Developing Java Entertainment Applets

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Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis Developing Java Entertainment Applets by : John Withers

Download or read book Developing Java Entertainment Applets written by John Withers and published by . This book was released on 1997-04-14 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: As Java is developing into the hot new Web site programming language, it's becoming clear that is's primarily being used for fun applications. Written by a professional game designer, this book will show experienced Java programmers how to create more sophisticated programs. It covers 3D graphics, 2D graphics and animation, sound and music programming, and basic game design.

The Java Application Programming Interface

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Publisher :
ISBN 13 : 9780201634594
Total Pages : 448 pages
Book Rating : 4.6/5 (345 download)

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Book Synopsis The Java Application Programming Interface by : James Gosling

Download or read book The Java Application Programming Interface written by James Gosling and published by . This book was released on 1990 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Java Applets

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Publisher : Lulu.com
ISBN 13 : 1430316047
Total Pages : 298 pages
Book Rating : 4.4/5 (33 download)

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Book Synopsis Java Applets by : Elizabeth Sugar Boese

Download or read book Java Applets written by Elizabeth Sugar Boese and published by Lulu.com. This book was released on 2007 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally - an easy-to-learn approach to program Java applets! The book covers the Swing graphics (Java 6) using Java applets. It starts with an introduction to computing, then dives right into programming to give you a chance to create first. Simple drawing techniques are covered, followed by image processing, components, layout managers, design, conditionals, events, loops, debugging, collections, threads, game programming, Internet applications, security issues, reading/writing files on the server and email and how to host your applets on the Internet. This book is intended for beginners with a gentle approach to learning how to program allowing you to explore the concepts of programming through a hands-on first approach. Instructors may contact the author to obtain access to lecture notes slides and other material for this course. This edition has black and white inside. Website: http://java.frogandthefly.com includes sample chapter. A full color interior version is available at www.LuLu.com

Java-SIG's 100 Best Applets

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Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 252 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Java-SIG's 100 Best Applets by : Java-SIG Team

Download or read book Java-SIG's 100 Best Applets written by Java-SIG Team and published by John Wiley & Sons. This book was released on 1997-08-12 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java programming masters reveal best-in-class applet designs From Java-SIG, the international association of Java users and developers, here are the world's best Java applets in the categories of: * Multimedia and Special Effects * Business and Science * Education * Entertainment and Games * General Utilities and Programming. To find these award winners, Java-SIG members scoured the Web, hunting through thousands of Web sites, searching for the applets that ranked highest in the six criteria of originality, usefulness, performance, extensibility, appearance, and reliability. And now they're yours to enjoy, learn from, and adapt to your own Web site! JAVA-SIG is an international organization of Java users and developers. It is a special interest group of the Sun User Group, based in Boston, Massachusetts. The Book: This book is guaranteed to fire your imagination, supply fresh ideas about Web site design, and expand your repertoire of Java applet programming techniques. Throughout, Java-SIG members offer their expert analyses, design and coding tips, and suggestions on how to make your Web sites more fun, efficient, and reliable. Each award-winning applet is covered in its own capsule, featuring a detailed description, a shot of the applet in action, an explanation of why it won -including coding tips and techniques where applicable -and where to go for updates. The CD-ROM: This CD library gives you access to applet source code and/or executables. You get to see what makes these award winners tick, take them apart, experiment with them, and customize them for use in your own Web pages.

Developing Professional Java Applets

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Publisher : Sams.Net Software
ISBN 13 : 9781575210834
Total Pages : 528 pages
Book Rating : 4.2/5 (18 download)

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Book Synopsis Developing Professional Java Applets by : K. C. Hopson

Download or read book Developing Professional Java Applets written by K. C. Hopson and published by Sams.Net Software. This book was released on 1996 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: A high-level guide to developing commercial-grade Java applets for business, research, and education covers advanced applet programming for areas of finance, office and groupware, commerce, and science and research. Original. (Advanced).

Learn to Program with Java Applet Game Examples

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Publisher : Lulu.com
ISBN 13 : 0557631548
Total Pages : 333 pages
Book Rating : 4.5/5 (576 download)

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Book Synopsis Learn to Program with Java Applet Game Examples by : Elizabeth Boese

Download or read book Learn to Program with Java Applet Game Examples written by Elizabeth Boese and published by Lulu.com. This book was released on 2010-08-31 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to program with Java Applet game examples. This book is an easy approach for learning how to program. The book assumes no prior programming experience and is written to be easy to start developing very sophisticated programs fast.Write games similar to Super Mario Brothers, dungeon games, Pong and Breakout and more!Features: all examples are Java applets that can be posted on the internet, book is based on the standard Java API, code is color-coded to be easier to read.

Essential Java 2 fast

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Publisher : Springer Science & Business Media
ISBN 13 : 1447105737
Total Pages : 250 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Essential Java 2 fast by : John Cowell

Download or read book Essential Java 2 fast written by John Cowell and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides programmers with all the information they need to learn the latest release of Java 2 fast. Readers will learn how to create substantial Java programs, as well as how to use Java 2's new Abstract Windowing Toolkit, JavaBeans, Java Database Connectivity, and other significant enhancements in the programming environment. The book's quick no-nonsense approach will appeal to software developers, programmers, and web administrators who need to produce platform independent applications.

American Book Publishing Record

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Publisher :
ISBN 13 :
Total Pages : 1110 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis American Book Publishing Record by :

Download or read book American Book Publishing Record written by and published by . This book was released on 1997 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Technologies for E-Learning and Digital Entertainment

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Publisher : Springer
ISBN 13 : 3540334246
Total Pages : 1420 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Technologies for E-Learning and Digital Entertainment by : Zhigeng Pan

Download or read book Technologies for E-Learning and Digital Entertainment written by Zhigeng Pan and published by Springer. This book was released on 2006-03-22 with total page 1420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on E-learning and Games, Edutainment 2006, held in Hangzhou, China in April 2006. The 121 revised full papers and 52 short papers presented together with the abstracts of 3 invited papers and those of the keynote speeches cover a wide range of topics, including e-learning platforms and tools, learning resource management, practice and experience sharing, e-learning standards, and more.

Creating Cool Web Applets with Java

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Publisher : Wiley Publishing
ISBN 13 : 9781568848815
Total Pages : 388 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Creating Cool Web Applets with Java by : Paul J. Perry

Download or read book Creating Cool Web Applets with Java written by Paul J. Perry and published by Wiley Publishing. This book was released on 1996 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The friendly guide to learning the basics of programming Java, this hands-on instruction gives an overview of programming with Java and explores how Java provides the best method of supercharging Web pages. Readers learn how to use Java development tools and how to make interactive information available on the Web.

Java 2 For Dummies

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Publisher : For Dummies
ISBN 13 : 9780764507656
Total Pages : 0 pages
Book Rating : 4.5/5 (76 download)

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Book Synopsis Java 2 For Dummies by : Barry A. Burd

Download or read book Java 2 For Dummies written by Barry A. Burd and published by For Dummies. This book was released on 2001-10-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a must-have book that shows Web developers how to implement rich interactive content and design great programs that take advantage of the Java 2 technology. Expert authors give you practical, useable Java code plus insights into the way professional programmers go about building applets and applications. This book makes Java programming easy by taking users step-by-step through implementing real-time updates on web pages, focusing on designing and creating original applications. The companion CD includes the latest Java 2 SDK, source code from the text, sample applets and templates and other programming tools and utilities to help you get started.

Spatial Modeling in Natural Sciences and Engineering

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Publisher : Springer Science & Business Media
ISBN 13 : 364218877X
Total Pages : 332 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Spatial Modeling in Natural Sciences and Engineering by : Jürgen Friedrich

Download or read book Spatial Modeling in Natural Sciences and Engineering written by Jürgen Friedrich and published by Springer Science & Business Media. This book was released on 2011-06-27 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author introduces the reader to the creation and implementation of space-related models by applying a learning-by-doing and problem-oriented approach. The required procedural skills are rarely taught at universities and many scientists and engineers struggle to transfer a model into a computer program. The purpose of this book is to fill this gap. It moves from simple to more complex applications, covering various important topics in the sequence: dynamic matrix processing, 2D and 3D graphics, databases, Java applets and parallel computing. A file (SMOP.zip) with all examples can be downloaded free of charge from the Internet at http://de.geocities.com/bsttc2/book.

A Java Programming Introductory and Intermediate Course

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Publisher : Pingree-Hill Publishing
ISBN 13 : 097207953X
Total Pages : 604 pages
Book Rating : 4.9/5 (72 download)

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Book Synopsis A Java Programming Introductory and Intermediate Course by : Stephen Blaha

Download or read book A Java Programming Introductory and Intermediate Course written by Stephen Blaha and published by Pingree-Hill Publishing. This book was released on 2002-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the best available corporate training courses, this volume is aimed at those with some computer training and want to expand on their Java knowledge. (Computer Books)

Book Review Index

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Publisher :
ISBN 13 :
Total Pages : 1520 pages
Book Rating : 4.X/5 (4 download)

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Book Synopsis Book Review Index by :

Download or read book Book Review Index written by and published by . This book was released on 2003 with total page 1520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. 8-10 of the 1965-1984 master cumulation constitute a title index.

Introduction to Java Programming, Comprehensive Version 2014-2015

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Publisher : Hariom Choudhary
ISBN 13 :
Total Pages : 705 pages
Book Rating : 4./5 ( download)

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Book Synopsis Introduction to Java Programming, Comprehensive Version 2014-2015 by : Harry Hariom Choudhary

Download or read book Introduction to Java Programming, Comprehensive Version 2014-2015 written by Harry Hariom Choudhary and published by Hariom Choudhary. This book was released on 2014-01-15 with total page 705 pages. Available in PDF, EPUB and Kindle. Book excerpt: Made Java Skills Easy !! @_@ _______________________ Introduction to Java Programming, Comprehensive Version (8Th & 10th Best Selling Edition) Easy Standard Special Beginner’s To Expert Edition for Students and IT Professional’s 2014. This Java Book is One of worlds Best Java Book, Author teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Authors’ fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Authors’ approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Tenth Edition ideal for a full course on data structures. BRIEF CONTENTS- ============= 1. Introduction to Computers, Programs, and Java-1 2. Elementary Programming -23 3. Selections-71 4. Loops-115 5. Methods-155 6. Single-Dimensional Arrays-197 7. Multidimensional Arrays-235 8. Objects and Classes-263 9. Strings and Text-I/O 301 10. Thinking in Objects-343 11. Inheritance and Polymorphism-373 12. GUI Basics-405 13. Exception Handling-431 14. Abstract Classes and Interfaces-457 15. Graphics-497 16. Event-Driven Programming-533 17. Creating Graphical User Interfaces-571 18. Applets and Multimedia-613 19. Binary I/O-649 20. Recursion-677 APPENDIXES A. Java Keywords-707 B. The ASCII Character Set-710 C. Operator Precedence Chart-712 D. Java Modifiers-714 E. Special Floating-Point Values-716 F. Number Systems-717

Beginning Programming in 24 Hours, Sams Teach Yourself

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Publisher : Sams Publishing
ISBN 13 : 0135836719
Total Pages : 955 pages
Book Rating : 4.1/5 (358 download)

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Book Synopsis Beginning Programming in 24 Hours, Sams Teach Yourself by : Dean Miller

Download or read book Beginning Programming in 24 Hours, Sams Teach Yourself written by Dean Miller and published by Sams Publishing. This book was released on 2019-12-02 with total page 955 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming. This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.

Killer Game Programming in Java

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596552904
Total Pages : 1000 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Killer Game Programming in Java by : Andrew Davison

Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.