Crafting 3D Photorealism

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Author :
Publisher : 3dtotal Team
ISBN 13 : 9780956817150
Total Pages : 0 pages
Book Rating : 4.8/5 (171 download)

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Book Synopsis Crafting 3D Photorealism by : Jamie Cardoso

Download or read book Crafting 3D Photorealism written by Jamie Cardoso and published by 3dtotal Team. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his latest book, Jamie Cardoso discusses how to perfect your lighting workflow and achieve a high quality, photorealistic 3D image. He covers various different lighting conditions while also looking at how shaders, textures, and rendering tie in to the overall workflow. With in-depth tutorials for both V-Ray and mental ray, this book is a goldmine of essential advice from one of the industry's best architectural artists. Jamie Cardoso is an innovative senior computer artist and author whose first-rate experience has been gained designing and producing work since 1996 for a wide range of clients worldwide.

The Art of 3D Drawing

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Author :
Publisher : Walter Foster
ISBN 13 : 1633221717
Total Pages : 131 pages
Book Rating : 4.6/5 (332 download)

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Book Synopsis The Art of 3D Drawing by : Stefan Pabst

Download or read book The Art of 3D Drawing written by Stefan Pabst and published by Walter Foster. This book was released on 2016-11-14 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.

Advanced 3D Photorealism Techniques

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Author :
Publisher : John Wiley & Sons
ISBN 13 :
Total Pages : 416 pages
Book Rating : 4.3/5 ( download)

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Book Synopsis Advanced 3D Photorealism Techniques by : Bill Fleming

Download or read book Advanced 3D Photorealism Techniques written by Bill Fleming and published by John Wiley & Sons. This book was released on 1999-06-28 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced techniques for creating incredibly phtorealistic 3D images and environments. Bill Fleming's bestselling 3D Photorealism Toolkit got you up and running with the basics of creating photorealistic 3D images. This book takes you to the next level with advanced techniques for re-creating all the chaotic diversity found in nature. Thanks to the book's modular, learn-by-doing format, you'll quickly master proven, quality-enhancing, time-saving techniques for modeling, mapping, morphing, and surfacing that work for virtually all major 3D graphics programs and operating systems. You'll learn how to: * Identify the elements that make an image photorealistic using the 10 principles of photorealism. * Create extremely realistic details using image map models. * Add depth to your scenes with tileable image maps. * Surface complex organic structures with morph targets. * Use common tools to create water effects without high render time. * Re-create chaos in natural and industrial settings. On the CD-ROM you'll find: * All the support files you need to complete the exercises in the book. * Photorealistic models in 10 common file formats that you can use in any program on any platform. * All the photorealistic images from the book-in color JPEG format. * Image maps and models that you can use in your own photorealism projects. Visit our Web site at www.wiley.com/compbooks/

3D Technology in Fine Art and Craft

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Author :
Publisher : CRC Press
ISBN 13 : 1317549031
Total Pages : 329 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis 3D Technology in Fine Art and Craft by : Bridgette Mongeon

Download or read book 3D Technology in Fine Art and Craft written by Bridgette Mongeon and published by CRC Press. This book was released on 2015-07-30 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net

3D Photorealism Toolkit

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Author :
Publisher :
ISBN 13 :
Total Pages : 328 pages
Book Rating : 4.:/5 (114 download)

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Book Synopsis 3D Photorealism Toolkit by : Bill Fleming

Download or read book 3D Photorealism Toolkit written by Bill Fleming and published by . This book was released on 1998 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cash in on the booming market for 3D photorealism with the 3D Photorealism Toolkit, written by the head of a successful West Coast 3D photorealistic modeling studio. You'll quickly master all the modeling, surfacing, staging, and lighting techniques needed to create images and scenes that look realistic enough to fool the most discriminating eye.

3D Photorealistic Rendering

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Author :
Publisher : CRC Press
ISBN 13 : 1317670809
Total Pages : 798 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis 3D Photorealistic Rendering by : Jamie Cardoso

Download or read book 3D Photorealistic Rendering written by Jamie Cardoso and published by CRC Press. This book was released on 2017-05-08 with total page 798 pages. Available in PDF, EPUB and Kindle. Book excerpt: Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more! Key Features This book deals with real world scenes and delivers up to date design direction. This book has professional supporting files ready for the reader to open and explore. This book highlights the processes of making your own content that not only gives images your personal touch, but also through the online content that will be made available for this title. Includes some coverage of VRay. Focuses in depth on separate issues surrounding interior, exterior and product design, which vary wildly.

Photorealism with Twinmotion

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Author :
Publisher : Luca Rodolfi
ISBN 13 :
Total Pages : 160 pages
Book Rating : 4.8/5 (621 download)

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Book Synopsis Photorealism with Twinmotion by : Luca Rodolfi

Download or read book Photorealism with Twinmotion written by Luca Rodolfi and published by Luca Rodolfi. This book was released on 2023-09-23 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive deep into the world of photorealism with Twinmotion, the groundbreaking software (based on Unreal Engine 5) that's reshaping the 3D rendering landscape. This comprehensive guide not only introduces you to the core principles and capabilities of Twinmotion but also helps you master its three potent engines: Raster, Path Tracer, and Lumen. You'll gain insights into the importance of photorealism in today's visual era and how it holds a significant place in modern design and presentation. The book doesn't stop there. It takes you on a journey through crafting photorealistic interiors and exteriors, aptly referred to as ArchViz techniques. You'll learn to design intricate urban environments that include lifelike cities, structures, and vehicles. Nature lovers aren't left behind as the guide delves into simulating vibrant oceans, capturing the majesty of mountains, and rendering the lushness of dense forests and greenery. For those who love venturing into the realms of imagination, the book offers a passage into the worlds of sci-fi, history, and the neon-lit streets of cyberpunk. Moreover, it provides expert guidance on adapting to diverse environmental conditions, ensuring your renderings are perfect, be it a serene daytime setting or a rainy nighttime ambiance. Whether you are an architect, a designer, or someone deeply passionate about 3D graphics, this book serves as your bridge to achieving unparalleled photorealism. With Twinmotion as your tool and this guide as your companion, you won't just be imagining – you'll be creating masterpieces.

V-Ray 5 for 3ds Max 2020

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Author :
Publisher : CRC Press
ISBN 13 : 1000362892
Total Pages : 761 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis V-Ray 5 for 3ds Max 2020 by : Jamie Cardoso

Download or read book V-Ray 5 for 3ds Max 2020 written by Jamie Cardoso and published by CRC Press. This book was released on 2021-06-04 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book is filled with colorful illustrations depicting step-by-step tutorials about the process of creating a photorealistic day-and-night exterior scene. Each tutorial includes a 3d project scene to guide users through the production and the post-production processes. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. Throughout the book, users are taken through VRayMtl functions such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump. Also, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d; how to create verified views; and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper. Finally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more. Key Features This book deals with real projects/3d scenes and delivers up-to-date V-Ray 5 functionalities and production workflows using 3ds Max 2020 This book has professional supporting files ready to open and explore This book details the meticulous step-by-step processes of creating jaw-dropping 3d renderings This book includes unrivaled in-depth coverage of V-Ray 5 for 3ds Max 2020 This book includes 3d rendering methodologies currently used by key industry players Author Jamie Cardoso is a renowned author, reviewer, computer artist, and technologist, with years of experience in creating state-of-the-art 3d photomontages, verified views, VR, AR, XR, MR, Stereos, and photorealistic interior and exterior visualizations for architects and designers.

3D Modeling

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (575 download)

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Book Synopsis 3D Modeling by : Michael Clark

Download or read book 3D Modeling written by Michael Clark and published by Independently Published. This book was released on 2023-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash Your Creativity with "3D Modeling" Your Ultimate Guide to Crafting Digital Worlds Dive into the captivating realm of 3D modeling and embark on a journey that will transform your imagination into stunning virtual realities. Whether you're an aspiring digital artist, a game developer pushing the boundaries of immersion, or simply curious about the art of sculpting in the digital domain, this book is your key to unlocking the secrets of 3D creation. Elevate Your Artistry: Discover the fundamental principles of 3D modeling and gain a deep understanding of shape, form, and composition. With step-by-step tutorials and hands-on exercises, you'll learn how to mold your ideas into intricate 3D masterpieces. Master the Tools: From industry-standard software to cutting-edge techniques, you'll explore a comprehensive array of tools used by professionals. Delve into polygonal modeling, NURBS, texturing, and more, as you build a versatile skill set that adapts to any project. Craft Your Realities: Whether you dream of designing captivating characters, envisioning architectural marvels, or constructing entire virtual worlds, this book guides you through the process. Learn to breathe life into your creations by manipulating light, shadow, and materials, and witness your digital landscapes come alive. Innovate and Create: Push the boundaries of innovation by exploring advanced topics such as 3D printing, VR experiences, and interactive animations. Elevate your expertise and revolutionize your approach to 3D design. Expert Insights: Benefit from the wisdom of seasoned 3D artists who share their tips, tricks, and real-world experiences. Learn from their successes and challenges, and gather priceless advice that will accelerate your journey. Uncover the limitless possibilities of 3D modeling and shape your ideas into captivating digital art. Whether you're a novice exploring the realm of 3D or a seasoned artist seeking to refine your skills, "3D Modeling" is your definitive guide to mastering the art of digital creation. Embark on this transformative adventure today and watch your imagination come to life in ways you never thought possible. Pick up your copy of "3D Modeling" and step into a world where your creativity knows no bounds!

3D Photorealistic Rendering

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Author :
Publisher :
ISBN 13 : 9781317670797
Total Pages : pages
Book Rating : 4.6/5 (77 download)

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Book Synopsis 3D Photorealistic Rendering by : Jamie Cardoso

Download or read book 3D Photorealistic Rendering written by Jamie Cardoso and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Crafting History

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Author :
Publisher : Cornell University Press
ISBN 13 : 1501751840
Total Pages : 171 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis Crafting History by : Albena Yaneva

Download or read book Crafting History written by Albena Yaneva and published by Cornell University Press. This book was released on 2020-11-15 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: What constitutes an archive in architecture? What forms does it take? What epistemology does it perform? What kind of craft is archiving? Crafting History provides answers and offers insights on the ontological granularity of the archive and its relationship with architecture as a complex enterprise that starts and ends much beyond the act of building or the life of a creator. In this book we learn how objects are processed and catalogued, how a classification scheme is produced, how models and drawings are preserved, and how born-digital material battles time and technology obsolescence. We follow the work of conservators, librarians, cataloguers, digital archivists, museum technicians, curators, and architects, and we capture archiving in its mundane and practical course. Based on ethnographic observation at the Canadian Centre for Architecture and interviews with a range of practitioners, including Álvaro Siza and Peter Eisenman, Albena Yaneva traces archiving through the daily work and care of all its participants, scrutinizing their variable ontology, scale, and politics. Yaneva addresses the strategies practicing architects employ to envisage an archive-based future and tells a story about how architectural collections are crafted so as to form the epistemological basis of architectural history.

Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications

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Author :
Publisher : Springer
ISBN 13 : 3319125680
Total Pages : 1071 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications by : Eduardo Bayro-Corrochano

Download or read book Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications written by Eduardo Bayro-Corrochano and published by Springer. This book was released on 2014-10-23 with total page 1071 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 19th Iberoamerican Congress on Pattern Recognition, CIARP 2014, held in Puerto Vallarta, Jalisco, Mexico, in November 2014. The 115 papers presented were carefully reviewed and selected from 160 submissions. The papers are organized in topical sections on image coding, processing and analysis; segmentation, analysis of shape and texture; analysis of signal, speech and language; document processing and recognition; feature extraction, clustering and classification; pattern recognition and machine learning; neural networks for pattern recognition; computer vision and robot vision; video segmentation and tracking.

The Art of 3D Drawing

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Author :
Publisher :
ISBN 13 :
Total Pages : 128 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis The Art of 3D Drawing by : Stefan Pabst

Download or read book The Art of 3D Drawing written by Stefan Pabst and published by . This book was released on 2016 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brush up on perspective, shading, textures, and amaze even yourself when you're able to draw incredible, photorealistic, 3D illustrations!

Computer Vision – ECCV 2020

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Author :
Publisher : Springer Nature
ISBN 13 : 3030585263
Total Pages : 844 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Computer Vision – ECCV 2020 by : Andrea Vedaldi

Download or read book Computer Vision – ECCV 2020 written by Andrea Vedaldi and published by Springer Nature. This book was released on 2020-10-06 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Drawing Shortcuts

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047063913X
Total Pages : 265 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis Drawing Shortcuts by : Jim Leggitt

Download or read book Drawing Shortcuts written by Jim Leggitt and published by John Wiley & Sons. This book was released on 2015-06-12 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.

Digital Lighting and Rendering

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Author :
Publisher : Pearson Education
ISBN 13 : 0132798212
Total Pages : 727 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Digital Lighting and Rendering by : Jeremy Birn

Download or read book Digital Lighting and Rendering written by Jeremy Birn and published by Pearson Education. This book was released on 2006-04-27 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

The Algorithms and Principles of Non-photorealistic Graphics

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642048919
Total Pages : 368 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis The Algorithms and Principles of Non-photorealistic Graphics by : Weidong Geng

Download or read book The Algorithms and Principles of Non-photorealistic Graphics written by Weidong Geng and published by Springer Science & Business Media. This book was released on 2011-02-02 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures from textual, graphical and pictorial data, and how to speed up the production of cartoon animation sequences with temporal coherence. It is intended for researchers and graduate students in the fields of computer graphics, digital media arts, and cartoon animation. Dr. Weidong Geng is a professor at the Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, Zhejiang University, China.