CSS3 and SVG with GPT-4

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Author :
Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 1501520105
Total Pages : 238 pages
Book Rating : 4.5/5 (15 download)

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Book Synopsis CSS3 and SVG with GPT-4 by : Oswald CAMPESATO

Download or read book CSS3 and SVG with GPT-4 written by Oswald CAMPESATO and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-07-14 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to equip you with the knowledge and skills necessary to navigate the intersection of web development and artificial intelligence (AI). It covers various aspects of modern web development and AI technologies, with a particular emphasis on Generative AI, CSS3, SVG, JavaScript, HTML, and popular web features like 3D animations and gradients. By exploring these topics, readers will gain a deeper understanding of how AI can enhance web development processes and how to leverage AI models like GPT-4 to streamline development workflows. Web developers, UI/UX designers, and software engineers seeking to blend traditional web development skills with the latest AI technologies will find this book to be a valuable resource.

CSS3 and SVG with Gemini

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Author :
Publisher : Stylus Publishing, LLC
ISBN 13 : 1501520180
Total Pages : 355 pages
Book Rating : 4.5/5 (15 download)

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Book Synopsis CSS3 and SVG with Gemini by : Oswald Campesato

Download or read book CSS3 and SVG with Gemini written by Oswald Campesato and published by Stylus Publishing, LLC. This book was released on 2024-06-19 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to equip you with the knowledge and skills necessary to navigate the intersection of web development and artificial intelligence (AI). It covers various aspects of modern web development and AI technologies, with a particular emphasis on Generative AI, CSS3, SVG, JavaScript, HTML, and popular web features like 3D animations and gradients. By exploring these topics, readers will gain a deeper understanding of how AI can enhance web development processes and how to leverage AI models like Google Gemini to streamline development workflows. Web developers, UI/UX designers, and software engineers seeking to blend traditional web development skills with the latest AI technologies will find this book to be a valuable resource. FEATURES: Covers generative AI fundamentals to advanced CSS3 and SVG techniques, offering comprehensive material on modern web development technologies Features both manually created and AI generated code samples, security issues, crafting prompts, and accessibility needs Balances theoretical knowledge and practical examples, so readers gain hands-on experience in implementing AI-driven design solutions using Gemini-generated code Includes companion files with code, datasets, and images from the book -- available from the publisher for downloading (with proof of purchase)

Using SVG with CSS3 and HTML5

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Author :
Publisher :
ISBN 13 : 9781491921968
Total Pages : pages
Book Rating : 4.9/5 (219 download)

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Book Synopsis Using SVG with CSS3 and HTML5 by : Amelia Bellamy-Royds

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

HTML5 Canvas and CSS3 Graphics Primer

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Author :
Publisher : Mercury Learning & Information
ISBN 13 : 9781936420346
Total Pages : 405 pages
Book Rating : 4.4/5 (23 download)

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Book Synopsis HTML5 Canvas and CSS3 Graphics Primer by : Oswald Campesato

Download or read book HTML5 Canvas and CSS3 Graphics Primer written by Oswald Campesato and published by Mercury Learning & Information. This book was released on 2012-07 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents code samples and examples for such tasks as rendering Bezier curves, transforming 2D shapes and JPG files, creating animation effects, and applying colors and gradients using HTML5 Canvas, CSS3, and SVG.

Deploying Windows 10

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Author :
Publisher : Microsoft Press
ISBN 13 : 1509301879
Total Pages : 120 pages
Book Rating : 4.5/5 (93 download)

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Book Synopsis Deploying Windows 10 by : Andre Della Monica

Download or read book Deploying Windows 10 written by Andre Della Monica and published by Microsoft Press. This book was released on 2016-02-15 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a head start deploying Windows 10--with tips and best practices from experts in the field. This guide shows you how to deploy Windows 10 in an automated way without impacting end users by leveraging System Center Configuration Manager, which is the most used product to deploy Microsoft operating systems in the industry today.

Python

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1937585492
Total Pages : 344 pages
Book Rating : 4.9/5 (375 download)

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Book Synopsis Python by : Oswald Campesato

Download or read book Python written by Oswald Campesato and published by Mercury Learning and Information. This book was released on 2012-12-15 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the new Pocket Primer series, this book provides an overview of the major aspects and the source code to use Python 2. It covers the latest Python developments, built-in functions and custom classes, data visualization, graphics, databases, and more. It includes a companion disc with appendices, source code, and figures. This Pocket Primer is primarily for self-directed learners who want to learn Python 2 and it serves as a starting point for deeper exploration of Python programming. Features: +Includes a companion disc with appendices, source code, and figures +Contains material devoted to Raspberry Pi, Roomba, JSON, and Jython +Includes latest Python 2 developments, built-in functions and custom classes, data visualization, graphics, databases, and more +Provides a solid introduction to Python 2 via complete code samples On the CD-ROM: +Appendices (HTML5 and JavaScript Toolkits, Jython, SPA) +Source code samples +All images from the text (including 4-color) +Solutions to Odd-Numbered Exercises

C Programming Pocket Primer

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Author :
Publisher : Pocket Primer
ISBN 13 : 9781683923886
Total Pages : 0 pages
Book Rating : 4.9/5 (238 download)

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Book Synopsis C Programming Pocket Primer by : Oswald Campesato

Download or read book C Programming Pocket Primer written by Oswald Campesato and published by Pocket Primer. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: As part of the Pocket Primer series, this book provides an overviewof the major concepts to program in the language of C. Companion files withsource code from the book and figures are included. FEATURES: Provides an overview of the most important Cprogramming techniques Covers up-to-dateinformation regarding the C11 standard Includes two chapters on pointers Contains companion files with source code fromthe book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Foundations of GTK+ Development

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Author :
Publisher : Apress
ISBN 13 : 1430203862
Total Pages : 639 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundations of GTK+ Development by : Andrew Krause

Download or read book Foundations of GTK+ Development written by Andrew Krause and published by Apress. This book was released on 2007-09-09 with total page 639 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

Visualization Analysis and Design

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Author :
Publisher : CRC Press
ISBN 13 : 1466508930
Total Pages : 422 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Visualization Analysis and Design by : Tamara Munzner

Download or read book Visualization Analysis and Design written by Tamara Munzner and published by CRC Press. This book was released on 2014-12-01 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design choices. The book features a unified approach encompassing information visualization techniques for abstract data, scientific visualization techniques

Murach's ASP.NET Core MVC (2nd Edition)

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Author :
Publisher :
ISBN 13 : 9781943873029
Total Pages : 0 pages
Book Rating : 4.8/5 (73 download)

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Book Synopsis Murach's ASP.NET Core MVC (2nd Edition) by : Joel Murach

Download or read book Murach's ASP.NET Core MVC (2nd Edition) written by Joel Murach and published by . This book was released on 2022-11-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 2nd Edition of Murachs ASP.NET Core MVC does a better job than ever of delivering the skills you need to develop websites using the MVC (Model-View-Controller) pattern with ASP.NET Core. If you know the basics of C#, youll quickly learn to code the way todays top web professionals do. Each section features clear, beginner-friendly examples and easy-to-understand explanations that walk you through crucial skills, best practices, and helpful tips. Im a first-time customer who has recently purchased your ASP.NET Core MVC book, and I have to say Im greatly impressed. [It] was actually fun from start to finish (and I've read many, many programming books before). - Shannon Fairchild, Senior Software Developer, Kingston, Ontario, Canada Section 1 (just 5 chapters) shows how to develop responsive web apps that follow the MVC pattern so theyll be easy to maintain as they grow and change. Then, it shows how to test and debug these apps using the debugging tools provided by Visual Studio and your browser. Section 2 builds out that set of skills to create more complex controllers, work with Razor views, handle cookies and sessions, work with model binding, validate data, and use EF Core to work with databases. Finally, section 3 presents additional skills that you can learn when you need them. Automate testing by using dependency injection and unit tests. Reduce code duplication by creating custom tag helpers and view components. Control user access to a site with ASP.NET Core Identity. Deploy a site to the cloud with Azure. And use Visual Studio Code, an increasingly popular alternative to the Visual Studio IDE. Every Murach book guarantees high quality. The complete apps show how each feature works in context. The exercises at the end of each chapter let you practice your new skills and gain valuable hands-on experience. And the distinctive paired-pages format is ideal for learning and reference.

XQuery Kick Start

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672324796
Total Pages : 376 pages
Book Rating : 4.3/5 (247 download)

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Book Synopsis XQuery Kick Start by : James McGovern

Download or read book XQuery Kick Start written by James McGovern and published by Sams Publishing. This book was released on 2004 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: "XQuery Kick Start" delivers a concise introduction to the XQuery standard, and useful implementation advice for developers needing to put it into practice. The book starts by explaining the role of XQuery in the XML family of specifications, and its relationship with XPath. The authors then explain the specification in detail, describing the semantics and data model, before moving to examples using XQuery to manipulate XML databases and document storage systems. Later chapters discuss Java implementations of XQuery and development tools that facilitate the development of Web sites with XQuery. This book is up to date with the latest XQuery specifications, and includes coverage of new features for extending the XQuery language.

The Grammar of Graphics

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1475731000
Total Pages : 415 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis The Grammar of Graphics by : Leland Wilkinson

Download or read book The Grammar of Graphics written by Leland Wilkinson and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for statisticians, computer scientists, geographers, research and applied scientists, and others interested in visualizing data, this book presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems. It was designed for a distributed computing environment, with special attention given to conserving computer code and system resources. While the tangible result of this work is a Java production graphics library, the text focuses on the deep structures involved in producing quantitative graphics from data. It investigates the rules that underlie pie charts, bar charts, scatterplots, function plots, maps, mosaics, and radar charts. These rules are abstracted from the work of Bertin, Cleveland, Kosslyn, MacEachren, Pinker, Tufte, Tukey, Tobler, and other theorists of quantitative graphics.

Game Physics Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787120813
Total Pages : 481 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Game Physics Cookbook by : Gabor Szauer

Download or read book Game Physics Cookbook written by Gabor Szauer and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.

Programming Elm

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680507176
Total Pages : 368 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Programming Elm by : Jeremy Fairbank

Download or read book Programming Elm written by Jeremy Fairbank and published by Pragmatic Bookshelf. This book was released on 2019-07-02 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elm brings the safety and stability of functional programing to front-end development, making it one of the most popular new languages. Elm's functional nature and static typing means that run-time errors are nearly impossible, and it compiles to JavaScript for easy web deployment. This book helps you take advantage of this new language in your web site development. Learn how the Elm Architecture will help you create fast applications. Discover how to integrate Elm with JavaScript so you can update legacy applications. See how Elm tooling makes deployment quicker and easier. Functional programming offers safer applications with decreased runtime errors, but functional solutions that are type safe and easy to use have been hard to find, until the Elm language. Elm has the benefits of functional languages while compiling to JavaScript. This book provides a complete tutorial for the Elm language, starting with a simple static application that introduces Elm syntax, modules, and the virtual DOM, to exploring how to create a UI using functions. See how Elm handles the issues of state in functional languages. You'll continue to build up larger applications involving HTTP requests for communication. Integrate your Elm applications with JavaScript so you can update legacy applications or take advantage of JavaScript resources. Elm also provides built-in tooling to alleviate the tooling creep that's so common in JavaScript. This book covers Elm's deployment and testing tools that ease development confusion. Dive into advanced concepts including creating single-page applications, and creating performance improvements. Elm expert Jeremy Fairbank brings his years of web development experience to teaching how to use Elm for front-end development. Your web UIs will be faster, safer, and easier to develop with Elm and this tutorial. What You Need: You will need the latest version of Elm, 0.19, along with a browser to run the examples in this book.

Interactive Data Visualization for the Web

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449340253
Total Pages : 269 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Interactive Data Visualization for the Web by : Scott Murray

Download or read book Interactive Data Visualization for the Web written by Scott Murray and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Scott Murray teaches you the fundamental concepts and methods of D3, a JavaScript library that lets you express data visually in a web browser

Learn Angular: Related Tool & Skills

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Author :
Publisher : SitePoint Pty Ltd
ISBN 13 : 1492068411
Total Pages : 81 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Learn Angular: Related Tool & Skills by : Jurgen van de Moere

Download or read book Learn Angular: Related Tool & Skills written by Jurgen van de Moere and published by SitePoint Pty Ltd. This book was released on 2018-06-15 with total page 81 pages. Available in PDF, EPUB and Kindle. Book excerpt: Angular is not just a framework, but rather a platform that empowers developers to build applications for the web, mobile, and the desktop. This book provides an overview of some essential Angular tools--such as Angular CLI, Angular Augary, and Sublime Text--as well as outlining some must-have TypeScript tips. This book is for all front-end developers who want to become proficient with Angular and its related tools. You'll need to be familiar with HTML and CSS and have a reasonable level of understanding of JavaScript in order to follow the discussion.

Serverless Handbook

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Publisher :
ISBN 13 : 9781662911606
Total Pages : 360 pages
Book Rating : 4.9/5 (116 download)

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Book Synopsis Serverless Handbook by : Swizec Teller

Download or read book Serverless Handbook written by Swizec Teller and published by . This book was released on 2021-06-27 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serverless Handbook for frontend engineers is the resource I wish I had jumping into serverless. A guide borne of experience and pain. No academic bullshit where you're not sure if the author ever used this stuff in production. I have. From baby side-projects to high traffic data processing monsters. As Google likes to say: serverless architectures, ]from prototype to production to planet-scale Here's what early readers had to say. - Serverless Handbook taught me high-leveled topics. I don't like specific courses with source code (unless it's the exactly thing I want to build) but these chapters helped me to feel like i'm not a total noob anymore. The hand-drawn diagrams and high-leveled descriptions gave me the feeling that i don't have any critical "knowledge gaps" anymore - I'm using these skills on some serverless projects in a dayjob. Also very convenient to use with my side projects. - The code examples! I like that you included a lot of code examples. It sparked my interest in serverless. Since reading the book I've taken a few courses/workshops in serverless but this was the book that started the serverless journey for me. Can't wait to build a micro SaaS app with my friends Serverless Handbook takes you from backend beginner to solid full-stack engineer. It shows you the mindsets and tactics to use with any backend. It talks about distributed data processing, designing a REST API, how to build GraphQL, handling authentication, and keeping your code secure. Every chapter helps you choose what to do. Because your project is unique and understanding beats cookie-cutter recipes. This book is a why, not a how. But there's enough how to start you off: ) Serverless Handbook is everything I wish I knew about backend programming 10 years ago.