Design Theory to Go

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Publisher :
ISBN 13 : 9780999676400
Total Pages : pages
Book Rating : 4.6/5 (764 download)

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Book Synopsis Design Theory to Go by : Sharon Helmer Poggenpohl

Download or read book Design Theory to Go written by Sharon Helmer Poggenpohl and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Graphic Design Theory

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Publisher : Chronicle Books
ISBN 13 : 1616891238
Total Pages : 153 pages
Book Rating : 4.6/5 (168 download)

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Book Synopsis Graphic Design Theory by : Helen Armstrong

Download or read book Graphic Design Theory written by Helen Armstrong and published by Chronicle Books. This book was released on 2012-08-10 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, L'szlo Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.

118 Theories of Design[ing]

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Publisher : Vernon Press
ISBN 13 : 1648891586
Total Pages : 306 pages
Book Rating : 4.6/5 (488 download)

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Book Synopsis 118 Theories of Design[ing] by : Paul A. Rodgers

Download or read book 118 Theories of Design[ing] written by Paul A. Rodgers and published by Vernon Press. This book was released on 2021-04-06 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Theories normally seek to explain something. 118 Theories of Design[ing] asks us to question those explanations. By focusing on a broad range of somewhat overlooked and undervalued essays, papers, book articles, words, terms, authors and phenomena that swirl around design[ing], the reader is encouraged to read, reflect and question everything. This original book will appeal to a global market of university faculty heads and deans, museum directors, design educators, design researchers, key design practitioners, publishers, members of the design media, and undergraduate, postgraduate and post-doctoral students of design.

Level Design

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Publisher : CRC Press
ISBN 13 : 1439876959
Total Pages : 400 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Level Design by : Rudolf Kremers

Download or read book Level Design written by Rudolf Kremers and published by CRC Press. This book was released on 2009-10-21 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build

Designing Your Life

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Publisher : Knopf
ISBN 13 : 110187533X
Total Pages : 274 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Designing Your Life by : Bill Burnett

Download or read book Designing Your Life written by Bill Burnett and published by Knopf. This book was released on 2016-09-20 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.

Theory of Fun for Game Design

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1932111972
Total Pages : 259 pages
Book Rating : 4.9/5 (321 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Design Things

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Publisher : MIT Press
ISBN 13 : 0262297329
Total Pages : 257 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis Design Things by : Thomas Binder

Download or read book Design Things written by Thomas Binder and published by MIT Press. This book was released on 2011-09-30 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things. Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the making of a single object to view design projects as sociomaterial assemblies of humans and artifacts—“design things.” The book offers both theoretical and practical perspectives, providing empirical support for the authors' conceptual framework with field projects, case studies, and examples from professional practice. The authors examine the dynamics of the design process; the multiple transformations of the object of design; metamorphing, performing, and taking place as design strategies; the concept of the design space as “emerging landscapes”; the relation between design and use; and the design of controversial things.

Game Design Theory

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Publisher : CRC Press
ISBN 13 : 1466554215
Total Pages : 187 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Game Design Theory by : Keith Burgun

Download or read book Game Design Theory written by Keith Burgun and published by CRC Press. This book was released on 2012-08-13 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games.

An Architectural Approach to Level Design

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Publisher : CRC Press
ISBN 13 : 1351982923
Total Pages : 474 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Design Evolution

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Publisher : Rockport Publishers
ISBN 13 : 161673647X
Total Pages : 272 pages
Book Rating : 4.6/5 (167 download)

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Book Synopsis Design Evolution by : Tim Samara

Download or read book Design Evolution written by Tim Samara and published by Rockport Publishers. This book was released on 2008-01-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents diverse, international, in-depth case studies. While there are many books showcasing graphic design work, few present in-depth projects, exploring concept, designerÆs strategy, visual problem-solving, and specifics, illustrating the concrete use of design principles to achieve intended communication goals. As a result, readers are often left with only a surface understanding of how a project might have evolved or how the visual aspects of its design are brought together to convey its intended message. The case studies in Design Evolution comprehensively demonstrate the real-world application of visual principles discussed in a more formal, educational context. Readers will understand how the principles for image, layout, type, and color explored in volume 1, Design Elements, work in combination, to execute the overall solutions showcased in this volume. The depth and range of content presented in these case studies distinguishes this book from all others in the design showcase genre -- offering readers a chance to not only be inspired by the quality and innovation of showcased projects, but to understand how they were realized.

LOGO Theory

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Publisher :
ISBN 13 : 9780973933321
Total Pages : 156 pages
Book Rating : 4.9/5 (333 download)

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Book Synopsis LOGO Theory by : A Michael Shumate

Download or read book LOGO Theory written by A Michael Shumate and published by . This book was released on 2016-06-07 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book that reveals the principles behind enduring branding design, principles that transcend fad and fashion.

A Theory of Architecture

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Publisher : Off The Common Books
ISBN 13 :
Total Pages : 522 pages
Book Rating : 4./5 ( download)

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Book Synopsis A Theory of Architecture by : Nikos A. Salingaros

Download or read book A Theory of Architecture written by Nikos A. Salingaros and published by Off The Common Books. This book was released on 2021-04-02 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than a decade in the making, this is a textbook of architecture, useful for every architect: from first-year students, to those taking senior design studio, to graduate students writing a Ph.D. dissertation in architectural theory, to experienced practicing architects. It is very carefully written so that it can be read even by the beginning architecture student. The information contained here is a veritable gold mine of design techniques. This book teaches the reader how to design by adapting to human needs and sensibilities, yet independently of any particular style. Here is a unification of genuine architectural knowledge that brings a new clarity to the discipline. It explains much of what people instinctively know about architecture, and puts that knowledge for the first time in a concise, understandable form. Dr. Salingaros has experience in the organization of the built environment that few practicing architects have. The later chapters of this new book touch on very sensitive topics: what drives architects to produce the forms they build; and why architects use only a very restricted visual vocabulary. Is it personal inventiveness, or is it something more, which perhaps they are not even aware of? There has not been such a book treating the very essence of architecture. The only other author who is capable of raising a similar degree of passion (and controversy) is Christopher Alexander, who happens to be Dr. Salingaros’ friend and architectural mentor. “Surely no voice is more thought-provoking than that of this intriguing, perhaps historically important, new thinker?” From the Preface by His Royal Highness, Charles, The Prince of Wales “A New Vitruvius for 21st-Century Architecture and Urbanism?” Dr. Ashraf SalamaChair, Department of Architecture and Urban Planning, Qatar University, Doha, Qatar “Architecture, Salingaros argues, is governed by universal and intuitively understood principles, which have been exemplified by all successful styles and in all civilizations that have left a record of themselves in their buildings. The solution is not to return to the classical styles… the solution is to return to first principles and build within their constraints… ” Dr. Roger Scruton Philosopher, London, UK “A fundamental text, among the most significant of the past several years.” Dr. Vilma Torselli Architect and Author, Milan, Italy “A Theory of Architecture demonstrates how mathematics and the social sciences offer keys to designing a humane architecture. In this brilliant tome Salingaros explains why many modern buildings are neither beautiful nor harmonious and, alternatively, how architects and patrons can employ scale, materials and mathematical logic to design structures which are exciting, nourishing, and visually delightful.” Duncan G. Stroik Professor of Architecture, University of Notre Dame, Indiana “Salingaros explores ways to clarify and formalize our understanding of aesthetic forms in the built environment, using mathematics, thermodynamics, Darwinism, complexity theory and cognitive sciences. Salingaros’ remarkable observations suggest that concepts of complexity and scale can someday provide a full-bodied explanation for both the practice and the appreciation of architecture.” Kim Sorvig Architecture & Planning, University of New Mexico See this book’s Wikipedia entry http://en.wikipedia.org/wiki/A_Theory_of_Architecture Nikos A. Salingaros is an internationally known urbanist and architectural theorist who has studied the scientific bases underlying architecture for thirty years. Utne Reader ranked him as “One of 50 visionaries who are changing your world”, and Planetizen as 11th among “The top 100 urban thinkers of all time”. He is Professor of Mathematics at the University of Texas at San Antonio.

Design Theory

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Publisher : World Scientific
ISBN 13 : 9814287431
Total Pages : 234 pages
Book Rating : 4.8/5 (142 download)

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Book Synopsis Design Theory by :

Download or read book Design Theory written by and published by World Scientific. This book was released on 2009 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book deals with the basic subjects of design theory. It begins with balanced incomplete block designs, various constructions of which are described in ample detail. In particular, finite projective and affine planes, difference sets and Hadamard matrices, as tools to construct balanced incomplete block designs, are included. Orthogonal latin squares are also treated in detail. Zhu's simpler proof of the falsity of Euler's conjecture is included. The construction of some classes of balanced incomplete block designs, such as Steiner triple systems and Kirkman triple systems, are also given. T-designs and partially balanced incomplete block designs (together with association schemes), as generalizations of balanced incomplete block designs, are included. Some coding theory related to Steiner triple systems are clearly explained. The book is written in a lucid style and is algebraic in nature. It can be used as a text or a reference book for graduate students and researchers in combinatorics and applied mathematics. It is also suitable for self-study."-

Design, When Everybody Designs

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Publisher : MIT Press
ISBN 13 : 026232864X
Total Pages : 257 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Design, When Everybody Designs by : Ezio Manzini

Download or read book Design, When Everybody Designs written by Ezio Manzini and published by MIT Press. This book was released on 2015-03-06 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The role of design, both expert and nonexpert, in the ongoing wave of social innovation toward sustainability. In a changing world everyone designs: each individual person and each collective subject, from enterprises to institutions, from communities to cities and regions, must define and enhance a life project. Sometimes these projects generate unprecedented solutions; sometimes they converge on common goals and realize larger transformations. As Ezio Manzini describes in this book, we are witnessing a wave of social innovations as these changes unfold—an expansive open co-design process in which new solutions are suggested and new meanings are created. Manzini distinguishes between diffuse design (performed by everybody) and expert design (performed by those who have been trained as designers) and describes how they interact. He maps what design experts can do to trigger and support meaningful social changes, focusing on emerging forms of collaboration. These range from community-supported agriculture in China to digital platforms for medical care in Canada; from interactive storytelling in India to collaborative housing in Milan. These cases illustrate how expert designers can support these collaborations—making their existence more probable, their practice easier, their diffusion and their convergence in larger projects more effective. Manzini draws the first comprehensive picture of design for social innovation: the most dynamic field of action for both expert and nonexpert designers in the coming decades.

System Design Interview - An Insider's Guide

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Publisher : Independently Published
ISBN 13 :
Total Pages : 280 pages
Book Rating : 4.6/5 (453 download)

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Book Synopsis System Design Interview - An Insider's Guide by : Alex Xu

Download or read book System Design Interview - An Insider's Guide written by Alex Xu and published by Independently Published. This book was released on 2020-06-12 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.

Graphic Design Theory

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Publisher :
ISBN 13 : 9780500290491
Total Pages : 0 pages
Book Rating : 4.2/5 (94 download)

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Book Synopsis Graphic Design Theory by : Meredith Davis

Download or read book Graphic Design Theory written by Meredith Davis and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meredith Davis draws on her many years' experience teaching graphic design students to explain complex theories with total clarity, encouraging readers to evaluate existing design work critically, and to use theoretical frameworks to enhance their own studio practice.

Understanding by Design

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Publisher : ASCD
ISBN 13 : 1416600353
Total Pages : 383 pages
Book Rating : 4.4/5 (166 download)

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Book Synopsis Understanding by Design by : Grant P. Wiggins

Download or read book Understanding by Design written by Grant P. Wiggins and published by ASCD. This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.