Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications

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Publisher : Springer
ISBN 13 : 0585284288
Total Pages : 230 pages
Book Rating : 4.5/5 (852 download)

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Book Synopsis Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications by : Haim Levkowitz

Download or read book Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications written by Haim Levkowitz and published by Springer. This book was released on 2007-06-14 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.

Illumination and Color in Computer Generated Imagery

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Publisher : Springer Science & Business Media
ISBN 13 : 146123526X
Total Pages : 287 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Illumination and Color in Computer Generated Imagery by : Roy Hall

Download or read book Illumination and Color in Computer Generated Imagery written by Roy Hall and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a very broad sense the historical development of computer graphics can be considered in three phases, each a giant step down the road towards "realistic" computer generated images. The first, during the late 1960's and early 1970's, can perhaps be characterized as the "wire frame" era. Basically pictures were composed of lines. Considerable em phasis was placed on "real time" interactive manipulation of the model. As models became more complex and as raster technology developed, eliminating the hidden lines or hidden surfaces from the image became critical for visual understanding. This requirement resulted in the second phase of computer graphics, the "hidden surface" era, that developed during the 1970's and early 1980's. The names associated with hidden surface algorithms read like a who's who of computer graphics. The cul mination of the hidden surface era and the beginning of the current and third era in computer graphics, the "rendering" era, was Turner Whitted's incorporation of a global illumination model into the ray trac ing algorithm. Now the goal was not just to generate an image, but to generate a realistic appearing image.

Color Space and Computer Graphics

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Publisher :
ISBN 13 :
Total Pages : 106 pages
Book Rating : 4.:/5 (497 download)

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Book Synopsis Color Space and Computer Graphics by : George H. Joblove

Download or read book Color Space and Computer Graphics written by George H. Joblove and published by . This book was released on 1979 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Image and Signal Processing

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Publisher : Springer
ISBN 13 : 3319079980
Total Pages : 694 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Image and Signal Processing by : Abderrahim Elmoataz

Download or read book Image and Signal Processing written by Abderrahim Elmoataz and published by Springer. This book was released on 2014-06-04 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference, ICISP 2014, held in June/July 2014 in Cherbourg, France. The 76 revised full papers were carefully reviewed and selected from 164 submissions. The contributions are organized in topical sections on multispectral colour science, color imaging and applications, digital cultural heritage, document image analysis, graph-based representations, image filtering and representation, computer vision and pattern recognition, computer graphics, biomedical, and signal processing.

A Field Guide to Digital Color

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Publisher : CRC Press
ISBN 13 : 1466578335
Total Pages : 344 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis A Field Guide to Digital Color by : Maureen Stone

Download or read book A Field Guide to Digital Color written by Maureen Stone and published by CRC Press. This book was released on 2016-04-19 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics. The book provides the foundation for understanding color and its applications, discusses color media and color management and the use of color in computer graphics, including color design and selecti

Electronic Color

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Publisher : Van Nostrand Reinhold Company
ISBN 13 :
Total Pages : 202 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Electronic Color by : Richard B. Norman

Download or read book Electronic Color written by Richard B. Norman and published by Van Nostrand Reinhold Company. This book was released on 1990 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beautifully illustrated volume for architects and designers that reviews the theoretical foundations of color and design. The book explores the ideas of Albers, Itten, Kandinsky, Munsell, and other theorists, and provides a technical base for their application to architecture and design by means of color graphic computing. 181 color illustrations.

Color Space and Its Divisions

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Publisher : John Wiley & Sons
ISBN 13 : 0471461466
Total Pages : 440 pages
Book Rating : 4.4/5 (714 download)

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Book Synopsis Color Space and Its Divisions by : Rolf G. Kuehni

Download or read book Color Space and Its Divisions written by Rolf G. Kuehni and published by John Wiley & Sons. This book was released on 2003-04-28 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: It has been postulated that humans can differentiate between millions of gradations in color. Not surprisingly, no completely adequate, detailed catalog of colors has yet been devised, however the quest to understand, record, and depict color is as old as the quest to understand the fundamentals of the physical world and the nature of human consciousness. Rolf Kuehni’s Color Space and Its Divisions: Color Order from Antiquity to the Present represents an ambitious and unprecedented history of man’s inquiry into color order, focusing on the practical applications of the most contemporary developments in the field. Kuehni devotes much of his study to geometric, three-dimensional arrangements of color experiences, a type of system developed only in the mid-nineteenth century. Color spaces are of particular interest for color quality-control purposes in the manufacturing and graphics industries. The author analyzes three major color order systems in detail: Munsell, OSA-UCS, and NCS. He presents historical and current information on color space developments in color vision, psychology, psychophysics, and color technology. Chapter topics include: A historical account of color order systems Fundamentals of psychophysics and the relationship between stimuli and experience Results of perceptual scaling of colors according to attributes History of the development of mathematical color space and difference formulas Analysis of the agreements and discrepancies in psychophysical data describing color differences An experimental plan for the reliable, replicated perceptual data necessary to make progress in the field Experts in academia and industry, neuroscientists, designers, art historians, and anyone interested in the nature of color will find Color Space and Its Divisions to be the authoritative reference in its field.

Color and the Computer

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Publisher :
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis Color and the Computer by : H. John Durrett

Download or read book Color and the Computer written by H. John Durrett and published by . This book was released on 1987 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Color Imaging

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Publisher : CRC Press
ISBN 13 : 1439865205
Total Pages : 1044 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Color Imaging by : Erik Reinhard

Download or read book Color Imaging written by Erik Reinhard and published by CRC Press. This book was released on 2008-07-22 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the reader with an understanding of what color is, where color comes from, and how color can be used correctly in many different applications. The authors first treat the physics of light and its interaction with matter at the atomic level, so that the origins of color can be appreciated. The intimate relationship between energy levels, orbital states, and electromagnetic waves helps to explain why diamonds shimmer, rubies are red, and the feathers of the Blue Jay are blue. Then, color theory is explained from its origin to the current state of the art, including image capture and display as well as the practical use of color in disciplines such as computer graphics, computer vision, photography, and film.

Color Spaces in Digital Video

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Publisher :
ISBN 13 :
Total Pages : 8 pages
Book Rating : 4.:/5 (684 download)

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Book Synopsis Color Spaces in Digital Video by :

Download or read book Color Spaces in Digital Video written by and published by . This book was released on 1997 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether it's photography, computer graphics, publishing, or video; each medium has a defined color space, or gamut, which defines the extent that a given set of RGB colors can be mixed. When converting from one medium to another, an image must go through some form of conversion which maps colors into the destination color space. The conversion process isn't always straight forward, easy, or reversible. In video, two common analog composite color spaces are Y'tjv (used in PAL) and Y'IQ (used in NTSC). These two color spaces have been around since the beginning of color television, and are primarily used in video transmission. Another analog scheme used in broadcast studios is Y', R'-Y', B'-Y' (used in Betacam and Mll) which is a component format. Y', R'-Y', B'-Y' maintains the color information of RGB but in less space. From this, the digital component video specification, ITU-Rec. 601-4 (formerly CCIR Rec. 601) was based. The color space for Rec. 601 is symbolized as Y'CbCr. Digital video formats such as DV, Dl, Digital-S, etc., use Rec. 601 to define their color gamut. Digital composite video (for D2 tape) is digitized analog Y'UV and is seeing decreased use. Because so much information is contained in video, segments of any significant length usually require some form of data compression. All of the above mentioned analog video formats are a means of reducing the bandwidth of RGB video. Video bulk storage devices, such as digital disk recorders, usually store frames in Y'CbCr format, even if no other compression method is used. Computer graphics and computer animations originate in RGB format because RGB must be used to calculate lighting and shadows. But storage of long animations in RGB format is usually cost prohibitive and a 30 frame-per-second data rate of uncompressed RGB is beyond most computers. By taking advantage of certain aspects of the human visual system, true color 24-bit RGB video images can be compressed with minimal loss of visual information. For example, humans 'see' more white-to-black (luminance) detail then red, green, or blue color detail. Also, the eye is most sensitive to green colors. Taking advantage of this, both composite and component video allocates more bandwidth for the luma (Y') signal than the chroma signals. Y'611 is composed of 59% green', 30% red', and 11% blue' (prime symbol denotes gamma corrected colors). This luma signal also maintains compatibility with black and white television receivers. Component digital video converts R'G'B' signals (either from a camera or a computer) to a monochromatic brightness signal Y' (referred here as luma to distinguish it from the CIE luminance linear- light quantity), and two color difference signals Cb and Cr. These last two are the blue and red signals with the luma component subtracted out. As you know, computer graphic images are composed of red, green, and blue elements defined in a linear color space. Color monitors do not display RGB linearly. A linear RGB color space image must be gamma corrected to be displayed properly on a CRT. Gamma correction, which is approximately a 0.45 power function, must also be employed before converting an RGB image to video color space. Gamma correction is defined for video in the international standard: ITU-Rec. BT. 709-4. The gamma correction transform is the same for red, green, and blue. The color coding standard for component digital video and high definition video symbolizes gamma corrected luma by Y', the blue difference signal by Cb (Cb = B' -Y'), and the red color difference signal by Cr (Cr = R' - Y'). Component analog HDTV uses Y'PbPr. To reduce conversion errors, clip in R'G'B', not in Y'CbCr space. View video on a video monitor, computer monitor phosphors are wrong. Use a large word size (double precision) to avoid warp around, the0232n round the results to values between 0 and 255. And finally, recall that multiplying two 8- bit numbers results in a 16-bit number, so values need to be clipped to 8-bits.

Video Demystified

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Publisher : Newnes
ISBN 13 : 0750678224
Total Pages : 954 pages
Book Rating : 4.7/5 (56 download)

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Book Synopsis Video Demystified by : Keith Jack

Download or read book Video Demystified written by Keith Jack and published by Newnes. This book was released on 2005 with total page 954 pages. Available in PDF, EPUB and Kindle. Book excerpt: This international bestseller and essential reference is the "bible" for digital video engineers and programmers worldwide. This is by far the most informative analog and digital video reference available, includes the hottest new trends and cutting-edge developments in the field.Video Demystified, Fourth Edition is a "one stop" reference guide for the various digital video technologies. The fourth edition is completely updated with all new chapters on MPEG-4, H.264, SDTV/HDTV, ATSC/DVB, and Streaming Video (Video over DSL, Ethernet, etc.), as well as discussions of the latest standards throughout. The accompanying CD-ROM is updated to include a unique set of video test files in the newest formats.

Image Processing for Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1475727453
Total Pages : 365 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Image Processing for Computer Graphics by : Jonas Gomes

Download or read book Image Processing for Computer Graphics written by Jonas Gomes and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of this book is on providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analysing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a healthy balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.

Digital Color

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Publisher : John Wiley & Sons
ISBN 13 : 1118563247
Total Pages : 333 pages
Book Rating : 4.1/5 (185 download)

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Book Synopsis Digital Color by : Christine Fernandez-Maloigne

Download or read book Digital Color written by Christine Fernandez-Maloigne and published by John Wiley & Sons. This book was released on 2013-02-07 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book the authors identify the basic concepts and recent advances in the acquisition, perception, coding and rendering of color. The fundamental aspects related to the science of colorimetry in relation to physiology (the human visual system) are addressed, as are constancy and color appearance. It also addresses the more technical aspects related to sensors and the color management screen. Particular attention is paid to the notion of color rendering in computer graphics. Beyond color, the authors also look at coding, compression, protection and quality of color images and videos. Individual chapters focus on the LMS specification, color constancy, color appearance models, rendering in synthetic image generation, image sensor technologies, image compression, and quality and secure color imaging. Ideal for researchers, engineers, Master’s and PhD students, Digital Color: Acquisition, Perception, Encoding and Rendering offers a state of the art on all the scientific and technical issues raised by the different stages of the digital color process – acquisition, analysis and processing. Contents 1. Colorimetry and Physiology – The LMS Specification, Françoise Viénot and Jean Le Rohellec. 2. Color Constancy, Jean-Christophe Burie, Majed Chambah and Sylvie Treuillet. 3. Color Appearance Models, Christine Fernandez-Maloigne and Alain Trémeau. 4. Rendering and Computer Graphics, Bernard Péroche, Samuel Delepoulle and Christophe Renaud. 5. Image Sensor Technology, François Berry and Omar Ait Aider. 6. From the Sensor to Color Images, Olivier Losson and Eric Dinet. 7. Color and Image Compression, Abdelhakim Saadane, Mohamed-Chaker Larabi and Christophe Charrier. 8. Protection of Color Images, William Puech, Alain Trémeau and Philippe Carré. 9. Quality Assessment Approaches, Mohamed-Chaker Larabi, Abdelhakim Saadane and Christophe Charrier.

Image Content Retargeting

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Publisher : CRC Press
ISBN 13 : 1482249928
Total Pages : 238 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Image Content Retargeting by : Alessandro Artusi

Download or read book Image Content Retargeting written by Alessandro Artusi and published by CRC Press. This book was released on 2016-08-05 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with their limited dynamic range and color gamut. The wide variety of screens on which content may be viewed creates a challenge for developers. Adapting visual content for optimized viewing on all devices is called retargeting. This is the first book to provide a holistic view of the subject, thoroughly reviewing and analyzing the many techniques that have been developed for retargeting along dimensions such as color gamut, dynamic range, and spatial resolution.

Fundamentals of Computer Graphics

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Publisher : CRC Press
ISBN 13 : 1315360209
Total Pages : 771 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Fundamentals of Computer Graphics by : Steve Marschner

Download or read book Fundamentals of Computer Graphics written by Steve Marschner and published by CRC Press. This book was released on 2018-10-24 with total page 771 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts

Computer Generated Colour

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Publisher :
ISBN 13 :
Total Pages : 272 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Generated Colour by : Richard Jackson

Download or read book Computer Generated Colour written by Richard Jackson and published by . This book was released on 1994 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using a jargon-free style, it offers accessible and practical advice on how to use colour effectively for presentation—both on the computer screen and for output to paper. Contains numerous depictions of pitfalls to avoid, 32 pages of colour illustrations, a slew of practical examples, look-up charts and tables.

Applying Color Science to Computer Graphics

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Publisher :
ISBN 13 :
Total Pages : 230 pages
Book Rating : 4.:/5 (29 download)

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Book Synopsis Applying Color Science to Computer Graphics by : Kenneth Paul Fishkin

Download or read book Applying Color Science to Computer Graphics written by Kenneth Paul Fishkin and published by . This book was released on 1983 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: