Mastering Sudoku Week by Week

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Author :
Publisher : Sterling Publishing Company
ISBN 13 : 9781844834051
Total Pages : 186 pages
Book Rating : 4.8/5 (34 download)

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Book Synopsis Mastering Sudoku Week by Week by : Paul Stephens

Download or read book Mastering Sudoku Week by Week written by Paul Stephens and published by Sterling Publishing Company. This book was released on 2007-02 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.

The Big Book of Small Python Projects

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Author :
Publisher : No Starch Press
ISBN 13 : 1718501242
Total Pages : 433 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Big Book of Small Python Projects by : Al Sweigart

Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

The Art of Puzzles

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Author :
Publisher :
ISBN 13 : 9780985009434
Total Pages : pages
Book Rating : 4.0/5 (94 download)

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Book Synopsis The Art of Puzzles by : Thomas Snyder

Download or read book The Art of Puzzles written by Thomas Snyder and published by . This book was released on 2017-02-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

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Author :
Publisher : Krazydad Two Not Touch
ISBN 13 : 9781946855367
Total Pages : 92 pages
Book Rating : 4.8/5 (553 download)

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Book Synopsis Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times by : Jim Bumgardner

Download or read book Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Learning to Play

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Author :
Publisher : Springer Nature
ISBN 13 : 3030592383
Total Pages : 330 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Learning to Play by : Aske Plaat

Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Windows 10 For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119049369
Total Pages : 432 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Windows 10 For Dummies by : Andy Rathbone

Download or read book Windows 10 For Dummies written by Andy Rathbone and published by John Wiley & Sons. This book was released on 2015-08-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates the new features of Windows 10.

Learn Web Development with Python

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789950880
Total Pages : 779 pages
Book Rating : 4.7/5 (899 download)

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Book Synopsis Learn Web Development with Python by : Fabrizio Romano

Download or read book Learn Web Development with Python written by Fabrizio Romano and published by Packt Publishing Ltd. This book was released on 2018-12-21 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.

Essential Software Test Design

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Author :
Publisher :
ISBN 13 : 9789185699032
Total Pages : 292 pages
Book Rating : 4.6/5 (99 download)

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Book Synopsis Essential Software Test Design by : Torbjörn Ryber

Download or read book Essential Software Test Design written by Torbjörn Ryber and published by . This book was released on 2007-12-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author is a true test enthusiast who has spoken to several thousand people about testing. The book is the result from many years of teaching test design with the goal of creating a highly useful testbook. It is full of examples from the real world and contains exercises for most of the techniques described. It can be used as class-material or for self studies. From the forewords: This book focuses on test design, and I am glad it does. Design is the intellectual part of testing. It is the puzzle solving part. (James Bach) In this book Torbjorn Ryber has managed to produce a text that is not only useful, but also concise and to-the-point. dEspite beeing kept to a sensible length it still manages to include guest chapters and material from renowned experts in areas such as exploratory testing and combinatorial testing, and understanding is greatly enhanced by the widespreaduse of examples that clearly demonstrates the application of the techniques. (Stuart Reid)

Constraint Solving and Planning with Picat

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Author :
Publisher : Springer
ISBN 13 : 3319258834
Total Pages : 155 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Constraint Solving and Planning with Picat by : Neng-Fa Zhou

Download or read book Constraint Solving and Planning with Picat written by Neng-Fa Zhou and published by Springer. This book was released on 2015-11-07 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces a new logic-based multi-paradigm programming language that integrates logic programming, functional programming, dynamic programming with tabling, and scripting, for use in solving combinatorial search problems, including CP, SAT, and MIP (mixed integer programming) based solver modules, and a module for planning that is implemented using tabling. The book is useful for undergraduate and graduate students, researchers, and practitioners.

Battleship Sudoku

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Publisher : Sterling Publishing Company, Inc.
ISBN 13 : 1402749384
Total Pages : 148 pages
Book Rating : 4.4/5 (27 download)

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Book Synopsis Battleship Sudoku by : Thomas Snyder

Download or read book Battleship Sudoku written by Thomas Snyder and published by Sterling Publishing Company, Inc.. This book was released on 2008-04 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Battleship - the classic HASBRO board game - has been popular for years. Sudoku, of course, is the craze that's won millions of converts. This title brings two games together to create a novel hybrid that's a real brain-buster. It includes boats that have numbers and aims to place the ships and complete the sudoku at the same time.

The Art of Sudoku

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Author :
Publisher :
ISBN 13 : 9780985009403
Total Pages : 144 pages
Book Rating : 4.0/5 (94 download)

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Book Synopsis The Art of Sudoku by : Thomas Snyder

Download or read book The Art of Sudoku written by Thomas Snyder and published by . This book was released on 2012-04 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've never seen Sudoku like this! In The Art of Sudoku you'll find 120 hand-crafted masterpieces from World Sudoku Champion Thomas Snyder, with artistic and logical themes that could never have been produced by random computer generation. Whether you're a sudoku novice or a sudoku grandmaster, The Art of Sudoku will open your eyes to the amazing possibilities of this numbers puzzle and leave you wanting more.

The Nature of Software Development

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680505084
Total Pages : 264 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis The Nature of Software Development by : Ron Jeffries

Download or read book The Nature of Software Development written by Ron Jeffries and published by Pragmatic Bookshelf. This book was released on 2015-02-19 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.

Games for the Superintelligent

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Author :
Publisher : Galahad Books
ISBN 13 : 9781578660223
Total Pages : 0 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Games for the Superintelligent by : James F. Fixx

Download or read book Games for the Superintelligent written by James F. Fixx and published by Galahad Books. This book was released on 1998-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those who thrill to a mind-bending challenge have met their match in this one-of-a-kind collection. Readers can match wits with an elite class of master problem solvers in a wide variety of math, logic, and word games. These games are inspired by members of MENSA, the organization made up of people with an I.Q. of 140 or more. Puzzle addict James Fixx invites readers to sharpen their pencils and their wits with each brain-crunching entry. Answers are provided at the back of the book, as well as information that will help readers discover if they, like Fixx, are MENSA material.

Genetic Algorithms with Python

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Publisher :
ISBN 13 : 9781732029804
Total Pages : 532 pages
Book Rating : 4.0/5 (298 download)

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Book Synopsis Genetic Algorithms with Python by : Clinton Sheppard

Download or read book Genetic Algorithms with Python written by Clinton Sheppard and published by . This book was released on 2018-02-11 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython

Concrete Mathematics

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134389980
Total Pages : 811 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Concrete Mathematics by : Ronald L. Graham

Download or read book Concrete Mathematics written by Ronald L. Graham and published by Addison-Wesley Professional. This book was released on 1994-02-28 with total page 811 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.

Python 3 for Science and Engineering Applications

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Author :
Publisher :
ISBN 13 : 9783895764004
Total Pages : 0 pages
Book Rating : 4.7/5 (64 download)

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Book Synopsis Python 3 for Science and Engineering Applications by : Felix Bittmann

Download or read book Python 3 for Science and Engineering Applications written by Felix Bittmann and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Use of Computer and Video Games for Learning

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Author :
Publisher : Bright Sparks
ISBN 13 : 9781853389047
Total Pages : 84 pages
Book Rating : 4.3/5 (89 download)

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Book Synopsis The Use of Computer and Video Games for Learning by : Alice Mitchell

Download or read book The Use of Computer and Video Games for Learning written by Alice Mitchell and published by Bright Sparks. This book was released on 2004 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: