Building Touch Interfaces with HTML5

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Author :
Publisher : Peachpit Press
ISBN 13 : 0133257843
Total Pages : 810 pages
Book Rating : 4.1/5 (332 download)

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Book Synopsis Building Touch Interfaces with HTML5 by : Stephen Woods

Download or read book Building Touch Interfaces with HTML5 written by Stephen Woods and published by Peachpit Press. This book was released on 2013-02-26 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is the ideal format for designing touch interfaces to meet the demands of the rapidly growing number of tablet and smartphone users. Building Touch Interfaces with HTML5: Develop and Design will show you how to create interfaces users love, whether you’ve never created anything for the mobile web or have been unsatisfied with your results. Rather than a simple how-to, this book walks you through the tools and concepts that make touch interfaces feel right. You’ll learn about the limitations and strengths of touch devices, new interface conventions, and how to use CSS, JavaScript, and HTML5 APIs. This book includes: Easy step-by-step instruction, ample illustrations, and clear examples Real-world assignments to test your skills Insight into best practices from a veteran user-interface developer Emphasis on the skills you need to enter the exploding world of interface development using HTML5 Companion web page: www.peachpit.com/touchinterfacedd

Mobile ASP.NET MVC 5

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Author :
Publisher : Apress
ISBN 13 : 1430250569
Total Pages : 264 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Mobile ASP.NET MVC 5 by : Eric Sowell

Download or read book Mobile ASP.NET MVC 5 written by Eric Sowell and published by Apress. This book was released on 2013-11-19 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile ASP.NET MVC 5 will take you step-by-step through the process of developing fluid content that adapts its layout to the client device using HTML, JavaScript and CSS, and responsive web design. This book introduces server-side techniques that allow you to show different content to different devices and make the most of their strengths and capabilities. Mobile ASP.NET MVC 5 includes a wide range of techniques, tips, and guidelines for dealing with some of the challenges of mobile web development, such as browser incompatibilities, varying device performance, and targeting older devices. You’ll learn to: Use responsive principles to build apps that display and perform well on a range of mobile devices. Leverage your server-side code to customize what you serve to the client, depending on its capabilities. Build an ASP.NET MVC custom view engine, use display modes effectively, and create reusable mobile components with custom HTML helpers. Make the most of new capabilities offered on some devices by interacting with native APIs. By the end of Mobile ASP.NET MVC 5, you should feel confident building web apps that successfully target anything from an iOS or Android device to a feature phone or an older mobile browser. Along the way, you'll learn about the modern mobile web landscape and how to choose the approaches that are right for you, depending on your target audience. This book is for the ASP.NET developer who knows how ASP.NET MVC works and is eager to learn how to use it for building mobile websites. What you’ll learn Use responsive principles to build apps that display and perform well on a range of mobile devices. Leverage your server-side code to customize what you serve to the client, depending on its capabilities. Build an ASP.NET MVC custom view engine, use display modes effectively, and create reusable mobile components with custom HTML helpers. Make the most of new capabilities offered on some devices by interacting with native APIs. Learn tips and tricks for dealing with browser incompatibilities and targeting older devices. Benefit from the author's experience as he guides you through a full range of modern mobile web strategy. Who this book is for This book is for the ASP.NET developer who knows how ASP.NET MVC works and is eager to learn how to use it for building mobile websites. Thorough knowledge of ASP.NET MVC is not at all required but some is assumed. This book also assumes a little knowledge of HTML, CSS and JavaScript. You do not need any prior experience in mobile development. Table of ContentsChapter 1: The Basics of Responsive Web Design Chapter 2: CSS Layout Bootcamp Chapter 3: Flexible Layouts Chapter 4: Flexible Navigation Chapter 5: Flexible Content Chapter 6: Display Modes, View Engines and Html Helpers Chapter 7: Device and Feature Detection Chapter 8: Mobile Performance Chapter 9: Native APIs, HTML5 and CSS3 on Mobile Today Chapter 10: Programming for Touch Chapter 11: Advanced Touch Programming Chapter 12: Useful Libraries for Mobile

Start Here! Build Windows 8 Apps with HTML5 and JavaScript

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Author :
Publisher : Pearson Education
ISBN 13 : 0735676186
Total Pages : 555 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis Start Here! Build Windows 8 Apps with HTML5 and JavaScript by : Dino Esposito

Download or read book Start Here! Build Windows 8 Apps with HTML5 and JavaScript written by Dino Esposito and published by Pearson Education. This book was released on 2013-05-15 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to learn Windows 8 programming? Start Here! Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Windows 8 app development Build on your knowledge of HTML5, CSS, and JavaScript Create photo and media galleries with built-in HTML widgets Interact with the system through live tiles, contracts, and view state detection Store and access data on the local device and via the Internet Access webcam, GPS, and other sensors embedded in the device Create your first programs and publish them to the Windows Store

HTML5 Mobile Websites

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136021469
Total Pages : 249 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis HTML5 Mobile Websites by : Matthew David

Download or read book HTML5 Mobile Websites written by Matthew David and published by Taylor & Francis. This book was released on 2013-05-02 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you can leverage the Web technologies unique to each mobile browser, apply frameworks such as Sencha Touch to rapidly build out your designs, and design techniques expressly suited for tablet devices. Projects provide hands-on practice and code is provided on the companion website, www.visualizetheweb.com.

Proceedings of the XV International symposium Symorg 2016

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Author :
Publisher : University of Belgrade, Faculty of Organizational Sciences
ISBN 13 : 8676803269
Total Pages : 1520 pages
Book Rating : 4.6/5 (768 download)

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Book Synopsis Proceedings of the XV International symposium Symorg 2016 by : Ondrej Jaško

Download or read book Proceedings of the XV International symposium Symorg 2016 written by Ondrej Jaško and published by University of Belgrade, Faculty of Organizational Sciences . This book was released on 2016-06-03 with total page 1520 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Professional HTML5 Mobile Game Development

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118421442
Total Pages : 554 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis Professional HTML5 Mobile Game Development by : Pascal Rettig

Download or read book Professional HTML5 Mobile Game Development written by Pascal Rettig and published by John Wiley & Sons. This book was released on 2012-08-29 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.

HTML5 and JavaScript Web Apps

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144933301X
Total Pages : 172 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 and JavaScript Web Apps by : Wesley Hales

Download or read book HTML5 and JavaScript Web Apps written by Wesley Hales and published by "O'Reilly Media, Inc.". This book was released on 2012-10-30 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on book looks past the hype and buzzwords surrounding HTML5 and gives you a conservative and practical approach to using HTML5, JavaScript MVC frameworks, and the latest W3C specifications. You’ll quickly master how to build mobile and desktop web apps that are widely supported across all major web browsers and devices. Even though Web Storage, Web Workers, Geolocation, Device Orientation, and WebSockets have been covered many times in the past, it is often from a very high or basic level. This book goes into the trenches to review actual use cases for each of these APIs and gives real-world examples on how to use each one. If you're familiar with JavaScript, CSS and HTML basics and are ready to start piecing together the architecture of HTML5, then this book is for you. Assemble a coherent architectural whole from HTML5’s complex collection of parts Gain a clear understanding of client-side architecture and the "mobile first" approach Design, create, and tune eye-catching and robust mobile web apps Explore how the top five JavaScript MVC frameworks interact with the server Learn best practices for setting up a raw WebSocket server Examine how sites such as Google, Twitter, and Amazon store data on the client Use real-world methods for applying geolocation, and learn the pitfalls of various implementations Process images and other data in the background with Web Workers

HTML5 Game Development For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118236521
Total Pages : 406 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis HTML5 Game Development For Dummies by : Andy Harris

Download or read book HTML5 Game Development For Dummies written by Andy Harris and published by John Wiley & Sons. This book was released on 2013-04-08 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity--for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

Pro Android Web Apps

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Author :
Publisher : Apress
ISBN 13 : 1430232773
Total Pages : 381 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Android Web Apps by : Damon Oehlman

Download or read book Pro Android Web Apps written by Damon Oehlman and published by Apress. This book was released on 2011-08-07 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing applications for Android and other mobile devices using web technologies is now well within reach. When the capabilities of HTML5 are combined with CSS3 and JavaScript, web application developers have an opportunity to develop compelling mobile applications using familiar tools. Not only is it possible to build mobile web apps that feel as good as native apps, but to also write an application once and have it run a variety of different devices. While the HTML5 specification is still evolving, there is a lot that can be used right now to build mobile web apps. Mobile web apps are now starting to provide many of the features that were once only available to native-language-based apps in Java, Objective-C, etc. Pro Android Web Apps teaches developers already familiar with web application development, how to code and structure a web app for use on the Android mobile platform. Understand both the why and how of mobile web app development, focusing on the Android platform. Learn how to structure mobile web apps through a number of practical, real-world application examples. Discover what cloud platforms such as Google AppEngine have to offer Android web apps, for both hosting web apps and providing device to cloud data synchronization solutions. Get a real picture of the status of HTML5 on Android and other mobile devices, including some things to watch out for when building your own applications. Understand the capabilities of the web application stack, and how to complement those with native bridging frameworks such as PhoneGap to access native features of the device. Gain an understanding of the different UI frameworks that are available for building mobile web apps. Learn how to include mapping and leverage location-based services in mobile web apps to create engaging mobile experiences. Enable social integration with your Android web app and gain access to millions of potential users. After reading this book, you will not only have a greater understanding of the world of web apps on Android, but also how to leverage additional tools and frameworks to increase the reach of your mobile web apps. Additionally, through the practical samples in the book you will have been given solid exposure of where both the opportunities and challenges lie when building mobile apps the web way.

Beginning PhoneGap

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118239326
Total Pages : 377 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning PhoneGap by : Thomas Myer

Download or read book Beginning PhoneGap written by Thomas Myer and published by John Wiley & Sons. This book was released on 2011-11-11 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create cross-platform mobile apps without having to learn a new language! PhoneGap is an open source solution, ideal for web developers wanting to build cross-platform mobile apps without having to learn a new language. Using HTML, CSS, and Javascript, PhoneGap allows you to jump into the mobile world and develop apps for iPhone, Android, and the BlackBerry. Walks you through installing the development software Covers the basics of each of PhoneGap's functional units Introduces various projects you can build with the framework Discusses using HTML, CSS, JavaScript Explores the features accelerameter and compass Examines media, storage and files, camera, contacts, geolocation, and more Within Beginning PhoneGap, each new chapter builds on the lessons taught in the previous so that by the end of the book, you can have mobile apps up and running! "NOTE: Several significant changes to the PhoneGap software occurred shortly after this book was published. The author has written extra pages to address these and other changes. You can download the updates to this book from the book's support page on the Wrox website."

Building Touch Interfaces with HTML5

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Author :
Publisher :
ISBN 13 :
Total Pages : 256 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis Building Touch Interfaces with HTML5 by : Stephen Woods

Download or read book Building Touch Interfaces with HTML5 written by Stephen Woods and published by . This book was released on 2013 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is the ideal format for designing touch interfaces to meet the demands of the rapidly growing number of tablet and smartphone users. Building Touch Interfaces with HTML5: Develop and Design will show you how to create interfaces users love, whether you've never created anything for the mobile web or have been unsatisfied with your results. Rather than a simple how-to, this book walks you through the tools and concepts that make touch interfaces feel right. You'll learn about the limitations and strengths of touch devices, new interface conventions, and how to use CSS, JavaScript, and HTML5 APIs. This book includes: Easy step-by-step instruction, ample illustrations, and clear examples Real-world assignments to test your skills Insight into best practices from a veteran user-interface developer Emphasis on the skills you need to enter the exploding world of interface development using HTML5 Companion web page: www.peachpit.com/touchinterfacedd.

Build Your Own Robot

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1633438457
Total Pages : 246 pages
Book Rating : 4.6/5 (334 download)

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Book Synopsis Build Your Own Robot by : Marwan Alsabbagh

Download or read book Build Your Own Robot written by Marwan Alsabbagh and published by Simon and Schuster. This book was released on 2024-03-05 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your first robots with Python and some cheap, basic components. This entertaining book guides you step by step! In Build Your Own Robot you'll learn how to: Use cameras to capture photos and let your robot see Track faces using computer vision and OpenCV Control DC motors to drive your robot around Create a web-based app to control your robot over a network Write code for joysticks Read QR codes with your robot to find and identify objects Build Your Own Robot introduces you to the exciting world of robotics. Your robot isn't just theory. Beginning in chapter 2 you'll write code to make your robot move and respond to touch sensors. The book gives accessible advice on available hardware and free open source software that makes creating a robot fun and affordable. You'll soon be playing with a machine that can take photos, fetch items, search for a QR code, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology There's nothing quite like watching your code come alive in the real world. Robotics is a fun, fascinating discipline that lets you do just that. In this guide, you'll build some fun robotic toys that will teach you serious robotics engineering skills like computer vision, networking, and computation. About the book Build Your Own Robot is a DIY guide for bringing your first Python-based robots to life. Start with the basics, teaching your new friend how to spin, move around, and find its way. You'll then quickly progress to controlling your robot remotely using your phone, computer, or joystick. You'll even set up a camera to broadcast what it sees right to your computer screen. Clever computer vision tricks will get your bot tracking faces, looking for QR codes, and maybe even fetching some snacks. About the reader For Python programmers. No previous experience in robotics required. About the author Marwan Alsabbagh is a seasoned software developer. He studied mathematics and computer science at McGill University, and is passionate about building projects using Python, microcontrollers, and robotics.

Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques

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Author :
Publisher : Springer
ISBN 13 : 3319072307
Total Pages : 819 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques by : Masaaki Kurosu

Download or read book Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques written by Masaaki Kurosu and published by Springer. This book was released on 2014-06-07 with total page 819 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Sencha Touch 2 Up and Running

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449339344
Total Pages : 279 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Sencha Touch 2 Up and Running by : Adrian Kosmaczewski

Download or read book Sencha Touch 2 Up and Running written by Adrian Kosmaczewski and published by "O'Reilly Media, Inc.". This book was released on 2013-02-14 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Launch into Sencha Touch 2 with this hands-on book, and quickly learn how to develop robust mobile web apps that look and behave like native applications. Using numerous code samples, author Adrian Kosmaczewski guides you every step of the way through this touchscreen-enabled JavaScript framework—from creating your first basic app to debugging, testing, and deploying a finished product. Learn how to craft user interfaces, build forms, and manage data, then deploy as either an HTML5 offline app or as a native app for Android, iOS, or Blackberry. Define classes and create instances with Sencha Touch’s object-oriented abstraction Build user interfaces with the framework’s extensive set of high-level components Develop apps that consume complex data, whether it’s stored locally or on remote servers Organize your application code in a consistent, predictable, and maintainable way Use Sass stylesheets to craft a personalized look and feel for your app Debug, test, and document your app with WebKit Web Inspector, Jasmine, Siesta, and JSDuck Use the Sencha Architect UI designer and IDE to simplify complex project development

Foundation Game Design with HTML5 and JavaScript

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Author :
Publisher : Apress
ISBN 13 : 1430247177
Total Pages : 747 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Game Design with HTML5 and JavaScript by : Rex van der Spuy

Download or read book Foundation Game Design with HTML5 and JavaScript written by Rex van der Spuy and published by Apress. This book was released on 2013-01-28 with total page 747 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Expert F# 3.0

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Author :
Publisher : Apress
ISBN 13 : 1430246510
Total Pages : 615 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Expert F# 3.0 by : Don Syme

Download or read book Expert F# 3.0 written by Don Syme and published by Apress. This book was released on 2012-12-09 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expert F# 3.0 is about practical programming in a beautiful language that puts the power and elegance of data-rich functional programming into the hands of professional developers. In combination with .NET, F# achieves unrivaled levels of programmer productivity and program clarity. Expert F# 3.0 is: A comprehensive guide to F# by the inventor of F# A treasury of F# techniques for practical problem-solving An in-depth case book of how F# applications and of F# 3.0 concepts, syntax, and features F# isn't just another functional programming language. It's a general-purpose language ideal for solving real-world development problems. F# seamlessly integrates functional, imperative, object-oriented and query programming styles so you can flexibly and elegantly solve any programming problem. F# 3.0 combines this with the seamless data-integration capabilities of F# Information-Rich Programming. Whatever your background, you’ll find that F# is easy to learn, fun to use, and extraordinarily powerful. F# will change the way you think about—and go about—programming. Written by F#'s inventor and two major F# community members, Expert F# 3.0 is a comprehensive and in-depth guide to the language and its use. Designed to help others become experts, the book quickly yet carefully describes the paradigms supported by F# language, and then shows how to use F# elegantly for a practical web, data, parallel and analytical programming tasks. The world's experts in F# show you how to program in F# the way they do!

HTML5 and JavaScript Projects

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Author :
Publisher : Apress
ISBN 13 : 1484238648
Total Pages : 432 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis HTML5 and JavaScript Projects by : Jeanine Meyer

Download or read book HTML5 and JavaScript Projects written by Jeanine Meyer and published by Apress. This book was released on 2018-08-21 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.​ What You'll Learn Enhance your HTML5 and JavaScript programming skills. Poduce applications combining Canvas drawings, photos, and videos Incorporate Google Maps and geolocation into your projects Build applications requiring persistent data, storing the information locally or on a database on the server Who This Book Is For Developers who have some knowledge of programming and want to build more substantial applications by combining basic features and combining JavaScript with other technologies.