Robot Programming

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Author :
Publisher : Que Publishing
ISBN 13 : 0134176693
Total Pages : 735 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis Robot Programming by : Cameron Hughes

Download or read book Robot Programming written by Cameron Hughes and published by Que Publishing. This book was released on 2016-05-02 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start programming robots NOW! Learn hands-on, through easy examples, visuals, and code This is a unique introduction to programming robots to execute tasks autonomously. Drawing on years of experience in artificial intelligence and robot programming, Cameron and Tracey Hughes introduce the reader to basic concepts of programming robots to execute tasks without the use of remote controls. Robot Programming: A Guide to Controlling Autonomous Robots takes the reader on an adventure through the eyes of Midamba, a lad who has been stranded on a desert island and must find a way to program robots to help him escape. In this guide, you are presented with practical approaches and techniques to program robot sensors, motors, and translate your ideas into tasks a robot can execute autonomously. These techniques can be used on today’s leading robot microcontrollers (ARM9 and ARM7) and robot platforms (including the wildly popular low-cost Arduino platforms, LEGO® Mindstorms EV3, NXT, and Wowee RS Media Robot) for your hardware/Maker/DIY projects. Along the way the reader will learn how to: Program robot sensors and motors Program a robot arm to perform a task Describe the robot’s tasks and environments in a way that a robot can process using robot S.T.O.R.I.E.S. Develop a R.S.V.P. (Robot Scenario Visual Planning) used for designing the robot’s tasks in an environment Program a robot to deal with the “unexpected” using robot S.P.A.C.E.S. Program robots safely using S.A.R.A.A. (Safe Autonomous Robot Application Architecture) Approach Program robots using Arduino C/C++ and Java languages Use robot programming techniques with LEGO® Mindstorms EV3, Arduino, and other ARM7 and ARM9-based robots.

Programming Languages and Systems

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Author :
Publisher : Springer
ISBN 13 : 3642119573
Total Pages : 645 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Programming Languages and Systems by : Andrew Gordon

Download or read book Programming Languages and Systems written by Andrew Gordon and published by Springer. This book was released on 2010-03-10 with total page 645 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation. This book constitutes the refereed proceedings of the 19th European Symposium on Programming, ESOP 2010, held in Paphos, Cyprus, in March 2010, as part of ETAPS 2010, the European Joint Conferences on Theory and Practice of Software. The 30 revised full papers, presented together with two invited talks (one abstract and one full), were carefully reviewed and selected from 121 full paper submissions. The topics addressed include programming paradigms and styles, methods and tools to write and specify programs and languages, methods and tools for reasoning about programs, methods and tools for implementation, and concurrency and distribution.

Apache Cordova 3 Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0133521850
Total Pages : 263 pages
Book Rating : 4.1/5 (335 download)

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Book Synopsis Apache Cordova 3 Programming by : John M Wargo

Download or read book Apache Cordova 3 Programming written by John M Wargo and published by Addison-Wesley Professional. This book was released on 2013-12-02 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers PhoneGap 3.X Written for experienced mobile developers, Apache Cordova 3 Programming is a complete introduction to Apache Cordova 3 and Adobe PhoneGap 3. It describes what makes Cordova important and shows how to install and use the tools, the new Cordova CLI, the native SDKs, and more. If you’re brand new to Cordova, this book will be just what you need to get started. If you’re familiar with an older version of Cordova, this book will show you in detail how to use all of the new stuff that’s in Cordova 3 plus stuff that has been around for a while (like the Cordova core APIs). After walking you through the process of downloading and setting up the framework, mobile expert John M. Wargo shows you how to install and use the command line tools to manage the Cordova application lifecycle and how to set up and use development environments for several of the more popular Cordova supported mobile device platforms. Of special interest to new developers are the chapters on the anatomy of a Cordova application, as well as the mechanics of Cordova development. Wargo also covers the development process and the tools you can use to test and debug your Cordova applications, and provides a complete chapter that introduces the Cordova APIs, in addition to a chapter that shows you how to create your own plugins. Filled with lots of examples and code, the book includes includes complete coverage of Android, iOS, BlackBerry 1,0 and Windows Phone development for Cordova. Topics covered include How to install and use the Cordova CLI and associated tools How to configure the Android developer tools (ADT) to run, test, and debug your Cordova applications for Android How to use Xcode—Apple’s development tool for iOS development—to run, test, and debug Cordova applications for iOS devices How to use the Safari browser to debug Cordova applications on iOS devices How to use the Microsoft development tools to run, test, and debug Cordova applications for Windows Phone 8 How to set up and use the PhoneGap Build service to package Cordova applications and share those applications with others How to create Cordova plugins for both Android and iOS The author maintains a web site for the book at cordovaprogramming.com where updates, errata, and the source code for the book are available.

Programming the Windows Runtime by Example

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Author :
Publisher : Pearson Education
ISBN 13 : 0321927974
Total Pages : 813 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Programming the Windows Runtime by Example by : Jeremy Likness

Download or read book Programming the Windows Runtime by Example written by Jeremy Likness and published by Pearson Education. This book was released on 2014 with total page 813 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Windows 8.1/Windows Runtime Programming Through 80 Expert Projects This is the most complete, hands-on, solutions-focused guide to programming modern Windows applications with the Windows Runtime. Leading Windows development consultants Jeremy Likness and John Garland present easy-to-adapt C# and XAML example code for more than 80 projects. Their real-world application examples help you apply Windows 8.1's best improvements, including large tiles, the new search control, flyouts, command bars, native WinRT networking, and new deployment and sideloading options. Drawing on their pioneering experience, they illuminate key areas of the Windows Runtime API, offering uniquely detailed coverage of encryption, cloud connectivity, devices, printers, and media integration. You'll find cutting-edge tips and tricks available in no other book. This is an indispensable resource for all intermediate-to-advanced Windows developers, and for any architect building desktop, tablet, or mobile solutions with Microsoft technologies. Its focus on both C# and XAML will make it valuable to millions of Windows developers already familiar with Silverlight, WPF, and/or .NET. Coverage includes * Creating robust app interfaces with the newest XAML controls, including flyouts and command bars * Saving data in a persistent "roaming zone" for syncing across Windows 8.1 devices * Using Visual State Manager (VSM) to build apps that adapt to various device resolutions and orientations * Integrating virtually any form of data into your apps * Connecting with web services, RSS, Atom feeds, and social networks * Securing apps via authentication, encrypting, signing, and single sign-on with Microsoft Account, Facebook, Google, and more * Leveraging Windows 8.1 media enhancements that improve battery life and app performance * Networking more effectively with Windows 8.1's revamped HTTP implementation and new location APIs * Using Tiles and Toasts to keep apps alive and connected, even when they aren't running * Enabling users to send content between devices via NFC tap and send * Ensuring accessibility and globalizing your apps * Efficiently debugging, optimizing, packaging, and deploying your apps * Building sideloadable apps that don't have to be published in Windows Store "This book doesn't just focus on singular concepts, it also provides end-to-end perspective on building an app in WinRT. It is one of those essential tools for Windows developers that will help you complete your software goals sooner than without it!" --Tim Heuer, Principal Program Manager Lead, XAML Platform, Microsoft Corporation

Apache Cordova 4 Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 013404827X
Total Pages : 561 pages
Book Rating : 4.1/5 (34 download)

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Book Synopsis Apache Cordova 4 Programming by : John M. Wargo

Download or read book Apache Cordova 4 Programming written by John M. Wargo and published by Addison-Wesley Professional. This book was released on 2015-03-26 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Apache Cordova 4, you can leverage native technologies and web standards to quickly build cross-platform apps for most mobile devices. You can deliver a high-end user experience where it matters, while radically simplifying code maintenance and reuse. Apache Cordova 4 Programming is the most concise, accessible introduction to this remarkable technology. In this essential guide, expert mobile developer John Wargo quickly gets you up to speed with all the essentials, from installation, configuration, and tools, to building plugins and using Cordova’s powerful APIs. Wargo helps you make the most of Cordova 4’s major enhancements, while offering practical guidance for all versions, including Adobe PhoneGap. Full chapters are dedicated to five major mobile platforms: Android, iOS, Windows Phone, Firefox OS, and Ubuntu. Using rich, relevant examples, Wargo guides you through both the anatomy of a Cordova app and its entire lifecycle, including cross-platform testing and debugging. Throughout, he illuminates Cordova development best practices, streamlining your development process and helping you write high-quality apps right from the start. Topics include Installing and configuring Cordova’s development environment Working with the Cordova command line interfaces Creating Cordova plugins, using Plugman and the PhoneGap CLI Cordova’s support for Firefox OS and Ubuntu devices Automation (Grunt and Gulp) and Cordova CLI hooks Microsoft’s hybrid toolkit for Visual Studio Third-party tools, such as AppGyver, GapDebug, THyM, and more Beautifying Cordova apps with third-party HTML frameworks, such as Bootstrap, OpenUI5, Ionic, and Onsen UI Running, testing, and debugging Cordova apps on each major mobile platform Access the full code examples at cordova4programming.com, where you’ll also find updates reflecting Cordova’s continuing evolution. This book is an ideal companion to Wargo’s authoritative collection of Apache Cordova code recipes for each Cordova API, Apache Cordova API Cookbook (Addison-Wesley, 2015).

Tools for Mobile Multimedia Programming and Development

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Author :
Publisher : IGI Global
ISBN 13 : 1466640553
Total Pages : 299 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Tools for Mobile Multimedia Programming and Development by : Tjondronegoro, D.

Download or read book Tools for Mobile Multimedia Programming and Development written by Tjondronegoro, D. and published by IGI Global. This book was released on 2013-05-31 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile devices are rapidly developing into the primary technology for users to work, socialize, and play in a variety of settings and contexts. Their pervasiveness has provided researchers with the means to investigate innovative solutions to ever more complex user demands. Tools for Mobile Multimedia Programming and Development investigates the use of mobile platforms for research projects, focusing on the development, testing, and evaluation of prototypes rather than final products, which enables researchers to better understand the needs of users through image processing, object recognition, sensor integration, and user interactions. This book benefits researchers and professionals in multiple disciplines who utilize such techniques in the creation of prototypes for mobile devices and applications. This book is part of the Advances in Wireless Technologies and Telecommunication series collection.

NASA Thesaurus

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Author :
Publisher :
ISBN 13 :
Total Pages : 412 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis NASA Thesaurus by :

Download or read book NASA Thesaurus written by and published by . This book was released on 1994 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Learn Robotics Programming

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839217863
Total Pages : 602 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Learn Robotics Programming by : Danny Staple

Download or read book Learn Robotics Programming written by Danny Staple and published by Packt Publishing Ltd. This book was released on 2021-02-12 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop an extendable smart robot capable of performing a complex series of actions with Python and Raspberry Pi Key Features Get up to speed with the fundamentals of robotic programming and build intelligent robots Learn how to program a voice agent to control and interact with your robot's behavior Enable your robot to see its environment and avoid barriers using sensors Book Description We live in an age where the most complex or repetitive tasks are automated. Smart robots have the potential to revolutionize how we perform all kinds of tasks with high accuracy and efficiency. With this second edition of Learn Robotics Programming, you'll see how a combination of the Raspberry Pi and Python can be a great starting point for robot programming. The book starts by introducing you to the basic structure of a robot and shows you how to design, build, and program it. As you make your way through the book, you'll add different outputs and sensors, learn robot building skills, and write code to add autonomous behavior using sensors and a camera. You'll also be able to upgrade your robot with Wi-Fi connectivity to control it using a smartphone. Finally, you'll understand how you can apply the skills that you've learned to visualize, lay out, build, and code your future robot building projects. By the end of this book, you'll have built an interesting robot that can perform basic artificial intelligence operations and be well versed in programming robots and creating complex robotics projects using what you've learned. What you will learn Leverage the features of the Raspberry Pi OS Discover how to configure a Raspberry Pi to build an AI-enabled robot Interface motors and sensors with a Raspberry Pi Code your robot to develop engaging and intelligent robot behavior Explore AI behavior such as speech recognition and visual processing Find out how you can control AI robots with a mobile phone over Wi-Fi Understand how to choose the right parts and assemble your robot Who this book is for This second edition of Learn Robotics Programming is for programmers, developers, and robotics enthusiasts who want to develop a fully functional robot and leverage AI to build interactive robots. Basic knowledge of the Python programming language will help you understand the concepts covered in this robot programming book more effectively.

Beginning Game Programming with Pygame Zero

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Author :
Publisher : Apress
ISBN 13 : 1484256506
Total Pages : 358 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Game Programming with Pygame Zero by : Stewart Watkiss

Download or read book Beginning Game Programming with Pygame Zero written by Stewart Watkiss and published by Apress. This book was released on 2020-02-04 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. What You'll LearnCode in PythonGenerate sounds and graphics for 2D gamesGrasp object oriented programming with Pygame Zero Who This Book Is ForBeginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

Software Development Tools

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Author :
Publisher :
ISBN 13 :
Total Pages : 212 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Software Development Tools by : Raymond C. Houghton

Download or read book Software Development Tools written by Raymond C. Houghton and published by . This book was released on 1982 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Killer Game Programming in Java

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596007302
Total Pages : 996 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Killer Game Programming in Java by : Andrew Davison

Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 996 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering coverage of key topics in Java 3D, this text is a practical introduction to the latest Java graphics and game programming technologies and techniques.

iPhone and Phonegap programming

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Author :
Publisher : Grada Publishing a.s.
ISBN 13 :
Total Pages : 172 pages
Book Rating : 4./5 ( download)

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Book Synopsis iPhone and Phonegap programming by : Jiří Vávrů

Download or read book iPhone and Phonegap programming written by Jiří Vávrů and published by Grada Publishing a.s.. This book was released on 2014-01-01 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is intended as a guide for those developers who would like to start creating their own mobile applications for one of the most popular mobile platforms today - iOS and its iPhone and iPad devices. The book is designed so that a user who has a basic knowledge of JavaScript and HTML5, could be able to create a step -by-step complete functional mobile application, and upload it to the App Store, either to sell or offer it for free. All of this without the knowledge of the native programming for the iOS platform . The book is also suitable for advanced developers who already have with JavaScript and HTML5 experience and would like to learn how to use their prior knowledge for the development of mobile applications for the iPhone and other platforms and also learn a lot of useful information about the user interface, optimizing applications to run on real device, or extension plugins, thus saving a considerable amount of time, because everything you need is contained in this publication. This book takes you step by step through thirteen chapters: basic description of each development tool, design of the application UseCase diagrams or the instructions for deploying applications to the Apple App Store. At the end of the book you will be able to create high-quality mobile applications for multiple platforms simultaneously, all by using only JavaScript and PhoneGap framework. About the book: This book guides the readers step by step through the development of cross-platform mobile applications for the iPhone, the most successful mobile platform these days. The author describes the step by step procedure to complete mobile application development, from installing a development environment, PhoneGap and jQuery Mobile frameworks, introducing their features and functions, and clearly get you through step-by-step creation of a typical iPhone application also with testing it in the emulator and subsequently uploading it to the Apple AppStore. The reader will thus learn everything he needs to develop his own mobile apps for iPhone capable of using modern technologies like GPS, compass, camera, file system, remote work with data and many more by using HTML5 and Javascript functionalities. The book contains the following topics: Design and development of real mobile applications for the iOS platform step by step Using the jQuery Mobile and PhoneGap frameworks Debugging and testing mobile applications in emulator and real device Working with GPS and maps Processing server data Distributing the application in Apple Appstore and its monetization Description of the Xcode environment The book will answer the following questions: Why use HTML5 and PhoneGap technologies to develop cross-platform applications? What options do the PhoneGap and jQuery Mobile frameworks bring? What is a cross-platform application? How to design and program a mobile application for the iPhone? How to get the resulting application to Appstore?

Beginning Android Tablet Programming

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Author :
Publisher : Apress
ISBN 13 : 1430237848
Total Pages : 288 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android Tablet Programming by : Robbie Matthews

Download or read book Beginning Android Tablet Programming written by Robbie Matthews and published by Apress. This book was released on 2012-02-01 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android Tablet Programming starts off by showing how to get your system ready for Android tablet programming. You won't need any previous Android experience, because you'll learn all about the basic structure of an Android program and how the Android operating system works—and then you'll learn how to write your first Android tablet application from scratch! Beginning Android Tablet Programming then equips you to build a set of interesting and fully-working Android tablet applications. These projects will give you the inspiration and insights to build your own Android programs in the future. You'll be introduced to 2D programming, and you'll see what you can do with a touch screen interface and the Honeycomb SDK. Of course, 3D programming is even more alluring for many programmers. If that includes you, you'll learn about how Honeycomb has changed the game for Android graphics programming, and get your first taste of 3D programming on an Android tablet. Lights, camera, action! You'll learn along the way how Android Honeycomb gives you access, through your programming, to all those interesting sensors that tablet computers are equipped with today—beyond the touch screen itself. You'll learn, for example, how you to use a tablet GPS sensor to locate your car! You'll also discover how you can access files on your tablet—or on the web—through programming, and then build on that insight to create your own file browser application. This Android project contains many useful coding techniques appropriate for many situations you might encounter in your future programming Android tablet applications; you'll be glad to have them under your belt. So do you want to write programs that can receive and send reminder messages via SMS? Do you want to write your first 2D or 3D game on Android? Perhaps you'd like to write an application that sorts out all your contacts for you! Beginning Android Tablet Programming introduces you to Android tablet programming, and shows how you can program your Android tablet from scratch to do what you want!

Software Composition

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Author :
Publisher : Springer
ISBN 13 : 3540376593
Total Pages : 348 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Software Composition by : Welf Löwe

Download or read book Software Composition written by Welf Löwe and published by Springer. This book was released on 2006-08-06 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Software Composition, SC 2006, a satellite event of the European Joint Conferences on Theory and Practice of Software, ETAPS 2006. The book presents 21 revised full papers reflecting current research in software composition to foster development of composition models and techniques by using aspect-oriented programming, specification of component contracts and protocols, and methods of correct components composition.

The Definitive Guide to Building Java Robots

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Author :
Publisher : Apress
ISBN 13 : 143020088X
Total Pages : 428 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Definitive Guide to Building Java Robots by : Scott Preston

Download or read book The Definitive Guide to Building Java Robots written by Scott Preston and published by Apress. This book was released on 2006-11-07 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: * With this book readers might well be able to build the next Mars Rover. * First book out on Java robotics. * The biggest selling point about this book is that no one else shows readers how to combine the power of their PC with a robust programming language in Java to create exciting robotics. * The book is a great teaching aid (in robotics or software) that establishes a new paradigm for thinking about robotics along with simpler ways to do things, i.e., vs. the old way using microcontrollers.

Learn Raspberry Pi Programming with Python

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Author :
Publisher : Apress
ISBN 13 : 143026425X
Total Pages : 244 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn Raspberry Pi Programming with Python by : Wolfram Donat

Download or read book Learn Raspberry Pi Programming with Python written by Wolfram Donat and published by Apress. This book was released on 2014-05-08 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Raspberry Pi Programming with Python will show you how to program your nifty new $35 computer to make a web spider, a weather station, a media server, and more. You'll learn how to program in Python on your Raspberry Pi with hands-on examples and fun projects. Even if you're completely new to programming in general, you'll figure out how to create a home security system, an underwater photography system, an RC plane with a camera, and even a near-space weather balloon with a camera. You'll learn how to make a variety of fun and even useful projects, from a web bot to search and download files to a toy to drive your pets insane. You'll even learn how to use Pi with Arduino as well as Pi with Gertboard, an expansion board with an onboard ATmega microcontroller.

China Satellite Navigation Conference (CSNC) 2013 Proceedings

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642373984
Total Pages : 744 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis China Satellite Navigation Conference (CSNC) 2013 Proceedings by : Jiadong Sun

Download or read book China Satellite Navigation Conference (CSNC) 2013 Proceedings written by Jiadong Sun and published by Springer Science & Business Media. This book was released on 2013-11-20 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: China Satellite Navigation Conference (CSNC) 2013 Proceedings presents selected research papers from CSNC2013, held on 15-17 May in Wuhan, China. The theme of CSNC2013 is: BeiDou Application: Opportunities and Challenges. These papers discuss the technologies and applications of the Global Navigation Satellite System (GNSS), and the latest progress made in the China BeiDou system especially. They are divided into 9 topics to match the corresponding sessions in CSNC2013, which broadly covered key topics in GNSS. Readers can learn about the BeiDou system and keep abreast of the latest advances in GNSS techniques and applications. SUN Jiadong is the Chief Designer of the Compass/BeiDou system, and the Academician of Chinese Academy of Sciences (CAS); JIAO Wenhai is a researcher at China Satellite Navigation Office; WU Haitao is a professor at Navigation Headquarters, CAS; SHI Chuang is a professor at Wuhan University.