Computer Bible Games with Visual Basic 2019 Edition

Download Computer Bible Games with Visual Basic 2019 Edition PDF Online Free

Author :
Publisher : Biblebyte Books
ISBN 13 : 9781951077143
Total Pages : 694 pages
Book Rating : 4.0/5 (771 download)

DOWNLOAD NOW!


Book Synopsis Computer Bible Games with Visual Basic 2019 Edition by : Biblebyte Books

Download or read book Computer Bible Games with Visual Basic 2019 Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-12-04 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH VISUAL BASIC 2019 EDITION is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build VISUAL BASIC Windows Forms applications and games. Students learn about project design, the VISUAL BASIC toolbox, and many elements of the VISUAL BASIC language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL BASIC is presented using a combination of over 700 pages of course notes and actual VISUAL BASIC examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. The tutorial actually teaches the student to program so the teacher or parent does not need to learn programming or teach programming to the student themselves. COMPUTER BIBLE GAMES WITH VISUAL BASIC requires a minimum of Microsoft Windows 10 and above and the free Microsoft Visual Studio Community 2019 Edition available from Microsoft. The VISUAL BASIC source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Computer Bible Games with Java - 11th Edition

Download Computer Bible Games with Java - 11th Edition PDF Online Free

Author :
Publisher : Biblebyte Books
ISBN 13 : 9781951077044
Total Pages : 612 pages
Book Rating : 4.0/5 (77 download)

DOWNLOAD NOW!


Book Synopsis Computer Bible Games with Java - 11th Edition by : Biblebyte Books

Download or read book Computer Bible Games with Java - 11th Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-11-27 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Computer Bible Games for Microsoft Small Basic

Download Computer Bible Games for Microsoft Small Basic PDF Online Free

Author :
Publisher : BibleByte Books
ISBN 13 : 9781937161033
Total Pages : 578 pages
Book Rating : 4.1/5 (61 download)

DOWNLOAD NOW!


Book Synopsis Computer Bible Games for Microsoft Small Basic by : Philip Conrod

Download or read book Computer Bible Games for Microsoft Small Basic written by Philip Conrod and published by BibleByte Books. This book was released on 2010-07-01 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Bible Games for Microsoft Small Basic is designed to help beginner Christian school students understand Small Basic programming concepts while developing "fun and simple" learning games and Computer Bible Games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids to help prepare them for more complex programming languages like Visual Basic, Visual C# and Java. Small Basic also includes a "graduate code" button which automatically converts the student's source code into Microsoft Visual Basic.The Computer Bible Games for Small Basic tutorial consists of 13 chapters explaining (in simple, easy-to-follow terms) how to build Small Basic applications. You will learn about program design, text window applications, graphics window applications and many elements of the Small Basic language . Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer programs to illustrate the fun of Small Basic programming. The Computer Bible Games for Small Basic Tutorial includes the following Computer Bible Games that your student can learn to program and play in Microsoft Small Basic: Noah's Ark, Daniel and the Lions, Elijah and the Ravens, The Good Shepherd, The Prodigal Son, The Lost Coin, and Bible Scamble.The "learning programs" include a unit conversion program, savings calculator, a sub-sandwich builder, a cardwars game, a number guessing game, a state capitals game, a times table program, a stop watch, a simple drawing program, fun logic games and a fun video game. Finished programs can even be published on-line to share programs with others.No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires Windows 7, XP, or Vista, ability to view and print documents saved in Microsoft Word format, and the Microsoft Small Basic development environment (Version 0.9 or higher).

Computer Bible Games with Visual C# 2019 Edition

Download Computer Bible Games with Visual C# 2019 Edition PDF Online Free

Author :
Publisher : Biblebyte Books
ISBN 13 : 9781951077167
Total Pages : 716 pages
Book Rating : 4.0/5 (771 download)

DOWNLOAD NOW!


Book Synopsis Computer Bible Games with Visual C# 2019 Edition by : Biblebyte Books

Download or read book Computer Bible Games with Visual C# 2019 Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-12-04 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build Visual C# Windows Forms applications and games. Students learn about project design, the Visual C# toolbox, and many elements of the Visual C# language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is presented using a combination of over 700 pages of course notes and actual Visual C# examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. COMPUTER BIBLE GAMES WITH VISUAL C# requires a minimum of Microsoft Windows 10 and the free Microsoft Visual Studio Community 2019 Edition which is available from Microsoft. The Visual C# source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (BibleByteBooks.com) after textbook registration.

Computer Graphics from Scratch

Download Computer Graphics from Scratch PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

DOWNLOAD NOW!


Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Introduction to Unity 3D with C#

Download Introduction to Unity 3D with C# PDF Online Free

Author :
Publisher : Biblebyte Books
ISBN 13 : 9781951077266
Total Pages : 412 pages
Book Rating : 4.0/5 (772 download)

DOWNLOAD NOW!


Book Synopsis Introduction to Unity 3D with C# by : Biblebyte Books

Download or read book Introduction to Unity 3D with C# written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-07-31 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Unity 3D with C# - The Exodus Adventure is a step-by-step self-study tutorial for beginners. It teaches, with detailed screenshots, how to build a high quality, Third Person view, 3D Puzzle Adventure game based on the Book of Exodus. Students are provided with high quality 3D character models and a large 3D Environment to work with. We also include a complete game soundtrack with stingers and combat music for the students to use in their projects. This tutorial details in step-by-step process (with screenshots) how to design, program and develop a 3D Bible Adventure Game using Unity 3D and C# using the following puzzle game mechanics: - 3rd person controller using Unity's Mecanim animation system - Walk, run, jump, turn, crouch, and interact with objects - Interact with actors and objects - Display Dialogue to the player - Item Management - Main Quests to advance the plot - Side Quests to immerse the player in the times - Explore the environment - Full screen map and mini-map showing key locations - Quest Journal to manage quests - Create a variety of puzzles for players to solve - In-Game Cut-Scenes for dialogue without player intervention - 2 In-game Cinematics for Game Opening and Ending - Unity Multipurpose Avatar (UMA) Introduction to Unity 3D with C# is presented using a combination of over 400 color pages of course notes and actual C# coding examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. Introduction to Unity 3D with C# requires either Microsoft Windows 10 or macOS, ability to view and print documents saved in Microsoft Word format or Adobe Acrobat, Microsoft Visual Studio 2019 Community Edition and the Unity 2018.3 or Unity 2019.1 3D Game Engine. All C# Source Code, 3D models, multimedia download files and a full soundtrack are from the publisher's website (BibleByteBooks.com) after textbook registration.

The CRPG Book: A Guide to Computer Role-Playing Games

Download The CRPG Book: A Guide to Computer Role-Playing Games PDF Online Free

Author :
Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

DOWNLOAD NOW!


Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

Download What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Online Free

Author :
Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

DOWNLOAD NOW!


Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Fundamentals of Computer Programming with C#

Download Fundamentals of Computer Programming with C# PDF Online Free

Author :
Publisher : Faber Publishing
ISBN 13 : 9544007733
Total Pages : 1132 pages
Book Rating : 4.5/5 (44 download)

DOWNLOAD NOW!


Book Synopsis Fundamentals of Computer Programming with C# by : Svetlin Nakov

Download or read book Fundamentals of Computer Programming with C# written by Svetlin Nakov and published by Faber Publishing. This book was released on 2013-09-01 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733

Learn Visual Basic 2019 Edition

Download Learn Visual Basic 2019 Edition PDF Online Free

Author :
Publisher :
ISBN 13 : 9781951077105
Total Pages : 906 pages
Book Rating : 4.0/5 (771 download)

DOWNLOAD NOW!


Book Synopsis Learn Visual Basic 2019 Edition by : Philip Conrod

Download or read book Learn Visual Basic 2019 Edition written by Philip Conrod and published by . This book was released on 2019-08 with total page 906 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEARN VISUAL BASIC is a comprehensive step-by-step programming tutorial covering object-oriented programming, the Visual Basic integrated development environment, building and distributing Windows applications using the Windows Installer, exception handling, sequential file access, graphics, multimedia, advanced topics such as web access, printing, and HTML help system authoring. The tutorial also introduces database applications (using ADO .NET) and web applications (using ASP.NET). This curriculum has been used in college and universities for over two decades. It is also used as a college prep advanced placement course for high school students. The focus of LEARN VISUAL BASIC is to use the objects and capabilities of Visual Basic to build a wide variety of useful desktop applications. Students will also develop their own objects. Some of the applications built include: Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Blackjack, Line, Bar and Pie charts, a version of the first video game ever - Pong, and a Telephone Directory. LEARN VISUAL BASIC is presented using a combination of over 900 pages of self-study notes and over 100 Visual Basic practical examples and applications. To grasp the concepts presented in LEARN VISUAL BASIC, you should possess a working knowledge of Windows and have had some exposure to programming concepts. Our Beginning Visual Basic course would provide you with this exposure. LEARN VISUAL BASIC requires a Microsoft Windows operating system. This tutorial also requires the free Community Edition or Professional Edition of Microsoft Visual Studio 2019. The Visual Basic source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (KidwareSoftware.com) after book registration.

Rules of Play

Download Rules of Play PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 9780262240451
Total Pages : 680 pages
Book Rating : 4.2/5 (44 download)

DOWNLOAD NOW!


Book Synopsis Rules of Play by : Katie Salen Tekinbas

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Beginning C++ Programming

Download Beginning C++ Programming PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787129284
Total Pages : 516 pages
Book Rating : 4.7/5 (871 download)

DOWNLOAD NOW!


Book Synopsis Beginning C++ Programming by : Richard Grimes

Download or read book Beginning C++ Programming written by Richard Grimes and published by Packt Publishing Ltd. This book was released on 2017-04-24 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

Programming Games with Microsoft Small Basic

Download Programming Games with Microsoft Small Basic PDF Online Free

Author :
Publisher : Kidware Software
ISBN 13 : 9781937161569
Total Pages : 702 pages
Book Rating : 4.1/5 (615 download)

DOWNLOAD NOW!


Book Synopsis Programming Games with Microsoft Small Basic by : Philip Conrod

Download or read book Programming Games with Microsoft Small Basic written by Philip Conrod and published by Kidware Software. This book was released on 2013-02 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: PROGRAMMING GAMES WITH MICROSOFT SMALL BASIC teaches Small Basic programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for kids, teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in PROGRAMMING GAMES WITH MICROSOFT SMALL BASIC, you should possess a working knowledge of Windows and have had some exposure to Small Basic programming (or some other programming language). We offer a beginning programming tutorial (BEGINNING MICROSOFT SMALL BASIC) that would help you gain this needed exposure. PROGRAMMING GAMES WITH MICROSOFT SMALL BASIC explains (in simple, easy-to-follow terms) how to build a Small Basic game program. Users learn about program design, using Small Basic objects (including button controls), many elements of the Small Basic language, and how to debug and share finished programs. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game programs built include, in increasing complexity: Safecracker - Decipher a secret combination using clues from the computer. Tic Tac Toe - The classic game. Match Game - Find matching pairs of hidden photos - use your own photos! Pizza Delivery - A business simulation where you manage a small pizza shop for a night. Moon Landing - Land a lunar module on the surface of the moon. Leap Frog - A fun arcade game where you get a frog through traffic and across a raging river. The book includes over 650 pages of self-study notes. No previous programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires either Windows 8, Windows 7, XP, or Vista, and the free Microsoft Small Basic 1.0 development environment. The Small Basic source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after you register this book. "Philip Conrod has a passion for writing tutorials and books aimed at beginner programmers and he's done an excellent job of covering all the fundamentals of Small Basic programming." - Vijaye Raji, Creator of Microsoft Small Basic

The Art of Game Design

Download The Art of Game Design PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1466598646
Total Pages : 604 pages
Book Rating : 4.4/5 (665 download)

DOWNLOAD NOW!


Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Microsoft Visual Basic 2013 Step by Step

Download Microsoft Visual Basic 2013 Step by Step PDF Online Free

Author :
Publisher : Pearson Education
ISBN 13 : 0735667047
Total Pages : 700 pages
Book Rating : 4.7/5 (356 download)

DOWNLOAD NOW!


Book Synopsis Microsoft Visual Basic 2013 Step by Step by : Michael Halvorson

Download or read book Microsoft Visual Basic 2013 Step by Step written by Michael Halvorson and published by Pearson Education. This book was released on 2013 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on, step-by-step guide to learning Visual Basic 2013 features practical guidance and examples for building professional applications for Windows and the Web.

Excel VBA Programming For Dummies

Download Excel VBA Programming For Dummies PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119518172
Total Pages : 48 pages
Book Rating : 4.1/5 (195 download)

DOWNLOAD NOW!


Book Synopsis Excel VBA Programming For Dummies by : Michael Alexander

Download or read book Excel VBA Programming For Dummies written by Michael Alexander and published by John Wiley & Sons. This book was released on 2018-11-06 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your Excel programming skills to the next level To take Excel to the next level, you need to understand and implement the power of Visual Basic for Applications (VBA). Excel VBA Programming For Dummies introduces you to a wide array of new Excel options, beginning with the most important tools and operations for the Visual Basic Editor. Inside, you’ll find an overview of the essential elements and concepts for programming with Excel. In no time, you’ll discover techniques for handling errors and exterminating bugs, working with range objects and controlling program flow, and much more. With friendly advice on the easiest ways to develop custom dialog boxes, toolbars, and menus, readers will be creating Excel applications custom fit to their unique needs! Fully updated for the new Excel 2019 Step-by-step instructions for creating VBA macros to maximize productivity Guidance on customizing your applications so they work the way you want All sample programs, VBA code, and worksheets are available at dummies.com Beginning VBA programmers rejoice! This easy-to-follow book makes it easier than ever to excel at Excel VBA!

Computer Bible Games with Java

Download Computer Bible Games with Java PDF Online Free

Author :
Publisher : BibleByte Books
ISBN 13 : 9781937161521
Total Pages : 612 pages
Book Rating : 4.1/5 (615 download)

DOWNLOAD NOW!


Book Synopsis Computer Bible Games with Java by : Philip Conrod

Download or read book Computer Bible Games with Java written by Philip Conrod and published by BibleByte Books. This book was released on 2013-09 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH JAVA is a self-study or instructor led intermediate level computer programming tutorial that teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun Computer Bible Games. This tutorial is appropriate for High School students and adults. COMPUTER BIBLE GAMES WITH JAVA is presented using a combination of over 550 pages of FULL-COLOR course notes and actual Java examples. The tutorial is appropriate for both teens and adults. The games built teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS will help you gain this needed training. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: * Bible Safecracker - Guess the combination to remove the ancient Bible from the safe * Bible Tic-Tac-Toe - Bible Trivia Game using a Tic-Tic-Toe Board * Bible Match Game - Match the Bible characters with this picture memory game * Noah's Ark - Race the turtles to Noah's Ark before the Great Flood starts * Elijah and the Ravens - Help Elijah catch the falling bread as he is fed by the ravens * Daniel and the Lions - Shoot Prayers at the lions to protect Daniel in the Lion's Den. This 7th Edition course requires Windows XP, Vista, or Windows 7. To complete this Java tutorial, you will need to have a copy of the free Java Development Kit (JDK 7) installed on your computer. This tutorial also uses the JCreator(r) 5.0 as the IDE (Integrated Development Environment) for building and testing Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registratio