A Network Software Architecture for Large Scale Virtual Environments

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ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (64 download)

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Book Synopsis A Network Software Architecture for Large Scale Virtual Environments by : Michael R. Macedonia

Download or read book A Network Software Architecture for Large Scale Virtual Environments written by Michael R. Macedonia and published by . This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: We present a network software architecture for solving the problem of scaling large distributed simulations. The motivation for our effort is to expand the capability of virtual environments to serve large numbers (more than 1,000) of simultaneous users. The fundamental idea of our approach is to logically partition virtual environments by associating spatial, temporal, and functionally related entity classes with network multicast groups. Furthermore, we exploit the actual characteristics of the real-world large-scale environments that are simulated by focusing or restricting an entity's processing and network resources to its area of interest via a local Area of Interest Manager (AOIM) and a persistent object protocol. We first discuss related work in the area of networked virtual environments and the problems of developing scalable VEs. The dissertation also provides a taxonomy for discussing VEs in terms of communication methods, data, processes, and views. Moreover, we describe the Distributed Interactive Simulation (DIS) efforts and the limits of DIS today. Finally, we present our theory and the results of simulations using the AOIM. We used data from the U.S. Army National Training Center and the Janus combat model to show how the movement rates and densities of thousands of combat systems allows the use of the AOIM by an military entity to limit network traffic and simulation computation, maintain acceptable reliability, and minimize the effects of latency.

A Network Software Architecture for Large Scale Virtual Environments

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ISBN 13 :
Total Pages : 223 pages
Book Rating : 4.:/5 (64 download)

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Book Synopsis A Network Software Architecture for Large Scale Virtual Environments by : Michael R. Macedonia

Download or read book A Network Software Architecture for Large Scale Virtual Environments written by Michael R. Macedonia and published by . This book was released on 1995 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: We present a network software architecture for solving the problem of scaling large distributed simulations. The motivation for our effort is to expand the capability of virtual environments to serve large numbers (more than 1,000) of simultaneous users. The fundamental idea of our approach is to logically partition virtual environments by associating spatial, temporal, and functionally related entity classes with network multicast groups. Furthermore, we exploit the actual characteristics of the real-world large-scale environments that are simulated by focusing or restricting an entity's processing and network resources to its area of interest via a local Area of Interest Manager (AOIM) and a persistent object protocol. We first discuss related work in the area of networked virtual environments and the problems of developing scalable VEs. The dissertation also provides a taxonomy for discussing VEs in terms of communication methods, data, processes, and views. Moreover, we describe the Distributed Interactive Simulation (DIS) efforts and the limits of DIS today. Finally, we present our theory and the results of simulations using the AOIM. We used data from the U.S. Army National Training Center and the Janus combat model to show how the movement rates and densities of thousands of combat systems allows the use of the AOIM by an military entity to limit network traffic and simulation computation, maintain acceptable reliability, and minimize the effects of latency.

Large Scale Collaborative Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447108671
Total Pages : 237 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Large Scale Collaborative Virtual Environments by : Chris Greenhalgh

Download or read book Large Scale Collaborative Virtual Environments written by Chris Greenhalgh and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collaborative virtual environments are multi-user virtual realities which actively support communication and co-operation. This book addresses the theory, design, realisation and evaluation of such systems, with a particular emphasis on support for large numbers of distributed users. A broad approach is taken, which ranges from the sociology of interpersonal communication to the management of communication in distributed systems. The emphasis on multi-user environments distinguishes this book from the many general books on virtual reality which only deal with single-user systems. This book presents: models of multi-party awareness and interaction in space-based systems; detailed designs of two prototypes (MASSIVE-1 and MASSIVE-2); experiences with collaborative virtual environments created using these; and analyses of the corresponding network requirements. Many of these results and ideas are applicable to other systems and approaches.

A Summary of Research 1995

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ISBN 13 :
Total Pages : 588 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis A Summary of Research 1995 by : United States. Naval Postgraduate School, Monterey, CA.

Download or read book A Summary of Research 1995 written by United States. Naval Postgraduate School, Monterey, CA. and published by . This book was released on 1995 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Networked Graphics

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Publisher : Elsevier
ISBN 13 : 0080922236
Total Pages : 535 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Networked Graphics by : Anthony Steed

Download or read book Networked Graphics written by Anthony Steed and published by Elsevier. This book was released on 2009-10-30 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments Case studies describing real-world systems show how requirements and constraints can be managed

Proceedings of the Fifth European Conference on Computer Supported Cooperative Work

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Publisher : Springer Science & Business Media
ISBN 13 : 9401573727
Total Pages : 388 pages
Book Rating : 4.4/5 (15 download)

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Book Synopsis Proceedings of the Fifth European Conference on Computer Supported Cooperative Work by : John Hughes

Download or read book Proceedings of the Fifth European Conference on Computer Supported Cooperative Work written by John Hughes and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emergence of network facilities and the increased availability of personal computer systems over the last decade has seen the development of interest in the use of computers to support cooperative work. This volume presents the proceedings of the fifth European conference on Computer Supported Cooperative Work (CSCW). This is a multidisciplinary area which embraces both the development of new technologies and an understanding of the relationship between technology and society. This volume contains a collection of papers that encompass activities in the field. It includes papers addressing distribute virtual environments, the use of the Internet, studies of work and emerging models, theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications. The work in this volume represents the best of the current research and practice within CSCW. The collection of papers presented here will appeal to both researchers and practitioners alike, as they combine an understanding of the nature of work with the possibilities offered by new technologies.

Compilation of Theses Abstracts, October 1994-September 1995

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ISBN 13 :
Total Pages : 564 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Compilation of Theses Abstracts, October 1994-September 1995 by : United States. Naval Postgraduate School, Monterey, CA.

Download or read book Compilation of Theses Abstracts, October 1994-September 1995 written by United States. Naval Postgraduate School, Monterey, CA. and published by . This book was released on 1995 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Middleware 2000

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Publisher : Springer
ISBN 13 : 3540455590
Total Pages : 447 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Middleware 2000 by : Joseph Sventek

Download or read book Middleware 2000 written by Joseph Sventek and published by Springer. This book was released on 2003-06-29 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: Middleware is everywhere. Ever since the advent of sockets and other virtu- circuit abstractions, researchers have been looking for ways to incorporate high- value concepts into distributed systems platforms. Most distributed applications, especially Internet applications, are now programmed using such middleware platforms. Prior to 1998, there were several major conferences and workshops at which research into middleware was reported, including ICODP (International C- ference on Open Distributed Processing), ICDP (International Conference on Distributed Platforms) and SDNE (Services in Distributed and Networked - vironments). Middleware’98was a synthesis of these three conferences. Middleware 2000 continued the excellent tradition of Middleware’98. It p- vided a single venue for reporting state-of-the-art results in the provision of distributed systems platforms. The focus of Middleware 2000 was the design, implementation, deployment, and evaluation of distributed systems platforms and architectures for future networked environments. Among the 70 initial submissions to Middleware 2000, 21 papers were - lected for inclusion in the technical program of the conference. Every paper was reviewed by four members of the program committee. The papers were judged - cording to their originality, presentation quality, and relevance to the conference topics. The accepted papers cover various subjects such as caching, re?ection, quality of service, and transactions.

Digital Convergence: The Information Revolution

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Publisher : Springer Science & Business Media
ISBN 13 : 1447108639
Total Pages : 361 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Digital Convergence: The Information Revolution by : John Vince

Download or read book Digital Convergence: The Information Revolution written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the computer's life has been relatively short, it has brought about an information revolution that is transforming our world on a scale that is still difficult to comprehend. This digital convergence is shaping society, technology and the media for the next millennium. Areas as diverse as home banking and shopping over the Internet; WWW access over mobile phone networks; and television systems such as Web TV which combine on-line services with television. But convergence is not just about technology. It is also about services and new ways of doing business and of interacting with society. Digital convergence heralds the 'Information Revolution'. Edited by John Vince and Rae Earnshaw this important new book on Digital Convergence: The Information Revolution is an edited volume of papers, bringing together state-of-the-art developments in the Internet and World Wide Web and should be compulsory reading for all those interested in and working in those areas.

Distributed Virtual Worlds

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Publisher : Springer Science & Business Media
ISBN 13 : 3662045192
Total Pages : 188 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Distributed Virtual Worlds by : Stephan Diehl

Download or read book Distributed Virtual Worlds written by Stephan Diehl and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e.g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e.g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.

Multimedia Modeling: Towards Information Superhighway

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Publisher : World Scientific
ISBN 13 : 9814548316
Total Pages : 442 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Multimedia Modeling: Towards Information Superhighway by : Tat Seng Chua

Download or read book Multimedia Modeling: Towards Information Superhighway written by Tat Seng Chua and published by World Scientific. This book was released on 1995-11-10 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: The process of integrating multiple senses and media into computer systems accelerated recently. This has broaden the applications of multimedia from the traditional areas of information organization, presentation and learning, to the new fields of simulation and virtual reality. Applications that have benefited from the introduction of multimedia include: training, demonstration of products for sales or inventory, education, computer-aided design and engineering, medicine, weather, and entertainment.This volume is devoted to the discussion of effective modeling of multimedia information and systems for a wide range of applications. It is perhaps the only book that devotes entirely to this important but much neglected topic.

Human-Computer Interaction

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Publisher : CRC Press
ISBN 13 : 0805849319
Total Pages : 1473 pages
Book Rating : 4.8/5 (58 download)

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Book Synopsis Human-Computer Interaction by : Julie Jacko

Download or read book Human-Computer Interaction written by Julie Jacko and published by CRC Press. This book was released on 2003-09-01 with total page 1473 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second volume in the HCI International Conference Proceedings 2003. See following arrangement for details.

Euro-Par 2000 Parallel Processing

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Publisher : Springer Science & Business Media
ISBN 13 : 3540679561
Total Pages : 1395 pages
Book Rating : 4.5/5 (46 download)

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Book Synopsis Euro-Par 2000 Parallel Processing by : Arndt Bode

Download or read book Euro-Par 2000 Parallel Processing written by Arndt Bode and published by Springer Science & Business Media. This book was released on 2000-08-23 with total page 1395 pages. Available in PDF, EPUB and Kindle. Book excerpt: Euro-Par – the European Conference on Parallel Computing – is an international conference series dedicated to the promotion and advancement of all aspects of parallel computing. The major themes can be divided into the broad categories of hardware, software, algorithms, and applications for parallel computing. The objective of Euro-Par is to provide a forum within which to promote the dev- opment of parallel computing both as an industrial technique and an academic discipline, extending the frontier of both the state of the art and the state of the practice. This is particularlyimportant at a time when parallel computing is - dergoing strong and sustained development and experiencing real industrial take up. The main audience for and participants of Euro-Par are seen as researchers in academic departments, government laboratories, and industrial organisations. Euro-Par’s objective is to become the primarychoice of such professionals for the presentation of new results in their speci?c areas. Euro-Par is also interested in applications that demonstrate the e?ectiveness of the main Euro-Par themes. Euro-Par now has its own Internet domain with a permanent Web site where the historyof the conference series is described: http://www. euro-par. org. The Euro-Par conference series is sponsored bythe Association of Computer Machineryand the International Federation of Information Processing.

Virtual Environments and Scientific Visualization ’96

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Publisher : Springer Science & Business Media
ISBN 13 : 3709174880
Total Pages : 336 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Virtual Environments and Scientific Visualization ’96 by : Martin Göbel

Download or read book Virtual Environments and Scientific Visualization ’96 written by Martin Göbel and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Selected papers from this year’s Workshops on Virtual Environments and on Visualization in Scientific Computing are included in this volume. The papers on VE discuss Virtual Environment System architecture, communication requirements, synthetic actors, crowd simulations and modeling aspects, application experience in surgery support, geographic information systems, and engineering and virtual housing systems. Contributions from the Visualization workshop are presented in four groups: volume rendering, user interfaces in scientific visualization, architecture of scientific visualization systems and flow visualization.

Computational Science and Its Applications - ICCSA 2005

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Publisher : Springer
ISBN 13 : 3540320431
Total Pages : 1297 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Computational Science and Its Applications - ICCSA 2005 by : Osvaldo Gervasi

Download or read book Computational Science and Its Applications - ICCSA 2005 written by Osvaldo Gervasi and published by Springer. This book was released on 2005-05-02 with total page 1297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four volume set assembled following The 2005 International Conference on Computational Science and its Applications, ICCSA 2005, held in Suntec International Convention and Exhibition Centre, Singapore, from 9 May 2005 till 12 May 2005, represents the ?ne collection of 540 refereed papers selected from nearly 2,700 submissions. Computational Science has ?rmly established itself as a vital part of many scienti?c investigations, a?ecting researchers and practitioners in areas ranging from applications such as aerospace and automotive, to emerging technologies such as bioinformatics and nanotechnologies, to core disciplines such as ma- ematics, physics, and chemistry. Due to the shear size of many challenges in computational science, the use of supercomputing, parallel processing, and - phisticated algorithms is inevitable and becomes a part of fundamental t- oretical research as well as endeavors in emerging ?elds. Together, these far reaching scienti?c areas contribute to shape this Conference in the realms of state-of-the-art computational science research and applications, encompassing the facilitating theoretical foundations and the innovative applications of such results in other areas.

Monitoring, Security, and Rescue Techniques in Multiagent Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 3540323708
Total Pages : 596 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Monitoring, Security, and Rescue Techniques in Multiagent Systems by : Barbara Dunin-Keplicz

Download or read book Monitoring, Security, and Rescue Techniques in Multiagent Systems written by Barbara Dunin-Keplicz and published by Springer Science & Business Media. This book was released on 2006-08-13 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s society the issue of security has become a crucial one. This volume brings together contributions on the use of knowledge-based technology in security applications by the world’s leading researchers in the field.

High Performance Computing for Computer Graphics and Visualisation

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Publisher : Springer Science & Business Media
ISBN 13 : 1447110110
Total Pages : 292 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis High Performance Computing for Computer Graphics and Visualisation by : Min Chen

Download or read book High Performance Computing for Computer Graphics and Visualisation written by Min Chen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: • assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; • presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; • identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.