The Oxford Handbook of Affective Computing

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Publisher : Oxford Library of Psychology
ISBN 13 : 0199942234
Total Pages : 625 pages
Book Rating : 4.1/5 (999 download)

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Book Synopsis The Oxford Handbook of Affective Computing by : Rafael A. Calvo

Download or read book The Oxford Handbook of Affective Computing written by Rafael A. Calvo and published by Oxford Library of Psychology. This book was released on 2015 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Oxford Handbook of Affective Computing is a definitive reference in the burgeoning field of affective computing (AC), a multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and other disciplines. AC research explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems involving affect at their core. The volume features 41 chapters and is divided into five sections: history and theory, detection, generation, methodologies, and applications. Section 1 begins with the making of AC and a historical review of the science of emotion. The following chapters discuss the theoretical underpinnings of AC from an interdisciplinary viewpoint. Section 2 examines affect detection or recognition, a commonly investigated area. Section 3 focuses on aspects of affect generation, including the synthesis of emotion and its expression via facial features, speech, postures, and gestures. Cultural issues are also discussed. Section 4 focuses on methodological issues in AC research, including data collection techniques, multimodal affect databases, formats for the representation of emotion, crowdsourcing techniques, machine learning approaches, affect elicitation techniques, useful AC tools, and ethical issues. Finally, Section 5 highlights applications of AC in such domains as formal and informal learning, games, robotics, virtual reality, autism research, health care, cyberpsychology, music, deception, reflective writing, and cyberpsychology. This compendium will prove suitable for use as a textbook and serve as a valuable resource for everyone with an interest in AC."--

Analysis and Modelling of Faces and Gestures

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Publisher : Springer
ISBN 13 : 3540320741
Total Pages : 433 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Analysis and Modelling of Faces and Gestures by : Wenyi Zhao

Download or read book Analysis and Modelling of Faces and Gestures written by Wenyi Zhao and published by Springer. This book was released on 2005-10-26 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the last 30 years, face recognition and related problems such as face detection/tracking and facial expression recognition have attracted researchers from both the engineering and psychology communities. In addition, extensive research has been carried out to study hand and body gestures. The understanding of how humans perceive these important cues has significant scientific value and extensive applications. For example, human-computer interaction, visual surveillance, and smart video indexing are active application areas. Aiming towards putting such amazing perception capability onto computer systems, researchers have made substantial progress. However, technological challenges still exist in many aspects. Following a format similar to the IEEE International Workshop on Analysis and Modeling of Faces and Gestures (AMFG) 2003, this one-day workshop (AMFG 2005) provided a focused international forum to bring together well-known researchers and research groups to review the status of recognition, analysis and modeling of faces and gestures, to discuss the challenges that we are facing, and to explore future directions. Overall, 30 papers were selected from 90 submitted manuscripts. The topics of these papers range from feature representation, robust recognition, learning, and 3D modeling to psychology. In addition, two invited talks were given, by Prof. Kanade and Dr. Phillips. The technical program was organized into four oral sessions and two poster sessions. This workshop would not have been possible without the timely reviews provided by the members of the Technical Program Committee under a tight schedule. October 2005 Wenyi Zhao Shaogang Gong Xiaoou Tang

Computer Vision/Computer Graphics Collaboration Techniques

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Publisher : Springer Science & Business Media
ISBN 13 : 3642018106
Total Pages : 451 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Computer Vision/Computer Graphics Collaboration Techniques by : André Gagalowicz

Download or read book Computer Vision/Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer Science & Business Media. This book was released on 2009-04-22 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.

Advances in Visual Computing

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Publisher : Springer Nature
ISBN 13 : 3030904393
Total Pages : 635 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis Advances in Visual Computing by : George Bebis

Download or read book Advances in Visual Computing written by George Bebis and published by Springer Nature. This book was released on 2021-12-02 with total page 635 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set of LNCS 13017 and 13018 constitutes the refereed proceedings of the 16th International Symposium on Visual Computing, ISVC 2021, which was held in October 2021. The symposium took place virtually instead due to the COVID-19 pandemic. The 48 papers presented in these volumes were carefully reviewed and selected from 135 submissions. The papers are organized into the following topical sections: Part I: deep learning; computer graphics; segmentation; visualization; applications; 3D vision; virtual reality; motion and tracking; object detection and recognition. Part II: ST: medical image analysis; pattern recognition; video analysis and event recognition; posters.

Data-Driven 3D Facial Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 1846289068
Total Pages : 303 pages
Book Rating : 4.8/5 (462 download)

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Book Synopsis Data-Driven 3D Facial Animation by : Zhigang Deng

Download or read book Data-Driven 3D Facial Animation written by Zhigang Deng and published by Springer Science & Business Media. This book was released on 2008 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

Proceedings

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Publisher :
ISBN 13 :
Total Pages : 708 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Proceedings by :

Download or read book Proceedings written by and published by . This book was released on 2003 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dissertation Abstracts International

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Publisher :
ISBN 13 :
Total Pages : 788 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Dissertation Abstracts International by :

Download or read book Dissertation Abstracts International written by and published by . This book was released on 2004 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ACM SIGGRAPH Symposium on Computer Animation

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Publisher :
ISBN 13 :
Total Pages : 216 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis ACM SIGGRAPH Symposium on Computer Animation by :

Download or read book ACM SIGGRAPH Symposium on Computer Animation written by and published by . This book was released on 2002 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research

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Publisher : John Wiley & Sons
ISBN 13 : 1118115147
Total Pages : 208 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research by : Jun Yu

Download or read book Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research written by Jun Yu and published by John Wiley & Sons. This book was released on 2013-03-18 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations

Innovative and Creative Developments in Multimodal Interaction Systems

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Publisher : Springer
ISBN 13 : 3642551432
Total Pages : 237 pages
Book Rating : 4.6/5 (425 download)

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Book Synopsis Innovative and Creative Developments in Multimodal Interaction Systems by : Yves Rybarczyk

Download or read book Innovative and Creative Developments in Multimodal Interaction Systems written by Yves Rybarczyk and published by Springer. This book was released on 2014-04-16 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the outcome of the 9th IFIP WG 5.5 International Summer Workshop on Multimodal Interfaces, eNTERFACE 2013, held in Lisbon, Portugal, in July/August 2013. The 9 papers included in this book represent the results of a 4-week workshop, where senior and junior researchers worked together on projects tackling new trends in human-machine interaction (HMI). The papers are organized in two topical sections. The first one presents different proposals focused on some fundamental issues regarding multimodal interactions, i.e., telepresence, speech synthesis and interactive modeling. The second is a set of development examples in key areas of HMI applications, i.e., education, entertainment and assistive technologies.

Computational Studies of Human Motion

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Publisher : Now Publishers Inc
ISBN 13 : 1933019301
Total Pages : 188 pages
Book Rating : 4.9/5 (33 download)

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Book Synopsis Computational Studies of Human Motion by : David Forsyth

Download or read book Computational Studies of Human Motion written by David Forsyth and published by Now Publishers Inc. This book was released on 2006 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis reviews methods for kinematic tracking of the human body in video. The review confines itself to the earlier stages of motion, focusing on tracking and motion synthesis. There is an extensive discussion of open issues. The authors identify some puzzling phenomena associated with the choice of human motion representation --- joint angles vs. joint positions. The review concludes with a quick guide to resources and an extensive bibliography of over 400 references. Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis is an invaluable reference for those engaged in computational geometry, computer graphics, image processing, imaging in general, and robotic.

Handbook of Digital Face Manipulation and Detection

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Publisher : Springer Nature
ISBN 13 : 3030876640
Total Pages : 487 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Handbook of Digital Face Manipulation and Detection by : Christian Rathgeb

Download or read book Handbook of Digital Face Manipulation and Detection written by Christian Rathgeb and published by Springer Nature. This book was released on 2022-01-31 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book provides the first comprehensive collection of studies dealing with the hot topic of digital face manipulation such as DeepFakes, Face Morphing, or Reenactment. It combines the research fields of biometrics and media forensics including contributions from academia and industry. Appealing to a broad readership, introductory chapters provide a comprehensive overview of the topic, which address readers wishing to gain a brief overview of the state-of-the-art. Subsequent chapters, which delve deeper into various research challenges, are oriented towards advanced readers. Moreover, the book provides a good starting point for young researchers as well as a reference guide pointing at further literature. Hence, the primary readership is academic institutions and industry currently involved in digital face manipulation and detection. The book could easily be used as a recommended text for courses in image processing, machine learning, media forensics, biometrics, and the general security area.

Hands-On Image Generation with TensorFlow

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Publisher : Packt Publishing Ltd
ISBN 13 : 1838821104
Total Pages : 306 pages
Book Rating : 4.8/5 (388 download)

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Book Synopsis Hands-On Image Generation with TensorFlow by : Soon Yau Cheong

Download or read book Hands-On Image Generation with TensorFlow written by Soon Yau Cheong and published by Packt Publishing Ltd. This book was released on 2020-12-24 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement various state-of-the-art architectures, such as GANs and autoencoders, for image generation using TensorFlow 2.x from scratch Key FeaturesUnderstand the different architectures for image generation, including autoencoders and GANsBuild models that can edit an image of your face, turn photos into paintings, and generate photorealistic imagesDiscover how you can build deep neural networks with advanced TensorFlow 2.x featuresBook Description The emerging field of Generative Adversarial Networks (GANs) has made it possible to generate indistinguishable images from existing datasets. With this hands-on book, you’ll not only develop image generation skills but also gain a solid understanding of the underlying principles. Starting with an introduction to the fundamentals of image generation using TensorFlow, this book covers Variational Autoencoders (VAEs) and GANs. You’ll discover how to build models for different applications as you get to grips with performing face swaps using deepfakes, neural style transfer, image-to-image translation, turning simple images into photorealistic images, and much more. You’ll also understand how and why to construct state-of-the-art deep neural networks using advanced techniques such as spectral normalization and self-attention layer before working with advanced models for face generation and editing. You'll also be introduced to photo restoration, text-to-image synthesis, video retargeting, and neural rendering. Throughout the book, you’ll learn to implement models from scratch in TensorFlow 2.x, including PixelCNN, VAE, DCGAN, WGAN, pix2pix, CycleGAN, StyleGAN, GauGAN, and BigGAN. By the end of this book, you'll be well versed in TensorFlow and be able to implement image generative technologies confidently. What you will learnTrain on face datasets and use them to explore latent spaces for editing new facesGet to grips with swapping faces with deepfakesPerform style transfer to convert a photo into a paintingBuild and train pix2pix, CycleGAN, and BicycleGAN for image-to-image translationUse iGAN to understand manifold interpolation and GauGAN to turn simple images into photorealistic imagesBecome well versed in attention generative models such as SAGAN and BigGANGenerate high-resolution photos with Progressive GAN and StyleGANWho this book is for The Hands-On Image Generation with TensorFlow book is for deep learning engineers, practitioners, and researchers who have basic knowledge of convolutional neural networks and want to learn various image generation techniques using TensorFlow 2.x. You’ll also find this book useful if you are an image processing professional or computer vision engineer looking to explore state-of-the-art architectures to improve and enhance images and videos. Knowledge of Python and TensorFlow will help you to get the best out of this book.

The Science of Deep Learning

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Publisher : Cambridge University Press
ISBN 13 : 110889044X
Total Pages : 361 pages
Book Rating : 4.1/5 (88 download)

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Book Synopsis The Science of Deep Learning by : Iddo Drori

Download or read book The Science of Deep Learning written by Iddo Drori and published by Cambridge University Press. This book was released on 2022-08-18 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Science of Deep Learning emerged from courses taught by the author that have provided thousands of students with training and experience for their academic studies, and prepared them for careers in deep learning, machine learning, and artificial intelligence in top companies in industry and academia. The book begins by covering the foundations of deep learning, followed by key deep learning architectures. Subsequent parts on generative models and reinforcement learning may be used as part of a deep learning course or as part of a course on each topic. The book includes state-of-the-art topics such as Transformers, graph neural networks, variational autoencoders, and deep reinforcement learning, with a broad range of applications. The appendices provide equations for computing gradients in backpropagation and optimization, and best practices in scientific writing and reviewing. The text presents an up-to-date guide to the field built upon clear visualizations using a unified notation and equations, lowering the barrier to entry for the reader. The accompanying website provides complementary code and hundreds of exercises with solutions.

Computer Vision for Multimedia Applications: Methods and Solutions

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Publisher : IGI Global
ISBN 13 : 1609600266
Total Pages : 353 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Computer Vision for Multimedia Applications: Methods and Solutions by : Wang, Jinjun

Download or read book Computer Vision for Multimedia Applications: Methods and Solutions written by Wang, Jinjun and published by IGI Global. This book was released on 2010-10-31 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents the latest developments in computer vision methods applicable to various problems in multimedia computing, including new ideas, as well as problems in computer vision and multimedia computing"--Provided by publisher.

Recognition and Perception of Images

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Publisher : John Wiley & Sons
ISBN 13 : 1119750555
Total Pages : 466 pages
Book Rating : 4.1/5 (197 download)

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Book Synopsis Recognition and Perception of Images by : Iftikhar B. Abbasov

Download or read book Recognition and Perception of Images written by Iftikhar B. Abbasov and published by John Wiley & Sons. This book was released on 2021-03-23 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is dedicated to the unique interdisciplinary research of imagery processing, recognition and perception. The contents of this book are based on the concepts of mathematical processing, compositional analysis applied in the art and design, and psychological factors of the information perception process. The conduction of compositional analysis carried out in the course of images processing and recognition, creation of the image project solution and modeling of the conceptual space structures are considered together with the mechanism of their perception. Edited and written by a group of international experts, the practical applications for industry are covered, including the influence of internet memes on social networks and face recognition technology subject to interferences. The algorithms of perception and improving of accuracy necessary for satellite imagery recognition and complex reflection from the object are represented with the use of artificial neural networks. Not just a study in how humans recognize and perceive images, this outstanding new volume delves into how these processes are used in technology for continuously evolving industrial applications. Whether for the veteran scientist or engineer, or for the student, this is a must-have for any library.

Intelligent Scene Modeling and Human-Computer Interaction

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Publisher : Springer Nature
ISBN 13 : 3030710025
Total Pages : 284 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Intelligent Scene Modeling and Human-Computer Interaction by : Nadia Magnenat Thalmann

Download or read book Intelligent Scene Modeling and Human-Computer Interaction written by Nadia Magnenat Thalmann and published by Springer Nature. This book was released on 2021-06-08 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes: · Many algorithms related to the awareness of the surrounding world such as the recognition of objects, the interpretation of various sources of data provided by cameras, microphones, and wearable sensors · Deep Learning Methods to provide solutions to Visual Attention, Quality Perception, and Visual Material Recognition · How Face Recognition and Speech Synthesis will replace the traditional mouse and keyboard interfaces · Semantic modeling and rendering and shows how these domains play an important role in Virtual and Augmented Reality Applications. Intelligent Scene Modeling and Human-Computer Interaction explains how to understand the composition and build very complex scenes and emphasizes the semantic methods needed to have an intelligent interaction with them. It offers readers a unique opportunity to comprehend the rapid changes and continuous development in the fields of Intelligent Scene Modeling.