Writing Interactive Fiction with Twine

Download Writing Interactive Fiction with Twine PDF Online Free

Author :
Publisher : Que Publishing
ISBN 13 : 0134303105
Total Pages : 836 pages
Book Rating : 4.1/5 (343 download)

DOWNLOAD NOW!


Book Synopsis Writing Interactive Fiction with Twine by : Melissa Ford

Download or read book Writing Interactive Fiction with Twine written by Melissa Ford and published by Que Publishing. This book was released on 2016-04-25 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players

Make Your Own Twine Games!

Download Make Your Own Twine Games! PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1593279396
Total Pages : 105 pages
Book Rating : 4.5/5 (932 download)

DOWNLOAD NOW!


Book Synopsis Make Your Own Twine Games! by : Anna Anthropy

Download or read book Make Your Own Twine Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-03-26 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2

Create Interactive Stories in Twine

Download Create Interactive Stories in Twine PDF Online Free

Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 172534016X
Total Pages : 130 pages
Book Rating : 4.7/5 (253 download)

DOWNLOAD NOW!


Book Synopsis Create Interactive Stories in Twine by : Brian Mayer

Download or read book Create Interactive Stories in Twine written by Brian Mayer and published by The Rosen Publishing Group, Inc. This book was released on 2019-07-15 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.

Twining

Download Twining PDF Online Free

Author :
Publisher : Amherst College Press
ISBN 13 : 1943208255
Total Pages : 432 pages
Book Rating : 4.9/5 (432 download)

DOWNLOAD NOW!


Book Synopsis Twining by : Anastasia Salter

Download or read book Twining written by Anastasia Salter and published by Amherst College Press. This book was released on 2021-05-28 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book’s chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine’s technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making. "While there have certainly been attempts to study Twine historically and theoretically... no single publication has provided such a detailed account of it. And no publication has even attempted to situate Twine amongst its many different conversations and traditions, something this book does masterfully." —James Brown, Rutgers University, Camden

Chris Crawford on Interactive Storytelling

Download Chris Crawford on Interactive Storytelling PDF Online Free

Author :
Publisher : New Riders
ISBN 13 : 0133119637
Total Pages : 615 pages
Book Rating : 4.1/5 (331 download)

DOWNLOAD NOW!


Book Synopsis Chris Crawford on Interactive Storytelling by : Chris Crawford

Download or read book Chris Crawford on Interactive Storytelling written by Chris Crawford and published by New Riders. This book was released on 2012-12-12 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.

Gaming the Past

Download Gaming the Past PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

DOWNLOAD NOW!


Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Writing an Interactive Story

Download Writing an Interactive Story PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000735451
Total Pages : 346 pages
Book Rating : 4.0/5 (7 download)

DOWNLOAD NOW!


Book Synopsis Writing an Interactive Story by : Pierre Lacombe

Download or read book Writing an Interactive Story written by Pierre Lacombe and published by CRC Press. This book was released on 2019-12-06 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games. Writing an Interactive Story will help the reader in navigating the creation process of interactive scripts, in addition to discovering behind the scenes narrative choices of renowned games, and will help you to harness your inner creativity. Guided by master interactive scriptwriters, the text presents its content in the form of a unique writing workshop. With interactive game writing, the player becomes the star of the work. Thanks to this method of storytelling, the morals of the game become resonant. This is because the weight of the narrative’s choices and consequences rest fully upon the player. It's the ultimate narrative. Whether you are a video game enthusiast, student, or professional, discover how to create a more immersive personalized experience than ever before and give your players the opportunity to write their own destiny through their choices. The methods, strategies, and secrets of this new art await you. Features exclusive interviews with: David Cage – BAFTA Award for Best Story – Heavy Rain Jean-Luc Cano - BAFTA Award for Best Story – Life Is Strange Joe Penny, David Bowman – Telltale’s The Wolf Among Us, The Walking Dead Benjamin Diebling – Beyond Two Souls, Detroit: Become Human Erwan Le Breton – Ubisoft Thomas Veauclin– The Council Fibre Tigre – Out There

Playing with Media

Download Playing with Media PDF Online Free

Author :
Publisher : Speed of Creativity Learning
ISBN 13 : 0983104832
Total Pages : 224 pages
Book Rating : 4.9/5 (831 download)

DOWNLOAD NOW!


Book Synopsis Playing with Media by : Wesley A. Fryer

Download or read book Playing with Media written by Wesley A. Fryer and published by Speed of Creativity Learning. This book was released on 2011 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: We need to play with media to become more effective communicators. This book was written to inspire and empower you, as a creative person, to expand your personal senses of digital literacy and digital agency as a multimedia communicator. As you learn to play with digital text, images, audio and video, you will communicate more creatively and flexibly with a wider variety of options. Although written primarily for educators, anyone who is interested in learning more about digital communication will learn something new from this book. As children, we learn to progressively make sense of our confusing world through play. The same dynamics apply to us as adults communicating with new and different media forms.

An Introduction to Game Writing

Download An Introduction to Game Writing PDF Online Free

Author :
Publisher : S-Eye
ISBN 13 : 9781838223649
Total Pages : 138 pages
Book Rating : 4.2/5 (236 download)

DOWNLOAD NOW!


Book Synopsis An Introduction to Game Writing by : Steve Ince

Download or read book An Introduction to Game Writing written by Steve Ince and published by S-Eye. This book was released on 2021-06-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a skill like game writing can be daunting. This book eases that concern by taking you through a clear step by step process. Requiring no previous knowledge, the eager novice will learn to create interactive stories in next to no time.

Interactive Storytelling

Download Interactive Storytelling PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031222989
Total Pages : 714 pages
Book Rating : 4.0/5 (312 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling by : Mirjam Vosmeer

Download or read book Interactive Storytelling written by Mirjam Vosmeer and published by Springer Nature. This book was released on 2022-12-01 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, held in Santa Cruz, CA, USA, in December 2022. The 30 full papers and 10 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 79 submissions.

Game Development with Ren'Py

Download Game Development with Ren'Py PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1484249208
Total Pages : 361 pages
Book Rating : 4.4/5 (842 download)

DOWNLOAD NOW!


Book Synopsis Game Development with Ren'Py by : Robert Ciesla

Download or read book Game Development with Ren'Py written by Robert Ciesla and published by Apress. This book was released on 2019-06-29 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre. What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logic Deploy to all available operating systems and platforms Review different approaches to fiction writing in the context of text-based games Who This Book Is For People with no programming experience who are interested in working in the genre of visual novels or interactive fiction.

The Seer

Download The Seer PDF Online Free

Author :
Publisher : Baen Books
ISBN 13 : 162579486X
Total Pages : 656 pages
Book Rating : 4.6/5 (257 download)

DOWNLOAD NOW!


Book Synopsis The Seer by : Sonia Orin Lyris

Download or read book The Seer written by Sonia Orin Lyris and published by Baen Books. This book was released on 2016-02-16 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everybody Wants Answers. No One Wants the Truth. The Arunkel empire has stood a thousand years, forged by wealth and conquest, but now rebellion is stirring on the borders and treachery brews in the palace halls. Elsewhere, in a remote mountain village, a young mother sells the prophesies of her sister, Amarta, in order to keep them and her infant child from starving. It's a dangerous game when such revelations draw suspicion and mistrust as often as they earn coin. Yet Amarta's visions are true. And often not at all what the seeker wishes to hear. Now in a tapestry of loyalty, intrigue, magic, and gold, Amarta has become the key to a ruler's ambitions. But is she nothing beyond a tool? As Amarta comes into her own as a seer, she realizes she must do more than predict the future. She must create it. At the publisher's request, this title is sold without DRM (Digital Rights Management). About The Seer: "Compelling characters, a fully imagined world, and a gripping narrative: The Seer announces Sonia Lyris as a new and exciting voice in epic fantasy. I highly recommend this novel, and I look forward to her next."—David B. Coe, author of best-selling Winds of the Forelands series "The Seer is something extremely rare these days: a fantasy which is complex, complete, so intricate that you feel the picture goes on far, far beyond the parts of it which are in the book. There is a wonderful depth to it, and the characters and the setting in which the characters find themselves (both horrific and fascinating) made it compelling reading. The story's separate threads left me wondering how the author could possibly weave them together. She did so brilliantly, it was masterful and I was very impressed."—Dave Freer, author of the critically acclaimed Dragon's Ring series

Interactive Narratives and Transmedia Storytelling

Download Interactive Narratives and Transmedia Storytelling PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 1317268431
Total Pages : 308 pages
Book Rating : 4.3/5 (172 download)

DOWNLOAD NOW!


Book Synopsis Interactive Narratives and Transmedia Storytelling by : Kelly McErlean

Download or read book Interactive Narratives and Transmedia Storytelling written by Kelly McErlean and published by Taylor & Francis. This book was released on 2018-03-05 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Narratives and Transmedia Storytelling provides media students and industry professionals with strategies for creating innovative new media projects across a variety of platforms. Synthesizing ideas from a range of theorists and practitioners across visual, audio, and interactive media, Kelly McErlean offers a practical reference guide and toolkit to best practices, techniques, key historical and theoretical concepts, and terminology that media storytellers and creatives need to create compelling interactive and transmedia narratives. McErlean takes a broad lens, exploring traditional narrative, virtual reality and augmented reality, audience interpretation, sound design, montage, the business of transmedia storytelling, and much more. Written for both experienced media practitioners and those looking for a reference to help bolster their creative toolkit or learn how to better craft multiplatform stories, Interactive Narratives and Transmedia Storytelling serves as a guide to navigating this evolving world.

Videogames for Humans

Download Videogames for Humans PDF Online Free

Author :
Publisher :
ISBN 13 : 9780990452843
Total Pages : 0 pages
Book Rating : 4.4/5 (528 download)

DOWNLOAD NOW!


Book Synopsis Videogames for Humans by : Merritt Kopas

Download or read book Videogames for Humans written by Merritt Kopas and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literary Nonfiction. Poetry. Fiction. Hybrid Genre. LGBTQIA Studies. VIDEOGAMES FOR HUMANS, curated and introduced by Twine author and games theorist merritt k, puts Twine authors, literary writers, and games critics into conversation with one another's work, reacting to, elaborating on, and being affected by the same. The result is an unprecedented kind of book about video games, one that has helped to jumpstart the discussions that will define the games culture of tomorrow. Featuring contributions from Aevee Bee, Alex Roberts, Anna Anthropy, Auriea Harvey, Austin Walker, Avery Mcdaldno, Benji Bright, Bryan Reid, Cara Ellison, Cat Fitzpatrick, Christine Love, Elizabeth Sampat, Elizabeth Sampat, Emily Short, Eva Problems, Gaming Pixie, Imogen Binnie, Jeremy Lonien & Dominik Johann, Jeremy Penner, John Brindle, Katherine Cross, Kayla Unknown, Lana Polansky, Leigh Alexander, Leon Arnott, Lydia Neon, Maddox Pratt, Mary Hamilton, Matthew S. Burns, Mattie Brice, Michael Brough, Mike Joffe, Mira Simon, Naomi Clark, Nina Freeman, Olivia Vitolo, Patricia Hernandez, Pippin Barr, Riley MacLeod, Rokashi Edwards, Sloane, Soha Kareem, Squinky, Tom McHenry, Toni Pizza, Winter Lake, and Zoe Quinn.

Make Your Own Scratch Games!

Download Make Your Own Scratch Games! PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1593279361
Total Pages : 194 pages
Book Rating : 4.5/5 (932 download)

DOWNLOAD NOW!


Book Synopsis Make Your Own Scratch Games! by : Anna Anthropy

Download or read book Make Your Own Scratch Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-07-02 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0

Making Deep Games

Download Making Deep Games PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1317607708
Total Pages : 206 pages
Book Rating : 4.3/5 (176 download)

DOWNLOAD NOW!


Book Synopsis Making Deep Games by : Doris C. Rusch

Download or read book Making Deep Games written by Doris C. Rusch and published by CRC Press. This book was released on 2017-01-12 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch’s, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.

Ten Little Astronauts

Download Ten Little Astronauts PDF Online Free

Author :
Publisher : Unbound Publishing
ISBN 13 : 1912618672
Total Pages : 130 pages
Book Rating : 4.9/5 (126 download)

DOWNLOAD NOW!


Book Synopsis Ten Little Astronauts by : Damon L. Wakes

Download or read book Ten Little Astronauts written by Damon L. Wakes and published by Unbound Publishing. This book was released on 2018-12-13 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The U.N. Owen is adrift in interstellar space. With no lights, no life support, no help for ten trillion miles, it seems as though things can't get any worse. Then, they find a body. Ten astronauts are woken from suspended animation to deal with a crisis on board their ship. Selected from a crew of thousands, none of them knows any of the others: all they know is that one of their number is a murderer. And until they work out who it is, none of them can go back to sleep.