3ds Max 4 Magic

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Author :
Publisher : Waite Group Press
ISBN 13 :
Total Pages : 330 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis 3ds Max 4 Magic by : Sean Bonney

Download or read book 3ds Max 4 Magic written by Sean Bonney and published by Waite Group Press. This book was released on 2001 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3ds Max 4 Magic follows the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project is 10 to15 pages in length and provides instruction as well as suggestions for enhancing or modifying the project/effect. Each page is designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column is used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers'

3DS Max 4

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Author :
Publisher :
ISBN 13 : 9789879460412
Total Pages : 304 pages
Book Rating : 4.4/5 (64 download)

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Book Synopsis 3DS Max 4 by : Bonney Sean

Download or read book 3DS Max 4 written by Bonney Sean and published by . This book was released on 2001 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Inside 3ds Max 4

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Author :
Publisher : New Riders
ISBN 13 : 9780735710948
Total Pages : 948 pages
Book Rating : 4.7/5 (19 download)

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Book Synopsis Inside 3ds Max 4 by : Kim Lee

Download or read book Inside 3ds Max 4 written by Kim Lee and published by New Riders. This book was released on 2002 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.

3DS Max® 4 Magic

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Author :
Publisher :
ISBN 13 : 9782744012273
Total Pages : 297 pages
Book Rating : 4.0/5 (122 download)

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Book Synopsis 3DS Max® 4 Magic by : Sean Bonney

Download or read book 3DS Max® 4 Magic written by Sean Bonney and published by . This book was released on 2001 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voici treize projets pour 3ds max 4, conçus par neuf professionnels reconnus de l'infographie 3D. 3ds max 4 Magic présente des techniques qui vous permettront de produire des effets spectaculaires. Vous y apprendrez entre autres choses à mettre en place des éclairages, à manipuler le nouveau système de cinématique inverse et à créer des rendus imitant des techniques graphiques traditionnelles. Procédez étape par étape, appuyez-vous sur les illustrations, consultez le CD-ROM et laissez libre cours à votre créativité !

Deconstructing the Elements with 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136144935
Total Pages : 400 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Deconstructing the Elements with 3ds Max by : Pete Draper

Download or read book Deconstructing the Elements with 3ds Max written by Pete Draper and published by Taylor & Francis. This book was released on 2015-04-24 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced

3D Studio MAX 2

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Author :
Publisher : New Riders Publishing
ISBN 13 :
Total Pages : 442 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis 3D Studio MAX 2 by : Greg Carbonaro

Download or read book 3D Studio MAX 2 written by Greg Carbonaro and published by New Riders Publishing. This book was released on 1998 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.

3ds Max 4 Media Animation

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780735710597
Total Pages : 604 pages
Book Rating : 4.7/5 (15 download)

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Book Synopsis 3ds Max 4 Media Animation by : John P. Chismar

Download or read book 3ds Max 4 Media Animation written by John P. Chismar and published by New Riders Publishing. This book was released on 2001 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Insights and ideas from an award-winning author! Expert Advice. John Chismar provides a glimpse into the way he and his team function, complete with tips and tricks to enhance reader skills. Quality tutorials. Throughout the book, Chismar presents carefully constructed exercises to demonstrate how the animations were constructed and most importantly - why they were developed using that methodology. The quality and clarity of tutorials in 3D Studio Max 3 Media Animation have been highly touted. Expect more of the same in this version! Fills a unique niche. No other book covers media animation with the detail or authority offered by John Chismar and New Riders. @SUMMARY= New Riders offers the most comprehensive coverage of 3ds max functionality of any publisher. No other book covers the start-to-finish process of developing media animations using 3ds max (the program of choice for media animators). And that is precisely what our marketplace wants! This book includes all new animations from Emmy Award Winner John Chismar. John Chismar, Senior 3d Animator at MSNBC, has been working in 3D animation since 1991 and in media animation since 1993. Using 3ds max, Chismar has garnered several awards for his work: 1997 and 1998 Emmy Awards; 3D Design magazine Big Kahuna Awards in 1998, 1999, and 2000; three Broadcast Design Association International Bronze Awards; and a 1995-96 Emmy nomination.

3ds Max 4 Workshop

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Author :
Publisher : Que Publishing
ISBN 13 :
Total Pages : 574 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis 3ds Max 4 Workshop by : Duane Loose

Download or read book 3ds Max 4 Workshop written by Duane Loose and published by Que Publishing. This book was released on 2001 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.

Cg101/Max Magic and Inside Bundle

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780735711990
Total Pages : 0 pages
Book Rating : 4.7/5 (119 download)

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Book Synopsis Cg101/Max Magic and Inside Bundle by : Walt Reed

Download or read book Cg101/Max Magic and Inside Bundle written by Walt Reed and published by New Riders Publishing. This book was released on 2001-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete your Max 4 library and we'll throw in an industry reference no CG professional should be without absolutely FREE! Bundle includes the comprehensive reference guide, Inside 3ds max 4, and Max 4 Magic chock full of inspirational and adaptable techniques.

Elemental

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Author :
Publisher : Ballistic Media Pty Ltd
ISBN 13 : 1921002069
Total Pages : 173 pages
Book Rating : 4.9/5 (21 download)

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Book Synopsis Elemental by : Daniel Wade

Download or read book Elemental written by Daniel Wade and published by Ballistic Media Pty Ltd. This book was released on 2004 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases artwork created suing Autodesk 3dsMax.

Magic Of 3DS Max Modeling +Dvd

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Author :
Publisher :
ISBN 13 : 9786237131205
Total Pages : 0 pages
Book Rating : 4.1/5 (312 download)

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Book Synopsis Magic Of 3DS Max Modeling +Dvd by : Hendi Hendratman

Download or read book Magic Of 3DS Max Modeling +Dvd written by Hendi Hendratman and published by . This book was released on 2019-11-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cara Membuat Visualisasi 3D dengan 3DS MAX Terlengkap|Tutorial Bahasa Indonesia Tutorial di Buku The Magic of 3DS MAX Modeling ini berisi 35 kasus tutorial pembuatan objek atau Visualisasi 3 dimensi Still Image dengan teknik Mesh. Compound Shape, Surface. Patch dan NURBS. Materi dibagi menjadi 6 bagian: Fundamental, Logo, Product, Character, Environment dan Mental Ray Rendering. Dengan bahasa sederhana, gambar di setiap langkah dan video tutorial, maka belajar menjadi mudah dan menyenangkan. Materi menggunakan 3DS MAX versi 2015 namun tetap diikuti untuk pengguna versi di atasnya (2016, 2017, 2018, 2019 dst) bahkan di versi bawah mulai 2010. Setelah anda mempelajari materi di buku ini, bersiaplah menjadi desainer 3d 'sakti'. It's Magic! Isi Bonus CD Pendukung (Full 4.5 GB) 1. Materi : Bahan Mentah berupa file tekstur bitmap dan HDR, file awal dan file final format *.max. 2. Video Tutorial: berisi 320 lebih file format *.Mp4 kualitas HD 1366 x 768 pixel. 3. Interface CDi: Format *.dir yang dapat dipelajari menggunakan software Macromedia Director. 4. Portofolio Penulis: still image dan video karya penulis & rekan yang dibuat menggunakan 3DSMAX. 5. Software 3DS Max 2012 (32 Bit) Trial 30 hari. Sayangnya software 3DSMAX 2015 tidak bisa disertakan di dalam DVD ini karena ukuran terlalu besar.

Poly-Modeling with 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136138218
Total Pages : 279 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Poly-Modeling with 3ds Max by : Todd Daniele

Download or read book Poly-Modeling with 3ds Max written by Todd Daniele and published by Taylor & Francis. This book was released on 2012-09-10 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive object that determines the mass of an object, artists can use the polygon (the basic building block of all of the primitives available in 3ds Max). This approach allows for more control over the flow, placement and detail of the meshes that are built. Placement of vertices/points, edges and all other sub-elements that build our models is determined by the user, rather than pre-determined by a computer generated primitive. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for some of today's hottest studios (including GuerillaFx, Coke Zero, MTV, Old Navy, Nike, Target, HP) Todd Daniele brings real-world experience to the book. Daniele teaches the technical aspects of polymodeling, while showing how to ultimately create content in a dynamic, efficient manner. Associated web site offers instructional files that show the models in progressive stages of development; plus a supporting internet forum: readers can log-on to this forum to ask questions or comment on anything covered in the book.

Mastering 3ds Max 4

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Author :
Publisher : Sybex
ISBN 13 :
Total Pages : 1012 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Mastering 3ds Max 4 by : Cat Woods

Download or read book Mastering 3ds Max 4 written by Cat Woods and published by Sybex. This book was released on 2001-07-25 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript

3ds Max 2012 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118123298
Total Pages : 1552 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis 3ds Max 2012 Bible by : Kelly L. Murdock

Download or read book 3ds Max 2012 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2011-07-13 with total page 1552 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated version of the bestselling 3ds Max book on the market 3ds Max 2012 Bible is one of the most popular 3ds Max how-tos on the market. If you're a beginner just itching to create something right away, the Quick Start project in Part 1 is for you. If you're an experienced user checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive reference on this highly complex application. Find out what's new, what's tried and true, and how creative you can get using the tips, tricks, and techniques in this must-have guide. Don't miss the 16-page color insert with examples from cutting-edge 3D artists, as well as the DVD packed with all kinds of extras. Loaded with expert advice, timesaving tips, and more than 150 step-by-step tutorials Highlights the work of some of today's most cutting-edge 3D artists in a 16-page color insert Includes a companion DVD with all examples from the book, including unique models and texture that you can customize DVD also features 500 pages of extra content from previous editions of the 3ds Max Bible, including a set of Quick Start tutorials If you want to gain 3ds Max 2012 skills, whether you're just beginning or not, this is the book you need to succeed.

3ds Max 2008 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470187603
Total Pages : 1314 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis 3ds Max 2008 Bible by : Kelly L. Murdock

Download or read book 3ds Max 2008 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2008-01-15 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.

3ds Max 9 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470100893
Total Pages : 1314 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis 3ds Max 9 Bible by : Kelly L. Murdock

Download or read book 3ds Max 9 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2007-01-30 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.

3ds Max Modeling for Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136139176
Total Pages : 479 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max Modeling for Games by : Andrew Gahan

Download or read book 3ds Max Modeling for Games written by Andrew Gahan and published by Taylor & Francis. This book was released on 2013-01-17 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models