Design Concepts in Programming Languages

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Publisher : MIT Press
ISBN 13 : 0262303159
Total Pages : 1347 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Design Concepts in Programming Languages by : Franklyn Turbak

Download or read book Design Concepts in Programming Languages written by Franklyn Turbak and published by MIT Press. This book was released on 2008-07-18 with total page 1347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.

Design Concepts with Code

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Author :
Publisher : Apress
ISBN 13 : 1430207906
Total Pages : 369 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Design Concepts with Code by : Stanko Blatnik

Download or read book Design Concepts with Code written by Stanko Blatnik and published by Apress. This book was released on 2008-01-01 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Existing graphic design books are not aimed at programmers and do not contain code, existing ‘interface design" books do not contain information about basic graphic design, or they are about methodology and ideas. Design Concepts with Code is the first book to combine code listings with pragmatic design guidelines for programmers on the Web and off.

Design Concepts with Code

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (613 download)

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Book Synopsis Design Concepts with Code by : Kelly Carey

Download or read book Design Concepts with Code written by Kelly Carey and published by . This book was released on 2005* with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

A Philosophy of Software Design

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Author :
Publisher : Yaknyam Publishing
ISBN 13 : 9781732102200
Total Pages : pages
Book Rating : 4.1/5 (22 download)

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Book Synopsis A Philosophy of Software Design by : John Ousterhout

Download or read book A Philosophy of Software Design written by John Ousterhout and published by Yaknyam Publishing. This book was released on 2018-04-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Design Patterns Explained

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Publisher : Pearson Education
ISBN 13 : 0321630041
Total Pages : 449 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Design Patterns Explained by : Alan Shalloway

Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Programming Language Design Concepts

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 500 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Programming Language Design Concepts by : David A. Watt

Download or read book Programming Language Design Concepts written by David A. Watt and published by John Wiley & Sons. This book was released on 2004-05-21 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the concepts underlying programming languages, and demonstrates how these concepts are synthesized in the major paradigms: imperative, OO, concurrent, functional, logic and with recent scripting languages. It gives greatest prominence to the OO paradigm. Includes numerous examples using C, Java and C++ as exmplar languages Additional case-study languages: Python, Haskell, Prolog and Ada Extensive end-of-chapter exercises with sample solutions on the companion Web site Deepens study by examining the motivation of programming languages not just their features

Code as Creative Medium

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Publisher : MIT Press
ISBN 13 : 0262542048
Total Pages : 289 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Code as Creative Medium by : Golan Levin

Download or read book Code as Creative Medium written by Golan Levin and published by MIT Press. This book was released on 2021-02-02 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Concept Code

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Publisher : Bis Publishers
ISBN 13 : 9789063694326
Total Pages : 192 pages
Book Rating : 4.6/5 (943 download)

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Book Synopsis Concept Code by : Gaby Crucq-Toffolo

Download or read book Concept Code written by Gaby Crucq-Toffolo and published by Bis Publishers. This book was released on 2016 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide to translating your idea into a fully matured concept.

How to Use Objects

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Publisher : Addison-Wesley Professional
ISBN 13 : 0133839990
Total Pages : 1831 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis How to Use Objects by : Holger Gast

Download or read book How to Use Objects written by Holger Gast and published by Addison-Wesley Professional. This book was released on 2015-12-22 with total page 1831 pages. Available in PDF, EPUB and Kindle. Book excerpt: While most developers today use object-oriented languages, the full power of objects is available only to those with a deep understanding of the object paradigm. How to Use Objects will help you gain that understanding, so you can write code that works exceptionally well in the real world. Author Holger Gast focuses on the concepts that have repeatedly proven most valuable and shows how to render those concepts in concrete code. Rather than settling for minimal examples, he explores crucial intricacies, clarifies easily misunderstood ideas, and helps you avoid subtle errors that could have disastrous consequences. Gast addresses the technical aspects of working with languages, libraries, and frameworks, as well as the strategic decisions associated with patterns, contracts, design, and system architecture. He explains the roles of individual objects in a complete application, how they react to events and fulfill service requests, and how to transform excellent designs into excellent code. Using practical examples based on Eclipse, he also shows how tools can help you work more efficiently, save you time, and sometimes even write high-quality code for you. Gast writes for developers who have at least basic experience: those who’ve finished an introductory programming course, a university computer science curriculum, or a first or second job assignment. Coverage includes • Understanding what a professionally designed object really looks like • Writing code that reflects your true intentions—and testing to make sure it does • Applying language idioms and connotations to write more readable and maintainable code • Using design-by-contract to write code that consistently does what it’s supposed to do • Coding and architecting effective event-driven software • Separating model and view, and avoiding common mistakes • Mastering strategies and patterns for efficient, flexible design • Ensuring predictable object collaboration via responsibility-driven design Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Refactoring

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Publisher : Addison-Wesley Professional
ISBN 13 : 0201485672
Total Pages : 461 pages
Book Rating : 4.2/5 (14 download)

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Book Synopsis Refactoring by : Martin Fowler

Download or read book Refactoring written by Martin Fowler and published by Addison-Wesley Professional. This book was released on 1999 with total page 461 pages. Available in PDF, EPUB and Kindle. Book excerpt: Refactoring is gaining momentum amongst the object oriented programming community. It can transform the internal dynamics of applications and has the capacity to transform bad code into good code. This book offers an introduction to refactoring.

Design Concepts with Code

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Publisher :
ISBN 13 : 9781430252467
Total Pages : 386 pages
Book Rating : 4.2/5 (524 download)

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Book Synopsis Design Concepts with Code by : Stanko Blatnik

Download or read book Design Concepts with Code written by Stanko Blatnik and published by . This book was released on 2014-01-15 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Implementing Domain-driven Design

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Author :
Publisher : Pearson Education
ISBN 13 : 0321834577
Total Pages : 656 pages
Book Rating : 4.3/5 (218 download)

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Book Synopsis Implementing Domain-driven Design by : Vaughn Vernon

Download or read book Implementing Domain-driven Design written by Vaughn Vernon and published by Pearson Education. This book was released on 2013 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vaughn Vernon presents concrete and realistic domain-driven design (DDD) techniques through examples from familiar domains, such as a Scrum-based project management application that integrates with a collaboration suite and security provider. Each principle is backed up by realistic Java examples, and all content is tied together by a single case study of a company charged with delivering a set of advanced software systems with DDD.

Design Patterns

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Publisher : Pearson Deutschland GmbH
ISBN 13 : 9783827328243
Total Pages : 512 pages
Book Rating : 4.3/5 (282 download)

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Book Synopsis Design Patterns by : Erich Gamma

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Clean Code in Python

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788837061
Total Pages : 328 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Clean Code in Python by : Mariano Anaya

Download or read book Clean Code in Python written by Mariano Anaya and published by Packt Publishing Ltd. This book was released on 2018-08-29 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Getting the most out of Python to improve your codebase Key Features Save maintenance costs by learning to fix your legacy codebase Learn the principles and techniques of refactoring Apply microservices to your legacy systems by implementing practical techniques Book Description Python is currently used in many different areas such as software construction, systems administration, and data processing. In all of these areas, experienced professionals can find examples of inefficiency, problems, and other perils, as a result of bad code. After reading this book, readers will understand these problems, and more importantly, how to correct them. The book begins by describing the basic elements of writing clean code and how it plays an important role in Python programming. You will learn about writing efficient and readable code using the Python standard library and best practices for software design. You will learn to implement the SOLID principles in Python and use decorators to improve your code. The book delves more deeply into object oriented programming in Python and shows you how to use objects with descriptors and generators. It will also show you the design principles of software testing and how to resolve software problems by implementing design patterns in your code. In the final chapter we break down a monolithic application to a microservice one, starting from the code as the basis for a solid platform. By the end of the book, you will be proficient in applying industry approved coding practices to design clean, sustainable and readable Python code. What you will learn Set up tools to effectively work in a development environment Explore how the magic methods of Python can help us write better code Examine the traits of Python to create advanced object-oriented design Understand removal of duplicated code using decorators and descriptors Effectively refactor code with the help of unit tests Learn to implement the SOLID principles in Python Who this book is for This book will appeal to team leads, software architects and senior software engineers who would like to work on their legacy systems to save cost and improve efficiency. A strong understanding of Programming is assumed.

The Nature of Code

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Publisher : No Starch Press
ISBN 13 : 1718503717
Total Pages : 642 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Nature of Code by : Daniel Shiffman

Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

Domain-driven Design

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321125215
Total Pages : 563 pages
Book Rating : 4.3/5 (211 download)

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Book Synopsis Domain-driven Design by : Eric Evans

Download or read book Domain-driven Design written by Eric Evans and published by Addison-Wesley Professional. This book was released on 2004 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Domain-Driven Design" incorporates numerous examples in Java-case studies taken from actual projects that illustrate the application of domain-driven design to real-world software development.

How to Design Programs, second edition

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Author :
Publisher : MIT Press
ISBN 13 : 0262344122
Total Pages : 793 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis How to Design Programs, second edition by : Matthias Felleisen

Download or read book How to Design Programs, second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.