250 Best Magic Items for Barbarians, Druids, and Rangers

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Publisher : Independently Published
ISBN 13 :
Total Pages : 80 pages
Book Rating : 4.7/5 (545 download)

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Book Synopsis 250 Best Magic Items for Barbarians, Druids, and Rangers by : Mage Gate

Download or read book 250 Best Magic Items for Barbarians, Druids, and Rangers written by Mage Gate and published by Independently Published. This book was released on 2021-11-03 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Primordial Power Unleashed! They come howling from the hills, from the forest, the jungle, the marsh, the mountain... They stalk the far and lonely land, watering the earth with the blood of those who defy their ancient laws and stand against fate, against the Old Gods... They are barbarians, druids, and rangers. They are here and their time has come! Discover 250 exclusive 5e magic items made just for them: Items that scale with your proficiency bonus Items that scale with your rage damage bonus Items that grant beast traits Items that grant class abilities or racial traits Magical tattoos and shrunken heads New and revised weapons including bolas, spiked gauntlets, and war picks This 5th Edition (5e) handbook is perfect for players and GMs who want to add epic fun and variety to your Fifth Edition game with hundreds of wilderness-based magic items. To use this 5e supplement, you also need a copy of the PHB, DMG, and MM from the world's greatest roleplaying game. Collect the entire 250 Best Magic Items series by MageGate Games! Each full-length, fully illustrated handbook contains 250 class-based magic items designed to bring out the best in your favorite fantasy character classes! This all-new, exclusive and exciting RPG sourcebook series begins with: 250 Best Magic Items for Barbarians, Druids, and Rangers (wilderness adventuring classes) 250 Best Magic Items for Fighters and Rogues (urban adventuring classes) 250 Best Magic Items for Bards, Sorcerers, Warlocks, and Wizards (arcane adventuring classes) 250 Best Magic Items for Clerics, Monks, and Paladins (divine adventuring classes) 5e players and GameMasters will love these clever and innovative 5e books created by expert GMs with almost a century of combined experience between them! These gorgeous 5e books make great gifts / essential gift sets for tabletop fantasy roleplaying gamers (TTRPG) this holiday gift season. Each 250 Best Magic Items book is available in your choice of ebook, paperback (softcover), and collector's edition hardcover. All books are fully 5th Edition 5e compatible and ready to be used in your Fifth Edition game now. At the Game Master's discretion, these books may be easily modified for use with past editions such as 1e, 2e, 2.5e, 3e, 3.5e, 4e, as well as similar fantasy RPG games like OSR.

Tome of Battle

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Publisher :
ISBN 13 : 9780786939220
Total Pages : 0 pages
Book Rating : 4.9/5 (392 download)

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Book Synopsis Tome of Battle by : Richard Baker

Download or read book Tome of Battle written by Richard Baker and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The nine martial disciplines presented in this supplement allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Information is also included on new magic items and spells and new monsters and organizations.

The Game Master's Book of Non-Player Characters

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Publisher : Media Lab Books
ISBN 13 : 9781948174800
Total Pages : 272 pages
Book Rating : 4.1/5 (748 download)

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Book Synopsis The Game Master's Book of Non-Player Characters by : Jeff Ashworth

Download or read book The Game Master's Book of Non-Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Complete Adventurer

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Publisher :
ISBN 13 : 9780786936519
Total Pages : 0 pages
Book Rating : 4.9/5 (365 download)

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Book Synopsis Complete Adventurer by : Jesse Decker

Download or read book Complete Adventurer written by Jesse Decker and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential sourcebook serves primarily as a player resource focused on adventuring skills for characters of any class. It also provides new information on several organizations and guilds.

Frostburn

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Publisher :
ISBN 13 : 9780786928965
Total Pages : 0 pages
Book Rating : 4.9/5 (289 download)

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Book Synopsis Frostburn by : Wolfgang Baur

Download or read book Frostburn written by Wolfgang Baur and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to playing D&D in the ice and snow. This 4-color supplement begins a new series of releases that focus on how the environment can affect D&D gameplay in every capacity. Frostburn contains rules on how to adapt to hazardous cold-weather conditions, such as navigating terrain with snow and ice and surviving in bitter cold or harsh weather. There are expanded rules for environmental hazards and manipulation of cold weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with icy realms are included, as well as variants on current monsters. There is enough adventure material included for months of gameplay.

Valda's Spire of Secrets

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Publisher :
ISBN 13 : 9781735707914
Total Pages : 384 pages
Book Rating : 4.7/5 (79 download)

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Book Synopsis Valda's Spire of Secrets by : Michael Holik

Download or read book Valda's Spire of Secrets written by Michael Holik and published by . This book was released on 2022-06-15 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his extraplanar tower, the devious lich Valda has started a grim collection: heroes of every stripe from across the world, petrified in marble and arranged by speciality. The mad lich has nearly cracked it: twenty-two types of adventurer and counting.Arrayed within this book is the greatest expansion of rules and character options ever brought to 5th Edition D&D. Build never-before-seen characters with new races, classes, feats and more, appropriate for any setting and any story.Whether you're the Game Master or a player looking for new options, this book is a must-haveat your table. It includes: ? 5 brand new races? 59 new feats? 137 new spells? Exotic weapons and magic items? Brand new familiars

Tome of Horrors 5e

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Publisher :
ISBN 13 : 9781622838233
Total Pages : 342 pages
Book Rating : 4.8/5 (382 download)

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Book Synopsis Tome of Horrors 5e by : Edwin Nagy

Download or read book Tome of Horrors 5e written by Edwin Nagy and published by . This book was released on 2019-12 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players' expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound and stitched full color volume, the next Tome of Horrors will be a must have for your 5th edition campaign. Everybody needs more monsters. The Tome of Horrors for Fifth Edition includes a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books.

Unearthed Arcana

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Publisher :
ISBN 13 : 9780786931316
Total Pages : 0 pages
Book Rating : 4.9/5 (313 download)

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Book Synopsis Unearthed Arcana by : Andy Collins

Download or read book Unearthed Arcana written by Andy Collins and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This all-new sourcebook provides D&D players with a wide choice of variant rules for alternate roleplaying in a D&D campaign. Designed to expand the options available for customizing gameplay, the rules are modular and can be imported into any campaign and in any amount desired. (Games)

Elder Evils

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Publisher :
ISBN 13 : 9780786947331
Total Pages : 0 pages
Book Rating : 4.9/5 (473 download)

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Book Synopsis Elder Evils by : Robert J. Schwalb

Download or read book Elder Evils written by Robert J. Schwalb and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.

Odyssey of the Dragonlords RPG

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Publisher : Modiphius
ISBN 13 : 9781912743407
Total Pages : 466 pages
Book Rating : 4.7/5 (434 download)

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Book Synopsis Odyssey of the Dragonlords RPG by : Modiphius

Download or read book Odyssey of the Dragonlords RPG written by Modiphius and published by Modiphius. This book was released on 2020-03-03 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.

Tome of Magic

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Publisher :
ISBN 13 : 9780786939091
Total Pages : 0 pages
Book Rating : 4.9/5 (39 download)

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Book Synopsis Tome of Magic by : Matthew Sernett

Download or read book Tome of Magic written by Matthew Sernett and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.

The Book of Divine Magic

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Publisher :
ISBN 13 : 9780982551004
Total Pages : 92 pages
Book Rating : 4.5/5 (51 download)

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Book Synopsis The Book of Divine Magic by : Connie Thomson

Download or read book The Book of Divine Magic written by Connie Thomson and published by . This book was released on 2009-09-29 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Forgotten Realms Player's Guide

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Publisher :
ISBN 13 : 9780786949298
Total Pages : 0 pages
Book Rating : 4.9/5 (492 download)

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Book Synopsis Forgotten Realms Player's Guide by : Rob Heinsoo

Download or read book Forgotten Realms Player's Guide written by Rob Heinsoo and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

The Game Master's Book of Random Encounters

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Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.1/5 (743 download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Complete Warrior

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Publisher :
ISBN 13 : 9780786928804
Total Pages : 0 pages
Book Rating : 4.9/5 (288 download)

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Book Synopsis Complete Warrior by : Andy Collins

Download or read book Complete Warrior written by Andy Collins and published by . This book was released on 2003-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Complete Warrior" provides Dungeons & Dragons players with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation.

Races of Stone

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Publisher :
ISBN 13 : 9780786932788
Total Pages : 0 pages
Book Rating : 4.9/5 (327 download)

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Book Synopsis Races of Stone by : Jesse Decker

Download or read book Races of Stone written by Jesse Decker and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From gnomes to dwarves, this new Dungeons & Dragons( sourcebook details various mountain-dwelling races.

Champions of Ruin

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Publisher :
ISBN 13 : 9780786936922
Total Pages : 0 pages
Book Rating : 4.9/5 (369 download)

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Book Synopsis Champions of Ruin by : Jeff Crook

Download or read book Champions of Ruin written by Jeff Crook and published by . This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything a player needs to know to play evil or morally ambiguous characters in the Forgotten Realms setting. Champions of Ruin™ is a comprehensive guide to playing evil characters in theForgotten Realmssetting. Many aspects of play are covered: vengeance, ambition, evil vs. evil, corruption and moral failure, loyalty and betrayal. The book also discusses types of evil–lawful, chaotic, and neutral–as well as morally ambivalent characters such as anti-heroes and rogues. Elder evils of extreme power are discussed along with tools, feats, spells, evil places and planar touchstones, and guilds and organizations that evil characters can join. Two new races are also introduced. JEFF CROOK has written novels for theDragonlance® setting, including Dark Thane,The Rose and the Skull, andConundrum. WIL UPCHURCH is a full-time game industry freelancer whose most recent work with Wizards of the Coast, Inc. includesStar Wars: Ultimate Adversaries™. His articles can be found inDragon® Magazine,Dungeon® magazine,and other major gaming magazines. ERIC L. BOYD is a software developer who has written extensively about the Forgotten Realmsfor Wizards of the Coast, Inc. His most recent credits includeLost Empires of Faerûn™,Faiths & Pantheons™,Races of Faerûn™, andSerpent Kingdoms™.