Your Best Game Ever

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Publisher :
ISBN 13 : 9781939979957
Total Pages : pages
Book Rating : 4.9/5 (799 download)

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Book Synopsis Your Best Game Ever by : Monte Cook

Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming Game AI by Example

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Publisher : Jones & Bartlett Learning
ISBN 13 : 9781556220784
Total Pages : 522 pages
Book Rating : 4.2/5 (27 download)

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Book Synopsis Programming Game AI by Example by : Mat Buckland

Download or read book Programming Game AI by Example written by Mat Buckland and published by Jones & Bartlett Learning. This book was released on 2005 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

Game On! 2019

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Publisher : Scholastic Incorporated
ISBN 13 : 9781338283563
Total Pages : 0 pages
Book Rating : 4.2/5 (835 download)

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Book Synopsis Game On! 2019 by : Scholastic, Inc. Staff

Download or read book Game On! 2019 written by Scholastic, Inc. Staff and published by Scholastic Incorporated. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers information and statistics about all of the hottest games, tips and tricks for gamers, and interviews from gaming's biggest personalities, including game developers and pro gamers.

The Best Game Ever

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Publisher : Atlantic Books Ltd
ISBN 13 : 0857899112
Total Pages : 296 pages
Book Rating : 4.8/5 (578 download)

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Book Synopsis The Best Game Ever by : Mark Bowden

Download or read book The Best Game Ever written by Mark Bowden and published by Atlantic Books Ltd. This book was released on 2012-06-01 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: On December 28, 1958, the New York Giants and Baltimore Colts met under the lights of Yankee Stadium for the American NFL Championship game. Played in front of sixty-four thousand fans and millions of television viewers around the country, the game would be remembered as the greatest in football history. On the field and roaming the sidelines were seventeen future Hall of Famers, including Colts stars Johnny Unitas, Raymond Berry, and Gino Marchetti, and Giants greats Frank Gifford, Sam Huff, and assistant coaches Vince Lombardi and Tom Landry. An estimated forty-five million viewers - at that time the largest crowd to have ever watched a football game - tuned in to see what would become the first sudden-death contest in NFL history. It was a battle of the league's best offense - the Colts -versus its best defense - the Giants. And it was a contest between the blue-collar Baltimore team versus the glamour boys of the Giants squad. The Best Game Ever is a brilliant portrait of how a single game changed the history of American sport and is destined to become a classic.

Raise Your Game

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Publisher : Center Street
ISBN 13 : 1546082875
Total Pages : 304 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Raise Your Game by : Alan Stein

Download or read book Raise Your Game written by Alan Stein and published by Center Street. This book was released on 2019-01-08 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Performance coach Alan Stein Jr. shares the secret principles used by world-class performers that will help you improve your productivity and achieve higher levels of success. High achievers are at the top of their game because of the discipline they have during the unseen hours. They have made a commitment to establish, tweak, and repeat positive habits in everything they do. RAISE YOUR GAME examines the top leaders in sports and business and proves that success is a result of the little things we do all the time. The basic principles provided in RAISE YOUR GAME are simple, but not easy. We live in an instantly downloadable world that encourages us to skip steps. We are taught to chase what's hot, flashy and sexy and ignore what's basic. But the basics work. They always have and they always will. RAISE YOUR GAME will inspire and empower you to commit to the fundamentals, create a winning mindset, and progress into new levels of success.

Lost in a Good Game

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Publisher : Icon Books
ISBN 13 : 1785785060
Total Pages : 332 pages
Book Rating : 4.7/5 (857 download)

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Book Synopsis Lost in a Good Game by : Pete Etchells

Download or read book Lost in a Good Game written by Pete Etchells and published by Icon Books. This book was released on 2019-04-04 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.

Game Programming in C++

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134597311
Total Pages : 1268 pages
Book Rating : 4.1/5 (345 download)

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Book Synopsis Game Programming in C++ by : Sanjay Madhav

Download or read book Game Programming in C++ written by Sanjay Madhav and published by Addison-Wesley Professional. This book was released on 2018-03-06 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.

There's No Plan B for Your A-Game

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Publisher : St. Martin's Press
ISBN 13 : 1250210844
Total Pages : 256 pages
Book Rating : 4.2/5 (52 download)

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Book Synopsis There's No Plan B for Your A-Game by : Bo Eason

Download or read book There's No Plan B for Your A-Game written by Bo Eason and published by St. Martin's Press. This book was released on 2019-09-03 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Washington Post Bestseller Wall Street Journal Bestseller USA Today Bestseller Publishers Weekly Bestseller Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete, playwright, and acclaimed leadership coach Bo Eason shows you exactly what it takes to be the best. His proven tools and training have worked for Olympic medalists, military leaders, bestselling authors, professional athletes, and business executives and their teams. There’s No Plan B for Your A-Game explains how to develop the character, integrity, and commitment it takes to become the best. Bo Eason focuses on a winning four-step process that helps you attain the skill, maintain the effort, and persist through challenges: Declaration: What do you want to achieve? Preparation: How can you make it happen? Acceleration: Where will you find the stamina to reach your goal? Domination: Why do you take others with you? With inspiring, specific, real-word guidance, There’s No Plan B for Your A-Game teaches the best practices that lead to the best results, in every walk of life.

The Infinite Game

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Publisher : Penguin
ISBN 13 : 0735213526
Total Pages : 272 pages
Book Rating : 4.7/5 (352 download)

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Book Synopsis The Infinite Game by : Simon Sinek

Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Game On! 2018

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Publisher : Scholastic Incorporated
ISBN 13 : 9781338189933
Total Pages : 0 pages
Book Rating : 4.1/5 (899 download)

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Book Synopsis Game On! 2018 by : Scholastic, Inc. Staff

Download or read book Game On! 2018 written by Scholastic, Inc. Staff and published by Scholastic Incorporated. This book was released on 2017-01-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers information and statistics about all of the hottest games, tips and tricks for gamers, and interviews from gaming's biggest personalities, including game developers and pro gamers.

Monopoly

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Publisher : Gibbs Smith
ISBN 13 : 9781586853228
Total Pages : 104 pages
Book Rating : 4.8/5 (532 download)

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Book Synopsis Monopoly by : Rod Kennedy

Download or read book Monopoly written by Rod Kennedy and published by Gibbs Smith. This book was released on 2004 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author chronicles the history of the world's most popular board game,racing the origins of each "property" within Atlantic City, New Jersey,hile recalling the evolution of the game. Original.

Rules of the Game

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Publisher : American Retrospective
ISBN 13 : 9781879957589
Total Pages : 0 pages
Book Rating : 4.9/5 (575 download)

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Book Synopsis Rules of the Game by : Matthew Mills Stevenson

Download or read book Rules of the Game written by Matthew Mills Stevenson and published by American Retrospective. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harper's Magazine has been America's preeminent monthly periodical for more than 150 years. Rules of the Game: The Best Sports Writing from Harper's Magazine takes a look into this storied magazine's unparalleled archive and uncovers funny, touching, exciting, intriguing stories of the sporting life, both professional and amateur, and what it means to us. These essays show that how we play and write about sports not only reflect our nation's character, but challenge it. Including stories from Mark Twain and James B. Connolly at the turn of the twentieth century, visiting with George Plimpton, Tom Wolfe, Bill Cardoso, and A. Bartlett Giamatti along the way, and continuing with Lewis Lapham, Rich Cohen, and Pat Jordan today, this collection is the definitive voice on sports-writing through the last hundred years. Edited by Matthew Stevenson and Michael Martin, with a humorous, insightful preface by Roy Blount Jr. (Fifth in the American Retrospective Series.)

The Top of His Game: The Best Sportswriting of W. C. Heinz

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Publisher : Library of America
ISBN 13 : 159853419X
Total Pages : 576 pages
Book Rating : 4.5/5 (985 download)

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Book Synopsis The Top of His Game: The Best Sportswriting of W. C. Heinz by : W. C. Heinz

Download or read book The Top of His Game: The Best Sportswriting of W. C. Heinz written by W. C. Heinz and published by Library of America. This book was released on 2015-03-10 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bill Littlefield (NPR's Only a Game) presents the second installment in the Library of America series devoted to classic American sportswriters, a defintive collector’s edition of the pathbreaking writer who invented the long-form sports story. Like his friend and admirer Red Smith, W. C. Heinz (1915–2008) was one of the most distinctive and influential sportswriters of the last century. Though he began his career as a newspaper reporter, Heinz soon moved beyond the confines of the daily column, turning freelance and becoming the first sportwriter to make his living writing for magazines. In doing so he effectively invented the long-form sports story, perfecting a style that paved the way for the New Journalism of the 1960s. His profiles of the top athletes of his day still feel remarkably current, written with a freshness of perception, a gift for characterization, and a finely tuned ear for dialogue. Jimmy Breslin named Heinz’s “Brownsville Bum”—a brief life of Al “Bummy” Davis, Brooklyn street tough and onetime welterweight champion of the world—“the greatest magazine sports story I’ve ever read, bar none.” His spare and powerful 1949 column, “Death of a Race Horse,” has been called a literary classic, a work of clarity and precision comparable to Hemingway at his best. Now, for this essential writer’s centennial, Bill Littlefield, the host of NPR’s Only A Game, presents the essential Heinz: thirty-eight columns, profiles, and memoirs from the author’s personal archive, including eighteen pieces never collected during his lifetime. Though Heinz’s great passion was boxing—the golden era of Rocky Graziano, Floyd Patterson, and Sugar Ray Robinson—his interests extended to the wide world of sports, with indelible profiles of baseball players (Babe Ruth, Joe DiMaggio), jockeys (George Woolf, Eddie Arcaro), hockey players, football coaches, scouts and trainers and rodeo riders.

Game Development Patterns and Best Practices

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Publisher : Packt Publishing Ltd
ISBN 13 : 178712696X
Total Pages : 383 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Game Development Patterns and Best Practices by : John P. Doran

Download or read book Game Development Patterns and Best Practices written by John P. Doran and published by Packt Publishing Ltd. This book was released on 2017-04-27 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create structurally solid games Implement key programming patterns that will enable you to make efficient AI and remove duplication Optimize your game using memory management techniques Who This Book Is For If you are a game developer who wants to solve commonly-encountered issues or have some way to communicate to other developers in a standardized format, then this book is for you. Knowledge of basic game programming principles and C++ programming is assumed. What You Will Learn Learn what design patterns are and why you would want to use them Reduce the maintenance burden with well-tested, cleaner code Employ the singleton pattern effectively to reduce your compiler workload Use the factory pattern to help you create different objects with the same creation logic and reduce coding time Improve game performance with Object Pools Allow game play to interact with physics or graphics in an abstract way Refractor your code to remove common code smells In Detail You've learned how to program, and you've probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that's what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable. To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development. Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we'll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices. Style and approach This book takes a step-by-step real-life case studies approach. Every pattern is first explained using a bottleneck. We will show you a problem in your everyday workflow, and then introduce you to the pattern, and show you how the pattern will resolve the situation.

Game On! 2016

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Publisher : Scholastic Paperbacks
ISBN 13 : 9780545850315
Total Pages : 0 pages
Book Rating : 4.8/5 (53 download)

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Book Synopsis Game On! 2016 by :

Download or read book Game On! 2016 written by and published by Scholastic Paperbacks. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive guide to gaming for kids aged 8-16. This must-have annual includes 100s of hi-res screenshots and artwork as well as astonishing facts and figures about the biggest games. Kids will love the book's hint, tips and guides, discovering how to unlock the rarest trophies and dominate the biggest online multiplayer games.

Your Best Year Ever

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Publisher : Baker Books
ISBN 13 : 1493443259
Total Pages : 198 pages
Book Rating : 4.4/5 (934 download)

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Book Synopsis Your Best Year Ever by : Michael Hyatt

Download or read book Your Best Year Ever written by Michael Hyatt and published by Baker Books. This book was released on 2023-11-14 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: We all want to live a life that matters. But too often we find ourselves overwhelmed by the day-to-day. Our big goals get pushed to the back burner--and then, more often than not, they get forgotten. It doesn't have to be that way! This is the year you finally close the gap between reality and your dreams. In this new, fully revised and updated edition of Your Best Year Ever, Michael Hyatt shares a powerful, proven, research-driven system for setting and achieving your goals. You'll learn how to design your best year ever by discovering what's holding you back, how to overcome past setbacks, how to set and pursue worthy goals without quitting, what to do when you feel stuck, and much more. If you're tired of not seeing progress in your personal, intellectual, professional, relational, or financial goals, it's time for you to have your best year ever!

The Great Game

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Publisher :
ISBN 13 : 9780192802323
Total Pages : 588 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis The Great Game by : Peter Hopkirk

Download or read book The Great Game written by Peter Hopkirk and published by . This book was released on 2001 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: For nearly a century the two most powerful nations on earth - Victorian Britain and Tsarist Russia - fought a secret war in the lonely passes and deserts of Central Asia. Those engaged in this shadowy struggle called it 'The Great Game', a phrase immortalized in Kipling's Kim. When play firstbegan the two rival empires lay nearly 2,000 miles apart. By the end, some Russian outposts were within 20 miles of India.This book tells the story of the Great Game through the exploits of the young officers, both British and Russian, who risked their lives playing it. Disguised as holy men or native horsetraders, they mapped secret passes, gathered intelligence, and sought the allegiance of powerful khans. Some neverreturned.