Figures, Characters and Avatars

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Author :
Publisher : Muska/Lipman
ISBN 13 :
Total Pages : 250 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Figures, Characters and Avatars by : Les Pardew

Download or read book Figures, Characters and Avatars written by Les Pardew and published by Muska/Lipman. This book was released on 2009 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER GRAPHICS SOFTWARE. This book teaches artists or aspiring artists how to use DAZ Studio, a feature-rich, 3D figure posing and animation tool, to create stunning digital imagery for games and more. Featuring comprehensive coverage of the DAZ Studio software, readers will learn how to create unique digital art and animation with virtual people, animals, props, vehicles, and more. In addition, the book shows how to work with the 3D images and content created in various formats and environments including game engines and software applications. This book is the official guide to DAZ Studio.

Figures, Characters, and Avatars

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Author :
Publisher : Cengage Learning
ISBN 13 : 9781435461208
Total Pages : 0 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Figures, Characters, and Avatars by : Les Pardew

Download or read book Figures, Characters, and Avatars written by Les Pardew and published by Cengage Learning. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Show readers of any artistic skill level how to create stunning digital 3D imagery as they learn to most effectively use the latest version of the powerful, popular, no-cost DAZ Studio 4 to create everything from traditional art or a 3D avatar.

Figures, Characters, and Avatars, Second Edition

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Author :
Publisher :
ISBN 13 :
Total Pages : 221 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Figures, Characters, and Avatars, Second Edition by : Les Pardew

Download or read book Figures, Characters, and Avatars, Second Edition written by Les Pardew and published by . This book was released on 2012 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to most effectively use the powerful new DAZ Studio? 4.0 to create stunning 3D art with the latest version of the popular FIGURES, CHARACTERS, AND AVATARS: THE OFFICIAL GUIDE TO USING DAZ STUDIO TO CREATE BEAUTIFUL ART. Written by accomplished instructor, successful author, and leading entertainment animator Les Pardew, this book equips artists at any skill level with the knowledge and powerful, no-cost animation tools to create stunning digital imagery, from traditional media to 3D interactive avatars. This edition explores the latest features and improvements of the no-cost, popular version 4.0, including feature-rich 3D figure posing and animation tools that are perfect for designing unique digital art and animation with virtual people, animals, props, vehicles, and more. Simple, easy-to-follow instructions in lesson format introduce a vast library of existing characters in the accompanying software and show readers how to quickly become better artists.

Alter Ego

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Author :
Publisher :
ISBN 13 :
Total Pages : 148 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Alter Ego by : Robbie Cooper

Download or read book Alter Ego written by Robbie Cooper and published by . This book was released on 2007 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction by Julian Dibbell. Text by Tracy Spaight.

The Story Grid

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Publisher : Black Irish Entertainment LLC
ISBN 13 : 1936891360
Total Pages : 459 pages
Book Rating : 4.9/5 (368 download)

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Book Synopsis The Story Grid by : Shawn Coyne

Download or read book The Story Grid written by Shawn Coyne and published by Black Irish Entertainment LLC. This book was released on 2015-05-02 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: WHAT IS THE STORY GRID? The Story Grid is a tool developed by editor Shawn Coyne to analyze stories and provide helpful editorial comments. It's like a CT Scan that takes a photo of the global story and tells the editor or writer what is working, what is not, and what must be done to make what works better and fix what's not. The Story Grid breaks down the component parts of stories to identify the problems. And finding the problems in a story is almost as difficult as the writing of the story itself (maybe even more difficult). The Story Grid is a tool with many applications: 1. It will tell a writer if a Story ?works? or ?doesn't work. 2. It pinpoints story problems but does not emotionally abuse the writer, revealing exactly where a Story (not the person creating the Story'the Story) has failed. 3. It will tell the writer the specific work necessary to fix that Story's problems. 4. It is a tool to re-envision and resuscitate a seemingly irredeemable pile of paper stuck in an attic drawer. 5. It is a tool that can inspire an original creation.

The Legend of Korra: The Art of the Animated Series--Book One: Air (Second Edition)

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506721893
Total Pages : 160 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Legend of Korra: The Art of the Animated Series--Book One: Air (Second Edition) by : Michael Dante DiMartino

Download or read book The Legend of Korra: The Art of the Animated Series--Book One: Air (Second Edition) written by Michael Dante DiMartino and published by Dark Horse Comics. This book was released on 2021-03-09 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reprinted just in time for the anniversary of the series that stole our hearts, this handsome hardcover contains hundreds of art pieces created during the development of the show's first season. Featuring creator commentary from DiMartino and Konietzko, this is an intimate look inside the creative process that brought the mystical world of bending and a new generation of heroes to life! Go behind the scenes of the animated series Legend of Korra Book One - Air - created by Michael Dante DiMartino and Bryan Konietzko - the smash-hit sequel to their blockbuster show Avatar: The Last Airbender!

Basic Anatomy for the Manga Artist

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Publisher : Watson-Guptill
ISBN 13 : 082308227X
Total Pages : 162 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis Basic Anatomy for the Manga Artist by : Christopher Hart

Download or read book Basic Anatomy for the Manga Artist written by Christopher Hart and published by Watson-Guptill. This book was released on 2011-08-31 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manga Anatomy Like You've Never Seen It! You know that manga faces are different from those of regular, American-style comic book characters. But did you know that manga bodies are also different? Well, they are, and Christopher Hart is here, once again, to tell you all about it in his signature accessible style. This book is loaded with clear step-by-step instructions and illustrations, anatomical charts and information, and before-and-after comparisons you won’t find anywhere else—all tailored to creating authentic Japanese-style manga. And in addition to the breakdowns of the various sections of the body, you’ll also learn how all the different elements—including faces and costumes—come together to form complete characters. Basic Anatomy for the Manga Artist contains everything you need to know. No aspiring mangaka (manga artist) should be without it.

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Author :
Publisher : IOS Press
ISBN 13 :
Total Pages : 4947 pages
Book Rating : 4./5 ( download)

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Book Synopsis by :

Download or read book written by and published by IOS Press. This book was released on with total page 4947 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Actor & Avatar

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Publisher : transcript Verlag
ISBN 13 : 3839467616
Total Pages : 313 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Actor & Avatar by : Dieter Mersch

Download or read book Actor & Avatar written by Dieter Mersch and published by transcript Verlag. This book was released on 2023-07-31 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of »technical others« and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material.

Avatar and Nature Spirituality

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Publisher : Wilfrid Laurier Univ. Press
ISBN 13 : 1554588804
Total Pages : 379 pages
Book Rating : 4.5/5 (545 download)

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Book Synopsis Avatar and Nature Spirituality by : Bron Taylor

Download or read book Avatar and Nature Spirituality written by Bron Taylor and published by Wilfrid Laurier Univ. Press. This book was released on 2013-09-30 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avatar and Nature Spirituality explores the cultural and religious significance of James Cameron’s film Avatar (2010), one of the most commercially successful motion pictures of all time. Its success was due in no small measure to the beauty of the Pandora landscape and the dramatic, heart-wrenching plight of its nature-venerating inhabitants. To some audience members, the film was inspirational, leading them to express affinity with the film’s message of ecological interdependence and animistic spirituality. Some were moved to support the efforts of indigenous peoples, who were metaphorically and sympathetically depicted in the film, to protect their cultures and environments. To others, the film was politically, ethically, or spiritually dangerous. Indeed, the global reception to the film was intense, contested, and often confusing. To illuminate the film and its reception, this book draws on an interdisciplinary team of scholars, experts in indigenous traditions, religious studies, anthropology, literature and film, and post-colonial studies. Readers will learn about the cultural and religious trends that gave rise to the film and the reasons these trends are feared, resisted, and criticized, enabling them to wrestle with their own views, not only about the film but about the controversy surrounding it. Like the film itself, Avatar and Nature Spirituality provides an opportunity for considering afresh the ongoing struggle to determine how we should live on our home planet, and what sorts of political, economic, and spiritual values and practices would best guide us.

7 FIGURE FICTION

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Author :
Publisher : Theodora Taylor
ISBN 13 : 1942167598
Total Pages : 163 pages
Book Rating : 4.9/5 (421 download)

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Book Synopsis 7 FIGURE FICTION by : T. Taylor

Download or read book 7 FIGURE FICTION written by T. Taylor and published by Theodora Taylor. This book was released on 2021-09-04 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are only, in my humble opinion, two kinds of readers. Readers who love your books. and… Readers who don’t know they love your books yet. But how do you reach those readers in the second category, no matter what kind of writer you are? The answer to that question is… Universal Fantasy Universal Fantasy is why my sales tripled when I “accidentally” wrote three books that landed in the Amazon Top 100. Universal Fantasy is why some authors get gobs of gushing reviews and some authors who write “way better” get crickets. Universal Fantasy is the answer to many of the questions you might have thought were unanswerable or simply up to luck, like… • Will this sell? • Why is that selling? • Why didn’t this sell? • Will readers like what I am writing? • Why do I love the TV shows/books/entertainments I do? • Why did I buy that thing I bought when I didn’t intend to buy it? BE WARNED…once known, Universal Fantasy cannot be undiscovered. Leave this book be if you’re truly satisfied with your current writing life. But if you’re not afraid—if you’re ready to know the secret hidden inside all bestselling stories, open this gift and find out how to use UNIVERSAL FANTASY to write and market books that SELL to ANYONE.

Character and Person

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Publisher :
ISBN 13 : 0198704518
Total Pages : 353 pages
Book Rating : 4.1/5 (987 download)

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Book Synopsis Character and Person by : John Frow

Download or read book Character and Person written by John Frow and published by . This book was released on 2014-04 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character and Person explores the category of fictional character, one of the most widely used and least adequately theorized concepts in literary studies, cultural studies, and everyday usage. It sets fictional character in relation to the concept of person and tries to examine how each of these terms is constructed across different cultures.

Computing Handbook, Third Edition

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Publisher : CRC Press
ISBN 13 : 1439898545
Total Pages : 1526 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Computing Handbook, Third Edition by : Heikki Topi

Download or read book Computing Handbook, Third Edition written by Heikki Topi and published by CRC Press. This book was released on 2014-05-14 with total page 1526 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Handbook, Third Edition: Information Systems and Information Technology demonstrates the richness and breadth of the IS and IT disciplines. The second volume of this popular handbook explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management Like the first volume, this second volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

The VR Book

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Publisher : Morgan & Claypool
ISBN 13 : 1970001135
Total Pages : 637 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis The VR Book by : Jason Jerald

Download or read book The VR Book written by Jason Jerald and published by Morgan & Claypool. This book was released on 2015-09-01 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

The Legend of Korra: An Avatar's Chronicle

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Publisher : Insight Editions
ISBN 13 : 9781683833932
Total Pages : 0 pages
Book Rating : 4.8/5 (339 download)

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Book Synopsis The Legend of Korra: An Avatar's Chronicle by : Andrea Robinson

Download or read book The Legend of Korra: An Avatar's Chronicle written by Andrea Robinson and published by Insight Editions. This book was released on 2019-08-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avatar Korra and her friends chronicle their memories and adventures in this new fully-illustrated scrapbook filled with letters and inserts from your favorite characters. After the time of Avatar Aang, Korra was revealed as the next Avatar. After training with Aang’s son Tenzin, Avatar Korra succeeded in the battle to restore peace between the Spirit World and Republic City, though the victories were hard-fought. In this fully-illustrated scrapbook, Tenzin challenges Korra to chronicle the many trials and lessons she has learned during her time as Avatar. To complete this task, Korra enlists the help of her many friends and loved ones to share stories, mementos, and artifacts from their many adventures. Readers will discover gorgeous art, inserted posters, special removable keepsakes, photos, and more throughout this book!

A Multimodal and Ethnographic Approach to Textbook Discourse

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000632830
Total Pages : 142 pages
Book Rating : 4.0/5 (6 download)

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Book Synopsis A Multimodal and Ethnographic Approach to Textbook Discourse by : Germán Canale

Download or read book A Multimodal and Ethnographic Approach to Textbook Discourse written by Germán Canale and published by Taylor & Francis. This book was released on 2022-08-30 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a new framework for analysing textbook discourse, bridging the gap between contemporary ethnographic approaches and multimodality for a contextually sensitive approach which considers the multiplicity of multimodal resources involved in the production and use of textbooks. The volume makes the case for textbook discourse studies to go beyond studies of textual representation and critically consider the ways in which textbook discourse is situated within wider social practices. Each chapter considers a different social semiotic practice in which textbook and textbook discourse is involved: representation, communication, interaction, learning, and recontextualization. In bringing together this work with contemporary ethnography scholarship, the book offers a comprehensive toolkit for further research on textbook discourse and pushes the field forward into new directions. This innovative book will be of particular interest to students and scholars in discourse analysis, multimodality, social semiotics, language and communication, and curriculum studies.

Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1447136985
Total Pages : 446 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds by : E. Granum

Download or read book Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds written by E. Granum and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lars Qvortrup The world of interactive 3D multimedia is a cross-institutional world. Here, researchers from media studies, linguistics, dramaturgy, media technology, 3D modelling, robotics, computer science, sociology etc. etc. meet. In order not to create a new tower of Babel, it is important to develop a set of common concepts and references. This is the aim of the first section of the book. In Chapter 2, Jens F. Jensen identifies the roots of interaction and interactivity in media studies, literature studies and computer science, and presents definitions of interaction as something going on among agents and agents and objects, and of interactivity as a property of media supporting interaction. Similarly, he makes a classification of human users, avatars, autonomous agents and objects, demon strating that no universal differences can be made. We are dealing with a continuum. While Jensen approaches these categories from a semiotic point of view, in Chapter 3 Peer Mylov discusses similar isues from a psychological point of view. Seen from the user's perspective, a basic difference is that between stage and back-stage (or rather: front-stage), i. e. between the real "I" and "we" and the virtual, representational "I" and "we". Focusing on the computer as a stage, in Chapter 4 Kj0lner and Lehmann use the theatre metaphor to conceptualize the stage phenomena and the relationship between stage and front-stage.