Blender 3D for Jobseekers

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Author :
Publisher : BPB Publications
ISBN 13 : 9355518110
Total Pages : 343 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Blender 3D for Jobseekers by : Laurie Annis

Download or read book Blender 3D for Jobseekers written by Laurie Annis and published by BPB Publications. This book was released on 2023-04-21 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide on how to prepare, animate, and render 3D models in Blender for real-world markets KEY FEATURES ● Understand the capabilities of Blender 3D and how to get started. ● Get familiar with the fundamentals of 3D creation, from modelling to production. ● Learn how to use Blender professionally to become a sought-after 3D creator. DESCRIPTION Learning how to create in 3D is a daunting and lengthy process, no matter which software is used. If you are a beginner or an aspiring 3D creator who wants to get familiar with the vast capabilities of Blender 3D, then this book is for you. Beginning with an overview of Blender’s capabilities and immediately launching into the installation and navigation of Blender’s interface, this book will help you become comfortable with thinking and working in the 3D space. Next, core concepts are de-mystified, clarifying the difference between polygonal modeling and sculpting, and when to choose one approach over the other. Once you are comfortable with creating 3D models, this book will teach you how to create and manipulate 3D objects, scenes, and experiences. By the end of the book, you will be prepared to begin fulfilling creative work making products that are in high demand in the vast, lucrative market of 3D. WHAT YOU WILL LEARN ● The features, installation, and navigation of Blender 3D. ● Understand core 3D concepts like poly modeling and sculpting. ● How to work with textures, materials, and shaders in 3D. ● An introduction to animation, effects and simulations. ● How to render images and video of 3D creations. ● How to use Blender for professional 3D work. WHO THIS BOOK IS FOR This book is for beginners and experienced 3D professionals who want to use Blender 3D for modeling, animating, and rendering their models. TABLE OF CONTENTS 1. Features of Blender 3D 2. Installation and Interface 3. General 3D Concepts 4. Polygonal Modeling 5. Poly Modeling Extras 6. 3D Sculpting 7. 3D Surfaces 8. 3D Animation 9. Effects and Simulations 10. Images and Video 11. 3D in Production

Blender 3D Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783984899
Total Pages : 609 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Blender 3D Cookbook by : Enrico Valenza

Download or read book Blender 3D Cookbook written by Enrico Valenza and published by Packt Publishing Ltd. This book was released on 2015-07-30 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

Blender 3D: Designing Objects

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787122468
Total Pages : 1671 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Blender 3D: Designing Objects by : Romain Caudron

Download or read book Blender 3D: Designing Objects written by Romain Caudron and published by Packt Publishing Ltd. This book was released on 2016-11-09 with total page 1671 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your very own stunning characters in Blender from scratch About This Book Packed with illustrations and a lot of tips and tricks to make your scenes come to life Design a complete workflow with Blender to create stunning 3D scenes and films step by step Gain an understanding of how to create and assign materials automatically, working in both the Blender Internal engine as well as in Cycles Who This Book Is For If you are a graphic designer and are looking for a tool to meet your requirements in designing, especially with regards to 3D designing, this course is for you. This course will make use of Blender to meet your design needs. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Discover the power of the texture paint tool in order to add color to a haunted house Get to know the Cycles render engine by creating different materials for the house and the environment Find the best possible flow for your edge-loops to enhance the character features and to get the best possible range of deformation Mix both the Blender Internal and Cycles rendering engines in order to render materials as quickly as possible Set up light sources and world global illumination Build material interfaces for general use in complex materials by grouping the shaders inside groups Parent and rename the nodes to better organize the Node Editor window In Detail Blender is a powerful, stable tool with an integral workflow that will allow you to understand 3D creation with ease. With its integrated game engine and use of the Python language, it is an efficient choice for many productions, including 3D animated or live action films, architecture, research, and even game creation. Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Throughout Blender for Designers, you will create many types of complete projects using a step-by-step approach. Start by getting to know the modeling tools available in Blender to create a 3D robot toy, and discover more advanced techniques such as sculpting and retopology by creating an alien character. Move on in the second module to engage with the workflow used to create characters. Run through the process from modeling to the rendering stages, using the tools of the latest official release of Blender. The last module will teach you how to utilize the power of the Blender series to create a wide variety of materials, textures, and effects using the Cycles rendering engine. You will learn about node-based shader creation, and master Cycles through step-by-step, recipe-based advice. Start small by rendering the textures of stones and water, then scale things up to massive landscapes of mountains and oceans. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Blender 3D By Example By Romain Caudron and Pierre-Armand Nicq Blender 3D Cookbook By Enrico Valenza Blender Cycles: Materials and Textures Cookbook - Third Edition By Enrico Valenza Style and approach The course starts with a step-by-step approach to creating concert projects and help you understand the basics of it. With the guided explanation throughout this, each topic is explained with an example.

Blender 3D By Example

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789617995
Total Pages : 644 pages
Book Rating : 4.7/5 (896 download)

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Book Synopsis Blender 3D By Example by : Oscar Baechler

Download or read book Blender 3D By Example written by Oscar Baechler and published by Packt Publishing Ltd. This book was released on 2020-05-29 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83 Key Features • Learn the basics of 3D design and navigate your way around the Blender interface • Understand how 3D components work and how to create 3D content for your games • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender Book Description Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. What you will learn • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut • Understand Blender's Outliner hierarchy, collections, and modifiers • Find solutions to common problems in modeling 3D characters and designs • Implement lighting and probes to liven up an architectural scene using EEVEE • Produce a final rendered image complete with lighting and post-processing effects • Learn character concept art workflows and how to use the basics of Grease Pencil • Learn how to use Blender's built-in texture painting tools Who this book is for Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you. Table of Contents • Introduction to 3D and the Blender User Interface • Editing a Viking Scene with a Basic 3D Workflow • Modeling a Time Machine - Part 1 • Modeling a Time Machine - Part 2 • Modern Kitchen - Part 1: Kitbashing • Modern Kitchen - Part 2: Materials and Textures • Modern Kitchen - Part 3: Lighting and Rendering • Illustrating an Alien Hero with Grease Pencil • Animating an Exquisite Corpse in Grease Pencil • Animating a Stylish Short with Grease Pencil • Creating a Baby Dragon - Part 1: Sculpting • Creating a Baby Dragon - Part 2: Retopology • Creating a Baby Dragon - Part 3: UV Unwrapping • Creating a Baby Dragon - Part 4: Baking and Painting Textures • Creating a Baby Dragon - Part 5: Rigging and Animation • The Wide World of Blender

Blender 3D Basics

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 184951691X
Total Pages : 715 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis Blender 3D Basics by : Gordon Fisher

Download or read book Blender 3D Basics written by Gordon Fisher and published by Packt Publishing Ltd. This book was released on 2012-06-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete novice's guide to 3D modeling and animation.

Blender 3D For Beginners

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781523238811
Total Pages : 0 pages
Book Rating : 4.2/5 (388 download)

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Book Synopsis Blender 3D For Beginners by : Danan Thilakanathan

Download or read book Blender 3D For Beginners written by Danan Thilakanathan and published by Createspace Independent Publishing Platform. This book was released on 2016-01-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender 3D For Beginners: The Complete Guide aims to help get you started with using the free open-source 3D software Blender. You will learn the basics of nearly everything Blender has to offer. The book is aimed at the complete beginner of Blender and even beginners in the world of 3D graphics and animation. With 16 chapters and 115 pages in total, this book aims to explain the key components of Blender clearly and concisely and get you up to speed with Blender very quickly! The book is explained in a simple and easy-to-understand manner with minimal jargon. Furthermore, the book provides simple follow-along exercises that helps you get the practical experience you need which in turn helps you learn better. By the end of this book, you will begin to feel comfortable working with 3D projects within Blender alone and also get one step closer to your dream goal of one day making your own animated film! (or any other project that requires Blender) More specifically, in this book, you will learn about: - The Blender user interface - Navigating your way around Blender - 3D Modeling basics - Cycles shaders - Texturing and UV mapping - Lighting (as well as some basic lighting setups you can use right away) - Sculpting - Animation - Particles - Physics - Rendering - Using Blender as a Video Editor - Compositing Subscribe to the email list at ThilakanathanStudios.com to receive regular Blender for Beginner tutorials for free.

Blender 3D Incredible Models

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1801812896
Total Pages : 386 pages
Book Rating : 4.8/5 (18 download)

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Book Synopsis Blender 3D Incredible Models by : Arijan Belec

Download or read book Blender 3D Incredible Models written by Arijan Belec and published by Packt Publishing Ltd. This book was released on 2022-08-19 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tank Key Features Explore Blender’s wide array of 3D modeling tools and features with key images printed in color Learn techniques for texturing, rendering, and rigging Employ these lessons to create increasingly complex hard-surface models Book DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects— from an assault rifle and an army tank to a sci-fi spaceship model—giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!What you will learn Dive into the fundamental theory behind hard-surface modeling Explore Blender's extensive modeling tools and features Use references to produce sophisticated and accurate models Create models with realistic textures and materials Set up lighting and render your scenes with style Master the use of polygons to make game-optimized models Develop impressive animations by exploring the world of rigging Employ texture painting and modifiers to render the tiniest details Who this book is for This book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.

Blender 3D Printing by Example.

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788394364
Total Pages : 430 pages
Book Rating : 4.7/5 (883 download)

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Book Synopsis Blender 3D Printing by Example. by : Vicky Somma

Download or read book Blender 3D Printing by Example. written by Vicky Somma and published by Packt Publishing Ltd. This book was released on 2017-12-22 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.

Blender For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119616964
Total Pages : 644 pages
Book Rating : 4.1/5 (196 download)

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Book Synopsis Blender For Dummies by : Jason van Gumster

Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2020-02-11 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your 3D world a reality Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Create 3D characters—no experience required Build scenes with texture and real lighting features Animate your creations and share them with the world Avoid common rookie mistakes This book is the ideal starting place for newcomers to the world of 3D modeling and animation.

Mastering Blender

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118059735
Total Pages : 648 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Mastering Blender by : Tony Mullen

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-02-02 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Blender 3D Incredible Machines

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785284517
Total Pages : 388 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis Blender 3D Incredible Machines by : Christopher Kuhn

Download or read book Blender 3D Incredible Machines written by Christopher Kuhn and published by Packt Publishing Ltd. This book was released on 2016-02-29 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design, model, and texture complex mechanical objects in Blender About This Book Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Who This Book Is For This book is intended for consumers and hobbyists who are existing users of Blender 3D want to expand their capabilities by diving into machine modeling with Blender 3D. You are expected to have experience with basic Blender operations. What You Will Learn Reacquaint yourself with Blender's modeling toolset Practice fundamental skills that are applicable to a range of modeling projects Know when and where to use various types of geometry—something that saves time in one instance will pose significant problems in another Think ahead and plan your project out to significantly improve both quality and efficiency Create models for freestyle use Overcome challenging modeling problems Create customized game models that can easily be exported to other formats. This is one of the most popular uses of Blender, and the results can be incorporated into game design! Get comfortable with the start-to-finish process to create any type of hard surface model In Detail Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and explore the various options for freestyle rendering. We'll discuss techniques to build low-poly models, create a low-poly racer, and explain how they differ from the high poly models we created previously. By the end of this book, you will have mastered a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based around four concrete projects. Each topic is explained sequentially in the process of creating a model, and detailed explanations of the basic and advanced features are also included.

Blender 3D Noob to Pro Advanced Tutorials

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Author :
Publisher : Delta 4G Company
ISBN 13 : 144996981X
Total Pages : 84 pages
Book Rating : 4.4/5 (499 download)

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Book Synopsis Blender 3D Noob to Pro Advanced Tutorials by :

Download or read book Blender 3D Noob to Pro Advanced Tutorials written by and published by Delta 4G Company. This book was released on with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blender Master Class

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Author :
Publisher : No Starch Press
ISBN 13 : 1593274777
Total Pages : 292 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Blender Master Class by : Ben Simonds

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the 3D design tool which uses three representative models to demonstrate such techniques as object manipulation, texture mapping, lighting, rendering, sculpting, and compositing.

Sculpting the Blender Way

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1801071284
Total Pages : 502 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis Sculpting the Blender Way by : Xury Greer

Download or read book Sculpting the Blender Way written by Xury Greer and published by Packt Publishing Ltd. This book was released on 2022-01-28 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender’s sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book DescriptionSculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender’s user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender’s basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book.

Blender 2D Animation

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Author :
Publisher : CRC Press
ISBN 13 : 1000462420
Total Pages : 244 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Blender 2D Animation by : John M. Blain

Download or read book Blender 2D Animation written by John M. Blain and published by CRC Press. This book was released on 2021-08-19 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D Animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender is a free open-source 3D Computer Graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality and computer games. Key Features: The first comprehensive beginner's guide to the Grease Pencil component of Blender Facets of operation are explained in short concise chapters with cross references Written instruction is accompanied by diagram illustrations in reference to the program's Graphical User Interface The book is also available in a discounted set along with The Complete Guide to Blender Graphics: Computer Modeling & Animation.

Blender 3D Printing by Example

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Author :
Publisher :
ISBN 13 : 9781788390545
Total Pages : 430 pages
Book Rating : 4.3/5 (95 download)

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Book Synopsis Blender 3D Printing by Example by : Vicky Somma

Download or read book Blender 3D Printing by Example written by Vicky Somma and published by . This book was released on 2017-12-20 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. Key Features A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Book Description Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! What you will learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability Who this book is for If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential.

Blender Studio Projects

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470875860
Total Pages : 487 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Blender Studio Projects by : Tony Mullen

Download or read book Blender Studio Projects written by Tony Mullen and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.