Masters Theses in the Pure and Applied Sciences

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Publisher : Springer Science & Business Media
ISBN 13 : 1461559693
Total Pages : 341 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Masters Theses in the Pure and Applied Sciences by : Wade H. Shafer

Download or read book Masters Theses in the Pure and Applied Sciences written by Wade H. Shafer and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: Masters Theses in the Pure and Applied Sciences was first conceived, published, and disseminated by the Center for Information and Numerical Data Analysis and Synthesis (CINDAS)* at Purdue University in 1957, starting its coverage of theses with the academic year 1955. Beginning with Volume 13, the printing and dis semination phases of the activity were transferred to University Microfilms/Xerox of Ann Arbor, Michigan, with the thought that such an arrangement would be more beneficial to the academic and general scientific and technical community. After five years of this jOint undertaking we had concluded that it was in the interest of all concerned if the printing and distribution of the volumes were handled by an international publishing house to assure improved service and broader dissemination. Hence, starting with Volume 18, Masters Theses in the Pure and Applied Sciences has been disseminated on a worldwide basis by Plenum Publishing Corporation of New York, and in the same year the coverage was broadened to include Canadian universities. All back issues can also be ordered from Plenum. We have reported in Volume 40 (thesis year 1995) a total of 10,746 thesis titles from 19 Canadian and 144 United States universities. We are sure that this broader base for these titles reported will greatly enhance the value of this impor tant annual reference work. While Volume 40 reports theses submitted in 1995, on occasion, certain uni versities do report theses submitted in previous years but not reported at the time.

Driving in Virtual Reality

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Publisher : Linköping University Electronic Press
ISBN 13 : 9179298176
Total Pages : 58 pages
Book Rating : 4.1/5 (792 download)

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Book Synopsis Driving in Virtual Reality by : Björn Blissing

Download or read book Driving in Virtual Reality written by Björn Blissing and published by Linköping University Electronic Press. This book was released on 2020-09-02 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last decades, there has been a substantial increase in the development of complex active safety systems for automotive vehicles. These systems need to be tested for verification and validation to ensure that the system intervenes in the correct situations using the correct measures. There are multiple methods available to perform such testing. Software-in-the-loop and hardware-in-the-loop testing offer effective driverless testing. Other methods increase the fidelity by including human drivers, such as driving simulators and experiments performed at test tracks. This thesis examines vehicle-in-the-loop testing, an innovative method where the driver of a real vehicle wears a head-mounted display that displays virtual targets. This method combines the benefits of driving simulators with the benefits of using a real vehicle on a test track. Driving simulators offer repeatability, safety, and the possibility of complex interactions between actors. In contrast, the real vehicle provides the correct vehicle dynamics and motion feedback. There is a need to know how the technology behind the method might influence the results from vehicle-in-the-loop testing. Two techniques for vehicle-in-the-loop systems are studied. The first involves video-see through head-mounted displays, where the focus of the research is on the effects of visual latency on driving behavior. The results show that lateral driving behavior changes with added latency, but longitudinal behavior appears unaffected. The second system uses an opaque head-mounted display in an entirely virtual world. The research shows that this solution changes speed perception and results in a significant degradation in performance of tasks dependent on visual acuity. This research presents results that are relevant to consider when developing vehicle-in-the-loop platforms. The results are also applicable when choosing scenarios for this test method. Dagens fordon innehåller fler och fler säkerhetssystem. Vissa av dessa system ger varningar i potentiellt kritiska trafiksituationer. Det finns också mer komplexa system som tillfälligt kan ta kontroll över fordonet för att förhindra en olycka eller åtminstone mildra effekterna. Komplexiteten hos dessa system innebär att man måste genomföra omfattande tester. Både för att se att systemen reagerar vid rätt tidpunkt, men också för att se att valet av åtgärd är korrekt. Det finns många olika sätt att testa dessa system. Man börjar vanligtvis med simuleringar av programvara och hårdvara. Därefter kan systemet introduceras i ett fordon för att se vilka effekter systemet har när det interagerar med en riktig förare. Att utföra tester med förare ställer dock höga säkerhetskrav, och det är ofta svårt att samordna komplexa trafiksituationer på en testbana. Traditionellt har körsimulatorer varit ett naturligt alternativ eftersom de kan utföra komplexa scenarier i en säker miljö. Denna avhandling undersöker en testmetod där man utrustar föraren med en virtual reality-display. Genom att presentera omvärlden med hjälp av virtual reality, så kan man genomföra scenarion som tidigare varit omöjliga på en testbana. Det kan dock finnas inbyggda begränsningar i virtual reality tekniken som kan påverka körbeteendet. Det är därför viktigt att hitta och kvantifiera dessa effekter för att kunna lita på resultaten från testmetoden. Att känna till dessa effekter på körbeteendet dessutom kan hjälpa till att avgöra vilka typer av scenarier som är lämpade för denna testmetod. Det är också viktig information för att avgöra var man bör fokusera den tekniska utvecklingen av testutrustningen.

Developing Virtual Reality Applications

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 0080959083
Total Pages : 399 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Developing Virtual Reality Applications by : Alan B. Craig

Download or read book Developing Virtual Reality Applications written by Alan B. Craig and published by Morgan Kaufmann. This book was released on 2009-06-02 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider's view of what works, what doesn't work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field. - Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest! - Development techniques are cross referenced between different application areas, providing fundamental best practices!

Proceedings of the ASME International Design Engineering Technical Conferences and Computers and Information in Engineering Conference 2005

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Publisher :
ISBN 13 : 9780791847404
Total Pages : 620 pages
Book Rating : 4.8/5 (474 download)

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Book Synopsis Proceedings of the ASME International Design Engineering Technical Conferences and Computers and Information in Engineering Conference 2005 by : American Society of Mechanical Engineers, Design Engineering Division Staff

Download or read book Proceedings of the ASME International Design Engineering Technical Conferences and Computers and Information in Engineering Conference 2005 written by American Society of Mechanical Engineers, Design Engineering Division Staff and published by . This book was released on 2005 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Scientific and Technical Aerospace Reports

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Publisher :
ISBN 13 :
Total Pages : 602 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Scientific and Technical Aerospace Reports by :

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.

Annual Index/abstracts of SAE Technical Papers

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Publisher :
ISBN 13 :
Total Pages : 1218 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Annual Index/abstracts of SAE Technical Papers by :

Download or read book Annual Index/abstracts of SAE Technical Papers written by and published by . This book was released on 2007 with total page 1218 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Technical Literature Abstracts

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Publisher :
ISBN 13 :
Total Pages : 400 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Technical Literature Abstracts by : Society of Automotive Engineers

Download or read book Technical Literature Abstracts written by Society of Automotive Engineers and published by . This book was released on 2000 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Creating Autonomous Vehicle Systems

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Publisher : Morgan & Claypool Publishers
ISBN 13 : 1681731673
Total Pages : 285 pages
Book Rating : 4.6/5 (817 download)

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Book Synopsis Creating Autonomous Vehicle Systems by : Shaoshan Liu

Download or read book Creating Autonomous Vehicle Systems written by Shaoshan Liu and published by Morgan & Claypool Publishers. This book was released on 2017-10-25 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first technical overview of autonomous vehicles written for a general computing and engineering audience. The authors share their practical experiences of creating autonomous vehicle systems. These systems are complex, consisting of three major subsystems: (1) algorithms for localization, perception, and planning and control; (2) client systems, such as the robotics operating system and hardware platform; and (3) the cloud platform, which includes data storage, simulation, high-definition (HD) mapping, and deep learning model training. The algorithm subsystem extracts meaningful information from sensor raw data to understand its environment and make decisions about its actions. The client subsystem integrates these algorithms to meet real-time and reliability requirements. The cloud platform provides offline computing and storage capabilities for autonomous vehicles. Using the cloud platform, we are able to test new algorithms and update the HD map—plus, train better recognition, tracking, and decision models. This book consists of nine chapters. Chapter 1 provides an overview of autonomous vehicle systems; Chapter 2 focuses on localization technologies; Chapter 3 discusses traditional techniques used for perception; Chapter 4 discusses deep learning based techniques for perception; Chapter 5 introduces the planning and control sub-system, especially prediction and routing technologies; Chapter 6 focuses on motion planning and feedback control of the planning and control subsystem; Chapter 7 introduces reinforcement learning-based planning and control; Chapter 8 delves into the details of client systems design; and Chapter 9 provides the details of cloud platforms for autonomous driving. This book should be useful to students, researchers, and practitioners alike. Whether you are an undergraduate or a graduate student interested in autonomous driving, you will find herein a comprehensive overview of the whole autonomous vehicle technology stack. If you are an autonomous driving practitioner, the many practical techniques introduced in this book will be of interest to you. Researchers will also find plenty of references for an effective, deeper exploration of the various technologies.

Designing Virtual Worlds

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Publisher : New Riders
ISBN 13 : 9780131018167
Total Pages : 768 pages
Book Rating : 4.0/5 (181 download)

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Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Injury Analysis and Treatment Planning with Virtual Human Body Models

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Publisher : Frontiers Media SA
ISBN 13 : 283255220X
Total Pages : 344 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis Injury Analysis and Treatment Planning with Virtual Human Body Models by : Fuhao Mo

Download or read book Injury Analysis and Treatment Planning with Virtual Human Body Models written by Fuhao Mo and published by Frontiers Media SA. This book was released on 2024-07-25 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Life-saving medical and scientific research-based interventions are extending people's lives and saving the lives of people who have suffered from diseases and injuries. This has led to an increased need for the development of technical and medical devices for the prevention, rehabilitation, and treatment of injuries. With the development of computer technology, more and more virtual models of the human body have been developed for biomedical and biomechanical research and application. Reliable virtual body models can efficiently improve injury prediction and rehabilitation, as well as disease diagnosis and treatment. For the past decade, biomechanical virtual human body models have experienced major advancements in terms of development methods, model biofidelity, availability, and applications.

Automotive Engineering International

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Publisher :
ISBN 13 :
Total Pages : 556 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Automotive Engineering International by :

Download or read book Automotive Engineering International written by and published by . This book was released on 2008 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Systems Engineering for Automotive Powertrain Development

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Publisher : Springer
ISBN 13 : 9783319996288
Total Pages : 0 pages
Book Rating : 4.9/5 (962 download)

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Book Synopsis Systems Engineering for Automotive Powertrain Development by : Hannes Hick

Download or read book Systems Engineering for Automotive Powertrain Development written by Hannes Hick and published by Springer. This book was released on 2021-02-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the last century, the automotive industry has been dominated by internal combustion engines. Their flexibility of application, driving range, performance and sporty characteristics has resulted in several generations of this technology and has formed generations of engineers. But that is not the end of the story. Stricter legislation and increased environmental awareness have resulted in the development of new powertrain technologies in addition and parallel to the highly optimized internal combustion engine. Hybrid powertrains systems, pure battery electric systems and fuel cell systems, in conjunction with a diverse range of applications, have increased the spectrum of powertrain technologies. Furthermore, automated driving together with intelligent and highly connected systems are changing the way to get from A to B. Not only is the interaction of all these new technologies challenging, but also several different disciplines have to collaborate intensively in order for new powertrain systems to be successfully developed. These new technologies and the resulting challenges lead to an increase in system complexity. Approaches such as systems engineering are necessary to manage this complexity. To show how systems engineering manages the increasing complexity of modern powertrain systems, by providing processes, methods, organizational aspects and tools, this book has been structured into five parts. Starting with Challenges for Powertrain Development, which describes automotive-related challenges at different levels of the system hierarchy and from different point of views. The book then continues with the core part, Systems Engineering, in which all the basics of systems engineering, model-based systems engineering, and their related processes, methods, tools, and organizational matters are described. A special focus is placed on important standards and the human factor. The third part, Automotive Powertrain Systems Engineering Approach, puts the fundamentals of systems engineering into practice by adding the automotive context. This part focuses on system development and also considers the interactions to hardware and software development. Several approaches and methods are presented based on systems engineering philosophy. Part four, Powertrain Development Case Studies, adds the practical point of view by providing a range of case studies on powertrain system level and on powertrain element level and discusses the development of hybrid powertrain, internal combustion engines, e-drives, transmissions, batteries and fuel cell systems. Two case studies on a vehicle level are also presented. The final part, Outlook, considers the development of systems engineering itself with particular focus on information communication technologies. Even though this book covers systems engineering from an automotive perspective, many of the challenges, fundamental principles, conclusions and outlooks can be applied to other domains too. Therefore, this book is not only relevant for automotive engineers and students, but also for specialists in scientific and industrial positions in other domains and anyone who has to cope with the challenge of successfully developing complex systems with a large number of collaborating disciplines.

Applied Mechanics Reviews

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Publisher :
ISBN 13 :
Total Pages : 338 pages
Book Rating : 4.3/5 (243 download)

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Book Synopsis Applied Mechanics Reviews by :

Download or read book Applied Mechanics Reviews written by and published by . This book was released on 1987 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Beep to Boom

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Publisher : Routledge
ISBN 13 : 1351005529
Total Pages : 320 pages
Book Rating : 4.3/5 (51 download)

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Book Synopsis Beep to Boom by : Simon Goodwin

Download or read book Beep to Boom written by Simon Goodwin and published by Routledge. This book was released on 2019-02-04 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

Media Arts Education

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Publisher : Taylor & Francis
ISBN 13 : 1040122655
Total Pages : 205 pages
Book Rating : 4.0/5 (41 download)

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Book Synopsis Media Arts Education by : Dain Olsen

Download or read book Media Arts Education written by Dain Olsen and published by Taylor & Francis. This book was released on 2024-10-01 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces and explains the emergent and dynamic discipline of media arts education. Through an examination of its theoretical principles, holistic pedagogy, adaptive instructional practices, and diverse creative capacities, it demonstrates how media arts education can lead to a more student-centered, interdisciplinary, and effective educational model. Chapters combine academic research and practical examples to give an in-depth understanding of media arts education as it exists within schools today, as well as its potential for educational advancement. Author Dain Olsen provides an instructional framework for the discipline, including its history, research from cognitive and learning science, pedagogical principles, and examples of instructional practice. The book discusses how media arts education promotes active, multimodal and inquiry-based learning, constructivist methodology, and transdisciplinary integrations. Media arts affords students the ability to construct and simulate anything imaginable, supporting their self-directed creative inquiry. Later chapters include examples of media arts educator practices with lesson descriptions, project sequences, and instructional narratives. The book argues that media arts education can form a multimodal, interconnective, and adaptive educational system that is more empowering, engaging, flexible, and equitable for all students’ academic success. This resource is an essential companion for media arts educators at all levels. As it covers integration across a variety of contexts, it will additionally benefit educators in the fields of visual arts, career technical education, media studies, computer science, and STEM and STEAM education.

NASA Patent Abstracts Bibliography

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Publisher :
ISBN 13 :
Total Pages : 654 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis NASA Patent Abstracts Bibliography by : United States. National Aeronautics and Space Administration. Scientific and Technical Information Program

Download or read book NASA Patent Abstracts Bibliography written by United States. National Aeronautics and Space Administration. Scientific and Technical Information Program and published by . This book was released on 1994 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Multi-Agent Transport Simulation MATSim

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Publisher : Ubiquity Press
ISBN 13 : 190918876X
Total Pages : 620 pages
Book Rating : 4.9/5 (91 download)

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Book Synopsis The Multi-Agent Transport Simulation MATSim by : Andreas Horni

Download or read book The Multi-Agent Transport Simulation MATSim written by Andreas Horni and published by Ubiquity Press. This book was released on 2016-08-10 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MATSim (Multi-Agent Transport Simulation) software project was started around 2006 with the goal of generating traffic and congestion patterns by following individual synthetic travelers through their daily or weekly activity programme. It has since then evolved from a collection of stand-alone C++ programs to an integrated Java-based framework which is publicly hosted, open-source available, automatically regression tested. It is currently used by about 40 groups throughout the world. This book takes stock of the current status. The first part of the book gives an introduction to the most important concepts, with the intention of enabling a potential user to set up and run basic simulations. The second part of the book describes how the basic functionality can be extended, for example by adding schedule-based public transit, electric or autonomous cars, paratransit, or within-day replanning. For each extension, the text provides pointers to the additional documentation and to the code base. It is also discussed how people with appropriate Java programming skills can write their own extensions, and plug them into the MATSim core. The project has started from the basic idea that traffic is a consequence of human behavior, and thus humans and their behavior should be the starting point of all modelling, and with the intuition that when simulations with 100 million particles are possible in computational physics, then behavior-oriented simulations with 10 million travelers should be possible in travel behavior research. The initial implementations thus combined concepts from computational physics and complex adaptive systems with concepts from travel behavior research. The third part of the book looks at theoretical concepts that are able to describe important aspects of the simulation system; for example, under certain conditions the code becomes a Monte Carlo engine sampling from a discrete choice model. Another important aspect is the interpretation of the MATSim score as utility in the microeconomic sense, opening up a connection to benefit cost analysis. Finally, the book collects use cases as they have been undertaken with MATSim. All current users of MATSim were invited to submit their work, and many followed with sometimes crisp and short and sometimes longer contributions, always with pointers to additional references. We hope that the book will become an invitation to explore, to build and to extend agent-based modeling of travel behavior from the stable and well tested core of MATSim documented here.