Design Realities

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Publisher : Routledge
ISBN 13 : 0429950683
Total Pages : 476 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Design Realities by : Stuart Walker

Download or read book Design Realities written by Stuart Walker and published by Routledge. This book was released on 2018-10-16 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Realities explores a wide range of topics on creativity, design and spiritual well-being. Using critique, rational inquiry and personal reflection, Stuart Walker looks squarely at our contemporary condition, demonstrates how current assumptions and material expectations are becoming untenable and, most importantly, offers constructive new directions that are feasible, spiritually enriching, and hopeful. Comprising short essays, lyrical pieces, photo studies and longer discourses, this book takes us on a highly readable and enjoyable journey through some of the most pressing issues of our time. The innovative, intuitive format makes these topics readily accessible, while providing much food for thought about the changing nature of creativity in today’s world. Written by a leading thinker in the field, this highly original book offers readers something to ponder, discuss, contest and build upon.

Designing Reality

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Publisher : Basic Books
ISBN 13 : 0465093485
Total Pages : 347 pages
Book Rating : 4.4/5 (65 download)

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Book Synopsis Designing Reality by : Neil Gershenfeld

Download or read book Designing Reality written by Neil Gershenfeld and published by Basic Books. This book was released on 2017-11-14 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: That's the promise, and peril, of the third digital revolution, where anyone will be able to make (almost) anything Two digital revolutions -- computing and communication -- have radically transformed our economy and lives. A third digital revolution is here: fabrication. Today's 3D printers are only the start of a trend, accelerating exponentially, to turn data into objects: Neil Gershenfeld and his collaborators ultimately aim to create a universal replicator straight out of Star Trek. While digital fabrication promises us self-sufficient cities and the ability to make (almost) anything, it could also lead to massive inequality. The first two digital revolutions caught most of the world flat-footed, thanks to Designing Reality that won't be true this time.

Participatory IT Design

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Publisher : MIT Press
ISBN 13 : 0262512440
Total Pages : 357 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Participatory IT Design by : Keld Bodker

Download or read book Participatory IT Design written by Keld Bodker and published by MIT Press. This book was released on 2009-01-23 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: A state-of-the-art method for introducing new information technology systems into an organization, illustrated by case studies drawn from a ten-year research project. The goal of participatory IT design is to set sensible, general, and workable guidelines for the introduction of new information technology systems into an organization. Reflecting the latest systems-development research, this book encourages a business-oriented and socially sensitive approach that takes into consideration the specific organizational context as well as first-hand knowledge of users' work practices and allows all stakeholders—users, management, and staff—to participate in the process. Participatory IT Design is a guide to the theory and practice of this process that can be used as a reference work by IT professionals and as a textbook for classes in information technology at introductory through advanced levels. Drawing on the work of a ten-year research program in which the authors worked with Danish and American companies, the book offers a framework for carrying out IT design projects as well as case studies that stand as examples of the process. The method presented in Participatory IT Design—known as the MUST method, after a Danish acronym for theories and methods of initial analysis and design activities—was developed and tested in thirteen industrial design projects for companies and organizations that included an American airline, a multinational pharmaceutical company, a national broadcasting corporation, a multinational software house, and American and Danish universities. The first part of the book introduces the concepts and guidelines on which the method is based, while the second and third parts are designed as a practical toolbox for utilizing the MUST method. Part II describes the four phases of a design project—initiation, in-line analysis, in-depth analysis, and innovation. Part III explains the method's sixteen techniques and related representation tools, offering first an overview and then specific descriptions of each in separate sections.

Virtual Aesthetics in Architecture

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Author :
Publisher : Routledge
ISBN 13 : 1000430855
Total Pages : 282 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Virtual Aesthetics in Architecture by : Sara Eloy

Download or read book Virtual Aesthetics in Architecture written by Sara Eloy and published by Routledge. This book was released on 2021-08-30 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

Mixed Reality In Architecture, Design, And Construction

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1402090889
Total Pages : 275 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis Mixed Reality In Architecture, Design, And Construction by : Xiangyu Wang

Download or read book Mixed Reality In Architecture, Design, And Construction written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2008-12-21 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Creating Augmented and Virtual Realities

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1492044164
Total Pages : 372 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Creating Augmented and Virtual Realities by : Erin Pangilinan

Download or read book Creating Augmented and Virtual Realities written by Erin Pangilinan and published by O'Reilly Media. This book was released on 2019-03-18 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

Finnish Modern Design

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Author :
Publisher : Yale University Press
ISBN 13 : 9780300082807
Total Pages : 4 pages
Book Rating : 4.0/5 (828 download)

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Book Synopsis Finnish Modern Design by : Marianne Aav

Download or read book Finnish Modern Design written by Marianne Aav and published by Yale University Press. This book was released on 1998-01-01 with total page 4 pages. Available in PDF, EPUB and Kindle. Book excerpt: This beautiful book examines the design achievements of Finland over the past seven decades, focusing on the central and decisive role played by Modernism. It discusses the work of such renowned architects and designers as Alvar Aalto and Kaj Franck, as well as of manufacturers, including Arabia and Marimekko.

Immersive Realities: A Journey into Augmented and Virtual Worlds

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Author :
Publisher : Libertatem Media Private Limited
ISBN 13 : 8196822367
Total Pages : 243 pages
Book Rating : 4.1/5 (968 download)

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Book Synopsis Immersive Realities: A Journey into Augmented and Virtual Worlds by : Divya Bhavani Mohan

Download or read book Immersive Realities: A Journey into Augmented and Virtual Worlds written by Divya Bhavani Mohan and published by Libertatem Media Private Limited. This book was released on 2023-01-05 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the cutting-edge technologies of augmented and virtual reality. This book takes readers on a journey through the development, implementation, and future possibilities of these immersive technologies, offering insights into their impact on various industries and daily life.

Simulated And Virtual Realities

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Publisher : CRC Press
ISBN 13 : 1000944158
Total Pages : 250 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Simulated And Virtual Realities by : K. Carr

Download or read book Simulated And Virtual Realities written by K. Carr and published by CRC Press. This book was released on 2023-05-09 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality is a perceptual experience, achieved using technology. Anyone wishing to develop virtual reality should understand the human perceptual processes with which the technology seeks to interact and control. The book presents state-of-the-art reviews of the current understanding of these human perceptual processes and the implications for virtual reality. It reports research which has tried to make the technology capable of delivering the required perceptual experience, comprising a basis for future virtual reality research, so as to achieve the optimum development of the field. It is intended to be of use to anyone who is involved with the creation of a virtual reality experience.

Fantastic Realities

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Publisher : World Scientific
ISBN 13 : 981256649X
Total Pages : 533 pages
Book Rating : 4.8/5 (125 download)

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Book Synopsis Fantastic Realities by : Frank Wilczek

Download or read book Fantastic Realities written by Frank Wilczek and published by World Scientific. This book was released on 2006 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fantastic reality that is modern physics is open for your exploration, guided by one of its primary architects and interpreters, Nobel Prize winner Frank Wilczek. Some jokes, some poems, and extracts from wife Betsy Devine's sparkling chronicle of what it's like to live through a Nobel Prize provide easy entertainment. There's also some history, some philosophy, some exposition of frontier science, and some frontier science, for your lasting edification. 49 pieces, including many from Wilczek's award-winning Reference Frame columns in Physics Today, and some never before published, are gathered by style and subject into a dozen chapters, each with a revealing, witty introduction. Profound ideas, presented with style: What could be better? Enjoy.

Computer Supported Cooperative Work in Design IV

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Author :
Publisher : Springer
ISBN 13 : 3540927190
Total Pages : 688 pages
Book Rating : 4.5/5 (49 download)

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Book Synopsis Computer Supported Cooperative Work in Design IV by : Weiming Shen

Download or read book Computer Supported Cooperative Work in Design IV written by Weiming Shen and published by Springer. This book was released on 2008-12-18 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple sophisticated commercial and non-commercial engine- ing tools such as CAD tools, modeling, simulation and optimization software, en- neering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and independently with various engineering tools, which are located on different sites, often for quite a long period of time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of details. In order to meet these requirements, it is necessary to have efficient comput- supported collaborative design systems. These systems should not only automate in- vidual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate, and coordinate their activities within the context of a design project. Based on close international collaboration between the University of Technology of Compiègne in France and the Institute of Computing Technology of the Chinese Ac- emy of Sciences in the early 1990s, a series of international workshops on CSCW in Design started in 1996. In order to facilitate the organization of these workshops, an International Working Group on CSCW in Design (CSCWD) was established and an International Steering Committee was formed in 1998. The series was converted to int- national conferences in 2000 building on the success of the four previous workshops.

NIMBY! Aligning regional economic development practice to the realities of the 21st Century

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Author :
Publisher : Lulu.com
ISBN 13 : 1471037258
Total Pages : 166 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis NIMBY! Aligning regional economic development practice to the realities of the 21st Century by : John Tilston

Download or read book NIMBY! Aligning regional economic development practice to the realities of the 21st Century written by John Tilston and published by Lulu.com. This book was released on 2012-08-13 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Times have changed for regional economic development. Back in the not-too-far-off good old days, announcements of a new factory setting up in town or the approval granted for a new large apartment block would have been widely accepted and even applauded by communities. Now mostly they are are not. NIMBY has become the standrad cry. Not in my backyard now extends to so many areas beyond nuclear power plants, mines and waste dumps, including to some that at first sight seem just plain puzzling. But this is the 21st Century reality and regional economic development policy and practice must respond with more sophisticated analysis and tools. Setting up a camp to rival the NIMBYs and waging war to win the media battle is a short sighted, unsustainable approach. This book analyses what makes NIMBY tick, surveys current best practice regional economic development and posits a coherent, sustainable approach to the creation of wealth and well-being in communities.

New Realities, Mobile Systems and Applications

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Publisher : Springer Nature
ISBN 13 : 3030962962
Total Pages : 1152 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis New Realities, Mobile Systems and Applications by : Michael E. Auer

Download or read book New Realities, Mobile Systems and Applications written by Michael E. Auer and published by Springer Nature. This book was released on 2022-04-08 with total page 1152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book devotes to new approaches in interactive mobile technologies with a focus on learning. Interactive mobile technologies are today the core of many—if not all—fields of society. Not only the younger generation of students expects a mobile working and learning environment. And nearly daily new ideas, technologies and solutions boost this trend. To discuss and assess the trends in the interactive mobile field are the aims connected with the 14th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2021), which was held online from 4 to 5 November 2021. Since its beginning in 2006, this conference is devoted to new approaches in interactive mobile technologies with a focus on learning. Nowadays, the IMCL conferences are a forum of the exchange of new research results and relevant trends as well as the exchange of experiences and examples of good practice. Interested readership includes policy makers, academics, educators, researchers in pedagogy and learning theory, school teachers, learning Industry, further education lecturers, etc.

Virtual, Augmented, and Mixed Realities in Education

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Author :
Publisher : Springer
ISBN 13 : 9811054908
Total Pages : 250 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Virtual, Augmented, and Mixed Realities in Education by : Dejian Liu

Download or read book Virtual, Augmented, and Mixed Realities in Education written by Dejian Liu and published by Springer. This book was released on 2017-11-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in assessment and research in the field. In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning. We are living in a time of rapid advances in terms of both the capabilities and the cost of virtual reality, multi-user virtual environments, and various forms of mixed reality. These new media potentially offer extraordinary opportunities for enhancing both motivation and learning across a range of subject areas, student developmental levels, and educational settings. With the development of practical and affordable virtual reality and mixed reality, people now have the chance to experience immersive learning both in classrooms and informally in homes, libraries, and community centers. The book appeals to a broad readership including teachers, administrators, scholars, policy makers, instructional designers, evaluators and industry leaders.

Speculative Everything

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Author :
Publisher : MIT Press
ISBN 13 : 0262019841
Total Pages : 235 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Speculative Everything by : Anthony Dunne

Download or read book Speculative Everything written by Anthony Dunne and published by MIT Press. This book was released on 2013-12-06 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

Designing Regenerative Cultures

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Author :
Publisher : Triarchy Press
ISBN 13 : 1909470791
Total Pages : 291 pages
Book Rating : 4.9/5 (94 download)

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Book Synopsis Designing Regenerative Cultures by : Daniel Christian Wahl

Download or read book Designing Regenerative Cultures written by Daniel Christian Wahl and published by Triarchy Press. This book was released on 2016-05-01 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a ‘Whole Earth Catalog’ for the 21st century: an impressive and wide-ranging analysis of what’s wrong with our societies, organizations, ideologies, worldviews and cultures – and how to put them right. The book covers the finance system, agriculture, design, ecology, economy, sustainability, organizations and society at large.

The VR Book

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Author :
Publisher : Morgan & Claypool
ISBN 13 : 1970001135
Total Pages : 637 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis The VR Book by : Jason Jerald

Download or read book The VR Book written by Jason Jerald and published by Morgan & Claypool. This book was released on 2015-09-01 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.