BACKGROUND SUBSTRACTION MOTION TECHNIQUES WITH OPENCV AND TKINTER

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Publisher : BALIGE PUBLISHING
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Total Pages : 179 pages
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Book Synopsis BACKGROUND SUBSTRACTION MOTION TECHNIQUES WITH OPENCV AND TKINTER by : Vivian Siahaan

Download or read book BACKGROUND SUBSTRACTION MOTION TECHNIQUES WITH OPENCV AND TKINTER written by Vivian Siahaan and published by BALIGE PUBLISHING. This book was released on 2024-04-30 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first project, frame_differencing.py, integrates motion detection within video sequences using a graphical user interface (GUI) facilitated by Tkinter, enhanced by image processing capabilities from OpenCV, and image handling using PIL. The core functionality, embedded in the FrameDifferencer class, organizes the application structure starting from initialization, which sets up the GUI layout with video control widgets, playback features, and filter selection. The script processes video frames to detect motion through grayscale conversion, Gaussian blurring, and frame differencing, highlighting motion by thresholding and contour detection. Enhanced interactivity is provided through real-time updates of motion detections on the GUI and user-enabled area selection for detailed analysis, including color histogram display. This flexible and extensible tool supports various applications from security surveillance to educational uses in image processing, embodying a practical approach to video analysis. The second project RunningGaussianAverage utilizes the running Gaussian average technique for motion detection within a graphical user interface (GUI) built on Tkinter. Upon initialization, it configures a master window and sets up video processing capabilities, including video stream handling, frame analysis, and displaying results on the GUI. The interface includes playback controls, a video display canvas, and a listbox for motion event notifications, allowing interactive management of video analysis. Core functionalities like video loading, playback control, and frame processing leverage the imageio and OpenCV libraries to handle video input and perform real-time image processing tasks such as blurring, grayscale conversion, and motion detection through frame differencing. The application is structured to provide an intuitive platform for users to engage with motion detection technology effectively, showcasing changes directly within the GUI. The third project introduces a sophisticated application that utilizes the Mixture of Gaussians (MOG) method for motion detection within a user-friendly Tkinter-based GUI. Leveraging OpenCV's cv2.createBackgroundSubtractorMOG2(), the application excels in background modeling and foreground detection, effectively handling various lighting conditions and shadow detection, making it ideal for security and surveillance applications. The GUI is designed to enhance user interaction, featuring video display, playback controls, adjustable detection settings, and dynamic results display through list boxes and scrollbars. It also offers advanced filtering options like Gaussian and median blurs, along with more complex filters such as wavelet transforms and anisotropic diffusion, all adjustable via the GUI. This setup allows for real-time frame processing, detection visualization, and interactive exploration, making it a potent tool for educational purposes, professional security setups, and enthusiasts in video processing technology. The fourth project develops a sophisticated motion detection system using Kernel Density Estimation (KDE), integrated into a Tkinter-based graphical interface, simplifying the advanced image processing for users without deep technical expertise. Central to this application is the use of OpenCV's MOG2 background subtractor which excels in differentiating foreground activity from the background, especially in varied lighting and shadow conditions, thus enhancing robustness in diverse environments. The GUI is intuitively designed, featuring video playback controls and real-time video frame rendering along with a motion density map that accumulates and visualizes movement patterns over time. The application processes video frames by applying Gaussian blurring to reduce noise and then uses the MOG2 model to create a foreground mask, refined further to delineate motion clearly. This setup allows for precise contour detection to identify and mark moving objects, providing detailed motion event analysis directly on the interface. This project effectively marries complex image processing capabilities with a user-friendly interface, making sophisticated motion detection technology accessible for surveillance, research, and broader applications. The fifth project develops an advanced motion detection system using the K-Nearest Neighbors (KNN) algorithm for effective background subtraction, all within a user-friendly Tkinter-based graphical interface, ideal for surveillance and monitoring applications. The KNN background subtractor stands out for its dynamic adaptation, enhancing detection accuracy under varying lighting conditions while minimizing false positives from environmental changes. Users interact through a thoughtfully designed GUI, featuring real-time video playback, motion event logs, and intuitive controls like play, pause, and frame navigation. Additionally, the system includes various filters such as Gaussian blur and wavelet transforms to optimize detection quality. Detected motions are highlighted with bounding boxes and detailed in a sidebar, simplifying the tracking process. Advanced features like zoom and area-specific analysis further augment the tool's utility, making it versatile for applications ranging from security surveillance to traffic monitoring, all the while maintaining ease of use and robust analytical capabilities. The sixth project, "Median Filtering with Filtering", develops a sophisticated motion detection application using Python, integrating Tkinter for the GUI, OpenCV for image processing, and ImageIO for video management. This application utilizes median filtering to effectively reduce noise in video frames, enhancing motion detection capabilities for security surveillance, wildlife monitoring, and other applications requiring movement tracking. The GUI is intuitively designed with video playback controls, adjustable motion detection sensitivity, and a log of detected movements, making it highly interactive and user-friendly. Users can also apply various filters like Gaussian and bilateral smoothing to improve image quality under different conditions. The application is built with expandability in mind, allowing for easy integration of additional filters, enhanced algorithms, or more sophisticated functionalities to meet specific user needs or to be incorporated into larger systems.

Background Substraction Motion Detection Techniques with Opencv and Tkinter

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Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.3/5 (244 download)

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Book Synopsis Background Substraction Motion Detection Techniques with Opencv and Tkinter by : Rismon Hasiholan Sianipar

Download or read book Background Substraction Motion Detection Techniques with Opencv and Tkinter written by Rismon Hasiholan Sianipar and published by Independently Published. This book was released on 2024-04-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first project, frame_differencing.py, integrates motion detection within video sequences using a graphical user interface (GUI) facilitated by Tkinter, enhanced by image processing capabilities from OpenCV, and image handling using PIL. The core functionality, embedded in the FrameDifferencer class, organizes the application structure starting from initialization, which sets up the GUI layout with video control widgets, playback features, and filter selection. The script processes video frames to detect motion through grayscale conversion, Gaussian blurring, and frame differencing, highlighting motion by thresholding and contour detection. Enhanced interactivity is provided through real-time updates of motion detections on the GUI and user-enabled area selection for detailed analysis, including color histogram display. This flexible and extensible tool supports various applications from security surveillance to educational uses in image processing, embodying a practical approach to video analysis. The second project RunningGaussianAverage utilizes the running Gaussian average technique for motion detection within a graphical user interface (GUI) built on Tkinter. Upon initialization, it configures a master window and sets up video processing capabilities, including video stream handling, frame analysis, and displaying results on the GUI. The interface includes playback controls, a video display canvas, and a listbox for motion event notifications, allowing interactive management of video analysis. Core functionalities like video loading, playback control, and frame processing leverage the imageio and OpenCV libraries to handle video input and perform real-time image processing tasks such as blurring, grayscale conversion, and motion detection through frame differencing. The application is structured to provide an intuitive platform for users to engage with motion detection technology effectively, showcasing changes directly within the GUI. The third project introduces a sophisticated application that utilizes the Mixture of Gaussians (MOG) method for motion detection within a user-friendly Tkinter-based GUI. Leveraging OpenCV's cv2.createBackgroundSubtractorMOG2(), the application excels in background modeling and foreground detection, effectively handling various lighting conditions and shadow detection, making it ideal for security and surveillance applications. The GUI is designed to enhance user interaction, featuring video display, playback controls, adjustable detection settings, and dynamic results display through list boxes and scrollbars. It also offers advanced filtering options like Gaussian and median blurs, along with more complex filters such as wavelet transforms and anisotropic diffusion, all adjustable via the GUI. This setup allows for real-time frame processing, detection visualization, and interactive exploration, making it a potent tool for educational purposes, professional security setups, and enthusiasts in video processing technology. The fourth project develops a sophisticated motion detection system using Kernel Density Estimation (KDE), integrated into a Tkinter-based graphical interface, simplifying the advanced image processing for users without deep technical expertise. Central to this application is the use of OpenCV's MOG2 background subtractor which excels in differentiating foreground activity from the background, especially in varied lighting and shadow conditions, thus enhancing robustness in diverse environments.

ADVANCED VIDEO PROCESSING PROJECTS WITH PYTHON AND TKINTER

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Publisher : BALIGE PUBLISHING
ISBN 13 :
Total Pages : 406 pages
Book Rating : 4./5 ( download)

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Book Synopsis ADVANCED VIDEO PROCESSING PROJECTS WITH PYTHON AND TKINTER by : Vivian Siahaan

Download or read book ADVANCED VIDEO PROCESSING PROJECTS WITH PYTHON AND TKINTER written by Vivian Siahaan and published by BALIGE PUBLISHING. This book was released on 2024-05-27 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book focuses on developing Python-based GUI applications for video processing and analysis, catering to various needs such as object tracking, motion detection, and frame analysis. These applications utilize libraries like Tkinter for GUI development and OpenCV for video processing, offering user-friendly interfaces with interactive controls. They provide functionalities like video playback, frame navigation, ROI selection, filtering, and histogram analysis, empowering users to perform detailed analysis and manipulation of video content. Each project tackles specific aspects of video analysis, from simplifying video processing tasks through a graphical interface to implementing advanced algorithms like Lucas-Kanade, Kalman filter, and Gaussian pyramid optical flow for optical flow computation and object tracking. Moreover, they integrate features like MD5 hashing for video integrity verification and filtering techniques such as bilateral filtering, anisotropic diffusion, and denoising for enhancing video quality and analysis accuracy. Overall, these projects demonstrate the versatility and effectiveness of Python in developing comprehensive tools for video analysis, catering to diverse user needs in fields like computer vision, multimedia processing, forensic analysis, and content verification. The first project aims to simplify video processing tasks through a user-friendly graphical interface, allowing users to execute various operations like filtering, edge detection, hashing, motion analysis, and object tracking effortlessly. The process involves setting up the GUI framework using tkinter, adding descriptive titles and containers for buttons, defining button actions to execute Python scripts, and dynamically generating buttons for organized presentation. Functionalities cover a wide range of video processing tasks, including frame operations, motion analysis, and object tracking. Users interact by launching the application, selecting an operation, and viewing results. Advantages include ease of use, organized access to functionalities, and extensibility for adding new tasks. Overall, this project bridges Python scripting with a user-friendly interface, democratizing advanced video processing for a broader audience. The second project aims to develop a video player application with advanced frame analysis functionalities, allowing users to open video files, navigate frames, and analyze them extensively. The application, built using tkinter, features a canvas for video display with zoom and drag capabilities, playback controls, and frame extraction options. Users can jump to specific times, extract frames for analysis, and visualize RGB histograms while calculating MD5 hash values for integrity verification. Additionally, users can open multiple instances of the player for parallel analysis. Overall, this tool caters to professionals in forensic analysis, video editing, and educational fields, facilitating comprehensive frame-by-frame examination and evaluation. The third project is a robust Python tool tailored for video frame analysis and filtering, employing Tkinter for the GUI. Users can effortlessly load, play, and dissect video files frame by frame, with options to extract frames, implement diverse filtering techniques, and visualize color channel histograms. Additionally, it computes and exhibits hash values for extracted frames, facilitating frame comparison and verification. With an array of functionalities, including OpenCV integration for image processing and filtering, alongside features like wavelet transform and denoising algorithms, this application is a comprehensive solution for users requiring intricate video frame scrutiny and manipulation. The fourth project is a robust application designed for edge detection on video frames, featuring a Tkinter-based GUI for user interaction. It facilitates video loading, frame navigation, and application of various edge detection algorithms, alongside offering analyses like histograms and hash values. With functionalities for frame extraction, edge detection selection, and interactive zooming, the project provides a comprehensive solution for users in fields requiring detailed video frame analysis and processing, such as computer vision and multimedia processing. The fifth project presents a sophisticated graphical application tailored for video frame processing and MD5 hashing. It offers users a streamlined interface to load videos, inspect individual frames, and compute hash values, crucial for tasks like video forensics and integrity verification. Utilizing Python libraries such as Tkinter, PIL, and moviepy, the project ensures efficient video handling, metadata extraction, and histogram visualization, providing a robust solution for diverse video analysis needs. With its focus on frame-level hashing and extensible architecture, the project stands as a versatile tool adaptable to various applications in video analysis and content verification. The sixth project presents a robust graphical tool designed for video analysis and frame extraction. By leveraging Python and key libraries like Tkinter, PIL, and imageio, users can effortlessly open videos, visualize frames, and extract specific frames for analysis. Notably, the application computes hash values using eight different algorithms, including MD5, SHA-1, and SHA-256, enhancing its utility for tasks such as video forensics and integrity verification. With features like frame zooming, navigation controls, and support for multiple instances, this project offers a versatile platform for comprehensive video analysis, catering to diverse user needs in fields like content authentication and forensic investigation. The seventh project offers a graphical user interface (GUI) for computing hash values of video files, ensuring their integrity and authenticity through multiple hashing algorithms. Key features include video playback controls, hash computation using algorithms like MD5, SHA-1, and SHA-256, and displaying and saving hash values for reference. Users can open multiple instances to handle different videos simultaneously. The tool is particularly useful in digital forensics, data verification, and content security, providing a user-friendly interface and robust functionalities for reliable video content verification. The eighth project aims to develop a GUI application that lets users interact with video files through various controls, including play, pause, stop, frame navigation, and time-specific jumps. It also offers features like zooming, noise reduction via a mean filter, and the ability to open multiple instances. Users can load videos, adjust playback, apply filters, and handle video frames dynamically, enhancing video viewing and manipulation. The ninth project aims to develop a GUI application for filtering video frames using anisotropic diffusion, allowing users to load videos, apply the filter, and interact with the frames. The core component, AnisotropicDiffusion, handles video processing and GUI interactions. Users can control playback, zoom, and navigate frames, with the ability to apply the filter dynamically. The GUI features panels for video display, control buttons, and supports multiple instances. Event handlers enable smooth interaction, and real-time updates reflect changes in playback and filtering. The application is designed for efficient memory use, intuitive controls, and a responsive user experience. The tenth project involves creating a GUI application that allows users to filter video frames using a bilateral filter. Users can load video files, apply the filter, and interact with the filtered frames. The BilateralFilter class handles video processing and GUI interactions, initializing attributes like the video source and GUI elements. The GUI includes panels for displaying video frames and control buttons for opening files, playback, zoom, and navigation. Users can control playback, zoom, pan, and apply the filter dynamically. The application supports multiple instances, efficient rendering, and real-time updates, ensuring a responsive and user-friendly experience. The twelfth project involves creating a GUI application for filtering video frames using the Non-Local Means Denoising technique. The NonLocalMeansDenoising class manages video processing and GUI interactions, initializing attributes like video source, frame index, and GUI elements. Users can load video files, apply the denoising filter, and interact with frames through controls for playback, zoom, and navigation. The GUI supports multiple instances, allowing users to compare videos. Efficient rendering ensures smooth playback, while adjustable parameters fine-tune the filter's performance. The application maintains aspect ratios, handles errors, and provides feedback, prioritizing a seamless user experience. The thirteenth performs Canny edge detection on video frames. It allows users to load video files, view original frames, and see Canny edge-detected results side by side. The VideoCanny class handles video processing and GUI interactions, initializing necessary attributes. The interface includes panels for video display and control buttons for loading videos, adjusting zoom, jumping to specific times, and controlling playback. Users can also open multiple instances for comparing videos. The application ensures smooth playback and real-time edge detection with efficient rendering and robust error handling. The fourteenth project is a GUI application built with Tkinter and OpenCV for real-time edge detection in video streams using the Kirsch algorithm. The main class, VideoKirsch, initializes the GUI components, providing features like video loading, frame display, zoom control, playback control, and Kirsch edge detection. The interface displays original and edge-detected frames side by side, with control buttons for loading videos, adjusting zoom, jumping to specific times, and controlling playback. Users can play, pause, stop, and navigate through video frames, with real-time edge detection and dynamic frame updates. The application supports multiple instances for comparing videos, employs efficient rendering for smooth playback, and includes robust error handling. Overall, it offers a user-friendly tool for real-time edge detection in videos. The fifteenth project is a Python-based GUI application for computing and visualizing optical flow in video streams using the Lucas-Kanade method. Utilizing tkinter, PIL, imageio, OpenCV, and numpy, it features panels for original and optical flow-processed frames, control buttons, and adjustable parameters. The VideoOpticalFlow class handles video loading, playback, optical flow computation, and error handling. The GUI allows smooth video playback, zooming, time jumping, and panning. Optical flow is visualized in real-time, showing motion vectors. Users can open multiple instances to analyze various videos simultaneously, making this tool valuable for computer vision and video analysis tasks. The sixteenth project is a Python application designed to analyze optical flow in video streams using the Kalman filter method. It utilizes libraries such as tkinter, PIL, imageio, OpenCV, and numpy to create a GUI, process video frames, and implement the Kalman filter algorithm. The VideoKalmanOpticalFlow class manages video loading, playback control, optical flow computation, canvas interactions, and Kalman filter implementation. The GUI layout features panels for original and optical flow-processed frames, along with control buttons and widgets for adjusting parameters. Users can open video files, control playback, and visualize optical flow in real-time, with the Kalman filter improving accuracy by incorporating temporal dynamics and reducing noise. Error handling ensures a robust experience, and multiple instances can be opened for simultaneous video analysis, making this tool valuable for computer vision and video analysis tasks. The seventeenth project is a Python application designed to analyze optical flow in video streams using the Gaussian pyramid method. It utilizes libraries such as tkinter, PIL, imageio, OpenCV, and numpy to create a GUI, process video frames, and implement optical flow computation. The VideoGaussianPyramidOpticalFlow class manages video loading, playback control, optical flow computation, canvas interactions, and GUI creation. The GUI layout features panels for original and optical flow-processed frames, along with control buttons and widgets for adjusting parameters. Users can open video files, control playback, and visualize optical flow in real-time, providing insights into motion patterns within the video stream. Error handling ensures a robust user experience, and multiple instances can be opened for simultaneous video analysis. The eighteenth project is a Python application developed for tracking objects in video streams using the Lucas-Kanade optical flow algorithm. It utilizes libraries like tkinter, PIL, imageio, OpenCV, and numpy to create a GUI, process video frames, and implement tracking functionalities. The ObjectTrackingLucasKanade class manages video loading, playback control, object tracking, GUI creation, and event handling. The GUI layout includes a video display panel with a canvas widget for showing video frames and a list box for displaying tracked object coordinates. Users interact with the video by defining bounding boxes around objects for tracking. The application provides buttons for opening video files, adjusting zoom, controlling playback, and clearing object tracking data. Error handling ensures a smooth user experience, making it suitable for various computer vision and video analysis tasks. The nineteenth project is a Python application utilizing Tkinter to create a GUI for analyzing RGB histograms of video frames. It features the Filter_CroppedFrame class, initializing GUI elements like buttons and canvas for video display. Users can open videos, control playback, and navigate frames. Zooming is enabled, and users can draw bounding boxes for RGB histogram analysis. Filters like Gaussian, Mean, and Bilateral Filtering can be applied, with histograms displayed for the filtered image. Multiple instances of the GUI can be opened simultaneously. The project offers a user-friendly interface for image analysis and enhancement. The twentieth project creates a graphical user interface (GUI) for motion analysis using the Block-based Gradient Descent Search (BGDS) optical flow algorithm. It initializes the VideoBGDSOpticalFlow class, setting up attributes and methods for video display, control buttons, and parameter input fields. Users can open videos, control playback, specify parameters, and analyze optical flow motion vectors between consecutive frames. The GUI provides an intuitive interface for efficient motion analysis tasks, enhancing user interaction with video playback controls and optical flow visualization tools. The twenty first project is a Python project that constructs a graphical user interface (GUI) for optical flow analysis using the Diamond Search Algorithm (DSA). It initializes a VideoFSBM_DSAOpticalFlow class, setting up attributes for video display, control buttons, and parameter input fields. Users can open videos, control playback, specify algorithm parameters, and visualize optical flow motion vectors efficiently. The GUI layout includes canvas widgets for displaying the original video and optical flow result, with interactive functionalities such as zooming and navigating between frames. The script provides an intuitive interface for optical flow analysis tasks, enhancing user interaction and visualization capabilities. The twenty second project "Object Tracking with Block-based Gradient Descent Search (BGDS)" demonstrates object tracking in videos using a block-based gradient descent search algorithm. It utilizes tkinter for GUI development, PIL for image processing, imageio for video file handling, and OpenCV for computer vision tasks. The main class, ObjectTracking_BGDS, initializes the GUI window and implements functionalities such as video playback control, frame navigation, and object tracking using the BGDS algorithm. Users can interactively select a bounding box around the object of interest for tracking, and the application provides parameter inputs for algorithm adjustment. Overall, it offers a user-friendly interface for motion analysis tasks, showcasing the application of computer vision techniques in object tracking. The tenty third project "Object Tracking with AGAST (Adaptive and Generic Accelerated Segment Test)" is a Python application tailored for object tracking in videos via the AGAST algorithm. It harnesses libraries like tkinter, PIL, imageio, and OpenCV for GUI, image processing, video handling, and computer vision tasks respectively. The main class, ObjectTracking_AGAST, orchestrates the GUI setup, featuring buttons for video control, a combobox for zoom selection, and a canvas for displaying frames. The pivotal agast_vectors method employs OpenCV's AGAST feature detector to compute motion vectors between frames. The track_object method utilizes AGAST for object tracking within specified bounding boxes. Users can interactively select objects for tracking, making it a user-friendly tool for motion analysis tasks. The twenty fourth project "Object Tracking with AKAZE (Accelerated-KAZE)" offers a user-friendly Python application for real-time object tracking within videos, leveraging the efficient AKAZE algorithm. Its tkinter-based graphical interface features a Video Display Panel for live frame viewing, Control Buttons Panel for playback management, and Zoom Scale Combobox for precise zoom adjustment. With the ObjectTracking_AKAZE class at its core, the app facilitates seamless video playback, AKAZE-based object tracking, and interactive bounding box selection. Users benefit from comprehensive tracking insights provided by the Center Coordinates Listbox, ensuring accurate and efficient object monitoring. Overall, it presents a robust solution for dynamic object tracking, integrating advanced computer vision techniques with user-centric design. The twenty fifth project "Object Tracking with BRISK (Binary Robust Invariant Scalable Keypoints)" delivers a sophisticated Python application tailored for real-time object tracking in videos. Featuring a tkinter-based GUI, it offers intuitive controls and visualizations to enhance user experience. Key elements include a Video Display Panel for live frame viewing, a Control Buttons Panel for playback management, and a Center Coordinates Listbox for tracking insights. Powered by the ObjectTracking_BRISK class, the application employs the BRISK algorithm for precise tracking, leveraging features like zoom adjustment and interactive bounding box selection. With robust functionalities like frame navigation and playback control, coupled with a clear interface design, it provides users with a versatile tool for analyzing object movements in videos effectively. The twenty sixth project "Object Tracking with GLOH" is a Python application designed for video object tracking using the Gradient Location-Orientation Histogram (GLOH) method. Featuring a Tkinter-based GUI, users can load videos, navigate frames, and visualize tracking outcomes seamlessly. Key functionalities include video playback control, bounding box initialization via mouse events, and dynamic zoom scaling. With OpenCV handling computer vision tasks, the project offers precise object tracking and real-time visualization, demonstrating the effective integration of advanced techniques with an intuitive user interface for enhanced usability and analysis. The twenty seventh project "boosting_tracker.py" is a Python-based application utilizing Tkinter for its GUI, designed for object tracking in videos via the Boosting Tracker algorithm. Its interface, titled "Object Tracking with Boosting Tracker," allows users to load videos, navigate frames, define tracking regions, apply filters, and visualize histograms. The core class, "BoostingTracker," manages video operations, object tracking, and filtering. The GUI features controls like play/pause buttons, zoom scale selection, and filter options. Object tracking begins with user-defined bounding boxes, and the application supports various filters for enhancing video regions. Histogram analysis provides insights into pixel value distributions. Error handling ensures smooth functionality, and advanced filters like Haar Wavelet Transform are available. Overall, "boosting_tracker.py" integrates computer vision and GUI components effectively, offering a versatile tool for video analysis with user-friendly interaction and comprehensive functionalities. The twenty eighth project "csrt_tracker.py" offers a comprehensive GUI for object tracking using the CSRT algorithm. Leveraging tkinter, imageio, OpenCV (cv2), and PIL, it facilitates video handling, tracking, and image processing. The CSRTTracker class manages tracking functionalities, while create_widgets sets up GUI components like video display, control buttons, and filters. Methods like open_video, play_video, and stop_video handle video playback, while initialize_tracker and track_object manage CSRT tracking. User interaction, including mouse event handlers for zooming and ROI selection, is supported. Filtering options like Wiener filter and adaptive thresholding enhance image processing. Overall, the script provides a versatile and interactive tool for object tracking and analysis, showcasing effective integration of various libraries for enhanced functionality and user experience. The twenty ninth project, KCFTracker, is a robust object tracking application with a Tkinter-based GUI. The KCFTracker class orchestrates video handling, user interaction, and tracking functionalities. It sets up GUI elements like video display and control buttons, enabling tasks such as video playback, bounding box definition, and filter application. Methods like open_video and play_video handle video loading and playback, while toggle_play_pause manages playback control. User interaction for defining bounding boxes is facilitated through mouse event handlers. The analyze_histogram method processes selected regions for histogram analysis. Various filters, including Gaussian and Median filtering, enhance image processing. Overall, the project offers a comprehensive tool for real-time object tracking and video analysis. The thirtieth project, MedianFlow Tracker, is a Python application built with Tkinter for the GUI and OpenCV for object tracking. It provides users with interactive video manipulation tools, including playback controls and object tracking functionalities. The main class, MedianFlowTracker, initializes the interface and handles video loading, playback, and object tracking using OpenCV's MedianFlow tracker. Users can define bounding boxes for object tracking directly on the canvas, with real-time updates of the tracked object's center coordinates. Additionally, the project offers various image processing filters, parameter controls for fine-tuning tracking, and histogram analysis of the tracked object's region. Overall, it demonstrates a comprehensive approach to video analysis and object tracking, leveraging Python's capabilities in multimedia applications. The thirty first project, MILTracker, is a Python application that implements object tracking using the Multiple Instance Learning (MIL) algorithm. Built with Tkinter for the GUI and OpenCV for video processing, it offers a range of features for video analysis and tracking. Users can open video files, select regions of interest (ROI) for tracking, and apply various filters to enhance tracking performance. The GUI includes controls for video playback, navigation, and zoom, while mouse interactions allow for interactive ROI selection. Advanced features include histogram analysis of the ROI and error handling for smooth operation. Overall, MILTracker provides a comprehensive tool for video tracking and analysis, demonstrating the integration of multiple technologies for efficient object tracking. The thirty second project, MOSSE Tracker, implemented in the mosse_tracker.py script, offers advanced object tracking capabilities within video files. Utilizing Tkinter for the GUI and OpenCV for video processing, it provides a user-friendly interface for video playback, object tracking, and image analysis. The application allows users to open videos, control playback, select regions of interest for tracking, and apply various filters. It supports zooming, mouse interactions for ROI selection, and histogram analysis of the selected areas. With methods for navigating frames, clearing data, and updating visuals, the MOSSE Tracker project stands as a robust tool for video analysis and object tracking tasks. The thirty third project, TLDTracker, offers a versatile and powerful tool for object tracking using the TLD algorithm. Built with Tkinter, it provides an intuitive interface for video playback, frame navigation, and object selection. Key features include zoom functionality, interactive ROI selection, and real-time tracking with OpenCV's TLD implementation. Users can apply various filters, analyze histograms, and utilize advanced techniques like wavelet transforms. The tool ensures efficient processing, robust error handling, and extensibility for future enhancements. Overall, TLDTracker stands as a valuable asset for both research and practical video analysis tasks, offering a seamless user experience and advanced image processing capabilities. The thirty fourth project, motion detection application based on the K-Nearest Neighbors (KNN) background subtraction method, offers a user-friendly interface for video processing and analysis. Utilizing Tkinter, it provides controls for video playback, frame navigation, and object detection. The MixtureofGaussiansWithFilter class orchestrates video handling, applying filters like Gaussian blur and background subtraction for motion detection. Users can interactively draw bounding boxes to select regions of interest (ROIs), triggering histogram analysis and various image filters. The application excels in its modular design, facilitating easy extension for custom research or application needs, and empowers users to explore video data effectively. The thirty fifth project, "Mixture of Gaussians with Filtering", is a Python script tailored for motion detection in videos using the MOG algorithm alongside diverse filtering methods. Leveraging tkinter for GUI and OpenCV for image processing, it facilitates interactive video playback, frame navigation, and object tracking. With features like adjustable motion detection thresholds and a wide range of filtering options including Gaussian blur, mean blur, and more, users can fine-tune analysis parameters. Object detection, highlighted by bounding boxes and centroid display, coupled with histogram analysis of selected regions, enhances the tool's utility for in-depth video examination. The thirty sixth project, "running_gaussian_average_with_filtering.py", implements motion detection using the Running Gaussian Average algorithm and offers a range of filtering techniques. It employs Tkinter for GUI creation and integrates OpenCV, PIL, imageio, matplotlib, pywt, and numpy modules. The core component, the RunningGaussianAverage class, orchestrates GUI setup, video processing, frame differencing, contour detection, and filtering. The GUI features a canvas for video display, a listbox for object center display, and control buttons for playback, navigation, and threshold adjustment. Mouse events handle zooming and object selection, while histogram analysis and filtering options enrich the analysis capabilities. Overall, it offers a comprehensive tool for motion detection and object tracking with user-friendly interaction and versatile filtering methods. The thirty seventh project, "kernel_density_estimation_with_filtering.py", implements motion detection using Kernel Density Estimation (KDE) alongside diverse filtering techniques, all wrapped in a Tkinter-based GUI for video file interaction and motion visualization. The main class, KDEWithFilter, orchestrates GUI setup, video frame processing, and interaction functionalities. Leveraging libraries like OpenCV, imageio, Matplotlib, PyWavelets, and NumPy, it handles tasks such as video I/O, background subtraction, contour detection, and filtering. Users can open, play/pause/stop videos, navigate frames, adjust thresholds, and apply filters. Mouse-driven ROI selection enables histogram analysis and filter application, while interactive parameter adjustments enhance flexibility. Overall, the script offers a comprehensive tool for motion detection and image filtering, catering to diverse computer vision needs.

Object Tracking Methods with Opencv and Tkinter

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Publisher : Independently Published
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Book Rating : 4.3/5 (24 download)

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Book Synopsis Object Tracking Methods with Opencv and Tkinter by : Rismon Hasiholan Sianipar

Download or read book Object Tracking Methods with Opencv and Tkinter written by Rismon Hasiholan Sianipar and published by Independently Published. This book was released on 2024-04-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first project, BoostingTracker.py, is a Python application that leverages the Tkinter library for creating a graphical user interface (GUI) to track objects in video sequences. By utilizing OpenCV for the underlying video processing and object tracking mechanics, alongside imageio for handling video files, PIL for image displays, and matplotlib for visualization tasks, the script facilitates robust tracking capabilities. At the heart of the application is the BoostingTracker class, which orchestrates the GUI setup, video loading, and management of tracking states like playing, pausing, or stopping the video, along with enabling frame-by-frame navigation and zoom functionalities. The second project, MedianFlowTracker, utilizes the Python Tkinter GUI library to provide a robust platform for video-based object tracking using the MedianFlow algorithm, renowned for its effectiveness in tracking small and slow-moving objects. The application facilitates user interaction through a feature-rich interface where users can load videos, select objects within frames via mouse inputs, and use playback controls such as play, pause, and stop. Users can also navigate through video frames and utilize a zoom feature for detailed inspections of specific areas, enhancing the usability and accessibility of video analysis. The third project, MILTracker, leverages Python's Tkinter GUI library to provide a sophisticated tool for tracking objects in video sequences using the Multiple Instance Learning (MIL) tracking algorithm. This application excels in environments where the training instances might be ambiguously labeled, treating groups of pixels as "bags" to effectively handle occlusions and visual complexities in videos. Users can dynamically interact with the video, initializing tracking by selecting objects with a bounding box and adjusting tracking parameters in real-time to suit various scenarios. The fourth project, MOSSETracker, is a GUI application crafted with Python's Tkinter library, utilizing the MOSSE (Minimum Output Sum of Squared Error) tracking algorithm to enhance real-time object tracking within video sequences. Aimed at users with interests in computer vision, the application combines essential video playback functionalities with powerful object tracking capabilities through the integration of OpenCV. This setup provides an accessible platform for those looking to delve into the dynamics of video processing and tracking technologies. The fifth project, KCFTracker, is utilizing Kernelized Correlation Filters (KCF) for object tracking, is a comprehensive application built using Python. It incorporates several libraries such as Tkinter for GUI development, OpenCV for robust image processing, and ImageIO for video stream handling. This application offers an intuitive GUI that allows users to upload videos, manually draw bounding boxes to identify areas of interest, and adjust tracking parameters in real-time to optimize performance. Key features include the ability to apply a variety of image filters to enhance video quality and tracking accuracy under varying conditions, and advanced functionalities like real-time tracking updates and histogram analysis for in-depth examination of color distributions within the video frame. This melding of interactive elements, real-time processing capabilities, and analytical tools establishes the MILTracker as a versatile and educational platform for those delving into computer vision. The sixth project, CSRT (Channel and Spatial Reliability Tracker), features a high-performance tracking algorithm encapsulated in a Python application that integrates OpenCV and the Tkinter graphical user interface, making it a versatile tool for precise object tracking in various applications like surveillance and autonomous vehicle navigation. The application offers a user-friendly interface that includes video playback, interactive controls for real-time parameter ...

OpenCV Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783984252
Total Pages : 331 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis OpenCV Essentials by : Oscar Deniz Suarez

Download or read book OpenCV Essentials written by Oscar Deniz Suarez and published by Packt Publishing Ltd. This book was released on 2014-08-25 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for C++ developers who want to learn how to implement the main techniques of OpenCV and get started with it quickly. Working experience with computer vision / image processing is expected.

Python for the Lab

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Author :
Publisher :
ISBN 13 : 9781716517686
Total Pages : 190 pages
Book Rating : 4.5/5 (176 download)

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Book Synopsis Python for the Lab by : Aquiles Carattino

Download or read book Python for the Lab written by Aquiles Carattino and published by . This book was released on 2020-10-11 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python for the Lab is the first book covering how to develop instrumentation software. It is ideal for researchers willing to automatize their setups and bring their experiments to the next level. The book is the product of countless workshops at different universities, and a carefully design pedagogical strategy. With an easy to follow and task-oriented design, the book uncovers all the best practices in the field. It also shows how to design code for long-term maintainability, opening the doors of fruitful collaboration among researchers from different labs.

Artificial Intelligence with Python

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786469677
Total Pages : 437 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Artificial Intelligence with Python by : Prateek Joshi

Download or read book Artificial Intelligence with Python written by Prateek Joshi and published by Packt Publishing Ltd. This book was released on 2017-01-27 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.

The Batman Who Laughs (2018-) #7

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Author :
Publisher : DC Comics
ISBN 13 :
Total Pages : 30 pages
Book Rating : 4.:/5 (19 download)

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Book Synopsis The Batman Who Laughs (2018-) #7 by : Scott Snyder

Download or read book The Batman Who Laughs (2018-) #7 written by Scott Snyder and published by DC Comics. This book was released on 2019-07-31 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s the final showdown between Batman and the Batman Who Laughs…but how do you defeat a foe who knows your every instinct and every move? Bruce Wayne will have to outsmart Bruce Wayne in this ultimate test of good versus evil. You can’t miss this finale to the epic miniseries that will tear up the very foundations of Gotham City!

OpenCV 3 Computer Vision with Python Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788478754
Total Pages : 296 pages
Book Rating : 4.7/5 (884 download)

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Book Synopsis OpenCV 3 Computer Vision with Python Cookbook by : Aleksei Spizhevoi

Download or read book OpenCV 3 Computer Vision with Python Cookbook written by Aleksei Spizhevoi and published by Packt Publishing Ltd. This book was released on 2018-03-23 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenCV 3 is a native cross-platform library for computer vision, machine learning, and image processing. OpenCV's convenient high-level APIs hide very powerful internals designed for computational efficiency that can take advantage of multicore and GPU processing. This book will help you tackle increasingly challenging computer vision problems ...

Handbook of Open Source Tools

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1441977198
Total Pages : 505 pages
Book Rating : 4.4/5 (419 download)

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Book Synopsis Handbook of Open Source Tools by : Sandeep Koranne

Download or read book Handbook of Open Source Tools written by Sandeep Koranne and published by Springer Science & Business Media. This book was released on 2010-10-17 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Handbook of Open Source Tools introduces a comprehensive collection of advanced open source tools useful in developing software applications. The book contains information on more than 200 open-source tools which include software construction utilities for compilers, virtual-machines, database, graphics, high-performance computing, OpenGL, geometry, algebra, graph theory , GUIs and more. Special highlights for software construction utilities and application libraries are included. Each tool is covered in the context of a real like application development setting. This unique handbook presents a comprehensive discussion of advanced tools, a valuable asset used by most application developers and programmers; includes a special focus on Mathematical Open Source Software not available in most Open Source Software books, and introduces several tools (eg ACL2, CLIPS, CUDA, and COIN) which are not known outside of select groups, but are very powerful. Handbook of Open Source Tools is designed for application developers and programmers working with Open Source Tools. Advanced-level students concentrating on Engineering, Mathematics and Computer Science will find this reference a valuable asset as well.

Learning OpenCV 4 Computer Vision with Python 3

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789530644
Total Pages : 364 pages
Book Rating : 4.7/5 (895 download)

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Book Synopsis Learning OpenCV 4 Computer Vision with Python 3 by : Joseph Howse

Download or read book Learning OpenCV 4 Computer Vision with Python 3 written by Joseph Howse and published by Packt Publishing Ltd. This book was released on 2020-02-20 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated for OpenCV 4 and Python 3, this book covers the latest on depth cameras, 3D tracking, augmented reality, and deep neural networks, helping you solve real-world computer vision problems with practical code Key Features Build powerful computer vision applications in concise code with OpenCV 4 and Python 3 Learn the fundamental concepts of image processing, object classification, and 2D and 3D tracking Train, use, and understand machine learning models such as Support Vector Machines (SVMs) and neural networks Book Description Computer vision is a rapidly evolving science, encompassing diverse applications and techniques. This book will not only help those who are getting started with computer vision but also experts in the domain. You'll be able to put theory into practice by building apps with OpenCV 4 and Python 3. You'll start by understanding OpenCV 4 and how to set it up with Python 3 on various platforms. Next, you'll learn how to perform basic operations such as reading, writing, manipulating, and displaying still images, videos, and camera feeds. From taking you through image processing, video analysis, and depth estimation and segmentation, to helping you gain practice by building a GUI app, this book ensures you'll have opportunities for hands-on activities. Next, you'll tackle two popular challenges: face detection and face recognition. You'll also learn about object classification and machine learning concepts, which will enable you to create and use object detectors and classifiers, and even track objects in movies or video camera feed. Later, you'll develop your skills in 3D tracking and augmented reality. Finally, you'll cover ANNs and DNNs, learning how to develop apps for recognizing handwritten digits and classifying a person's gender and age. By the end of this book, you'll have the skills you need to execute real-world computer vision projects. What you will learn Install and familiarize yourself with OpenCV 4's Python 3 bindings Understand image processing and video analysis basics Use a depth camera to distinguish foreground and background regions Detect and identify objects, and track their motion in videos Train and use your own models to match images and classify objects Detect and recognize faces, and classify their gender and age Build an augmented reality application to track an image in 3D Work with machine learning models, including SVMs, artificial neural networks (ANNs), and deep neural networks (DNNs) Who this book is for If you are interested in learning computer vision, machine learning, and OpenCV in the context of practical real-world applications, then this book is for you. This OpenCV book will also be useful for anyone getting started with computer vision as well as experts who want to stay up-to-date with OpenCV 4 and Python 3. Although no prior knowledge of image processing, computer vision or machine learning is required, familiarity with basic Python programming is a must.

OpenCV 3 Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1784391425
Total Pages : 382 pages
Book Rating : 4.7/5 (843 download)

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Book Synopsis OpenCV 3 Blueprints by : Joseph Howse

Download or read book OpenCV 3 Blueprints written by Joseph Howse and published by Packt Publishing Ltd. This book was released on 2015-11-10 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a “camera trap”, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.

Multimedia Programming with Pure Data

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Publisher : Packt Publishing Ltd
ISBN 13 : 1782164650
Total Pages : 550 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Multimedia Programming with Pure Data by : Bryan WC Chung

Download or read book Multimedia Programming with Pure Data written by Bryan WC Chung and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

Learn OpenGL

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Publisher :
ISBN 13 : 9789090332567
Total Pages : 522 pages
Book Rating : 4.3/5 (325 download)

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Book Synopsis Learn OpenGL by : Joey de Vries

Download or read book Learn OpenGL written by Joey de Vries and published by . This book was released on 2020-06-17 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn OpenGL will teach you the basics, the intermediate, and tons of advanced knowledge, using modern (core-profile) OpenGL. The aim of this book is to show you all there is to modern OpenGL in an easy-to-understand fashion, with clear examples and step-by-step instructions, while also providing a useful reference for later studies.

Human-in-the-Loop Machine Learning

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Publisher : Simon and Schuster
ISBN 13 : 1617296740
Total Pages : 422 pages
Book Rating : 4.6/5 (172 download)

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Book Synopsis Human-in-the-Loop Machine Learning by : Robert Munro

Download or read book Human-in-the-Loop Machine Learning written by Robert Munro and published by Simon and Schuster. This book was released on 2021-07-20 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine learning applications perform better with human feedback. Keeping the right people in the loop improves the accuracy of models, reduces errors in data, lowers costs, and helps you ship models faster. Human-in-the-loop machine learning lays out methods for humans and machines to work together effectively. You'll find best practices on selecting sample data for human feedback, quality control for human annotations, and designing annotation interfaces. You'll learn to dreate training data for labeling, object detection, and semantic segmentation, sequence labeling, and more. The book starts with the basics and progresses to advanced techniques like transfer learning and self-supervision within annotation workflows.

Advanced Machine Learning Technologies and Applications

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Publisher : Springer Nature
ISBN 13 : 9811533830
Total Pages : 737 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Advanced Machine Learning Technologies and Applications by : Aboul Ella Hassanien

Download or read book Advanced Machine Learning Technologies and Applications written by Aboul Ella Hassanien and published by Springer Nature. This book was released on 2020-05-25 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the refereed proceedings of the 5th International Conference on Advanced Machine Learning Technologies and Applications (AMLTA 2020), held at Manipal University Jaipur, India, on February 13 – 15, 2020, and organized in collaboration with the Scientific Research Group in Egypt (SRGE). The papers cover current research in machine learning, big data, Internet of Things, biomedical engineering, fuzzy logic and security, as well as intelligence swarms and optimization.

Advances in Computational Intelligence Techniques

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Publisher : Springer Nature
ISBN 13 : 9811526206
Total Pages : 271 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Advances in Computational Intelligence Techniques by : Shruti Jain

Download or read book Advances in Computational Intelligence Techniques written by Shruti Jain and published by Springer Nature. This book was released on 2020-02-20 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book highlights recent advances in computational intelligence for signal processing, computing, imaging, artificial intelligence, and their applications. It offers support for researchers involved in designing decision support systems to promote the societal acceptance of ambient intelligence, and presents the latest research on diverse topics in intelligence technologies with the goal of advancing knowledge and applications in this rapidly evolving field. As such, it offers a valuable resource for researchers, developers and educators whose work involves recent advances and emerging technologies in computational intelligence.