9th Workshop on General Purpose Processing Using GPUs (GPGPU 9)

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ISBN 13 :
Total Pages : 107 pages
Book Rating : 4.:/5 (959 download)

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Book Synopsis 9th Workshop on General Purpose Processing Using GPUs (GPGPU 9) by : David Kaeli

Download or read book 9th Workshop on General Purpose Processing Using GPUs (GPGPU 9) written by David Kaeli and published by . This book was released on 2016 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GPGPU 9

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Publisher :
ISBN 13 :
Total Pages : 107 pages
Book Rating : 4.:/5 (114 download)

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Book Synopsis GPGPU 9 by :

Download or read book GPGPU 9 written by and published by . This book was released on 2016 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 15th Workshop on General Purpose Processing Using GPU.

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Proceedings of the 15th Workshop on General Purpose Processing Using GPU. by :

Download or read book Proceedings of the 15th Workshop on General Purpose Processing Using GPU. written by and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

General Purpose Computing On Graphics Processing Units

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Publisher : One Billion Knowledgeable
ISBN 13 :
Total Pages : 430 pages
Book Rating : 4.:/5 (661 download)

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Book Synopsis General Purpose Computing On Graphics Processing Units by : Fouad Sabry

Download or read book General Purpose Computing On Graphics Processing Units written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2022-07-10 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is General Purpose Computing On Graphics Processing Units The term "general-purpose computing on graphics processing units" (also known as "general-purpose computing on GPUs") refers to the practice of employing a graphics processing unit (GPU), which ordinarily performs computation only for the purpose of computer graphics, to carry out computation in programs that are typically performed by the central processing unit (CPU). The already parallel nature of graphics processing may be further parallelized by using numerous video cards in a single computer or a large number of graphics processors. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: General-purpose computing on graphics processing units Chapter 2: Supercomputer Chapter 3: Flynn's taxonomy Chapter 4: Graphics processing unit Chapter 5: Physics processing unit Chapter 6: Hardware acceleration Chapter 7: Stream processing Chapter 8: BrookGPU Chapter 9: CUDA Chapter 10: Close to Metal Chapter 11: Larrabee (microarchitecture) Chapter 12: AMD FireStream Chapter 13: OpenCL Chapter 14: OptiX Chapter 15: Fermi (microarchitecture) Chapter 16: Pascal (microarchitecture) Chapter 17: Single instruction, multiple threads Chapter 18: Multidimensional DSP with GPU Acceleration Chapter 19: Compute kernel Chapter 20: AI accelerator Chapter 21: ROCm (II) Answering the public top questions about general purpose computing on graphics processing units. (III) Real world examples for the usage of general purpose computing on graphics processing units in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of general purpose computing on graphics processing units' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of general purpose computing on graphics processing units.

8th Workshop on General Purpose Processing Using GPUs (GPGPU 8)

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ISBN 13 :
Total Pages : 120 pages
Book Rating : 4.:/5 (93 download)

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Book Synopsis 8th Workshop on General Purpose Processing Using GPUs (GPGPU 8) by : David Kaeli

Download or read book 8th Workshop on General Purpose Processing Using GPUs (GPGPU 8) written by David Kaeli and published by . This book was released on 2015 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GPU Computing and Applications

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Publisher : Springer
ISBN 13 : 9812871349
Total Pages : 289 pages
Book Rating : 4.8/5 (128 download)

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Book Synopsis GPU Computing and Applications by : Yiyu Cai

Download or read book GPU Computing and Applications written by Yiyu Cai and published by Springer. This book was released on 2014-11-20 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a collection of state of the art research on GPU Computing and Application. The major part of this book is selected from the work presented at the 2013 Symposium on GPU Computing and Applications held in Nanyang Technological University, Singapore (Oct 9, 2013). Three major domains of GPU application are covered in the book including (1) Engineering design and simulation; (2) Biomedical Sciences; and (3) Interactive & Digital Media. The book also addresses the fundamental issues in GPU computing with a focus on big data processing. Researchers and developers in GPU Computing and Applications will benefit from this book. Training professionals and educators can also benefit from this book to learn the possible application of GPU technology in various areas.

Proceedings of the 14th Workshop on General Purpose Processing Using GPU.

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Publisher :
ISBN 13 : 9781450393485
Total Pages : 33 pages
Book Rating : 4.3/5 (934 download)

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Book Synopsis Proceedings of the 14th Workshop on General Purpose Processing Using GPU. by : Yifan Sun

Download or read book Proceedings of the 14th Workshop on General Purpose Processing Using GPU. written by Yifan Sun and published by . This book was released on 2022 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 16th Workshop on General Purpose Processing Using GPU.

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Proceedings of the 16th Workshop on General Purpose Processing Using GPU. by :

Download or read book Proceedings of the 16th Workshop on General Purpose Processing Using GPU. written by and published by . This book was released on 2024 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU)

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Publisher : Springer Nature
ISBN 13 : 3031017374
Total Pages : 88 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) by : Hyesoon Kim

Download or read book Performance Analysis and Tuning for General Purpose Graphics Processing Units (GPGPU) written by Hyesoon Kim and published by Springer Nature. This book was released on 2022-05-31 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques. Table of Contents: GPU Design, Programming, and Trends / Performance Principles / From Principles to Practice: Analysis and Tuning / Using Detailed Performance Analysis to Guide Optimization

12th Workshop on General Purpose Processing Using GPUs (GPGPU 12)

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Publisher :
ISBN 13 :
Total Pages : 66 pages
Book Rating : 4.:/5 (11 download)

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Book Synopsis 12th Workshop on General Purpose Processing Using GPUs (GPGPU 12) by :

Download or read book 12th Workshop on General Purpose Processing Using GPUs (GPGPU 12) written by and published by . This book was released on 2019 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GPGPU Programming for Games and Science

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Publisher : CRC Press
ISBN 13 : 1466595353
Total Pages : 471 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis GPGPU Programming for Games and Science by : David H. Eberly

Download or read book GPGPU Programming for Games and Science written by David H. Eberly and published by CRC Press. This book was released on 2014-08-15 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily maintained, reusable, and readable The book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It discusses many concepts of general purpose GPU (GPGPU) programming and presents practical examples in game programming and scientific programming. The author first describes numerical issues that arise when computing with floating-point arithmetic, including making trade-offs among robustness, accuracy, and speed. He then shows how single instruction multiple data (SIMD) extensions work on CPUs since GPUs also use SIMD. The core of the book focuses on the GPU from the perspective of Direct3D 11 (D3D11) and the High Level Shading Language (HLSL). This chapter covers drawing 3D objects; vertex, geometry, pixel, and compute shaders; input and output resources for shaders; copying data between CPU and GPU; configuring two or more GPUs to act as one; and IEEE floating-point support on a GPU. The book goes on to explore practical matters of programming a GPU, including code sharing among applications and performing basic tasks on the GPU. Focusing on mathematics, it next discusses vector and matrix algebra, rotations and quaternions, and coordinate systems. The final chapter gives several sample GPGPU applications on relatively advanced topics. Web Resource Available on a supporting website, the author’s fully featured Geometric Tools Engine for computing and graphics saves you from having to write a large amount of infrastructure code necessary for even the simplest of applications involving shader programming. The engine provides robust and accurate source code with SIMD when appropriate and GPU versions of algorithms when possible.

Euro-Par 2021: Parallel Processing

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Publisher : Springer Nature
ISBN 13 : 3030856658
Total Pages : 652 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Euro-Par 2021: Parallel Processing by : Leonel Sousa

Download or read book Euro-Par 2021: Parallel Processing written by Leonel Sousa and published by Springer Nature. This book was released on 2021-08-28 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 27th International Conference on Parallel and Distributed Computing, Euro-Par 2021, held in Lisbon, Portugal, in August 2021. The conference was held virtually due to the COVID-19 pandemic. The 38 full papers presented in this volume were carefully reviewed and selected from 136 submissions. They deal with parallel and distributed computing in general, focusing on compilers, tools and environments; performance and power modeling, prediction and evaluation; scheduling and load balancing; data management, analytics and machine learning; cluster, cloud and edge computing; theory and algorithms for parallel and distributed processing; parallel and distributed programming, interfaces, and languages; parallel numerical methods and applications; and high performance architecture and accelerators.

Designing Scientific Applications on GPUs

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Publisher : CRC Press
ISBN 13 : 1466571624
Total Pages : 500 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Designing Scientific Applications on GPUs by : Raphael Couturier

Download or read book Designing Scientific Applications on GPUs written by Raphael Couturier and published by CRC Press. This book was released on 2013-11-21 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many of today’s complex scientific applications now require a vast amount of computational power. General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards. Understand the Benefits of Using GPUs for Many Scientific Applications Designing Scientific Applications on GPUs shows you how to use GPUs for applications in diverse scientific fields, from physics and mathematics to computer science. The book explains the methods necessary for designing or porting your scientific application on GPUs. It will improve your knowledge about image processing, numerical applications, methodology to design efficient applications, optimization methods, and much more. Everything You Need to Design/Port Your Scientific Application on GPUs The first part of the book introduces the GPUs and Nvidia’s CUDA programming model, currently the most widespread environment for designing GPU applications. The second part focuses on significant image processing applications on GPUs. The third part presents general methodologies for software development on GPUs and the fourth part describes the use of GPUs for addressing several optimization problems. The fifth part covers many numerical applications, including obstacle problems, fluid simulation, and atomic physics models. The last part illustrates agent-based simulations, pseudorandom number generation, and the solution of large sparse linear systems for integer factorization. Some of the codes presented in the book are available online.

Hands-On GPU Computing with Python

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Publisher : Packt Publishing Ltd
ISBN 13 : 1789342406
Total Pages : 441 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis Hands-On GPU Computing with Python by : Avimanyu Bandyopadhyay

Download or read book Hands-On GPU Computing with Python written by Avimanyu Bandyopadhyay and published by Packt Publishing Ltd. This book was released on 2019-05-14 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore GPU-enabled programmable environment for machine learning, scientific applications, and gaming using PuCUDA, PyOpenGL, and Anaconda Accelerate Key FeaturesUnderstand effective synchronization strategies for faster processing using GPUsWrite parallel processing scripts with PyCuda and PyOpenCLLearn to use the CUDA libraries like CuDNN for deep learning on GPUsBook Description GPUs are proving to be excellent general purpose-parallel computing solutions for high performance tasks such as deep learning and scientific computing. This book will be your guide to getting started with GPU computing. It will start with introducing GPU computing and explain the architecture and programming models for GPUs. You will learn, by example, how to perform GPU programming with Python, and you’ll look at using integrations such as PyCUDA, PyOpenCL, CuPy and Numba with Anaconda for various tasks such as machine learning and data mining. Going further, you will get to grips with GPU work flows, management, and deployment using modern containerization solutions. Toward the end of the book, you will get familiar with the principles of distributed computing for training machine learning models and enhancing efficiency and performance. By the end of this book, you will be able to set up a GPU ecosystem for running complex applications and data models that demand great processing capabilities, and be able to efficiently manage memory to compute your application effectively and quickly. What you will learnUtilize Python libraries and frameworks for GPU accelerationSet up a GPU-enabled programmable machine learning environment on your system with AnacondaDeploy your machine learning system on cloud containers with illustrated examplesExplore PyCUDA and PyOpenCL and compare them with platforms such as CUDA, OpenCL and ROCm.Perform data mining tasks with machine learning models on GPUsExtend your knowledge of GPU computing in scientific applicationsWho this book is for Data Scientist, Machine Learning enthusiasts and professionals who wants to get started with GPU computation and perform the complex tasks with low-latency. Intermediate knowledge of Python programming is assumed.

Proceedings of the 6th Workshop on General Purpose Processor Using Graphics Processing Units

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Publisher :
ISBN 13 :
Total Pages : 156 pages
Book Rating : 4.:/5 (843 download)

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Book Synopsis Proceedings of the 6th Workshop on General Purpose Processor Using Graphics Processing Units by : Association for Computing Machinery

Download or read book Proceedings of the 6th Workshop on General Purpose Processor Using Graphics Processing Units written by Association for Computing Machinery and published by . This book was released on 2013 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Theoretical Aspects of Computing – ICTAC 2021

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Publisher : Springer Nature
ISBN 13 : 3030853152
Total Pages : 405 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Theoretical Aspects of Computing – ICTAC 2021 by : Antonio Cerone

Download or read book Theoretical Aspects of Computing – ICTAC 2021 written by Antonio Cerone and published by Springer Nature. This book was released on 2021-08-19 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 18th International Colloquium on Theoretical Aspects of Computing, ICTAC 2021, organized by the Nazarbayev University, Nur-Sultan, Kazakhstan. The event was supposed to take place in Nur-Sultan, Kazakhstan, but due to COVID-19 pandemic is was held virtually. The 15 papers presented in this volume were carefully reviewed and selected from 40 submissions. The book also contains one invited talk in full paper length. The book deals with challenges in both theoretical aspects of computing and the exploitation of theory through methods and tools for system development. The 20 full papers presented in this volume were carefully reviewed and selected from 55 submissions. The papers cover a wide variety of topics, including: getting the best price for selling your personal data; attacking Bitcoin; optimizing various forms of model checking; synthesizing and learning algorithms; formalizing and verifying contracts, languages, and compilers; analyzing the correctness and complexity of programs and distributed systems; and finding connections from proofs in propositional logic to quantum programming languages.

11th Workshop on General Purpose Processing Using GPUs (GPGPU 11)

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ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (13 download)

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Book Synopsis 11th Workshop on General Purpose Processing Using GPUs (GPGPU 11) by :

Download or read book 11th Workshop on General Purpose Processing Using GPUs (GPGPU 11) written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: