreviated world supplement for you to drop into a science fiction interstellar spanning campaign setting. Ironside is a human populated water world with a pacific flavour. It contains a full colour world map of the main world and its largest moon, details of the characteristics of the world, its people, culture, general history and provides maps of the main island groups. Use this supplement to add some detail to your campaign with another world that adds some colour to the travels of your adventurers through the vastness of space. This supplement is suitable for use with Traveller, Space Opera, Star Wars, Star Trek, FSpaceRPG and a myriad of other scifi settings. Written by a long standing fan of the Traveller RICE paper concept. For more details about how this world might fit into specific game campaign settings, check out the various For Use With articles for this product at the FSpaceRPG.com website.
Author :Gary Ammundsen, Robert Bettelheim, Richard Fields, David Hughes, Stephen Pritchard, Martin Rait Publisher :FSpace Publications ISBN 13 :0958206295 Total Pages :133 pages Book Rating :4.9/5 (582 download)
Book Synopsis FSpace Roleplaying Reference Manual v2.1 by : Gary Ammundsen, Robert Bettelheim, Richard Fields, David Hughes, Stephen Pritchard, Martin Rait
Download or read book FSpace Roleplaying Reference Manual v2.1 written by Gary Ammundsen, Robert Bettelheim, Richard Fields, David Hughes, Stephen Pritchard, Martin Rait and published by FSpace Publications. This book was released on 2007 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. What you get The FSpaceRPG Reference Manual is a 133 page rulebook with a set of condensed rules designing for character generation and general play. Ideal for players.
Book Synopsis FSpace Roleplaying The Kuetques alien race profile v1.1 by : Gary Ammundsen
Download or read book FSpace Roleplaying The Kuetques alien race profile v1.1 written by Gary Ammundsen and published by FSpace Publications. This book was released on 2008 with total page 11 pages. Available in PDF, EPUB and Kindle. Book excerpt: This alien profile provides a detailed glimpse of the Kuetques, an amphibian machine symbiont races that has recently joined the Stotatl Empire. The guide expands on the information in the Concise rulebook. It provides enough information to generate characters and even use the race for player parties if need be.
Book Synopsis FSpace Roleplaying Pritchard BETA Files by : Stephen Pritchard
Download or read book FSpace Roleplaying Pritchard BETA Files written by Stephen Pritchard and published by FSpace Publications. This book was released on 2009-12-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication is a compilation of early development versions of work produced by Stephen Pritchard. This includes the following materials: 3 drafts of the Personality module 5 drafts of the Technology Update 4 drafts of the Turram Encounter version 0.91 of Martial Arts This publications shows you the original intent of the author before the material was mainstreamed for the universe or game mechanics by the publisher.It is also a helpful look into the evolution of product development by a team of indie game developers.