Applying Color Science to Computer Graphics

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Publisher :
ISBN 13 :
Total Pages : 230 pages
Book Rating : 4.:/5 (29 download)

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Book Synopsis Applying Color Science to Computer Graphics by : Kenneth Paul Fishkin

Download or read book Applying Color Science to Computer Graphics written by Kenneth Paul Fishkin and published by . This book was released on 1983 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications

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Publisher : Springer
ISBN 13 : 0585284288
Total Pages : 230 pages
Book Rating : 4.5/5 (852 download)

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Book Synopsis Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications by : Haim Levkowitz

Download or read book Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications written by Haim Levkowitz and published by Springer. This book was released on 2007-06-14 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.

Applying Color Theory to Digital Media and Visualization

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Publisher : CRC Press
ISBN 13 : 1498765505
Total Pages : 206 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Applying Color Theory to Digital Media and Visualization by : Theresa-Marie Rhyne

Download or read book Applying Color Theory to Digital Media and Visualization written by Theresa-Marie Rhyne and published by CRC Press. This book was released on 2016-10-14 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of the application of color theory concepts to digital media and visualization. It highlights specific color concepts like color harmony and shows how to apply the concept with case study examples and usage of actual online and mobile color tools. Color deficiencies are reviewed and discussed are color tools for examining how a specific color map design will look to someone with the deficiency. Other books on color examine artists' use of color, color management, or color science. This book applies fundamental color concepts to digital media and visualization solutions. It is intended for digital media and visualization content creators and developers. Presents Color Theory Concepts that can be applied to digital media and visualization problems over and over again Offers Comprehensive Review of the Historical Progression of Color Models Demonstrates actual case study implementations of color analyses tools Provides overview of Color Theory and Harmony Analytics in terms of online and mobile analysis tools Teaches the color theory language to use in interacting with color management professionals

Electronic Color

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Publisher : Van Nostrand Reinhold Company
ISBN 13 :
Total Pages : 202 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Electronic Color by : Richard B. Norman

Download or read book Electronic Color written by Richard B. Norman and published by Van Nostrand Reinhold Company. This book was released on 1990 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beautifully illustrated volume for architects and designers that reviews the theoretical foundations of color and design. The book explores the ideas of Albers, Itten, Kandinsky, Munsell, and other theorists, and provides a technical base for their application to architecture and design by means of color graphic computing. 181 color illustrations.

Color Logic

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Publisher :
ISBN 13 :
Total Pages : 176 pages
Book Rating : 4.:/5 (274 download)

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Book Synopsis Color Logic by : Brian J. Rose

Download or read book Color Logic written by Brian J. Rose and published by . This book was released on 1992 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: "An attempt was made to build a bridge between the art and science of color, utilizing computer graphics as a medium. This interactive tutorial presents both technical and non-technical information in virtually complete graphic form, allowing the undergraduate college student to readily understand and apply its content. The program concentrates on relevant topics within each of the following aspects of color science: Color Vision, Light and Objects, Color Perception, Aesthetics and Design, Color Order, and Computer Color Models. Upon preliminary completion, user-testing was conducted in order to ensure that the program is intuitive, intriguing, and valuable to a wide range of users. COLOR LOGIC represents effective integration of color science, graphic design, user-interface design, and computer graphics design. Several practical applications for the program are discussed."--Abstract.

Image Processing for Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 1475727453
Total Pages : 365 pages
Book Rating : 4.4/5 (757 download)

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Book Synopsis Image Processing for Computer Graphics by : Jonas Gomes

Download or read book Image Processing for Computer Graphics written by Jonas Gomes and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of this book is on providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics. Throughout, the authors concentrate on describing and analysing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a healthy balance is struck between discussing the underlying mathematics of the subject and the main topics covered: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing, and image processing.

Color Imaging

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Publisher : CRC Press
ISBN 13 : 1439865205
Total Pages : 1044 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Color Imaging by : Erik Reinhard

Download or read book Color Imaging written by Erik Reinhard and published by CRC Press. This book was released on 2008-07-22 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the reader with an understanding of what color is, where color comes from, and how color can be used correctly in many different applications. The authors first treat the physics of light and its interaction with matter at the atomic level, so that the origins of color can be appreciated. The intimate relationship between energy levels, orbital states, and electromagnetic waves helps to explain why diamonds shimmer, rubies are red, and the feathers of the Blue Jay are blue. Then, color theory is explained from its origin to the current state of the art, including image capture and display as well as the practical use of color in disciplines such as computer graphics, computer vision, photography, and film.

Encyclopedia of Color Science and Technology

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Publisher : Springer Nature
ISBN 13 : 3030898628
Total Pages : 1634 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Encyclopedia of Color Science and Technology by : Renzo Shamey

Download or read book Encyclopedia of Color Science and Technology written by Renzo Shamey and published by Springer Nature. This book was released on 2023-09-29 with total page 1634 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fully revised and expanded 2nd edition provides a single authoritative resource describing the concepts of color and the application of color science across research and industry. Significant changes for the 2nd edition include: New and expanded sections on color engineering More entries on fundamental concepts of color science and color terms Many additional entries on specific materials Further material on optical concepts and human visual perception Additional articles on organisations, tools and systems relevant to color A new set of entries on 3D presentation of color In addition, many of the existing entries have been revised and updated to ensure that the content of the encyclopedia is current and represents the state of the art. The work covers the full gamut of color: the fundamentals of color science; the physics and chemistry; color as it relates to optical phenomena and the human visual system; and colorants and materials. The measurement of color is described through entries on colorimetry, color spaces, color difference metrics, color appearance models, color order systems and cognitive color. The encyclopedia also has extensive coverage of applications throughout industry, including color imaging, color capture, display and printing, and descriptions of color encodings, color management, processing color and applications relating to color synthesis for computer graphics are included. The broad scope of the work is illustrated through entries on color in art conservation, color and architecture, color and education, color and culture, and biographies of some of the key figures involved in color research throughout history. With over 250 entries from color science researchers across academia and industry, this expanded 2nd edition of the Encyclopedia of Color Science and Technology remains the most important single resource in color science.

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells

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Publisher : CRC Press
ISBN 13 : 0429624557
Total Pages : 229 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells by : Giorgio Luciano

Download or read book Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells written by Giorgio Luciano and published by CRC Press. This book was released on 2019-02-07 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Computer Graphics Techniques

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Publisher : Springer Science & Business Media
ISBN 13 : 9780387972374
Total Pages : 562 pages
Book Rating : 4.9/5 (723 download)

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Book Synopsis Computer Graphics Techniques by : David F. Rogers

Download or read book Computer Graphics Techniques written by David F. Rogers and published by Springer Science & Business Media. This book was released on 2001-10-31 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.

Color Image Processing and Applications

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Publisher : Springer Science & Business Media
ISBN 13 : 3662041863
Total Pages : 368 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Color Image Processing and Applications by : Konstantinos N. Plataniotis

Download or read book Color Image Processing and Applications written by Konstantinos N. Plataniotis and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reporting the state of the art of colour image processing, this monograph fills a gap in the literature on digital signal and image processing. It contains numerous examples and pictures of colour image processing results, plus a library of algorithms implemented in C.

Computer Graphics

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201848403
Total Pages : 1294 pages
Book Rating : 4.8/5 (484 download)

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Book Synopsis Computer Graphics by : James D. Foley

Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Color Management

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Publisher : Simon and Schuster
ISBN 13 : 1621535835
Total Pages : 224 pages
Book Rating : 4.6/5 (215 download)

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Book Synopsis Color Management by : John T. Drew

Download or read book Color Management written by John T. Drew and published by Simon and Schuster. This book was released on 2012-05-15 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether they are working in print, interactive, environmental, or web-based design, designers will learn how to apply color theory to their work in order to communicate and entertain. Graphic design professors John Drew and Sarah Meyer explain all of the technical issues that are relevant to communicating with color in 2-D and 3-D environments and in still and moving images. This invaluable guide arms designers with all the in-depth technical information that they need about color theory, color systems, mixing, removal, pigments, inks, papers, and printing. Graphic design students and educators will also appreciate Drew and Meyer’s considerations of how human beings perceive and react to color in every aspect of their daily lives. Featuring over 200 dynamic samples of graphic design and color usage from around the world, this guide is an unrivaled resource and an excellent choice for course adoptions.

Image Processing for Computer Graphics and Vision

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Publisher : Springer Science & Business Media
ISBN 13 : 1848001932
Total Pages : 476 pages
Book Rating : 4.8/5 (48 download)

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Book Synopsis Image Processing for Computer Graphics and Vision by : Luiz Velho

Download or read book Image Processing for Computer Graphics and Vision written by Luiz Velho and published by Springer Science & Business Media. This book was released on 2009-04-29 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image processing is concerned with the analysis and manipulation of images by computer. Providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics, the authors concentrate on describing and analyzing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a good balance is struck between discussing the underlying mathematics and the main topics: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing and image processing. This second edition reflects recent trends in science andtechnology that exploit image processing in computer graphics and vision applications. Stochastic image models and statistical methods for image processing are covered as are: A modern approach and new developments in the area, Probability theory for image processing, Applications in image analysis and computer vision.

Principles of Digital Image Synthesis

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Publisher : Elsevier
ISBN 13 : 0080514758
Total Pages : 673 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Principles of Digital Image Synthesis by : Andrew S. Glassner

Download or read book Principles of Digital Image Synthesis written by Andrew S. Glassner and published by Elsevier. This book was released on 2014-06-28 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image synthesis, or rendering, is a field of transformation: it changes geometry and physics into meaningful images. Because the most popular algorithms frequently change, it is increasingly important for researchers and implementors to have a basic understanding of the principles of image synthesis. Focusing on theory, Andrew Glassner provides a comprehensive explanation of the three core fields of study that come together to form digital image synthesis: the human visual system, digital signal processing, and the interaction of matter and light. Assuming no more than a basic background in calculus, Glassner transforms his passion and expertise into a thorough presentation of each of these disciplines, and their elegant orchestration into modern rendering techniques such as radiosity and ray tracing.

Computer Graphics from Scratch

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Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Color Computer Graphics as Applied to Introductory Calculus Instruction

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Publisher :
ISBN 13 :
Total Pages : 68 pages
Book Rating : 4.:/5 (113 download)

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Book Synopsis Color Computer Graphics as Applied to Introductory Calculus Instruction by : Kathy Sue Windhorst

Download or read book Color Computer Graphics as Applied to Introductory Calculus Instruction written by Kathy Sue Windhorst and published by . This book was released on 1984 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: