Computer Frontiers

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Publisher :
ISBN 13 :
Total Pages : 184 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Computer Frontiers by : Thomas Massam

Download or read book Computer Frontiers written by Thomas Massam and published by . This book was released on 1975 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Frontiers of Computer Vision

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Publisher : Springer Nature
ISBN 13 : 9811548188
Total Pages : 383 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Frontiers of Computer Vision by : Wataru Ohyama

Download or read book Frontiers of Computer Vision written by Wataru Ohyama and published by Springer Nature. This book was released on 2020-04-27 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes refereed proceedings of the 26th International Workshop Frontiers of Computer Vision, IW-FCV 2020, held in Ibusuki, Kagoshima, Japan, in February 2020. The 27 full papers presented were thoroughly reviewed and selected from 68 submissions. The papers in the volume are organized according to the following topics: real-world applications; face, pose, and action recognition; object detection and tracking; inspection and diagnosis; camera, 3D and imaging.

Frontiers in Quantum Computing

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Publisher :
ISBN 13 : 9781536185157
Total Pages : 428 pages
Book Rating : 4.1/5 (851 download)

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Book Synopsis Frontiers in Quantum Computing by : Luigi Maxmilian Caligiuri

Download or read book Frontiers in Quantum Computing written by Luigi Maxmilian Caligiuri and published by . This book was released on 2020-10 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quantum Computing is an ever-increasing field of interest both from a conceptual and applied standpoint. Quantum Computing, belonging to the so called "Quantum Information Science", is founded on the principles of Quantum Mechanics and Information Science. Quantum Mechanics has radically changed our vision and understanding of the physical reality and has had also an enormous technological and societal impact. On the other hand, the developing of Information Theory, including computer science and communications theory, made possible the information "revolution" which had a deep impact on our everyday life. Quantum Computing then relates to the possibility to represent, process and manipulate information by using the principles of quantum mechanics. Apart the theoretical importance of quantum computing to further understand the quantum mechanical behavior of physical systems and the physical foundation of information itself at the most elementary level, probably the most interesting feature of Quantum Computing is related to the possibility to design and realize an actual quantum computer which processes information in the form of quantum-bits or qubits. The great interest of scientific community in the realization of such devices mainly concerns the common believe they could be enormously faster than their classical counterparts so allowing their employment in all the applied fields where computational power is a key feature. Furthermore, the study of Quantum Computing, both at the physical and computational level, would be very important for a deeper understanding of the quantum behavior of a very wide range of physical systems including condensed matter, living systems, elementary particles, astrophysical structures and so on. Despite the general theoretical basis of quantum computing are sufficiently understood, the actual realization of a general - purpose and really usable quantum computer has posed great difficulties so far, mainly related to the issue of "quantum decoherence", the computational speed and scalability many of which still remain substantially unsolved. This volume doesn't mean to represent a complete or a beginner guide to Quantum Computing but has the aim to present some of its most interesting and fascinating developments in different frontier areas related to both theoretical and applied aspects, such, for example, the possibility to realize a quantum superfast "hypercomputing" system using water molecules as physical substrate to process, storage and retrieve information; the connection between quantum computers and quantum gravity; the development of an "instantaneous quantum computer algorithm"; the realization of a universal quantum computer, of a brain-like quantum supercomputer and many others frontiers topics. The target audience of this book is then composed by scientists and researchers interested in the most advanced theoretical and applied developments of quantum computation and quantum information.

Computer Games and Immersive Entertainment

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Publisher : American Bar Association
ISBN 13 : 9781634251181
Total Pages : 0 pages
Book Rating : 4.2/5 (511 download)

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Book Synopsis Computer Games and Immersive Entertainment by : Chrissie Scelsi

Download or read book Computer Games and Immersive Entertainment written by Chrissie Scelsi and published by American Bar Association. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a decade. Fueling this growth at breakneck speed is the evolution of technology. With the rapid expansion of the video game and immersive entertainment industry and technology's continued evolution, intellectual property law plays an increasingly prominent role in this arena. Game developers routinely wrestle with all aspects of IP law and need informed legal counsel on a multitude of issues, including end-user license agreements, ownership of user-generated content, the scope of copyright protection, remedies for trade secret appropriation, approaches for simulating reality without running afoul of existing trademark rights of real-world companies and people, and more. Providing a one-of-a-kind aid for counseling clients about the issues involved in the industry, the second edition of Computer Games and Immersive Entertainment covers a broad range of topics to help lawyers develop creative solutions to protect their clients while still engaging the players and end-users. Topics include: - Contracts, including EULAs, TOS, and TOU agreements- Copyrights- Patents- Trademarks- Trade secrets- Rights of publicity- International considerations, and more

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102592
Total Pages : 482 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Frontiers of Human-Centered Computing, Online Communities and Virtual Environments by : Rae Earnshaw

Download or read book Frontiers of Human-Centered Computing, Online Communities and Virtual Environments written by Rae Earnshaw and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.

Frontiers of Computer Vision

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Publisher : Springer Nature
ISBN 13 : 3031063813
Total Pages : 362 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Frontiers of Computer Vision by : Kazuhiko Sumi

Download or read book Frontiers of Computer Vision written by Kazuhiko Sumi and published by Springer Nature. This book was released on 2022-05-16 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes refereed proceedings of the 28th International Workshop on Frontiers of Computer Vision, IW-FCV 2022, held in Hiroshima, Japan, in February 2022. Due to the COVID-19 pandemic the conference was held online. The 24 full papers presented in this volume were thoroughly reviewed and selected from 63 submissions. The papers are organized according to the following topics: ​camera, 3D, and imaging; learning algorithm; object detection/segmentation; recognition/generation.

Frontiers

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Publisher : Yale University Press
ISBN 13 : 0300117108
Total Pages : 288 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis Frontiers by : Robert V. Hine

Download or read book Frontiers written by Robert V. Hine and published by Yale University Press. This book was released on 2007-01-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and revised for a popular audience, a fascinating new edition of the classic The American West: A New Interpretation examines the diverse peoples and cultures of the American West and the impact of their intermingling and clash, the influence of the frontier, and topics ranging from early exploration of the region to modern-day environmentalism.

Computer Games as a Sociocultural Phenomenon

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Publisher : Springer
ISBN 13 : 023058330X
Total Pages : 242 pages
Book Rating : 4.2/5 (35 download)

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Book Synopsis Computer Games as a Sociocultural Phenomenon by : A. Jahn-Sudmann

Download or read book Computer Games as a Sociocultural Phenomenon written by A. Jahn-Sudmann and published by Springer. This book was released on 2008-01-17 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.

Frontiers of Computing Systems Research

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Publisher : Springer Science & Business Media
ISBN 13 : 1461570328
Total Pages : 381 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Frontiers of Computing Systems Research by : Stuart K. Tewksbury

Download or read book Frontiers of Computing Systems Research written by Stuart K. Tewksbury and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended for an interdisciplinary audience involved in computer systems research, this second volume presents technical information on emerging topics in the field.

Computer Meets Theoretical Physics

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Publisher : Springer Nature
ISBN 13 : 3030393992
Total Pages : 214 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Computer Meets Theoretical Physics by : Giovanni Battimelli

Download or read book Computer Meets Theoretical Physics written by Giovanni Battimelli and published by Springer Nature. This book was released on 2020-06-17 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a vivid account of the early history of molecular simulation, a new frontier for our understanding of matter that was opened when the demands of theoretical physicists were met by the availability of the modern computers. Since their inception, electronic computers have enormously increased their performance, thus making possible the unprecedented technological revolution that characterizes our present times. This obvious technological advancement has brought with it a silent scientific revolution in the practice of theoretical physics. In particular, in the physics of matter it has opened up a direct route from the microscopic physical laws to observable phenomena. One can now study the time evolution of systems composed of millions of molecules, and simulate the behaviour of macroscopic materials and actually predict their properties. Molecular simulation has provided a new theoretical and conceptual tool that physicists could only dream of when the foundations of statistical mechanics were laid. Molecular simulation has undergone impressive development, both in the size of the scientific community involved and in the range and scope of its applications. It has become the ubiquitous workhorse for investigating the nature of complex condensed matter systems in physics, chemistry, materials and the life sciences. Yet these developments remain largely unknown outside the inner circles of practitioners, and they have so far never been described for a wider public. The main objective of this book is therefore to offer a reasonably comprehensive reconstruction of the early history of molecular simulation addressed to an audience of both scientists and interested non-scientists, describing the scientific and personal trajectories of the main protagonists and discussing the deep conceptual innovations that their work produced.

Introduction to Parallel and Vector Solution of Linear Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 9780306428623
Total Pages : 330 pages
Book Rating : 4.4/5 (286 download)

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Book Synopsis Introduction to Parallel and Vector Solution of Linear Systems by : James M. Ortega

Download or read book Introduction to Parallel and Vector Solution of Linear Systems written by James M. Ortega and published by Springer Science & Business Media. This book was released on 1988-04-30 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the origins of parallel computing go back to the last century, it was only in the 1970s that parallel and vector computers became available to the scientific community. The first of these machines-the 64 processor llliac IV and the vector computers built by Texas Instruments, Control Data Corporation, and then CRA Y Research Corporation-had a somewhat limited impact. They were few in number and available mostly to workers in a few government laboratories. By now, however, the trickle has become a flood. There are over 200 large-scale vector computers now installed, not only in government laboratories but also in universities and in an increasing diversity of industries. Moreover, the National Science Foundation's Super computing Centers have made large vector computers widely available to the academic community. In addition, smaller, very cost-effective vector computers are being manufactured by a number of companies. Parallelism in computers has also progressed rapidly. The largest super computers now consist of several vector processors working in parallel. Although the number of processors in such machines is still relatively small (up to 8), it is expected that an increasing number of processors will be added in the near future (to a total of 16 or 32). Moreover, there are a myriad of research projects to build machines with hundreds, thousands, or even more processors. Indeed, several companies are now selling parallel machines, some with as many as hundreds, or even tens of thousands, of processors.

New Frontiers in the Economics of Innovation and New Technology

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Publisher : Edward Elgar Publishing
ISBN 13 : 1845427920
Total Pages : 495 pages
Book Rating : 4.8/5 (454 download)

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Book Synopsis New Frontiers in the Economics of Innovation and New Technology by : Cristiano Antonelli

Download or read book New Frontiers in the Economics of Innovation and New Technology written by Cristiano Antonelli and published by Edward Elgar Publishing. This book was released on 2006-01-01 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Festschrift explores the truly exceptional breadth and depth of Paul David s work, focusing upon his contributions to the topics of path dependence, the economics of knowledge, and the diffusion of technology. The book consists of 15 papers plus an introduction by the editors and an entertaining postscript by Dominique Foray. . . For economic historians, the papers on path dependence assembled in this book, and particularly the conceptual paper by Antonelli, should be essential reading. Nikolaus Wolf, Economic History Review Recent research on the economics of innovation has acknowledged the importance of path dependence and networks in the evolution of economies and the diffusion of new techniques, products, and processes. These are topics pioneered by Paul A. David, one of the world s leading scholars in the economics of innovation. This outstanding collection provides a fitting tribute to the diversity and depth of Paul David s contributions. The papers included range from simulation models of the evolution of market structure in the presence of innovation, through historical investigations of knowledge networks and empirical analysis of contemporary networks, to the analysis of the diffusion of innovations using simulation and analytic models and of the diffusion of knowledge using patent data. With an emphasis on simulation models, data analysis, and historical evidence, this book will be required reading for researchers in innovation economics and regional development as well as economists, sociologists, and historians of innovation and intellectual property.

Proceedings of the 3rd International Conference on Frontiers of Intelligent Computing: Theory and Applications (FICTA) 2014

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Publisher : Springer
ISBN 13 : 3319119338
Total Pages : 838 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Proceedings of the 3rd International Conference on Frontiers of Intelligent Computing: Theory and Applications (FICTA) 2014 by : Suresh Chandra Satapathy

Download or read book Proceedings of the 3rd International Conference on Frontiers of Intelligent Computing: Theory and Applications (FICTA) 2014 written by Suresh Chandra Satapathy and published by Springer. This book was released on 2014-10-17 with total page 838 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains 95 papers presented at FICTA 2014: Third International Conference on Frontiers in Intelligent Computing: Theory and Applications. The conference was held during 14-15, November, 2014 at Bhubaneswar, Odisha, India. This volume contains papers mainly focused on Data Warehousing and Mining, Machine Learning, Mobile and Ubiquitous Computing, AI, E-commerce & Distributed Computing and Soft Computing, Evolutionary Computing, Bio-inspired Computing and its Applications.

Computing Frontiers 2005 Conference

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Publisher :
ISBN 13 : 9781595930194
Total Pages : 466 pages
Book Rating : 4.9/5 (31 download)

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Book Synopsis Computing Frontiers 2005 Conference by : Nader Bagherzadeh

Download or read book Computing Frontiers 2005 Conference written by Nader Bagherzadeh and published by . This book was released on 2005 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Frontiers of Supercomputing II

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Publisher : Univ of California Press
ISBN 13 : 9780520084018
Total Pages : 644 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis Frontiers of Supercomputing II by : Karyn R Ames

Download or read book Frontiers of Supercomputing II written by Karyn R Ames and published by Univ of California Press. This book was released on 1994-01-01 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Will be welcomed by many communities--academic, federal, and industrial. With new and little-known information on high-performance computing, it is the great compendium describing the last seven years of activities and looking to the future."--Charles Bender, Director, The Ohio Supercomputer Center "A valuable resource and an important contribution to thinking in this area. . . . I am impressed with the scope and coherence of this material, ranging from technical projections to the political context to market and user perspectives on supercomputers and supercomputing."--James G. Glimm, State University of New York at Stonybrook

Frontiers of Multimedia Research

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Publisher : Morgan & Claypool
ISBN 13 : 1970001062
Total Pages : 492 pages
Book Rating : 4.9/5 (7 download)

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Book Synopsis Frontiers of Multimedia Research by : Shih-Fu Chang

Download or read book Frontiers of Multimedia Research written by Shih-Fu Chang and published by Morgan & Claypool. This book was released on 2018-01-03 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of multimedia is unique in offering a rich and dynamic forum for researchers from “traditional” fields to collaborate and develop new solutions and knowledge that transcend the boundaries of individual disciplines. Despite the prolific research activities and outcomes, however, few efforts have been made to develop books that serve as an introduction to the rich spectrum of topics covered by this broad field. A few books are available that either focus on specific subfields or basic background in multimedia. Tutorial-style materials covering the active topics being pursued by the leading researchers at frontiers of the field are currently lacking. In 2015, ACM SIGMM, the special interest group on multimedia, launched a new initiative to address this void by selecting and inviting 12 rising-star speakers from different subfields of multimedia research to deliver plenary tutorial-style talks at the ACM Multimedia conference for 2015. Each speaker discussed the challenges and state-of-the-art developments of their prospective research areas in a general manner to the broad community. The covered topics were comprehensive, including multimedia content understanding, multimodal human-human and human-computer interaction, multimedia social media, and multimedia system architecture and deployment. Following the very positive responses to these talks, the speakers were invited to expand the content covered in their talks into chapters that can be used as reference material for researchers, students, and practitioners. Each chapter discusses the problems, technical challenges, state-of-the-art approaches and performances, open issues, and promising direction for future work. Collectively, the chapters provide an excellent sampling of major topics addressed by the community as a whole. This book, capturing some of the outcomes of such efforts, is well positioned to fill the aforementioned needs in providing tutorial-style reference materials for frontier topics in multimedia. At the same time, the speed and sophistication required of data processing have grown. In addition to simple queries, complex algorithms like machine learning and graph analysis are becoming common. And in addition to batch processing, streaming analysis of real-time data is required to let organizations take timely action. Future computing platforms will need to not only scale out traditional workloads, but support these new applications too. This book, a revised version of the 2014 ACM Dissertation Award winning dissertation, proposes an architecture for cluster computing systems that can tackle emerging data processing workloads at scale. Whereas early cluster computing systems, like MapReduce, handled batch processing, our architecture also enables streaming and interactive queries, while keeping MapReduce's scalability and fault tolerance. And whereas most deployed systems only support simple one-pass computations (e.g., SQL queries), ours also extends to the multi-pass algorithms required for complex analytics like machine learning. Finally, unlike the specialized systems proposed for some of these workloads, our architecture allows these computations to be combined, enabling rich new applications that intermix, for example, streaming and batch processing. We achieve these results through a simple extension to MapReduce that adds primitives for data sharing, called Resilient Distributed Datasets (RDDs). We show that this is enough to capture a wide range of workloads. We implement RDDs in the open source Spark system, which we evaluate using synthetic and real workloads. Spark matches or exceeds the performance of specialized systems in many domains, while offering stronger fault tolerance properties and allowing these workloads to be combined. Finally, we examine the generality of RDDs from both a theoretical modeling perspective and a systems perspective. This version of the dissertation makes corrections throughout the text and adds a new section on the evolution of Apache Spark in industry since 2014. In addition, editing, formatting, and links for the references have been added.

Healthcare Information Technology Innovation and Sustainability: Frontiers and Adoption

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Publisher : IGI Global
ISBN 13 : 1466627980
Total Pages : 344 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Healthcare Information Technology Innovation and Sustainability: Frontiers and Adoption by : Tan, Joseph

Download or read book Healthcare Information Technology Innovation and Sustainability: Frontiers and Adoption written by Tan, Joseph and published by IGI Global. This book was released on 2013-01-31 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Healthcare Information Technology Innovation and Sustainability: Frontiers and Adoption presents research in the emerging field on information systems and informatics in the healthcare industry. By addressing innovative concepts and critical issues through case studies and experimental research, this reference source is useful for practitioners, researchers and academics aiming to advance the knowledge and practice of these interdisciplinary fields of healthcare information.