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Cyberarts 2013
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Book Synopsis Program Austrian Cultural Season in Russia 2013/14 by :
Download or read book Program Austrian Cultural Season in Russia 2013/14 written by and published by AustrianCulturalForum Moscow. This book was released on with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Interactive Digital Narrative by : Hartmut Koenitz
Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Book Synopsis CyberArts 2020 by : Christine Leopoldseder
Download or read book CyberArts 2020 written by Christine Leopoldseder and published by Hatje Cantz Verlag. This book was released on 2020-01-01 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Der Prix Ars Electronica ist der traditionsreichste Medienkunstwettbewerb der Welt. Seit 1987 alljährlich ausgeschrieben, gilt er wegen seiner Kontinuität, der hohen Anzahl sowie Qualität der Einreichungen als Trendbarometer der weltweiten Medienkunst. Mit vielen Bildern, Texten und Statements der Jury bündelt das Buch jene Arbeiten, die 2020 in den Kategorien Computer Animation, Digital Musics & Sound Art, Artificial Intelligence & Life Art und u19 – Create Your World ausgezeichnet wurden. Ebenfalls im Buch enthalten ist wieder ein Best-of des im Auftrag der Europäischen Kommission ausgeschriebenen STARTS-Prize. Im Fokus dieses hoch dotierten Wettbewerbs standen innovative Projekte an der Schnittstelle von Wissenschaft, Technologie und Kunst (= Science, Technology and ARTS).
Author :Hannes Leopoldseder Publisher :Springer Science & Business Media ISBN 13 :9783211836286 Total Pages :276 pages Book Rating :4.8/5 (362 download)
Book Synopsis Cyberarts 2001 by : Hannes Leopoldseder
Download or read book Cyberarts 2001 written by Hannes Leopoldseder and published by Springer Science & Business Media. This book was released on 2001-09-04 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Der Prix Ars Electronica ist eine offene Plattform für die unterschiedlichen Disziplinen im Bereich digitaler Mediengestaltung an der Schnittstelle von Technologie, Kunst, Wissenschaft und Gesellschaft. Die neue Wettbewerbssparte Net Vision/Net Excellence öffnet sich verstärkt dem kulturellen Diskurs um das Medium Internet. Cyberarts 2001 bietet einen aktuellen Überblick über digitale Mediengestaltung am Beispiel der Wettbewerbsbereiche Net Vision/Net Excellence, Digital Musics, Interaktive Kunst und Computeranimation/Visual Effects ebenso wie einen Überblick über die breite Palette von Produktionen Jugendlicher.
Download or read book Cyberarts written by and published by . This book was released on 2004 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Political Interventions by : Migros-Kulturprozent
Download or read book Political Interventions written by Migros-Kulturprozent and published by Christoph Merian Verlag. This book was released on 2014-03-14 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: In welchem Verhältnis steht Kunst zur Politik? Lassen sich die Anliegen der Politik mit den Anliegen der Kunst verbinden? Wo liegen Möglichkeiten und Grenzen der elektronischen Medien im Spannungsfeld von Kunst und Politik? Der erste Band der Reihe ‹Edition Digital Culture› untersucht diese Fragen auf mehreren Ebenen. Eine exemplarische Rolle in diesem Buch spielt das Werk der beiden Schweizer Medienkünstler Christoph Wachter & Mathias Jud. Sie haben mit ihrem Projekt ‹Zone*Interdite› öffentlich zugängliche Bilder von militärischen Sperrzonen gesammelt und konnten als Erste eine dreidimensionale Rekonstruktion des US-Gefangenenlagers ‹Guantanamo Bay› auf Kuba erstellen. Die Publikation zeigt, warum solche Fragestellungen nicht nur in den Bereich von Politik und Gesellschaft, sondern auch zur Sphäre der Kunst gehören. Mit Texten von Mercedes Bunz, Dieter Daniels, Stefan Heidenreich, Anke Hoffmann, Dominik Landwehr und Boris Magrini.
Book Synopsis Design Required: Interactive Installation Art Designed to Promote Behavior Change by : Amy Jorgensen
Download or read book Design Required: Interactive Installation Art Designed to Promote Behavior Change written by Amy Jorgensen and published by Lulu.com. This book was released on 2015-05-11 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Installation Art can promote behavior change by altering brainwave state, increasing creativity, disrupting cultural habits and improving neurochemistry.
Download or read book Augmented Reality written by Sean Morey and published by Parlor Press LLC. This book was released on 2016-10-01 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia includes a mix of critical/theoretical essays from humanities scholars, augmented reality (AR) artwork (with accompanying reflections) by leading digital artists, and interviews with AR software developers and other industry insiders. Augmented Reality is used in the design of the printed book, effectively linking appropriate pages to relevant digital materials on the Web or physical spaces. Contributors bring critical reflection and artistic ingenuity into conversation with current design thinking and project development across the AR industry.
Book Synopsis A Companion to Contemporary Drawing by : Kelly Chorpening
Download or read book A Companion to Contemporary Drawing written by Kelly Chorpening and published by John Wiley & Sons. This book was released on 2020-11-24 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first university-level textbook on the power, condition, and expanse of contemporary fine art drawing A Companion to Contemporary Drawing explores how 20th and 21st century artists have used drawing to understand and comment on the world. Presenting contributions by both theorists and practitioners, this unique textbook considers the place, space, and history of drawing and explores shifts in attitudes towards its practice over the years. Twenty-seven essays discuss how drawing emerges from the mind of the artist to question and reflect upon what they see, feel, and experience. This book discusses key themes in contemporary drawing practice, addresses the working conditions and context of artists, and considers a wide range of personal, social, and political considerations that influence artistic choices. Topics include the politics of eroticism in South American drawing, anti-capitalist drawing from Eastern Europe, drawing and conceptual art, feminist drawing, and exhibitions that have put drawing practices at the centre of contemporary art. This textbook: Demonstrates ways contemporary issues and concerns are addressed through drawing Reveals how drawing is used to make powerful social and political statements Situates works by contemporary practitioners within the context of their historical moment Explores how contemporary art practices utilize drawing as both process and finished artifact Shows how concepts of observation, representation, and audience have changed dramatically in the digital era Establishes drawing as a mode of thought Part of the acclaimed Wiley Blackwell Companions to Art History series, A Companion to Contemporary Drawing is a valuable text for students of fine art, art history, and curating, and for practitioners working within contemporary fine art practice.
Book Synopsis The Digital Interface and New Media Art Installations by : Phaedra Shanbaum
Download or read book The Digital Interface and New Media Art Installations written by Phaedra Shanbaum and published by Routledge. This book was released on 2019-08-22 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about the digital interface and its use in interactive new media art installations. It examines the aesthetic aspects of the interface through a theoretical exploration of new media artists, who create, and tactically deploy, digital interfaces in their work in order to question the socio-cultural stakes of a technology that shapes and reshapes relationships between humans and non-humans. In this way, it shows how use of the digital interface provides us with a critical framework for understanding our relationship with technology.
Download or read book Literary Gaming written by Astrid Ensslin and published by MIT Press. This book was released on 2023-08-15 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works. In this book, Astrid Ensslin examines literary videogames—hybrid digital artifacts that have elements of both games and literature, combining the ludic and the literary. These works can be considered verbal art in the broadest sense (in that language plays a significant part in their aesthetic appeal); they draw on game mechanics; and they are digital-born, dependent on a digital medium (unlike, for example, conventional books read on e-readers). They employ narrative, dramatic, and poetic techniques in order to explore the affordances and limitations of ludic structures and processes, and they are designed to make players reflect on conventional game characteristics. Ensslin approaches these hybrid works as a new form of experimental literary art that requires novel ways of playing and reading. She proposes a systematic method for analyzing literary-ludic (L-L) texts that takes into account the analytic concerns of both literary stylistics and ludology. After establishing the theoretical underpinnings of her proposal, Ensslin introduces the L-L spectrum as an analytical framework for literary games. Based on the phenomenological distinction between deep and hyper attention, the L-L spectrum charts a work's relative emphases on reading and gameplay. Ensslin applies this analytical toolkit to close readings of selected works, moving from the predominantly literary to the primarily ludic, from online hypermedia fiction to Flash fiction to interactive fiction to poetry games to a highly designed literary “auteur” game. Finally, she considers her innovative analytical methodology in the context of contemporary ludology, media studies, and literary discourse analysis.
Book Synopsis Using Virtual Worlds in Educational Settings by : Lisa Jacka
Download or read book Using Virtual Worlds in Educational Settings written by Lisa Jacka and published by Routledge. This book was released on 2018-01-12 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: The building of communities outside of the traditional brick-and-mortar base of a school or university is at a significant point in time; virtual worlds bridge the gap between 2D web spaces online and 3D physical spaces of the classroom, providing teachers and students alike with opportunities to connect and collaborate in ways that were previously unimaginable. Providing insight into this new age of teaching, Using Virtual Worlds in Educational Settings presents a collection of practical, evidence-based ideas that illustrate the capacity for immersive virtual worlds to be integrated successfully in higher education and school settings. Examining research and stories from more than 1,000 students and six faculty members who introduced virtual worlds into their teaching and learning, this book contains practical examples of how virtual worlds can be introduced and supported, as well as reflections from faculty and students about their response to virtual worlds. This research will help teachers understand how to approach such a fundamental shift in pedagogy, how to liberate themselves from teacher-focused instruction and how to help students to develop their skills through collaboration. Outlining how and why virtual worlds could be the shift in pedagogy that teachers have been waiting for, Using Virtual Worlds in Educational Settings is an accessible, practical resource for educators to support their use of virtual worlds in teaching.
Book Synopsis Technology and Gendered Genre Evolution in Latin America by : Kelly Suero
Download or read book Technology and Gendered Genre Evolution in Latin America written by Kelly Suero and published by Rowman & Littlefield. This book was released on 2020-08-31 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology and Gendered Genre Evolution in Latin America: Writers, Bloggers, Activists, and Floggers analyzes the link between gender and technology to explain the mechanisms underlying the association of specific genders with literary genres. Kelly Suero argues that as the democratic effect of the internet affords one the potential to obtain a space of adequate representation, Latin American women—in particular, Argentine women—have come to use technology as a medium through which to obtain a voice through the genres of cyberliterature and cyberculture. Increasing numbers of Argentine women are making an impact on both the literary and virtual spheres as they take technology to new, unexplored areas, such as the flogger youth movement led by Agustina Vivero, and the Abuelas de Plaza de Mayo’s discovery of the ability of DNA mitochondrial analysis to help find missing grandchildren from Argentina’s last dictatorship. As technology continues to influence a free Argentine society, Argentinian women will keep utilizing the medium to become innovative voices in fields previously unavailable to them. Scholars of Latin American studies, media studies, gender and women’s studies, and cultural studies will find this book particularly useful.
Book Synopsis Digital Indonesia by : Edwin Jurriens
Download or read book Digital Indonesia written by Edwin Jurriens and published by Flipside Digital Content Company Inc.. This book was released on 2018-02-14 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book places Indonesia at the forefront of the global debate about the impact of 'disruptive' digital technologies. Digital technology is fast becoming the core of life, work, culture and identity. Yet, while the number of Indonesians using the Internet has followed the upward global trend, some groups "e;the poor, the elderly, women, the less well-educated, people living in remote communities"e; are disadvantaged. This interdisciplinary collection of essays by leading researchers and scholars, as well as e-governance and e-commerce insiders, examines the impact of digitalisation on the media industry, governance, commerce, informal sector employment, education, cybercrime, terrorism, religion, artistic and cultural expression, and much more. It presents groundbreaking analysis of the impact of digitalisation in one of the world's most diverse, geographically vast nations. In weighing arguments about the opportunities and challenges presented by digitalisation, it puts the very idea of a technological 'revolution' into critical perspective.
Book Synopsis Intertwingled by : Douglas R. Dechow
Download or read book Intertwingled written by Douglas R. Dechow and published by Springer. This book was released on 2015-07-03 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging volume celebrates the life and work of Theodor Holm “Ted” Nelson, a pioneer and legendary figure from the history of early computing. Presenting contributions from world-renowned computer scientists and figures from the media industry, the book delves into hypertext, the docuverse, Xanadu and other products of Ted Nelson’s unique mind. Features: includes a cartoon and a sequence of poems created in Nelson’s honor, reflecting his wide-ranging and interdisciplinary intellect; presents peer histories, providing a sense of the milieu that resulted from Nelson’s ideas; contains personal accounts revealing what it is like to collaborate directly with Nelson; describes Nelson’s legacy from the perspective of his contemporaries from the computing world; provides a contribution from Ted Nelson himself. With a broad appeal spanning computer scientists, science historians and the general reader, this inspiring collection reveals the continuing influence of the original visionary of the World Wide Web.
Book Synopsis Museum and Archive on the Move by : Oliver Grau
Download or read book Museum and Archive on the Move written by Oliver Grau and published by Walter de Gruyter GmbH & Co KG. This book was released on 2017-09-11 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital revolution fundamentally changed how cultural heritage is created, documented, analyzed, and preserved. The book focuses on this transformation’s impact. How must museums and archives meet the challenges of digitally generated cultures and how does the digital revolution influence traditional object collection, research, and education? How do digital technologies and digital art and culture affect our interaction with images? Leading international experts from various disciplines break new ground. Pioneering interdisciplinary research results collected in this book are relevant to education, curators and archivists in the arts and culture sector and in the digital humanities.
Download or read book Embodying Data written by Qi Li and published by Springer Nature. This book was released on 2020-06-19 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates a new interactive data visualisation concept that employs traditional Chinese aesthetics as a basis for exploring contemporary digital technological contexts. It outlines the aesthetic approach, which draws on non-Western aesthetic concepts, specifically the Yijing and Taoist cosmological principles, and discusses the development of data-based digital practices within a theoretical framework that combines traditional Taoist ideas with the digital humanities. The book also offers a critique of the Western aesthetics underpinning data visualisation, in particular the Kantian sublime, which prioritises the experience of power over the natural world viewed at a distance. Taoist philosophy, in contrast, highlights the integration of the surface of the body and the surface of nature as a Taoist body, rather than promoting an opposition of mind and body. The book then explores the transformational potential between the human body and technology, particularly in creating an aesthetic approach spanning traditional Chinese aesthetics and gesture-based technology. Representing a valuable contribution to the digital humanities, the book helps readers understand data-based artistic practices, while also bringing the ideas of traditional Chinese aesthetics to Western audiences. In addition, it will be of interest to practitioners in the fields of digital art and data visualisation seeking new models.