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Cultural Space On Metaverse
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Book Synopsis Cultural Space on Metaverse by : Ji-Hyun Lee
Download or read book Cultural Space on Metaverse written by Ji-Hyun Lee and published by Springer Nature. This book was released on 2023-10-27 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book consists of some selected papers presented at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.It is this diverse perspective toward cultural DNA that makes this book special and suggestive. This book can be suggestive especially for the designers trying to find the very essence, the archetype, and the building blocks of our environment for the incorporation of social and cultural factors into their designs.This book consists of some selected papers presented as first drafts at the 4th cultural DNA workshop. The papers include topics from three different perspectives: insightful analysis, intelligent synthesis and cutting-edge tools to better understand cultural DNA.
Book Synopsis Dynamics of Dialogue, Cultural Development, and Peace in the Metaverse by : Chakraborty, Swati
Download or read book Dynamics of Dialogue, Cultural Development, and Peace in the Metaverse written by Chakraborty, Swati and published by IGI Global. This book was released on 2022-11-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are dramatic global challenges that urge us to examine our identities and the need for intercultural dialogue to overcome differences and bring the world together around the concept of a global human module. Dialogue is important to give the world an agenda for action based on tolerance, mutual respect, and fairness. These actions can only succeed if people are clear about the foundations of cultures and civilizations, which can only be reached through dialogue. It is essential to solve how we can reach the next level of technology with inclusion, peace, and dialogue in the era of the metaverse. Dynamics of Dialogue, Cultural Development, and Peace in the Metaverse provides relevant theoretical frameworks and the latest empirical research findings in the metaverse. It explains the strategic role of trust at different levels of the information and knowledge society. Covering topics such as digital culture, peace training, and religion in the metaverse, this premier reference source is an essential resource for business leaders and executives, politicians, government officials, sociologists, students and faculty of higher education, librarians, researchers, and academicians.
Download or read book Snow Crash written by Neal Stephenson and published by Penguin UK. This book was released on 1994-10-27 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE 30th ANNIVERSARY EDITION WITH NEW, NEVER-BEFORE-PUBLISHED MATERIAL After the Internet, what came next? Enter the Metaverse - cyberspace home to avatars and software daemons, where anything and just about everything goes. Newly available on the Street - the Metaverse's main drag - is Snow Crash. A cyberdrug that reduces avatars in the digital world to dust, but also infects users in real life, leaving them in a vegetative state. This is bad news for Hiro, a freelance hacker and the Metaverse's best swordfighter, and mouthy skateboard courier Y. T.. Together, investigating the Infocalypse, they trace back the roots of language itself to an ancient Sumerian priesthood and find they must race to stop a shadowy virtual villain hell-bent on world domination. In this special edition of the remarkably prescient modern classic, Neal Stephenson explores linguistics, computer science, politics and philosophy in the form of a break-neck adventure into the fast-approaching yet eerily recognizable future. 'Fast-forward free-style mall mythology for the twenty-first century' William Gibson 'Brilliantly realized' New York Times Book Review 'Like a Pynchon novel with the brakes removed' Washington Post 'A remarkably prescient vision of today's tech landscape' Vanity Fair
Book Synopsis Information and Communication Technologies in Tourism 2022 by : Jason L. Stienmetz
Download or read book Information and Communication Technologies in Tourism 2022 written by Jason L. Stienmetz and published by Springer Nature. This book was released on 2022 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book presents the proceedings of the International Federation for IT and Travel & Tourism (IFITT)’s 29th Annual International eTourism Conference, which assembles the latest research presented at the ENTER2022 conference, which will be held on January 11–14, 2022. The book provides an extensive overview of how information and communication technologies can be used to develop tourism and hospitality. It covers the latest research on various topics within the field, including augmented and virtual reality, website development, social media use, e-learning, big data, analytics, and recommendation systems. The readers will gain insights and ideas on how information and communication technologies can be used in tourism and hospitality. Academics working in the eTourism field, as well as students and practitioners, will find up-to-date information on the status of research.
Book Synopsis Designing Spatial Culture by : Roderick Adams
Download or read book Designing Spatial Culture written by Roderick Adams and published by Taylor & Francis. This book was released on 2023-11-07 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Spatial Culture investigates a powerful experiential dialogue formed between the habitation of space and a diversified cultural realm. This creative proposition binds and positions human activity and experience framing its histories, currency and future. Whilst the book distinguishes between the conditions of the existing urban/ architecture/ interior canon, it embraces a new agency of space, showcasing the encounters, assemblies and designs that shape human behaviours and the cultural forms of the built environment. Using authoritative case studies, the book examines many locations and spaces, ranging from new urban landscapes, historical domestic spaces and contemporary architecture. It embraces the most lavish and flamboyant to the most simplistic and minimal, establishing a connected cultural narrative. The book shifts the focus in the spatial realm from an object-based experience (where space is filled with things) to a more complete immersive experience (combining physical and digital). A key part of this exploration is the relationship between the architecture and the interior which is often the most predominant spatial experience and fundamental to the understanding spatial experience and existing cultures. Without the architectural enclosure, the interior would lose its site context and structure for its existence. Without an interior, architecture would not fully develop an engaging spatial experience for the user. The book rationalises this through extended use of a spatial probe which documents and summarises an evidence-based research project capturing spatial culture data from a predominantly domestic setting. The book is essential reading for students and researchers in architecture, interior design and urban design.
Book Synopsis Art and Culture in the Multiverse of Metaverses by : James Hutson
Download or read book Art and Culture in the Multiverse of Metaverses written by James Hutson and published by Springer Nature. This book was released on with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Metaverse and Smart Cities by : Zaheer Allam
Download or read book The Metaverse and Smart Cities written by Zaheer Allam and published by Elsevier. This book was released on 2024-03-29 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Metaverse and Smart Cities: Urban Environments in the Age of Digital Connectivity explores the intersection between the rapidly growing metaverse and the future of cities. The metaverse is a virtual world that is increasingly gaining attention as a new frontier for human interaction and commerce. At the same time, cities are undergoing significant transformation as they face challenges such as population growth, urbanization, and environmental degradation. Urban planners and city administrators will find valuable insights on how the metaverse can be integrated into the planning and development of smart, sustainable and future cities. The book begins with an introduction to the concepts and technology of the metaverse as well as its history. It then sheds light on the current and future challenges and opportunities that the metaverse presents to cities and the quality of life of urban dwellers. It delves into the ways in which the metaverse can change cities, both in terms of their physical and virtual environments, and the impact it can have on the lives of those who live in them. It brings together the latest research and perspectives from experts in the fields of virtual reality, urban planning, and sustainability, to provide a comprehensive and up-to-date picture of this rapidly evolving field. The insights and recommendations presented in the book will be valuable to policymakers, urban planners, and technology professionals interested in shaping the future of cities and the quality of life of those who live in them. Urban dwellers will gain an understanding of the potential impact of the metaverse on their quality of life, and technology enthusiasts and real estate developers will gain insights into the potential opportunities and challenges of investing in the metaverse and its connection to cities. Provides a comprehensive and in-depth examination of the relationship between the metaverse and cities, recognizing the role that virtual environments will play in shaping the future of urban life Presents practical examples and case studies to demonstrate the possibilities and challenges of the metaverse in cities Includes the historical foundations necessary for understanding the current challenges and potential future trajectories of the technology
Book Synopsis Augmented and Virtual Reality in the Metaverse by : Vladimir Geroimenko
Download or read book Augmented and Virtual Reality in the Metaverse written by Vladimir Geroimenko and published by Springer Nature. This book was released on with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Analyzing Art, Culture, and Design in the Digital Age by : Mura, Gianluca
Download or read book Analyzing Art, Culture, and Design in the Digital Age written by Mura, Gianluca and published by IGI Global. This book was released on 2015-09-23 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.
Book Synopsis Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities by : Dyah Ayu Wiwid Sintowoko
Download or read book Sustainable Development in Creative Industries: Embracing Digital Culture for Humanities written by Dyah Ayu Wiwid Sintowoko and published by Taylor & Francis. This book was released on 2023-05-05 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the thoughtful writings of a selection of authors illustrating a central concept: Sustainable Development in Creative Industries, which utilizes a monetary equilibrium addressing issues, particularly those associated with the use of an integrated area in cyberspace and physical space, and their effect on the creative industries. 15 universities from Asia and Europe have participated in the 9th Bandung Creative Movement, where this topic was explored. Sustainability issues are now at the forefront of progress. The book covers four main areas. The first section, entitled "Art, Culture, and Society," delves into the various sectors that contribute to building a more sustainable environment, including the arts and culture. Whereas, "Design and Architecture" is referring to cutting-edge practices in the fields of manufacturing, transportation, interior design, and building construction. The third section "Technology and New Media" delves into the transformation of technology into a new medium for the development of the creative industries. The final section, "management and Business," discusses an innovative perspective on the state of the market and management in the sector. Anyone interested in the intersection of creative industries, sustainability, and digital cultures would benefit intellectually from reading this book. The Open Access version of this book, available at http://www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license. Funded by Telkom University, Indonesia.
Book Synopsis Cultural Marketing and Metaverse for Consumer Engagement by : Singh, Amandeep
Download or read book Cultural Marketing and Metaverse for Consumer Engagement written by Singh, Amandeep and published by IGI Global. This book was released on 2023-04-07 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: People have cultural boundaries. Their thinking and decisions are affected by their cultural values and norms. Marketers implant cultural values and standards in advertisements where consumers can relate to the characters in the advertisements. To design a cultural marketing advertisement, it is critical to pay attention to what is going on in the culture and anticipate what issues will hold in the future. Cultural Marketing and Metaverse for Consumer Engagement highlights the importance of cultural marketing, discusses how consumer beliefs are built and affected by cultural marketing, and considers how culture acts as a base for the marketing ecosystem. Covering key topics such as the digital era, religion marketing, and consumer behavior, this premier reference source is ideal for marketers, business owners, managers, researchers, scholars, academicians, practitioners, instructors, and students.
Book Synopsis The Arts and Computational Culture: Real and Virtual Worlds by : Tula Giannini
Download or read book The Arts and Computational Culture: Real and Virtual Worlds written by Tula Giannini and published by Springer Nature. This book was released on with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Advances of Immersive Entertainment Experience in Tourism by : 陈丽英
Download or read book Advances of Immersive Entertainment Experience in Tourism written by 陈丽英 and published by Scientific Research Publishing, Inc. USA. This book was released on 2024-03-08 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book studied the newly emerged business format of immersive entertainments experience, mainly focusing on offline forms, which have been proved to contribute a lot to the upgrading of modern culture and tourism industry development. With solid theoretical research on interactive digital narrative and immersive experience etc., it defined the immersive entertainment. Based on comprehensive analysis of immersive entertainment industry development at home and abroad, the research team initiated a thorough investigation of status quo of immersive entertainment in Shanghai. By deep interviewing with professionals, operators and consumers in the immersive entertainment industry, it aims to explore the reasons behind the popularity of immersive entertainment experience and the booming immersive industry, introduce typical formats and classification methods of immersive experiences, compare common development models in the immersive entertainment industry, identify development bottlenecks, and discuss future trends and suggestions in the immersive entertainment industry. This book is the collaborative effort of researchers led by Chen Liying’s research team. Chen Liying established the research framework for the entire project and oversaw the final manuscript and revisions. Tao Tingfang contributed a lot to the original idea and framework of the book. Zhangjing was responsible for the initial draft of Chapter 4, 5, 6. Yin Weihua was responsible for the Shanghai immersive entertainment development. Guan Xu was responsible for international cases and experiences. Chen Liying was responsible for Chapter 1, 2, 3, 7 and the initial draft of Chapter 8, as well as supplementing some case studies. Ma Yingjie was responsible for the technological path of Chapter 7.
Book Synopsis The Theory of Educational Technology by : Rupert Wegerif
Download or read book The Theory of Educational Technology written by Rupert Wegerif and published by Taylor & Francis. This book was released on 2023-12-22 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Educational technology is controversial – some see it as essential to providing free global learning, others view it as a dangerous distraction that undermines good education. In both instances, most theories that have previously been applied to educational technology do not account for the distinctive nature and vast potential of technology. This book addresses this issue, exploring how education has been bound up with technology from the beginning, and recognising that educational aims have already been shaped by technologies. Offering a ‘dialogic’ theory of educational technology, Rupert Wegerif and Louis Major respond to contemporary challenges to education within this book, including, but not limited to, climate change, misinformation on the internet and the impact of Artificial Intelligence. Chapters introduce, discuss, and contextualise key theories and illustrate through case studies their uses within a diverse range of educational contexts, spanning from primary education to adult lifelong learning. Each chapter also concludes with a short summary, demonstrating how these theories translate to practical implications for design. A fascinating response to current developments in educational technology, this is a crucial read for all involved in creating, researching or making decisions about the use of technologies within educational contexts.
Book Synopsis Critical Roles of Digital Citizenship and Digital Ethics by : DeHart, Jason D.
Download or read book Critical Roles of Digital Citizenship and Digital Ethics written by DeHart, Jason D. and published by IGI Global. This book was released on 2023-10-04 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital age has brought about significant changes to our society, creating a complex and ever-evolving digital landscape. To navigate this landscape effectively, it is crucial to foster a deep understanding of ethics and citizenship in all domains of life. This imperative holds true at every level of education, and it is equally important to explore the historical origins of these concepts. Critical Roles of Digital Citizenship and Digital Ethics delves into the multifaceted realm of digital ethics and citizenship, shedding light on the latest research studies conducted in the educational field, as well as insights from the humanities, history, social sciences, sociology, and civics. This comprehensive research handbook provides a platform for in-depth discussions and empirical investigations into the philosophical foundations and practical implications of digital citizenship. By examining how digital ethics have been and continue to be shaped, the book offers valuable insights into the ways in which educators and researchers can approach these topics in the realm of education. Designed for researchers in humanities, sociology, and educational fields, as well as students seeking a deeper understanding of the historical and contemporary dimensions of digital ethics and digital citizenship, this book offers a rich exploration of their roots and current implications. It explores the historical underpinnings of these concepts, advocates for asset-based approaches to digital citizenship, and examines the current educational strategies implemented at both the K-12 and post-secondary levels. Additionally, it delves into the theoretical foundations of digital ethics and citizenship, considering the impact of digital landscapes on young learners, adolescents, and adults. The book also presents insightful reports on the latest studies pertaining to digital ethics and digital citizenship.
Book Synopsis Virtual, Augmented and Mixed Reality by : Jessie Y. C. Chen
Download or read book Virtual, Augmented and Mixed Reality written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2023-07-08 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2023, held as part of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 7472 submissions. The VAMR 2023 proceedings were organized in the following topical sections: Designing VAMR Applications and Environments; Visualization, Image Rendering and 3D in VAMR; Multimodal Interaction in VAMR; Robots and Avatars in Virtual and Augmented Reality; VAMR in Medicine and Health; VAMR in Aviation; and User Experience in VAMR.
Book Synopsis Young People and Social Media: Contemporary Children’s Digital Culture by : Steve Gennaro
Download or read book Young People and Social Media: Contemporary Children’s Digital Culture written by Steve Gennaro and published by Vernon Press. This book was released on 2021-10-05 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘Young People and Social Media: Contemporary Children’s Digital Culture’ explores the practices, relationships, consequences, benefits, and outcomes of children’s experiences with, on, and through social media by bringing together a vast array of different ideas about childhood, youth, and young people’s lives. These ideas are drawn from scholars working in a variety of disciplines, and rather than just describing the social construction of childhood or an understanding of children’s lives, this collection seeks to encapsulate not only how young people exist on social media but also how their physical lives are impacted by their presence on social media. One of the aims of this volume in exploring youth interaction with social media is to unpack the structuring of digital technologies in terms of how young people access the technology to use it as a means of communication, a platform for identification, and a tool for participation in their larger social world. During longstanding and continued experience in the broad field of youth and digital culture, we have come to realize that not only is the subject matter increasing in importance at an immeasurable rate, but the amount of textbooks and/or edited collections has lagged behind considerably. There is a lack of sources that fully encapsulate the canon of texts for the discipline or the rich diversity and complexity of overlapping subject areas that create the fertile ground for studying young people’s lives and culture. The editors hope that this text will occupy some of that void and act as a catalyst for future interdisciplinary collections. ‘Young People and Social Media: Contemporary Children’s Digital Culture’ will appeal to undergraduate students studying Child and Youth Studies and—given the interdisciplinary nature of the collection— scholars, researchers and students at all levels working in anthropology, psychology, sociology, communication studies, cultural studies, media studies, education, and human rights, among others. Practitioners in these fields will also find this collection of particular interest.