Computer Graphics and Geometric Modeling for Engineers

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Author :
Publisher : Wiley
ISBN 13 : 9780471157311
Total Pages : 0 pages
Book Rating : 4.1/5 (573 download)

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Book Synopsis Computer Graphics and Geometric Modeling for Engineers by : Vera B. Anand

Download or read book Computer Graphics and Geometric Modeling for Engineers written by Vera B. Anand and published by Wiley. This book was released on 1996-01-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is also available through the Introductory Engineering Custom Publishing System. If you are interested in creating a course-pack that includes chapters from this book, you can get further information by calling 212-850-6272 or sending email inquiries to engineer jwiley.com. Uses an engineering perspective to computer graphics. Covers geometric modeling principles to promote the mastery of both theory and application of computer graphics. Features outstanding coverage of curves and surfaces and data structures. Contains flow charts, CAD database descriptions and engineering application problems to facilitate understanding. Numerous photographs illustrate engineering-oriented computer graphics.

Computer Graphics for Engineers

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Author :
Publisher : HarperCollins Publishers
ISBN 13 :
Total Pages : 398 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis Computer Graphics for Engineers by : Bruce R. Dewey

Download or read book Computer Graphics for Engineers written by Bruce R. Dewey and published by HarperCollins Publishers. This book was released on 1988 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics in Engineering Education

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Author :
Publisher : Elsevier
ISBN 13 : 148314528X
Total Pages : 135 pages
Book Rating : 4.4/5 (831 download)

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Book Synopsis Computer Graphics in Engineering Education by : David F. Rogers

Download or read book Computer Graphics in Engineering Education written by David F. Rogers and published by Elsevier. This book was released on 2016-02-26 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics in Engineering Education discusses the use of Computer Aided Design (CAD) and Computer Aided Manufacturing (CAM) as an instructional material in engineering education. Each of the nine chapters of this book covers topics and cites examples that are relevant to the relationship of CAD-CAM with engineering education. The first chapter discusses the use of computer graphics in the U.S. Naval Academy, while Chapter 2 covers key issues in instructional computer graphics. This book then discusses low-cost computer graphics in engineering education. Chapter 4 discusses the uniform beam, and the next chapter covers computer graphics in civil engineering at RPI. The sixth chapter is about computer graphics and computer aided design in mechanical engineering at the University of Minnesota. Kinematics with computer graphics is the topic of Chapter 7, while Chapter 8 discusses computer graphics in nuclear engineering education at Queen Mary College. The last chapter reviews the impact of computer graphics on mechanical engineering education at the Ohio State University. This book will be of great interest to both educators and students of engineering, since it provides great insight about the use of state of the art computing system in engineering curriculum.

Solving Mechanical Design Problems with Computer Graphics

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Publisher : CRC Press
ISBN 13 : 9780824774790
Total Pages : 428 pages
Book Rating : 4.7/5 (747 download)

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Book Synopsis Solving Mechanical Design Problems with Computer Graphics by : Jerome Lange

Download or read book Solving Mechanical Design Problems with Computer Graphics written by Jerome Lange and published by CRC Press. This book was released on 1986-03-31 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book acquaints the reader with interactive computer graphics and how they are being used in the analysis of mechanical design problems. It covers four mechanical design topics: the graphics model, mass properties, stress and strain, and kinematic and kinetic analysis.

Real-Time Rendering

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Publisher : CRC Press
ISBN 13 : 1466583606
Total Pages : 223 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Real-Time Rendering by : Gabriyel Wong

Download or read book Real-Time Rendering written by Gabriyel Wong and published by CRC Press. This book was released on 2017-12-19 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consumers today expect extremely realistic imagery generated in real time for interactive applications such as computer games, virtual prototyping, and scientific visualisation. However, the increasing demands for fidelity coupled with rapid advances in hardware architecture pose a challenge: how do you find optimal, sustainable solutions to accommodate both speed of rendering and quality? Real-Time Rendering: Computer Graphics with Control Engineering presents a novel framework for solving the perennial challenge of resource allocation and the trade-off between quality and speed in interactive computer graphics rendering. Conventional approaches are mainly based on heuristics and algorithms, are largely application specific, and offer fluctuating performance, particularly as applications become more complex. The solution proposed by the authors draws on powerful concepts from control engineering to address these shortcomings. Expanding the horizon of real-time rendering techniques, this book: Explains how control systems work with real-time computer graphics Proposes a data-driven modelling approach that more accurately represents the system behaviour of the rendering process Develops a control system strategy for linear and non-linear models using proportional, integral, derivative (PID) and fuzzy control techniques Uses real-world data from rendering applications in proof-of-concept experiments Compares the proposed solution to existing techniques Provides practical details on implementation, including references to tools and source code This pioneering work takes a major step forward by applying control theory in the context of a computer graphics system. Promoting cross-disciplinary research, it offers guidance for anyone who wants to develop more advanced solutions for real-time computer graphics rendering.

Computer Graphics for Engineers and Architects

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Author :
Publisher : Computational Mechanics
ISBN 13 :
Total Pages : 304 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Graphics for Engineers and Architects by : Agustin J. Ferrante

Download or read book Computer Graphics for Engineers and Architects written by Agustin J. Ferrante and published by Computational Mechanics. This book was released on 1991 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics from Scratch

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Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Engineering Drawing and Computer Graphics

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9780442306168
Total Pages : 222 pages
Book Rating : 4.3/5 (61 download)

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Book Synopsis Engineering Drawing and Computer Graphics by : Brian L. Davies

Download or read book Engineering Drawing and Computer Graphics written by Brian L. Davies and published by John Wiley & Sons. This book was released on 1986-01-01 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Advanced Methods in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1447123395
Total Pages : 319 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Advanced Methods in Computer Graphics by : Ramakrishnan Mukundan

Download or read book Advanced Methods in Computer Graphics written by Ramakrishnan Mukundan and published by Springer Science & Business Media. This book was released on 2012-02-15 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

Interactive Computer Graphics in Engineering

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Author :
Publisher :
ISBN 13 :
Total Pages : 92 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Interactive Computer Graphics in Engineering by : American Society of Mechanical Engineers. Computer Technology Committee

Download or read book Interactive Computer Graphics in Engineering written by American Society of Mechanical Engineers. Computer Technology Committee and published by . This book was released on 1977 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics For Scientists And Engineers

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Publisher : New Age International
ISBN 13 : 9788122408744
Total Pages : 556 pages
Book Rating : 4.4/5 (87 download)

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Book Synopsis Computer Graphics For Scientists And Engineers by : R. G. S. Asthana

Download or read book Computer Graphics For Scientists And Engineers written by R. G. S. Asthana and published by New Age International. This book was released on 2007 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.

Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1439865574
Total Pages : 554 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Computer Graphics by : Jonas Gomes

Download or read book Computer Graphics written by Jonas Gomes and published by CRC Press. This book was released on 2012-04-24 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inher

Engineering & Computer Graphics Workbook Using SOLIDWORKS 2018

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Author :
Publisher : SDC Publications
ISBN 13 : 1630571423
Total Pages : 254 pages
Book Rating : 4.6/5 (35 download)

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Book Synopsis Engineering & Computer Graphics Workbook Using SOLIDWORKS 2018 by : Ronald Barr

Download or read book Engineering & Computer Graphics Workbook Using SOLIDWORKS 2018 written by Ronald Barr and published by SDC Publications. This book was released on 2018 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering & Computer Graphics Workbook Using SOLIDWORKS 2018 is an exercise-based workbook that uses step-by-step tutorials to cover the fundamentals of SOLIDWORKS 2018. The intended audience is college undergraduate engineering majors, but it could also be used in pre-college introductory engineering courses or by self learners. The text follows an educational paradigm that was researched and developed by the authors over many years. The paradigm is based on the concurrent engineering approach to engineering design in which the 3-D solid model data serves as the central hub for all aspects of the design process. The workbook systematically instructs the students to develop 3-D models using the rich tools afforded in SOLIDWORKS. The exercises then proceed to instruct the students on applications of the solid model to design analysis using finite elements, to assembly modeling and checking, to kinematic simulation, to rapid prototyping, and finally to projecting an engineering drawing. The workbook is ideally suited for courses in which a reverse engineering design project is assigned. This book contains clear and easy to understand instructions that enable the students to robustly learn the main features of SOLIDWORKS, with little or no instructor input.

Computer Graphics Techniques

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387972374
Total Pages : 562 pages
Book Rating : 4.9/5 (723 download)

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Book Synopsis Computer Graphics Techniques by : David F. Rogers

Download or read book Computer Graphics Techniques written by David F. Rogers and published by Springer Science & Business Media. This book was released on 2001-10-31 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.

Engineering & Computer Graphics Workbook Using SOLIDWORKS 2019

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Author :
Publisher : SDC Publications
ISBN 13 : 1630572195
Total Pages : 248 pages
Book Rating : 4.6/5 (35 download)

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Book Synopsis Engineering & Computer Graphics Workbook Using SOLIDWORKS 2019 by : Ronald Barr

Download or read book Engineering & Computer Graphics Workbook Using SOLIDWORKS 2019 written by Ronald Barr and published by SDC Publications. This book was released on 2019-09-03 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineering & Computer Graphics Workbook Using SOLIDWORKS 2019 is an exercise-based workbook that uses step-by-step tutorials to cover the fundamentals of SOLIDWORKS 2019. The intended audience is college undergraduate engineering majors, but it could also be used in pre-college introductory engineering courses or by self learners. The text follows an educational paradigm that was researched and developed by the authors over many years. The paradigm is based on the concurrent engineering approach to engineering design in which the 3-D solid model data serves as the central hub for all aspects of the design process. The workbook systematically instructs the students to develop 3-D models using the rich tools afforded in SOLIDWORKS. The exercises then proceed to instruct the students on applications of the solid model to design analysis using finite elements, to assembly modeling and checking, to kinematic simulation, to rapid prototyping, and finally to projecting an engineering drawing. The workbook is ideally suited for courses in which a reverse engineering design project is assigned. This book contains clear and easy to understand instructions that enable the students to robustly learn the main features of SOLIDWORKS, with little or no instructor input.

Introduction to Graphics Communications for Engineers

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Author :
Publisher : McGraw-Hill Science, Engineering & Mathematics
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Introduction to Graphics Communications for Engineers by : Gary Robert Bertoline

Download or read book Introduction to Graphics Communications for Engineers written by Gary Robert Bertoline and published by McGraw-Hill Science, Engineering & Mathematics. This book was released on 2005 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Graphics Communications for Engineers, Third Edition, introduces engineering students to the standard practices used by engineers to communicate graphically. The primary goal of this text is to assist engineering students in learning the techniques and standards of communicating graphically so that design ideas can be clearly communicated and produced. The text concentrates on the concepts and skills needed to sketch and create 2-D and 3-D CAD models.

Computer Visualization

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Publisher : CRC Press
ISBN 13 : 1000945324
Total Pages : 326 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Computer Visualization by : Richard S. Gallagher

Download or read book Computer Visualization written by Richard S. Gallagher and published by CRC Press. This book was released on 2023-06-09 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.